playerc_actarray_t Struct Reference
[actarray]
Actarray device data. More...
#include <playerc.h>
Collaboration diagram for playerc_actarray_t:

Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. | |
uint32_t | actuators_count |
The number of actuators in the array. | |
player_actarray_actuator_t * | actuators_data |
The actuator data, geometry and motor state. | |
uint32_t | actuators_geom_count |
The number of actuators we have geometry for. | |
player_actarray_actuatorgeom_t * | actuators_geom |
uint8_t | motor_state |
Reports if the actuators are off (0) or on (1). | |
player_point_3d_t | base_pos |
The position of the base of the actarray. | |
player_orientation_3d_t | base_orientation |
The orientation of the base of the actarray. |
Detailed Description
Actarray device data.
Member Data Documentation
uint32_t playerc_actarray_t::actuators_count |
The number of actuators in the array.
Referenced by PlayerCc::ActArrayProxy::GetCount().
The actuator data, geometry and motor state.
The number of actuators we have geometry for.
The orientation of the base of the actarray.
Referenced by PlayerCc::ActArrayProxy::GetBaseOrientation().
The position of the base of the actarray.
Referenced by PlayerCc::ActArrayProxy::GetBasePos().
Device info; must be at the start of all device structures.
The documentation for this struct was generated from the following file: