Enumerations |
enum | Clutter::ActorFlags {
Clutter::ACTOR_MAPPED = 1 << 1,
Clutter::ACTOR_REALIZED = 1 << 2,
Clutter::ACTOR_REACTIVE = 1 << 3,
Clutter::ACTOR_VISIBLE = 1 << 4,
Clutter::ACTOR_NO_LAYOUT = 1 << 5
} |
enum | Clutter::AllocationFlags {
Clutter::ALLOCATION_NONE = 0x0,
Clutter::ABSOLUTE_ORIGIN_CHANGED = 1 << 1
} |
enum | Clutter::Interpolation {
Clutter::INTERPOLATION_LINEAR,
Clutter::INTERPOLATION_CUBIC
} |
enum | Clutter::BinAlignment {
Clutter::BIN_ALIGNMENT_FIXED,
Clutter::BIN_ALIGNMENT_FILL,
Clutter::BIN_ALIGNMENT_START,
Clutter::BIN_ALIGNMENT_END,
Clutter::BIN_ALIGNMENT_CENTER
} |
enum | Clutter::BoxAlignment {
Clutter::BOX_ALIGNMENT_START,
Clutter::BOX_ALIGNMENT_END,
Clutter::BOX_ALIGNMENT_CENTER
} |
enum | Clutter::FlowOrientation {
Clutter::FLOW_HORIZONTAL,
Clutter::FLOW_VERTICAL
} |
enum | Clutter::InputDeviceType {
Clutter::POINTER_DEVICE,
Clutter::KEYBOARD_DEVICE,
Clutter::EXTENSION_DEVICE,
Clutter::N_DEVICE_TYPES
} |
enum | Clutter::PickMode {
Clutter::PICK_NONE,
Clutter::PICK_REACTIVE,
Clutter::PICK_ALL
} |
enum | Clutter::TextureFlags {
Clutter::TEXTURE_NONE = 0x0,
Clutter::TEXTURE_RGB_FLAG_BGR = 1 << 1,
Clutter::TEXTURE_RGB_FLAG_PREMULT = 1 << 2,
Clutter::TEXTURE_YUV_FLAG_YUV2 = 1 << 3
} |
enum | Clutter::TextureQuality {
Clutter::TEXTURE_QUALITY_LOW,
Clutter::TEXTURE_QUALITY_MEDIUM,
Clutter::TEXTURE_QUALITY_HIGH
} |
enum | Clutter::TimelineDirection {
Clutter::TIMELINE_FORWARD,
Clutter::TIMELINE_BACKWARD
} |
enum | Clutter::AnimationMode {
Clutter::CUSTOM_MODE,
Clutter::LINEAR,
Clutter::EASE_IN_QUAD,
Clutter::EASE_OUT_QUAD,
Clutter::EASE_IN_OUT_QUAD,
Clutter::EASE_IN_CUBIC,
Clutter::EASE_OUT_CUBIC,
Clutter::EASE_IN_OUT_CUBIC,
Clutter::EASE_IN_QUART,
Clutter::EASE_OUT_QUART,
Clutter::EASE_IN_OUT_QUART,
Clutter::EASE_IN_QUINT,
Clutter::EASE_OUT_QUINT,
Clutter::EASE_IN_OUT_QUINT,
Clutter::EASE_IN_SINE,
Clutter::EASE_OUT_SINE,
Clutter::EASE_IN_OUT_SINE,
Clutter::EASE_IN_EXPO,
Clutter::EASE_OUT_EXPO,
Clutter::EASE_IN_OUT_EXPO,
Clutter::EASE_IN_CIRC,
Clutter::EASE_OUT_CIRC,
Clutter::EASE_IN_OUT_CIRC,
Clutter::EASE_IN_ELASTIC,
Clutter::EASE_OUT_ELASTIC,
Clutter::EASE_IN_OUT_ELASTIC,
Clutter::EASE_IN_BACK,
Clutter::EASE_OUT_BACK,
Clutter::EASE_IN_OUT_BACK,
Clutter::EASE_IN_BOUNCE,
Clutter::EASE_OUT_BOUNCE,
Clutter::EASE_IN_OUT_BOUNCE,
Clutter::ANIMATION_LAST
} |
enum | Clutter::RotateDirection {
Clutter::ROTATE_CW,
Clutter::ROTATE_CCW
} |
enum | Clutter::RotateAxis {
Clutter::X_AXIS,
Clutter::Y_AXIS,
Clutter::Z_AXIS
} |
enum | Clutter::Gravity {
Clutter::GRAVITY_NONE,
