Deprecated API


Contents
Deprecated Methods
net.sf.colossus.gui.ShowCreatureDetails.SimulatedCritter.countBrambleHexes(BattleHex)
          another function with explicit reference to Bramble that should be fixed. 
net.sf.colossus.server.CreatureServerSide.countBrambleHexes(BattleHex)
          another function with explicit reference to Bramble that should be fixed. 
net.sf.colossus.client.BattleClientSide.countBrambleHexes(BattleHex, BattleHex)
          another function with explicit reference to Bramble that should be fixed. 
net.sf.colossus.server.BattleServerSide.countBrambleHexes(BattleHex, BattleHex)
           
net.sf.colossus.client.BattleClientSide.countBrambleHexesDir(BattleHex, BattleHex, boolean, int)
          another function with explicit reference to Bramble that should be fixed. 
net.sf.colossus.server.BattleServerSide.countBrambleHexesDir(BattleHex, BattleHex, boolean, int)
          another function with explicit reference to Bramble that should be fixed. 
net.sf.colossus.variant.HazardHexside.getHexsideByCode(char)
           
net.sf.colossus.client.Strike.isLOSBlocked(BattleHex, BattleHex)
          Should use an extension of Battle instead of Strike 
net.sf.colossus.client.Strike.isLOSBlockedDir(BattleHex, BattleHex, BattleHex, boolean, int, boolean, boolean, boolean, boolean, boolean, boolean, int, int)
          Should use an extension of Battle instead of Strike 
net.sf.colossus.game.Creature.isNativeBramble()
          all isNative are obsolete, one should use isNativeTerrain() instead, with no explicit reference to the name. This will ease adding new HazardTerrain in variant. 
net.sf.colossus.game.Creature.isNativeStone()
          all isNative are obsolete, one should use isNativeTerrain() instead, with no explicit reference to the name. This will ease adding new HazardTerrain in variant. 
net.sf.colossus.game.Creature.isNativeVolcano()
          all isNative are obsolete, one should use isNativeTerrain() instead, with no explicit reference to the name. This will ease adding new HazardTerrain in variant. 
net.sf.colossus.client.Strike.isObstacle(char)
           
net.sf.colossus.game.Battle.isObstacle(char)
          This is the realm of HazardEdge, not direct use of hexside 
net.sf.colossus.client.Strike.isRangestrikePossible(BattleCritter, BattleCritter)
           
net.sf.colossus.game.Creature.isWaterDwelling()
           
net.sf.colossus.client.Strike.minRangeToEnemy(BattleCritter)
          Should use an extension of Battle instead of Strike