OpenSceneGraph
3.2.0
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#include <osg/GL2Extensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <set>
#include <map>
Classes | |
class | osg::ShaderBinary |
Simple class for wrapping up the data used in OpenGL ES 2's glShaderBinary calls. More... | |
class | osg::Shader |
osg::Shader is an application-level abstraction of an OpenGL glShader. More... | |
class | osg::Shader::PerContextShader |
PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context. More... | |
class | osg::ShaderComponent |
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Constant Groups | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_SHADER 1 |
#define OSG_SHADER 1 |
![]() | Generated at Mon Sep 9 2013 06:14:53 for the OpenSceneGraph by doxygen 1.8.4. |