OpenSceneGraph  3.2.0
osgAnimation::StatsHandler Member List

This is the complete list of members for osgAnimation::StatsHandler, including all inherited members.

_blockMultiplierosgAnimation::StatsHandlerprotected
_cameraosgAnimation::StatsHandlerprotected
_dataVarianceosg::Objectprotected
_frameRateChildNumosgAnimation::StatsHandlerprotected
_grouposgAnimation::StatsHandlerprotected
_ignoreHandledEventsMaskosgGA::GUIEventHandlerprotected
_initializedosgAnimation::StatsHandlerprotected
_keyEventPrintsOutStatsosgAnimation::StatsHandlerprotected
_keyEventTogglesOnScreenStatsosgAnimation::StatsHandlerprotected
_nameosg::Objectprotected
_nestedCallbackosg::NodeCallback
_numBlocksosgAnimation::StatsHandlerprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_statsHeightosgAnimation::StatsHandlerprotected
_statsTypeosgAnimation::StatsHandlerprotected
_statsWidthosgAnimation::StatsHandlerprotected
_switchosgAnimation::StatsHandlerprotected
_userDataContainerosg::Objectprotected
addNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
addObserver(Observer *observer) const osg::Referenced
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
createBackgroundRectangle(const osg::Vec3 &pos, const float width, const float height, osg::Vec4 &color)osgAnimation::StatsHandlerprotected
createCameraTimeStats(const std::string &font, osg::Vec3 &pos, float startBlocks, bool acquireGPUStats, float characterSize, osg::Stats *viewerStats, osg::Camera *camera)osgAnimation::StatsHandlerprotected
createFrameMarkers(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numBlocks)osgAnimation::StatsHandlerprotected
createGeometry(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numBlocks)osgAnimation::StatsHandlerprotected
createTick(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numTicks)osgAnimation::StatsHandlerprotected
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
event(osg::NodeVisitor *nv, osg::Drawable *drawable)osgGA::GUIEventHandlervirtual
EventCallback()osg::Drawable::EventCallbackinline
EventCallback(const EventCallback &, const CopyOp &)osg::Drawable::EventCallbackinline
FRAME_RATE enum valueosgAnimation::StatsHandler
getBlockMultiplier() const osgAnimation::StatsHandlerinline
getCamera()osgAnimation::StatsHandlerinline
getCamera() const osgAnimation::StatsHandlerinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getIgnoreHandledEventsMask() const osgGA::GUIEventHandlerinline
getKeyEventPrintsOutStats() const osgAnimation::StatsHandlerinline
getKeyEventTogglesOnScreenStats() const osgAnimation::StatsHandlerinline
getName() const osg::Objectinline
getNestedCallback()osg::NodeCallbackinline
getNestedCallback() const osg::NodeCallbackinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUsage(osg::ApplicationUsage &usage) const osgAnimation::StatsHandlervirtual
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
GUIEventHandler()osgGA::GUIEventHandlerinline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop)osgGA::GUIEventHandlerinline
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)osgAnimation::StatsHandlervirtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)osgGA::GUIEventHandlerinlinevirtual
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)osgGA::GUIEventHandlerinline
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa)osgGA::GUIEventHandlerinline
isSameKindAs(const Object *) const osg::Objectinlinevirtual
LAST enum valueosgAnimation::StatsHandler
libraryName() const =0osg::Objectpure virtual
META_Object(osgGA, GUIEventHandler)osgGA::GUIEventHandler
osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
osg::Drawable::EventCallback::META_Object(osg, EventCallback)osg::Drawable::EventCallback
NO_STATS enum valueosgAnimation::StatsHandler
NodeCallback()osg::NodeCallbackinline
NodeCallback(const NodeCallback &nc, const CopyOp &)osg::NodeCallbackinline
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgGA::GUIEventHandlervirtual
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
removeObserver(Observer *observer) const osg::Referenced
reset()osgAnimation::StatsHandler
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setIgnoreHandledEventsMask(unsigned int mask)osgGA::GUIEventHandlerinline
setKeyEventPrintsOutStats(int key)osgAnimation::StatsHandlerinline
setKeyEventTogglesOnScreenStats(int key)osgAnimation::StatsHandlerinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUpHUDCamera(osgViewer::ViewerBase *viewer)osgAnimation::StatsHandlerprotected
setUpScene(osgViewer::Viewer *viewer)osgAnimation::StatsHandlerprotected
setUserData(Referenced *obj)osg::Objectvirtual
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
StatsHandler()osgAnimation::StatsHandler
StatsType enum nameosgAnimation::StatsHandler
traverse(Node *node, NodeVisitor *nv)osg::NodeCallback
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~NodeCallback()osg::NodeCallbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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Generated at Mon Sep 9 2013 06:15:10 for the OpenSceneGraph by doxygen 1.8.4.