nSnake
A ncurses implementation of the classic Snake game
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Data Fields
game_t Struct Reference

Global definitions related to the game in general. More...

#include <nsnake.h>

Data Fields

modes mode
 The collision mode of the game.
 
int level
 How fast will the snake move.
 
states state
 The current game state.
 
int cant_open_hscore_file
 Flag that tells if we could open the highscores file.
 

Detailed Description

Global definitions related to the game in general.

Definition at line 55 of file nsnake.h.


The documentation for this struct was generated from the following file: