00001 /*************************************************************************** 00002 * Copyright (C) 1998-2008 by authors (see AUTHORS.txt ) * 00003 * * 00004 * This file is part of LuxRender. * 00005 * * 00006 * Lux Renderer is free software; you can redistribute it and/or modify * 00007 * it under the terms of the GNU General Public License as published by * 00008 * the Free Software Foundation; either version 3 of the License, or * 00009 * (at your option) any later version. * 00010 * * 00011 * Lux Renderer is distributed in the hope that it will be useful, * 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00014 * GNU General Public License for more details. * 00015 * * 00016 * You should have received a copy of the GNU General Public License * 00017 * along with this program. If not, see <http://www.gnu.org/licenses/>. * 00018 * * 00019 * This project is based on PBRT ; see http://www.pbrt.org * 00020 * Lux Renderer website : http://www.luxrender.net * 00021 ***************************************************************************/ 00022 00023 #include "tonemap.h" 00024 #include "paramset.h" 00025 00026 namespace lux 00027 { 00028 00029 // ReinhardOp Declarations 00030 class ReinhardOp : public ToneMap { 00031 public: 00032 ReinhardOp(float prS, float poS, float b); 00033 void Map(const float *y, 00034 int xRes, int yRes, 00035 float maxDisplayY, float *scale) const; 00036 00037 float pre_scale; 00038 float post_scale; 00039 float burn; 00040 00041 static ToneMap *CreateToneMap(const ParamSet &ps); 00042 }; 00043 00044 }//namespace lux 00045