Classes | Namespaces
OgreGLSLESProgramPipelineManager.h File Reference
#include "OgreGLES2Prerequisites.h"
#include "OgreSingleton.h"
#include "OgreGLSLESProgramPipeline.h"
#include "OgreGLSLESProgramManagerCommon.h"

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Classes

class  Ogre::GLSLESProgramPipelineManager
 Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one program pipeline object that represents the active vertex and fragment program objects during a rendering state. More...

Namespaces

namespace  Ogre

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Last modified Sun Sep 2 2012 07:27:24