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include
Inventor
VRMLnodes
SoVRMLScript.h
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#ifndef COIN_SOVRMLSCRIPT_H
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#define COIN_SOVRMLSCRIPT_H
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/fields/SoSFBool.h>
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#include <Inventor/fields/SoMFString.h>
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class
SoVRMLScript
;
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class
SoVRMLScriptP;
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class
SoSensor
;
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typedef
void
SoVRMLScriptEvaluateCB(
void
* closure,
SoVRMLScript
* node);
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class
COIN_DLL_API
SoVRMLScript
:
public
SoNode
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{
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typedef
SoNode
inherited
;
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public
:
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static
void
initClass(
void
);
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SoVRMLScript
(
void
);
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static
SoType
getClassTypeId(
void
);
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virtual
SoType
getTypeId
(
void
)
const
;
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SoMFString
url;
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SoSFBool
directOutput;
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SoSFBool
mustEvaluate;
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virtual
void
doAction
(
SoAction
* action);
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virtual
void
callback
(
SoCallbackAction
* action);
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
getBoundingBox
(
SoGetBoundingBoxAction
* action);
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virtual
void
pick
(
SoPickAction
* action);
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virtual
void
handleEvent
(
SoHandleEventAction
* action);
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virtual
void
write
(
SoWriteAction
* action);
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static
void
setScriptEvaluateCB(SoVRMLScriptEvaluateCB * cb,
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void
* closure);
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protected
:
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virtual
~
SoVRMLScript
();
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virtual
void
copyContents
(
const
SoFieldContainer
* from, SbBool copyconn);
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virtual
void
notify
(
SoNotList
* list);
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private
:
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static
SoType
classTypeId;
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static
void
* createInstance(
void
);
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SoFieldData
* fielddata;
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virtual
const
SoFieldData
*
getFieldData
(
void
)
const
;
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private
:
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virtual
SbBool
readInstance
(
SoInput
* in,
unsigned
short
flags);
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static
void
eval_cb(
void
* data,
SoSensor
*);
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void
initFieldData(
void
);
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SoVRMLScriptP * pimpl;
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friend
class
SoVRMLScriptP;
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};
// class SoVRMLScript
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#endif // ! COIN_SOVRMLSCRIPT_H
Copyright © 1998-2007 by
Systems in Motion AS
. All rights reserved.
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