player_joystick_data Struct Reference
Data: state (PLAYER_JOYSTICK_DATA_STATE). More...
#include <player_interfaces.h>
Public Attributes | |
int32_t | pos [3] |
Current joystick position X, Y and Yaw (unscaled). | |
int32_t | scale [3] |
Scaling factors for X, Y and Yaw. | |
uint32_t | buttons |
Button states (bitmask). |
Detailed Description
Data: state (PLAYER_JOYSTICK_DATA_STATE).
The joystick data packet, which contains the current state of the joystick
The documentation for this struct was generated from the following file: