Graphics.Rendering.OpenGL.GL.Shaders
Shader Objects
class
Shader
s
data
VertexShader
data
FragmentShader
shaderDeleteStatus
shaderSource
compileShader
compileStatus
shaderInfoLog
Program Objects
data
Program
programDeleteStatus
attachedShaders
linkProgram
linkStatus
programInfoLog
validateProgram
validateStatus
currentProgram
Vertex attributes
attribLocation
data
VariableType
activeAttribs
Uniform variables
data
UniformLocation
uniformLocation
activeUniforms
class
Uniform
a
class
UniformComponent
a
Implementation limits related to GLSL
maxVertexTextureImageUnits
maxTextureImageUnits
maxCombinedTextureImageUnits
maxTextureCoords
maxVertexUniformComponents
maxFragmentUniformComponents
maxVertexAttribs
maxVaryingFloats