AngleAxis< Scalar > Member List

This is the complete list of members for AngleAxis< Scalar >, including all inherited members.

angle() const (defined in AngleAxis< Scalar >)AngleAxis< Scalar >inline
angle() (defined in AngleAxis< Scalar >)AngleAxis< Scalar >inline
AngleAxis()AngleAxis< Scalar >inline
AngleAxis(Scalar angle, const MatrixBase< Derived > &axis)AngleAxis< Scalar >inline
AngleAxis(const QuaternionType &q)AngleAxis< Scalar >inline
AngleAxis(const MatrixBase< Derived > &m)AngleAxis< Scalar >inlineexplicit
AngleAxis(const AngleAxis< OtherScalarType > &other)AngleAxis< Scalar >inlineexplicit
axis() const (defined in AngleAxis< Scalar >)AngleAxis< Scalar >inline
axis() (defined in AngleAxis< Scalar >)AngleAxis< Scalar >inline
cast() const AngleAxis< Scalar >inline
derived() const (defined in RotationBase< AngleAxis< _Scalar >, 3 >)RotationBase< AngleAxis< _Scalar >, 3 >inline
derived() (defined in RotationBase< AngleAxis< _Scalar >, 3 >)RotationBase< AngleAxis< _Scalar >, 3 >inline
Dim enum value (defined in AngleAxis< Scalar >)AngleAxis< Scalar >
fromRotationMatrix(const MatrixBase< Derived > &m) (defined in AngleAxis< Scalar >)AngleAxis< Scalar >
inverse() const AngleAxis< Scalar >inline
isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const AngleAxis< Scalar >inline
m_angle (defined in AngleAxis< Scalar >)AngleAxis< Scalar >protected
m_axis (defined in AngleAxis< Scalar >)AngleAxis< Scalar >protected
Matrix3 typedef (defined in AngleAxis< Scalar >)AngleAxis< Scalar >
operator*(const AngleAxis &other) const AngleAxis< Scalar >inline
operator*(const QuaternionType &other) const AngleAxis< Scalar >inline
operator*(const QuaternionType &a, const AngleAxis &b)AngleAxis< Scalar >friend
operator*(const Matrix3 &other) const AngleAxis< Scalar >inline
operator*(const Matrix3 &a, const AngleAxis &b)AngleAxis< Scalar >friend
operator*(const Vector3 &other) const AngleAxis< Scalar >inline
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Translation< Scalar, Dim > &t) constRotationBase< AngleAxis< _Scalar >, 3 >inline
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Scaling< Scalar, Dim > &s) constRotationBase< AngleAxis< _Scalar >, 3 >inline
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim > &t) constRotationBase< AngleAxis< _Scalar >, 3 >inline
operator=(const QuaternionType &q)AngleAxis< Scalar >
operator=(const MatrixBase< Derived > &m) (defined in AngleAxis< Scalar >)AngleAxis< Scalar >
operator=(const MatrixBase< Derived > &mat)AngleAxis< Scalar >
QuaternionType typedef (defined in AngleAxis< Scalar >)AngleAxis< Scalar >
RotationMatrixType typedefRotationBase< AngleAxis< _Scalar >, 3 >
Scalar typedefAngleAxis< Scalar >
toRotationMatrix(void) const AngleAxis< Scalar >
Vector3 typedef (defined in AngleAxis< Scalar >)AngleAxis< Scalar >