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Public Member Functions | |
virtual | ~Curve () |
GtkCurve* | gobj () |
Provides access to the underlying C GtkObject. | |
const GtkCurve* | gobj () const |
Provides access to the underlying C GtkObject. | |
Curve () | |
void | reset () |
void | set_gamma (float gamma) |
void | set_range (float min_x, float max_x, float min_y, float max_y) |
void | get_vector (int veclen, float* data) const |
Glib::ArrayHandle<float> | get_vector (int veclen) const |
void | set_vector (const Glib::ArrayHandle<float>& array) |
void | set_curve_type (CurveType type) |
Glib::SignalProxy0<void> | signal_curve_type_changed () |
Glib::PropertyProxy<CurveType> | property_curve_type () |
You rarely need to use properties because there are get_ and set_ methods for almost all of them. | |
Glib::PropertyProxy<float> | property_min_x () |
You rarely need to use properties because there are get_ and set_ methods for almost all of them. | |
Glib::PropertyProxy<float> | property_max_x () |
You rarely need to use properties because there are get_ and set_ methods for almost all of them. | |
Glib::PropertyProxy<float> | property_min_y () |
You rarely need to use properties because there are get_ and set_ methods for almost all of them. | |
Glib::PropertyProxy<float> | property_max_y () |
You rarely need to use properties because there are get_ and set_ methods for almost all of them. | |
Protected Member Functions | |
virtual void | on_curve_type_changed () |
Related Functions | |
(Note that these are not member functions.) | |
Gtk::Curve* | wrap (GtkCurve* object, bool take_copy=false) |
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Provides access to the underlying C GtkObject.
Reimplemented from Gtk::DrawingArea. |
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Provides access to the underlying C GtkObject.
Reimplemented from Gtk::DrawingArea. |
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You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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