OpenSceneGraph  3.2.0
Classes | Namespaces | Constant Groups | Macros
Shader File Reference
#include <osg/GL2Extensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <set>
#include <map>

Classes

class  osg::ShaderBinary
 Simple class for wrapping up the data used in OpenGL ES 2's glShaderBinary calls. More...
 
class  osg::Shader
 osg::Shader is an application-level abstraction of an OpenGL glShader. More...
 
class  osg::Shader::PerContextShader
 PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context. More...
 
class  osg::ShaderComponent
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Constant Groups

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_SHADER   1
 

Macro Definition Documentation

#define OSG_SHADER   1

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