Clutter::GRAVITY_NORTH,
Clutter::GRAVITY_NORTH_EAST,
Clutter::GRAVITY_EAST,
Clutter::GRAVITY_SOUTH_EAST,
Clutter::GRAVITY_SOUTH,
Clutter::GRAVITY_SOUTH_WEST,
Clutter::GRAVITY_WEST,
Clutter::GRAVITY_NORTH_WEST,
Clutter::GRAVITY_CENTER
} |
enum | Clutter::RequestMode {
Clutter::REQUEST_HEIGHT_FOR_WIDTH,
Clutter::REQUEST_WIDTH_FOR_HEIGHT
} |
enum | Clutter::FontFlags {
Clutter::FONT_MIPMAPPING = (1 << 0),
Clutter::FONT_HINTING = (1 << 1)
} |
enum | Clutter::TextDirection {
Clutter::TEXT_DIRECTION_DEFAULT,
Clutter::TEXT_DIRECTION_LTR,
Clutter::TEXT_DIRECTION_RTL
} |
Functions |
ActorFlags | Clutter::operator| (ActorFlags lhs, ActorFlags rhs) |
ActorFlags | Clutter::operator& (ActorFlags lhs, ActorFlags rhs) |
ActorFlags | Clutter::operator^ (ActorFlags lhs, ActorFlags rhs) |
ActorFlags | Clutter::operator~ (ActorFlags flags) |
ActorFlags& | Clutter::operator|= (ActorFlags& lhs, ActorFlags rhs) |
ActorFlags& | Clutter::operator&= (ActorFlags& lhs, ActorFlags rhs) |
ActorFlags& | Clutter::operator^= (ActorFlags& lhs, ActorFlags rhs) |
AllocationFlags | Clutter::operator| (AllocationFlags lhs, AllocationFlags rhs) |
AllocationFlags | Clutter::operator& (AllocationFlags lhs, AllocationFlags rhs) |
AllocationFlags | Clutter::operator^ (AllocationFlags lhs, AllocationFlags rhs) |
AllocationFlags | Clutter::operator~ (AllocationFlags flags) |
AllocationFlags& | Clutter::operator|= (AllocationFlags& lhs, AllocationFlags rhs) |
AllocationFlags& | Clutter::operator&= (AllocationFlags& lhs, AllocationFlags rhs) |
AllocationFlags& | Clutter::operator^= (AllocationFlags& lhs, AllocationFlags rhs) |
TextureFlags | Clutter::operator| (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator& (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator^ (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator~ (TextureFlags flags) |
TextureFlags& | Clutter::operator|= (TextureFlags& lhs, TextureFlags rhs) |
TextureFlags& | Clutter::operator&= (TextureFlags& lhs, TextureFlags rhs) |
TextureFlags& | Clutter::operator^= (TextureFlags& lhs, TextureFlags rhs) |
FontFlags | Clutter::operator| (FontFlags lhs, FontFlags rhs) |
FontFlags | Clutter::operator& (FontFlags lhs, FontFlags rhs) |
FontFlags | Clutter::operator^ (FontFlags lhs, FontFlags rhs) |
FontFlags | Clutter::operator~ (FontFlags flags) |
FontFlags& | Clutter::operator|= (FontFlags& lhs, FontFlags rhs) |
FontFlags& | Clutter::operator&= (FontFlags& lhs, FontFlags rhs) |
FontFlags& | Clutter::operator^= (FontFlags& lhs, FontFlags rhs) |