OpenSceneGraph
3.2.0
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An abstract base class for particle emitters. More...
Public Member Functions | |
Emitter () | |
Emitter (const Emitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
virtual const char * | libraryName () const |
return the name of the node's library. More... | |
virtual const char * | className () const |
return the name of the node's class type. More... | |
virtual bool | isSameKindAs (const osg::Object *obj) const |
return true if this and obj are of the same kind of object. More... | |
virtual void | accept (osg::NodeVisitor &nv) |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More... | |
const Particle & | getParticleTemplate () const |
Get the particle template. More... | |
void | setParticleTemplate (const Particle &p) |
Set the particle template (particle is copied). More... | |
bool | getUseDefaultTemplate () const |
Return whether the particle system's default template should be used. More... | |
void | setUseDefaultTemplate (bool v) |
Set whether the default particle template should be used. More... | |
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ParticleProcessor () | |
ParticleProcessor (const ParticleProcessor ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
ReferenceFrame | getReferenceFrame () const |
Get the reference frame. More... | |
void | setReferenceFrame (ReferenceFrame rf) |
Set the reference frame. More... | |
bool | getEnabled () const |
Get whether this processor is enabled or not. More... | |
bool | isEnabled () const |
void | setEnabled (bool v) |
Set whether this processor is enabled or not. More... | |
ParticleSystem * | getParticleSystem () |
Get a pointer to the destination particle system. More... | |
const ParticleSystem * | getParticleSystem () const |
Get a const pointer to the destination particle system. More... | |
void | setParticleSystem (ParticleSystem *ps) |
Set the destination particle system. More... | |
void | setEndless (bool type) |
Set the endless flag of this processor. More... | |
bool | getEndless () const |
Check whether this processor is endless. More... | |
bool | isEndless () const |
void | setLifeTime (double t) |
Set the lifetime of this processor. More... | |
double | getLifeTime () const |
Get the lifetime of this processor. More... | |
void | setStartTime (double t) |
Set the start time of this processor. More... | |
double | getStartTime () const |
Get the start time of this processor. More... | |
void | setCurrentTime (double t) |
Set the current time of this processor. More... | |
double | getCurrentTime () const |
Get the current time of this processor. More... | |
void | setResetTime (double t) |
Set the reset time of this processor. A value of 0 disables reset. More... | |
double | getResetTime () const |
Get the reset time of this processor. More... | |
bool | isAlive () const |
Check whether the processor is alive with respect to start time and life duration. More... | |
void | traverse (osg::NodeVisitor &nv) |
Traverse downwards : calls children's accept method with NodeVisitor. More... | |
const osg::Matrix & | getLocalToWorldMatrix () |
Get the current local-to-world transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getWorldToLocalMatrix () |
Get the current world-to-local transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getPreviousLocalToWorldMatrix () |
Get the previous local-to-world transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getPreviousWorldToLocalMatrix () |
Get the previous world-to-local transformation matrix (valid only during cull traversal). More... | |
osg::Vec3 | transformLocalToWorld (const osg::Vec3 &P) |
Transform a point from local to world coordinates (valid only during cull traversal). More... | |
osg::Vec3 | rotateLocalToWorld (const osg::Vec3 &P) |
Transform a vector from local to world coordinates, discarding translation (valid only during cull traversal). More... | |
osg::Vec3 | transformWorldToLocal (const osg::Vec3 &P) |
Transform a point from world to local coordinates (valid only during cull traversal). More... | |
osg::Vec3 | rotateWorldToLocal (const osg::Vec3 &P) |
Transform a vector from world to local coordinates, discarding translation (valid only during cull traversal). More... | |
virtual osg::BoundingSphere | computeBound () const |
Compute the bounding sphere around Node's geometry or children. More... | |
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Node () | |
Construct a node. More... | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
virtual Object * | cloneType () const |
clone an object of the same type as the node. More... | |
virtual Object * | clone (const CopyOp ©op) const |
return a clone of a node, with Object* return type. More... | |
virtual Group * | asGroup () |
convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More... | |
virtual const Group * | asGroup () const |
convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More... | |
virtual Transform * | asTransform () |
Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More... | |
virtual const Transform * | asTransform () const |
convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More... | |
virtual Camera * | asCamera () |
Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More... | |
virtual const Camera * | asCamera () const |
convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More... | |
virtual Switch * | asSwitch () |
Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More... | |
virtual const Switch * | asSwitch () const |
convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More... | |
virtual Geode * | asGeode () |
Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More... | |
virtual const Geode * | asGeode () const |
convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More... | |
virtual osgTerrain::Terrain * | asTerrain () |
Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More... | |
virtual const osgTerrain::Terrain * | asTerrain () const |
convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More... | |
virtual void | ascend (NodeVisitor &nv) |
Traverse upwards : calls parents' accept method with NodeVisitor. More... | |
const ParentList & | getParents () const |
Get the parent list of node. More... | |
ParentList | getParents () |
Get the a copy of parent list of node. More... | |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
Get a single const parent of node. More... | |
unsigned int | getNumParents () const |
Get the number of parents of node. More... | |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
Get the list of node paths parent paths. More... | |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
Get the list of matrices that transform this node from local coordinates to world coordinates. More... | |
void | setUpdateCallback (NodeCallback *nc) |
Set update node callback, called during update traversal. More... | |
NodeCallback * | getUpdateCallback () |
Get update node callback, called during update traversal. More... | |
const NodeCallback * | getUpdateCallback () const |
Get const update node callback, called during update traversal. More... | |
void | addUpdateCallback (NodeCallback *nc) |
Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeUpdateCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More... | |
void | setEventCallback (NodeCallback *nc) |
Set event node callback, called during event traversal. More... | |
NodeCallback * | getEventCallback () |
Get event node callback, called during event traversal. More... | |
const NodeCallback * | getEventCallback () const |
Get const event node callback, called during event traversal. More... | |
void | addEventCallback (NodeCallback *nc) |
Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeEventCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
unsigned int | getNumChildrenRequiringEventTraversal () const |
Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More... | |
void | setCullCallback (NodeCallback *nc) |
Set cull node callback, called during cull traversal. More... | |
NodeCallback * | getCullCallback () |
Get cull node callback, called during cull traversal. More... | |
const NodeCallback * | getCullCallback () const |
Get const cull node callback, called during cull traversal. More... | |
void | addCullCallback (NodeCallback *nc) |
Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeCullCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
void | setCullingActive (bool active) |
Set the view frustum/small feature culling of this node to be active or inactive. More... | |
bool | getCullingActive () const |
Get the view frustum/small feature _cullingActive flag for this node. More... | |
unsigned int | getNumChildrenWithCullingDisabled () const |
Get the number of Children of this node which have culling disabled. More... | |
bool | isCullingActive () const |
Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More... | |
unsigned int | getNumChildrenWithOccluderNodes () const |
Get the number of Children of this node which are or have OccluderNode's. More... | |
bool | containsOccluderNodes () const |
return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More... | |
void | setNodeMask (NodeMask nm) |
Set the node mask. More... | |
NodeMask | getNodeMask () const |
Get the node Mask. More... | |
void | setStateSet (osg::StateSet *stateset) |
Set the node's StateSet. More... | |
osg::StateSet * | getOrCreateStateSet () |
return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More... | |
osg::StateSet * | getStateSet () |
Return the node's StateSet. More... | |
const osg::StateSet * | getStateSet () const |
Return the node's const StateSet. More... | |
void | setDescriptions (const DescriptionList &descriptions) |
Set the list of string descriptions. More... | |
DescriptionList & | getDescriptions () |
Get the description list of the node. More... | |
const DescriptionList & | getDescriptions () const |
Get the const description list of the const node. More... | |
const std::string & | getDescription (unsigned int i) const |
Get a single const description of the const node. More... | |
std::string & | getDescription (unsigned int i) |
Get a single description of the node. More... | |
unsigned int | getNumDescriptions () const |
Get the number of descriptions of the node. More... | |
void | addDescription (const std::string &desc) |
Add a description string to the node. More... | |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
Set the initial bounding volume to use when computing the overall bounding volume. More... | |
const BoundingSphere & | getInitialBound () const |
Set the initial bounding volume to use when computing the overall bounding volume. More... | |
void | dirtyBound () |
Mark this node's bounding sphere dirty. More... | |
const BoundingSphere & | getBound () const |
Get the bounding sphere of node. More... | |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
