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mrpt::poses::CPose3D Member List

This is the complete list of members for mrpt::poses::CPose3D, including all inherited members.

_GetBaseClass()mrpt::utils::CSerializable [protected, static]
addComponents(const CPose3D &p)mrpt::poses::CPose3D
classCSerializablemrpt::utils::CSerializable [static]
clone() const mrpt::utils::CSerializable [inline]
composeFrom(const CPose3D &A, const CPose3D &B)mrpt::poses::CPose3D
composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz) const mrpt::poses::CPose3D
composePoint(float lx, float ly, float lz, float &gx, float &gy, float &gz) const mrpt::poses::CPose3D
composePoint(const TPoint3D local_point, TPoint3D &global_point) const mrpt::poses::CPose3D
CPoint classmrpt::poses::CPose3D [friend]
CPose classmrpt::poses::CPose3D [friend]
CPose2D classmrpt::poses::CPose3D [friend]
CPose3D(const double &x=0, const double &y=0, const double &z=0, const double &yaw=0, const double &pitch=0, const double &roll=0)mrpt::poses::CPose3D
CPose3D(const CPose3D &o)mrpt::poses::CPose3D
CPose3D(const math::CMatrixDouble &m)mrpt::poses::CPose3D [explicit]
CPose3D(const math::CMatrixDouble44 &m)mrpt::poses::CPose3D [explicit]
CPose3D(const CPose2D &)mrpt::poses::CPose3D
CPose3D(const CPoint3D &)mrpt::poses::CPose3D
CPose3D(const mrpt::math::TPose3D &)mrpt::poses::CPose3D
CPoseOrPoint()mrpt::poses::CPoseOrPoint [inline]
distance2DTo(double ax, double ay) const mrpt::poses::CPoseOrPoint [inline]
distance2DToSquare(double ax, double ay) const mrpt::poses::CPoseOrPoint [inline]
distance3DTo(double ax, double ay, double az) const mrpt::poses::CPoseOrPoint [inline]
distance3DToSquare(double ax, double ay, double az) const mrpt::poses::CPoseOrPoint [inline]
distanceEuclidean6D(const CPose3D &o) const mrpt::poses::CPose3D
distanceTo(const CPoseOrPoint &b) const mrpt::poses::CPoseOrPoint [inline]
distanceTo(const mrpt::math::TPoint3D &b) const mrpt::poses::CPoseOrPoint [inline]
duplicate() const =0mrpt::utils::CSerializable [pure virtual]
getAsQuaternion(mrpt::math::CQuaternionDouble &q) const mrpt::poses::CPose3D
getAsVector(vector_double &v) const mrpt::poses::CPose3D [virtual]
getAsVectorVal() const mrpt::poses::CPoseOrPoint [inline]
getHomogeneousMatrix(CMatrixDouble44 &out_HM) const mrpt::poses::CPose3D [inline, virtual]
getHomogeneousMatrixVal() const mrpt::poses::CPoseOrPoint [inline]
getInverseHomogeneousMatrix(math::CMatrixDouble44 &out_HM) const mrpt::poses::CPoseOrPoint
GetRuntimeClass() const mrpt::utils::CSerializable [virtual]
getYawPitchRoll(double &yaw, double &pitch, double &roll)mrpt::poses::CPose3D
is3DPoseOrPoint() const mrpt::poses::CPoseOrPoint [inline]
m_HMmrpt::poses::CPose3D [mutable, protected]
m_is3Dmrpt::poses::CPoseOrPoint [protected]
m_pitchmrpt::poses::CPose3D [protected]
m_rollmrpt::poses::CPose3D [protected]
m_xmrpt::poses::CPoseOrPoint [protected]
m_ymrpt::poses::CPoseOrPoint [protected]
m_yawmrpt::poses::CPose3D [protected]
m_zmrpt::poses::CPoseOrPoint [protected]
mrpt::utils::CStream classmrpt::utils::CSerializable [friend]
norm() const mrpt::poses::CPoseOrPoint
normalizeAngles()mrpt::poses::CPose3D
operator*=(const double &s)mrpt::poses::CPose3D [virtual]
operator+(const CPose3D &b) const mrpt::poses::CPose3D
operator+(const CPoint3D &b) const mrpt::poses::CPose3D
operator+(const CPoint2D &b) const mrpt::poses::CPose3D
operator+=(const CPose3D &b)mrpt::poses::CPose3D [inline]
operator-(const CPose3D &b) const mrpt::poses::CPose
operator-(const CPoint3D &b) const mrpt::poses::CPose
operator<<(std::ostream &o, const CPose3D &p)mrpt::poses::CPose3D [friend]
operator=(const CPose3D &o)mrpt::poses::CPose3D
pitch() const mrpt::poses::CPose3D [inline]
readFromStream(mrpt::utils::CStream &in, int version)=0mrpt::utils::CSerializable [protected, pure virtual]
rebuildHomogeneousMatrix()mrpt::poses::CPose3D [protected]
roll() const mrpt::poses::CPose3D [inline]
setFromValues(const double x0, const double y0, const double z0, const double yaw=0, const double pitch=0, const double roll=0)mrpt::poses::CPose3D
setYawPitchRoll(const double yaw_, const double pitch_, const double roll_)mrpt::poses::CPose3D [inline]
sphericalCoordinates(const CPoint3D &point, double &out_range, double &out_yaw, double &out_pitch) const mrpt::poses::CPose3D
sqrDistanceTo(const CPoseOrPoint &b) const mrpt::poses::CPoseOrPoint [inline]
writeToStream(mrpt::utils::CStream &out, int *getVersion) const =0mrpt::utils::CSerializable [protected, pure virtual]
x() const mrpt::poses::CPose3D [inline]
x(const double x_)mrpt::poses::CPose3D [inline, virtual]
x_incr(const double Ax)mrpt::poses::CPose3D [inline, virtual]
y() const mrpt::poses::CPose3D [inline]
y(const double y_)mrpt::poses::CPose3D [inline, virtual]
y_incr(const double Ay)mrpt::poses::CPose3D [inline, virtual]
yaw() const mrpt::poses::CPose3D [inline]
z() const mrpt::poses::CPose3D [inline]
z(const double z_)mrpt::poses::CPose3D [inline, virtual]
z_incr(const double Az)mrpt::poses::CPose3D [inline, virtual]
~CSerializable()mrpt::utils::CSerializable [virtual]




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