boolean |
EGL10.eglChooseConfig(EGLDisplay display,
int[] attrib_list,
EGLConfig[] configs,
int config_size,
int[] num_config) |
boolean |
EGL10.eglCopyBuffers(EGLDisplay display,
EGLSurface surface,
Object native_pixmap) |
EGLContext |
EGL10.eglCreateContext(EGLDisplay display,
EGLConfig config,
EGLContext share_context,
int[] attrib_list) |
EGLSurface |
EGL10.eglCreatePbufferSurface(EGLDisplay display,
EGLConfig config,
int[] attrib_list) |
EGLSurface |
EGL10.eglCreatePixmapSurface(EGLDisplay display,
EGLConfig config,
Object native_pixmap,
int[] attrib_list) |
EGLSurface |
EGL10.eglCreateWindowSurface(EGLDisplay display,
EGLConfig config,
Object native_window,
int[] attrib_list) |
boolean |
EGL10.eglDestroyContext(EGLDisplay display,
EGLContext context) |
boolean |
EGL10.eglDestroySurface(EGLDisplay display,
EGLSurface surface) |
boolean |
EGL10.eglGetConfigAttrib(EGLDisplay display,
EGLConfig config,
int attribute,
int[] value) |
boolean |
EGL10.eglGetConfigs(EGLDisplay display,
EGLConfig[] configs,
int config_size,
int[] num_config) |
boolean |
EGL10.eglInitialize(EGLDisplay display,
int[] major_minor) |
boolean |
EGL10.eglMakeCurrent(EGLDisplay display,
EGLSurface draw,
EGLSurface read,
EGLContext context) |
boolean |
EGL10.eglQueryContext(EGLDisplay display,
EGLContext context,
int attribute,
int[] value) |
String |
EGL10.eglQueryString(EGLDisplay display,
int name) |
boolean |
EGL10.eglQuerySurface(EGLDisplay display,
EGLSurface surface,
int attribute,
int[] value) |
boolean |
EGL10.eglSwapBuffers(EGLDisplay display,
EGLSurface surface) |
boolean |
EGL10.eglTerminate(EGLDisplay display) |