OgreEAGLES2Context.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __EAGLES2Context_H__
00030 #define __EAGLES2Context_H__
00031 
00032 #include "OgreGLES2Context.h"
00033 
00034 #ifdef __OBJC__
00035 #   import <QuartzCore/CAEAGLLayer.h>
00036 #endif
00037 
00038 namespace Ogre {
00039 
00040     class _OgrePrivate EAGLES2Context : public GLES2Context
00041     {
00042         protected:
00043 #ifdef __OBJC__
00044             CAEAGLLayer *mDrawable;
00045             EAGLContext *mContext;
00046 #endif
00047 
00048         public:
00049 #ifdef __OBJC__
00050             EAGLES2Context(CAEAGLLayer *drawable, EAGLSharegroup *group);
00051             CAEAGLLayer * getDrawable() const;
00052             EAGLContext * getContext() const;
00053 #endif
00054             virtual ~EAGLES2Context();
00055 
00056             virtual void setCurrent();
00057             virtual void endCurrent();
00058             virtual GLES2Context * clone() const;
00059 
00060             bool createFramebuffer();
00061             void destroyFramebuffer();
00062 
00063             /* The pixel dimensions of the backbuffer */
00064             GLint mBackingWidth;
00065             GLint mBackingHeight;
00066 
00067             /* OpenGL names for the renderbuffer and framebuffers used to render to this view */
00068             GLuint mViewRenderbuffer;
00069             GLuint mViewFramebuffer;
00070 
00071             /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
00072             GLuint mDepthRenderbuffer;
00073 
00074             bool mIsMultiSampleSupported;
00075             GLsizei mNumSamples;
00076             GLuint mFSAAFramebuffer;
00077             GLuint mFSAARenderbuffer;
00078     };
00079 }
00080 
00081 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21