Deprecated Methods |
net.sf.colossus.gui.ShowCreatureDetails.SimulatedCritter.countBrambleHexes(BattleHex)
another function with explicit reference to Bramble
that should be fixed. |
net.sf.colossus.server.CreatureServerSide.countBrambleHexes(BattleHex)
another function with explicit reference to Bramble
that should be fixed. |
net.sf.colossus.client.BattleClientSide.countBrambleHexes(BattleHex, BattleHex)
another function with explicit reference to Bramble
that should be fixed. |
net.sf.colossus.server.BattleServerSide.countBrambleHexes(BattleHex, BattleHex)
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net.sf.colossus.client.BattleClientSide.countBrambleHexesDir(BattleHex, BattleHex, boolean, int)
another function with explicit reference to Bramble
that should be fixed. |
net.sf.colossus.server.BattleServerSide.countBrambleHexesDir(BattleHex, BattleHex, boolean, int)
another function with explicit reference to Bramble
that should be fixed. |
net.sf.colossus.variant.HazardHexside.getHexsideByCode(char)
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net.sf.colossus.client.Strike.isLOSBlocked(BattleHex, BattleHex)
Should use an extension of Battle instead of Strike |
net.sf.colossus.client.Strike.isLOSBlockedDir(BattleHex, BattleHex, BattleHex, boolean, int, boolean, boolean, boolean, boolean, boolean, boolean, int, int)
Should use an extension of Battle instead of Strike |
net.sf.colossus.game.Creature.isNativeBramble()
all isNative are obsolete, one should use
isNativeTerrain() instead, with no explicit reference
to the name. This will ease adding new HazardTerrain in variant. |
net.sf.colossus.game.Creature.isNativeStone()
all isNative are obsolete, one should use
isNativeTerrain() instead, with no explicit reference
to the name. This will ease adding new HazardTerrain in variant. |
net.sf.colossus.game.Creature.isNativeVolcano()
all isNative are obsolete, one should use
isNativeTerrain() instead, with no explicit reference
to the name. This will ease adding new HazardTerrain in variant. |
net.sf.colossus.client.Strike.isObstacle(char)
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net.sf.colossus.game.Battle.isObstacle(char)
This is the realm of HazardEdge, not direct use of hexside |
net.sf.colossus.client.Strike.isRangestrikePossible(BattleCritter, BattleCritter)
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net.sf.colossus.game.Creature.isWaterDwelling()
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net.sf.colossus.client.Strike.minRangeToEnemy(BattleCritter)
Should use an extension of Battle instead of Strike |