#include <OgreMaterialManager.h>
Inheritance diagram for Ogre::MaterialManager:
Public Types | |
typedef std::pair< ResourcePtr, bool > | ResourceCreateOrRetrieveResult |
typedef HashMap< String, ResourcePtr > | ResourceMap |
typedef std::map< ResourceHandle, ResourcePtr > | ResourceHandleMap |
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator |
Public Member Functions | |
MaterialManager () | |
Default constructor. | |
virtual | ~MaterialManager () |
Default destructor. | |
void | initialise (void) |
Intialises the material manager, which also triggers it to parse all available .program and .material scripts. | |
void | parseScript (DataStreamPtr &stream, const String &groupName) |
virtual void | setDefaultTextureFiltering (TextureFilterOptions fo) |
Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. | |
virtual void | setDefaultTextureFiltering (FilterType ftype, FilterOptions opts) |
Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. | |
virtual void | setDefaultTextureFiltering (FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) |
Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. | |
virtual FilterOptions | getDefaultTextureFiltering (FilterType ftype) const |
get the default texture filtering | |
void | setDefaultAnisotropy (unsigned int maxAniso) |
Sets the default anisotropy level to be used for loaded textures, for when textures are loaded automatically (e.g. | |
unsigned int | getDefaultAnisotropy () const |
get the default maxAnisotropy | |
virtual MaterialPtr | getDefaultSettings (void) const |
Returns a pointer to the default Material settings. | |
virtual unsigned short | _getSchemeIndex (const String &name) |
Internal method - returns index for a given material scheme name. | |
virtual const String & | _getSchemeName (unsigned short index) |
Internal method - returns name for a given material scheme index. | |
virtual unsigned short | _getActiveSchemeIndex (void) const |
Internal method - returns the active scheme index. | |
virtual const String & | getActiveScheme (void) const |
Returns the name of the active material scheme. | |
virtual void | setActiveScheme (const String &schemeName) |
Sets the name of the active material scheme. | |
virtual ResourcePtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Creates a new blank resource, but does not immediately load it. | |
virtual ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new resource, or retrieve an existing one with the same name if it already exists. | |
virtual void | setMemoryBudget (size_t bytes) |
Set a limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryBudget (void) const |
Get the limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryUsage (void) const |
Gets the current memory usage, in bytes. | |
virtual void | unload (const String &name) |
Unloads a single resource by name. | |
virtual void | unload (ResourceHandle handle) |
Unloads a single resource by handle. | |
virtual void | unloadAll (bool reloadableOnly=true) |
Unloads all resources. | |
virtual void | reloadAll (bool reloadableOnly=true) |
Caused all currently loaded resources to be reloaded. | |
virtual void | unloadUnreferencedResources (bool reloadableOnly=true) |
Unload all resources which are not referenced by any other object. | |
virtual void | reloadUnreferencedResources (bool reloadableOnly=true) |
Caused all currently loaded but not referenced by any other object resources to be reloaded. | |
virtual void | remove (ResourcePtr &r) |
Remove a single resource. | |
virtual void | remove (const String &name) |
Remove a single resource by name. | |
virtual void | remove (ResourceHandle handle) |
Remove a single resource by handle. | |
virtual void | removeAll (void) |
Removes all resources. | |
virtual ResourcePtr | getByName (const String &name) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. | |
virtual ResourcePtr | getByHandle (ResourceHandle handle) |
Retrieves a pointer to a resource by handle, or null if the resource does not exist. | |
virtual bool | resourceExists (const String &name) |
Returns whether the named resource exists in this manager. | |
virtual bool | resourceExists (ResourceHandle handle) |
Returns whether a resource with the given handle exists in this manager. | |
virtual void | _notifyResourceTouched (Resource *res) |
Notify this manager that a resource which it manages has been 'touched', ie used. | |
virtual void | _notifyResourceLoaded (Resource *res) |
Notify this manager that a resource which it manages has been loaded. | |
virtual void | _notifyResourceUnloaded (Resource *res) |
Notify this manager that a resource which it manages has been unloaded. | |
virtual ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). | |
virtual const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this ResourceManager. | |
virtual Real | getLoadingOrder (void) const |
