Classes | Namespaces | Defines
OgreD3D11RenderSystem.h File Reference
#include "OgreD3D11Prerequisites.h"
#include "OgreRenderSystem.h"
#include "OgreD3D11Device.h"
#include "OgreD3D11Mappings.h"

Go to the source code of this file.

Classes

class  Ogre::D3D11RenderSystem
 Implementation of DirectX9 as a rendering system. More...
struct  Ogre::D3D11RenderSystem::sD3DTextureStageDesc
 structure holding texture unit settings for every stage More...

Namespaces

namespace  Ogre

Defines

#define MAX_LIGHTS   8

Define Documentation

#define MAX_LIGHTS   8

Definition at line 38 of file OgreD3D11RenderSystem.h.


Copyright © 2012 Torus Knot Software Ltd
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Last modified Sun Sep 2 2012 07:27:24