burn | lux::ReinhardOp | |
CreateToneMap(const ParamSet &ps) | lux::ReinhardOp | [static] |
Map(const float *y, int xRes, int yRes, float maxDisplayY, float *scale) const | lux::ReinhardOp | [virtual] |
post_scale | lux::ReinhardOp | |
pre_scale | lux::ReinhardOp | |
ReinhardOp(float prS, float poS, float b) | lux::ReinhardOp | |
~ToneMap() | ToneMap | [inline, virtual] |