Gets the relative loading order of resources of this type. | |
const String & | getResourceType (void) const |
Gets a string identifying the type of resource this manager handles. | |
ResourceMapIterator | getResourceIterator (void) |
Returns an iterator over all resources in this manager. | |
Static Public Member Functions | |
static MaterialManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
static MaterialManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Static Public Attributes | |
static String | DEFAULT_SCHEME_NAME |
Default material scheme. | |
Protected Types | |
typedef std::map< String, unsigned short > | SchemeMap |
Scheme name -> index. Never shrinks! Should be pretty static anyway. | |
Protected Member Functions | |
OGRE_THREAD_POINTER (MaterialScriptCompiler, mScriptCompiler) | |
New material compiler. Hold instance per thread if necessary. | |
OGRE_THREAD_POINTER (MaterialSerializer, mSerializer) | |
Serializer - Hold instance per thread if necessary. | |
Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *params) |
Overridden from ResourceManager. | |
ResourceHandle | getNextHandle (void) |
Allocates the next handle. | |
virtual void | addImpl (ResourcePtr &res) |
Add a newly created resource to the manager (note weak reference). | |
virtual void | removeImpl (ResourcePtr &res) |
Remove a resource from this manager; remove it from the lists. | |
virtual void | checkUsage (void) |
Checks memory usage and pages out if required. | |
Protected Attributes | |
FilterOptions | mDefaultMinFilter |
Default Texture filtering - minification. | |
FilterOptions | mDefaultMagFilter |
Default Texture filtering - magnification. | |
FilterOptions | mDefaultMipFilter |
Default Texture filtering - mipmapping. | |
unsigned int | mDefaultMaxAniso |
Default Texture anisotropy. | |
MaterialPtr | mDefaultSettings |
Default settings. | |
SchemeMap | mSchemes |
List of material schemes. | |
String | mActiveSchemeName |
Current material scheme. | |
unsigned short | mActiveSchemeIndex |
Current material scheme. | |
ResourceHandleMap | mResourcesByHandle |
ResourceMap | mResources |
ResourceHandle | mNextHandle |
size_t | mMemoryBudget |
size_t | mMemoryUsage |
StringVector | mScriptPatterns |
Patterns to use to look for scripts if supported (e.g. *.overlay). | |
Real | mLoadOrder |
Loading order relative to other managers, higher is later. | |
String | mResourceType |
String identifying the resource type this manager handles. | |
Static Protected Attributes | |
static MaterialManager * | ms_Singleton |
Definition at line 66 of file OgreMaterialManager.h.
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Definition at line 98 of file OgreResourceManager.h. |
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Definition at line 412 of file OgreResourceManager.h. |
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Definition at line 411 of file OgreResourceManager.h. |
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Definition at line 430 of file OgreResourceManager.h. |
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Scheme name -> index. Never shrinks! Should be pretty static anyway.
Definition at line 90 of file OgreMaterialManager.h. |
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Default constructor.
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Default destructor.
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Internal method - returns the active scheme index.
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Internal method - returns index for a given material scheme name.
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Internal method - returns name for a given material scheme index.
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Notify this manager that a resource which it manages has been loaded.
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Notify this manager that a resource which it manages has been 'touched', ie used.
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Notify this manager that a resource which it manages has been unloaded.
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Add a newly created resource to the manager (note weak reference).
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Checks memory usage and pages out if required.
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Creates a new blank resource, but does not immediately load it.
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Overridden from ResourceManager.
Implements Ogre::ResourceManager. |
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Create a new resource, or retrieve an existing one with the same name if it already exists.
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Returns the name of the active material scheme.
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Retrieves a pointer to a resource by handle, or null if the resource does not exist.
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Retrieves a pointer to a resource by name, or null if the resource does not exist.
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get the default maxAnisotropy
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Returns a pointer to the default Material settings.
Definition at line 180 of file OgreMaterialManager.h. |
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get the default texture filtering
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Gets the relative loading order of resources of this type.
Implements Ogre::ScriptLoader. Definition at line 367 of file OgreResourceManager.h. |
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Get the limit on the amount of memory this resource handler may use.
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Gets the current memory usage, in bytes.
Definition at line 131 of file OgreResourceManager.h. |
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Allocates the next handle.
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Returns an iterator over all resources in this manager.
Definition at line 435 of file OgreResourceManager.h. |
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Gets a string identifying the type of resource this manager handles.
Definition at line 370 of file OgreResourceManager.h. |
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Gets the file patterns which should be used to find scripts for this ResourceManager.
Implements Ogre::ScriptLoader. Definition at line 344 of file OgreResourceManager.h. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< MaterialManager >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< MaterialManager >. |
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Intialises the material manager, which also triggers it to parse all available .program and .material scripts.
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Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters).
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Serializer - Hold instance per thread if necessary.
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New material compiler. Hold instance per thread if necessary.
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Reimplemented from Ogre::ResourceManager. |
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Caused all currently loaded resources to be reloaded.
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Caused all currently loaded but not referenced by any other object resources to be reloaded.
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Remove a single resource by handle.
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Remove a single resource by name.
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Remove a single resource.
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Removes all resources.
Reimplemented in Ogre::CompositorManager. |
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Remove a resource from this manager; remove it from the lists.
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Returns whether a resource with the given handle exists in this manager.
Definition at line 292 of file OgreResourceManager.h. |
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Returns whether the named resource exists in this manager.
Definition at line 287 of file OgreResourceManager.h. |
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Sets the name of the active material scheme.
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Sets the default anisotropy level to be used for loaded textures, for when textures are loaded automatically (e.g. by Material class) or when 'load' is called with the default parameters by the application.
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Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. by Material class) or when 'load' is called with the default parameters by the application. |
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Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. by Material class) or when 'load' is called with the default parameters by the application. |
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Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. by Material class) or when 'load' is called with the default parameters by the application.
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Set a limit on the amount of memory this resource handler may use.
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Unloads a single resource by handle.
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Unloads a single resource by name.
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Unloads all resources.
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Unload all resources which are not referenced by any other object.
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Default material scheme.
Definition at line 100 of file OgreMaterialManager.h. |
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Current material scheme.
Definition at line 96 of file OgreMaterialManager.h. |
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Current material scheme.
Definition at line 94 of file OgreMaterialManager.h. |
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Default Texture filtering - magnification.
Definition at line 73 of file OgreMaterialManager.h. |
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Default Texture anisotropy.
Definition at line 77 of file OgreMaterialManager.h. |
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Default Texture filtering - minification.
Definition at line 71 of file OgreMaterialManager.h. |
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Default Texture filtering - mipmapping.
Definition at line 75 of file OgreMaterialManager.h. |
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Default settings.
Definition at line 83 of file OgreMaterialManager.h. |
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Loading order relative to other managers, higher is later.
Definition at line 425 of file OgreResourceManager.h. |
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Definition at line 417 of file OgreResourceManager.h. |
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Definition at line 418 of file OgreResourceManager.h. |
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Definition at line 416 of file OgreResourceManager.h. |
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Definition at line 415 of file OgreResourceManager.h. |
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Definition at line 414 of file OgreResourceManager.h. |
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String identifying the resource type this manager handles.
Definition at line 427 of file OgreResourceManager.h. |
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Definition at line 61 of file OgreSingleton.h. |
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List of material schemes.
Definition at line 92 of file OgreMaterialManager.h. |
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Patterns to use to look for scripts if supported (e.g. *.overlay).
Definition at line 423 of file OgreResourceManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jun 10 10:36:58 2007