00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __D3D9MULTIRENDERTARGET_H__ 00029 #define __D3D9MULTIRENDERTARGET_H__ 00030 00031 #include "OgreD3D9Prerequisites.h" 00032 #include "OgreTexture.h" 00033 #include "OgreRenderTexture.h" 00034 #include "OgreImage.h" 00035 #include "OgreException.h" 00036 #include "OgreD3D9HardwarePixelBuffer.h" 00037 00038 namespace Ogre { 00039 class _OgreD3D9Export D3D9MultiRenderTarget : public MultiRenderTarget 00040 { 00041 public: 00042 D3D9MultiRenderTarget(const String &name); 00043 ~D3D9MultiRenderTarget(); 00044 00045 virtual void update(bool swapBuffers); 00046 00047 virtual void getCustomAttribute( const String& name, void *pData ); 00048 00049 bool requiresTextureFlipping() const { return false; } 00050 private: 00051 D3D9HardwarePixelBuffer *mRenderTargets[OGRE_MAX_MULTIPLE_RENDER_TARGETS]; 00052 virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target); 00053 virtual void unbindSurfaceImpl(size_t attachment); 00054 00056 void checkAndUpdate(); 00057 }; 00058 }; 00059 00060 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21