Set the compute bound callback to override the default computeBound. More... | |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
Get the compute bound callback. More... | |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
Get the const compute bound callback. More... | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
virtual void | resizeGLObjectBuffers (unsigned int) |
Resize any per context GLObject buffers to specified size. More... | |
virtual void | releaseGLObjects (osg::State *=0) const |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
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Object () | |
Construct an object. More... | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
virtual void | setName (const std::string &name) |
Set the name of object using C++ style string. More... | |
void | setName (const char *name) |
Set the name of object using a C style string. More... | |
const std::string & | getName () const |
Get the name of object. More... | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. More... | |
DataVariance | getDataVariance () const |
Get the data variance of this object. More... | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. More... | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. More... | |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. More... | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. More... | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
virtual Referenced * | getUserData () |
Get user data. More... | |
virtual const Referenced * | getUserData () const |
Get const user data. More... | |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
provide implementation of osg::Object::getUserValue(..) template More... | |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
Protected Member Functions | |
virtual | ~Emitter () |
Emitter & | operator= (const Emitter &) |
void | process (double dt) |
virtual void | emitParticles (double dt)=0 |
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virtual | ~ParticleProcessor () |
ParticleProcessor & | operator= (const ParticleProcessor &) |
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virtual | ~Node () |
Node destructor. More... | |
void | addParent (osg::Group *node) |
void | removeParent (osg::Group *node) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
Object destructor. More... | |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
bool | _usedeftemp |
Particle | _ptemp |
Additional Inherited Members | |
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enum | ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
Set whether reference counting should use a mutex for thread safe reference counting. More... | |
static bool | getThreadSafeReferenceCounting () |
Get whether reference counting is active. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
An abstract base class for particle emitters.
Descendant classes must override the emitParticles()
method to generate new particles by calling the ParticleSystem::createParticle()
method on the particle system associated to the emitter.
osgParticle::Emitter::Emitter | ( | ) |
osgParticle::Emitter::Emitter | ( | const Emitter & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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inlineprotectedvirtual |
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inlinevirtual |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.
Reimplemented from osgParticle::ParticleProcessor.
References osg::NodeVisitor::apply(), osg::NodeVisitor::popFromNodePath(), osg::NodeVisitor::pushOntoNodePath(), and osg::NodeVisitor::validNodeMask().
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inlinevirtual |
return the name of the node's class type.
Reimplemented from osgParticle::ParticleProcessor.
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protectedpure virtual |
Implemented in osgParticle::ModularEmitter.
Referenced by process().
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inline |
Get the particle template.
References _ptemp.
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inline |
Return whether the particle system's default template should be used.
References _usedeftemp.
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inlinevirtual |
return true if this and obj are of the same kind of object.
Reimplemented from osgParticle::ParticleProcessor.
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inlinevirtual |
return the name of the node's library.
Reimplemented from osgParticle::ParticleProcessor.
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inlineprotectedvirtual |
Implements osgParticle::ParticleProcessor.
References emitParticles().
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inline |
Set the particle template (particle is copied).
References _ptemp, and _usedeftemp.
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inline |
Set whether the default particle template should be used.
When this flag is true, the particle template is ignored, and the particle system's default template is used instead.
References _usedeftemp.
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protected |
Referenced by getParticleTemplate(), and setParticleTemplate().
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protected |
Referenced by getUseDefaultTemplate(), setParticleTemplate(), and setUseDefaultTemplate().
![]() | Generated at Mon Sep 9 2013 05:53:23 for the OpenSceneGraph by doxygen 1.8.4. |