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include
Inventor
annex
HardCopy
SoVectorizePSAction.h
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#ifndef COIN_SOVECTORIZEPSACTION_H
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#define COIN_SOVECTORIZEPSACTION_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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// *************************************************************************
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#include <Inventor/annex/HardCopy/SoVectorizeAction.h>
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#include <Inventor/annex/HardCopy/SoPSVectorOutput.h>
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class
SoVectorizePSActionP;
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// *************************************************************************
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class
COIN_DLL_API
SoVectorizePSAction
:
public
SoVectorizeAction
{
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SO_ACTION_HEADER(
SoVectorizePSAction
);
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public
:
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SoVectorizePSAction
(
void
);
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virtual
~
SoVectorizePSAction
();
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static
void
initClass(
void
);
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void
setDefault2DFont(
const
SbString
& fontname);
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const
SbString
& getDefault2DFont(
void
)
const
;
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void
setGouraudThreshold(
const
double
eps);
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SoPSVectorOutput
*
getOutput
(
void
)
const
;
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SoPSVectorOutput
* getPSOutput(
void
)
const
;
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protected
:
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virtual
void
printHeader
(
void
)
const
;
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virtual
void
printFooter
(
void
)
const
;
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virtual
void
printBackground
(
void
)
const
;
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virtual
void
printItem
(
const
SoVectorizeItem * item)
const
;
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virtual
void
printViewport
(
void
)
const
;
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private
:
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SoVectorizePSActionP * pimpl;
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friend
class
SoVectorizePSActionP;
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};
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// *************************************************************************
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#endif
Copyright © 1998-2007 by
Systems in Motion AS
. All rights reserved.
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