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libempathy Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Properties | Signals |
EmpathyConnectionManagers; EmpathyConnectionManagers * empathy_connection_managers_dup_singleton (void); gboolean empathy_connection_managers_is_ready (EmpathyConnectionManagers *managers); void empathy_connection_managers_update (EmpathyConnectionManagers *managers); GList * empathy_connection_managers_get_cms (EmpathyConnectionManagers *managers); guint empathy_connection_managers_get_cms_num (EmpathyConnectionManagers *managers); TpConnectionManager * empathy_connection_managers_get_cm (EmpathyConnectionManagers *managers, const gchar *cm);
EmpathyConnectionManagers * empathy_connection_managers_dup_singleton (void);
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gboolean empathy_connection_managers_is_ready (EmpathyConnectionManagers *managers);
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void empathy_connection_managers_update (EmpathyConnectionManagers *managers);
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GList * empathy_connection_managers_get_cms (EmpathyConnectionManagers *managers);
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guint empathy_connection_managers_get_cms_num (EmpathyConnectionManagers *managers);
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TpConnectionManager * empathy_connection_managers_get_cm (EmpathyConnectionManagers *managers, const gchar *cm);
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"ready"
property"ready" gboolean : Read
Whether the connection manager information is ready to be used.
Default value: FALSE
"updated"
signalvoid user_function (EmpathyConnectionManagers *empathyconnectionmanagers, gpointer user_data) : Run Last
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the object which received the signal. |
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user data set when the signal handler was connected. |