OgreShaderProgramSet.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef _ShaderProgramSet_
00028 #define _ShaderProgramSet_
00029 
00030 #include "OgreShaderPrerequisites.h"
00031 #include "OgreGpuProgram.h"
00032 
00033 namespace Ogre {
00034 namespace RTShader {
00035 
00046 class _OgreRTSSExport ProgramSet : public RTShaderSystemAlloc
00047 {
00048 
00049     // Interface.
00050 public:
00052     ProgramSet();
00053 
00055     ~ProgramSet();
00056 
00058     Program* getCpuVertexProgram();
00059 
00061     Program* getCpuFragmentProgram();
00062 
00064     GpuProgramPtr getGpuVertexProgram();
00065 
00067     GpuProgramPtr getGpuFragmentProgram();
00068 
00069     // Protected methods.
00070 protected:
00071     void setCpuVertexProgram(Program* vsCpuProgram);
00072     void setCpuFragmentProgram(Program* psCpuProgram);
00073 
00074     void setGpuVertexProgram(GpuProgramPtr vsGpuProgram);
00075     void setGpuFragmentProgram(GpuProgramPtr psGpuProgram);
00076 
00077 
00078     // Attributes.
00079 protected:
00080     // Vertex shader CPU program.
00081     Program* mVSCpuProgram;
00082     // Fragment shader CPU program.
00083     Program* mPSCpuProgram;
00084     // Vertex shader GPU program.
00085     GpuProgramPtr mVSGpuProgram;
00086     // Fragment shader CPU program.
00087     GpuProgramPtr mPSGpuProgram;
00088 
00089 private:
00090     friend class ProgramManager;
00091     friend class TargetRenderState;
00092 
00093 };
00094 
00098 }
00099 }
00100 
00101 #endif
00102 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24