cluttermm 1.3.3
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Public Types | |
typedef sigc::slot< void, const Glib::RefPtr< Behaviour > &, const Glib::RefPtr< Actor >& > | SlotForEach |
For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor) | |
Public Member Functions | |
virtual | ~Behaviour () |
ClutterBehaviour* | gobj () |
Provides access to the underlying C GObject. | |
const ClutterBehaviour* | gobj () const |
Provides access to the underlying C GObject. | |
ClutterBehaviour* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. | |
void | apply (const Glib::RefPtr< Actor >& actor) |
Applies behave to actor. | |
void | remove (const Glib::RefPtr< Actor >& actor) |
Removes actor from the list of Clutter::Actors to which behave applies. | |
void | remove_all () |
Removes every actor from the list that behave holds. | |
bool | is_applied (const Glib::RefPtr< Actor >& actor) |
Check if behave applied to actor. | |
std::vector< Glib::RefPtr < Actor > > | get_actors () |
std::vector< Glib::RefPtr < Actor const > > | get_actors () const |
int | get_n_actors () const |
Gets the number of actors this behaviour is applied too. | |
Glib::RefPtr< Actor > | get_nth_actor (int index) |
Gets an actor the behaviour was applied to referenced by index num. | |
Glib::RefPtr< const Actor > | get_nth_actor (int index) const |
Gets an actor the behaviour was applied to referenced by index num. | |
Glib::RefPtr< Alpha > | get_alpha () |
Retrieves the Clutter::Alpha object bound to behave. | |
Glib::RefPtr< const Alpha > | get_alpha () const |
Retrieves the Clutter::Alpha object bound to behave. | |
void | set_alpha (const Glib::RefPtr< Alpha >& alpha) |
Binds alpha to a Clutter::Behaviour. | |
void | actors_foreach (const SlotForEach& slot) |
Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_applied () |
Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_removed () |
Protected Member Functions | |
Behaviour () | |
virtual void | alpha_notify_vfunc (double alpha_value) |
virtual void | on_applied (const Glib::RefPtr< Actor >& actor) |
virtual void | on_removed (const Glib::RefPtr< Actor >& actor) |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr< Clutter::Behaviour > | wrap (ClutterBehaviour* object, bool take_copy=false) |
A Glib::wrap() method for this object. |
typedef sigc::slot<void, const Glib::RefPtr<Behaviour>&, const Glib::RefPtr<Actor>&> Clutter::Behaviour::SlotForEach |
For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor)
virtual Clutter::Behaviour::~Behaviour | ( | ) | [virtual] |
Clutter::Behaviour::Behaviour | ( | ) | [protected] |
void Clutter::Behaviour::actors_foreach | ( | const SlotForEach& | slot | ) |
virtual void Clutter::Behaviour::alpha_notify_vfunc | ( | double | alpha_value | ) | [protected, virtual] |
void Clutter::Behaviour::apply | ( | const Glib::RefPtr< Actor >& | actor | ) |
Applies behave to actor.
This function adds a reference on the actor.
actor | A Clutter::Actor. |
std::vector<Glib::RefPtr<Actor const> > Clutter::Behaviour::get_actors | ( | ) | const |
std::vector<Glib::RefPtr<Actor> > Clutter::Behaviour::get_actors | ( | ) |
Glib::RefPtr<Alpha> Clutter::Behaviour::get_alpha | ( | ) |
Retrieves the Clutter::Alpha object bound to behave.
0
if no alpha object has been bound to this behaviour. Glib::RefPtr<const Alpha> Clutter::Behaviour::get_alpha | ( | ) | const |
Retrieves the Clutter::Alpha object bound to behave.
0
if no alpha object has been bound to this behaviour. int Clutter::Behaviour::get_n_actors | ( | ) | const |
Gets the number of actors this behaviour is applied too.
Glib::RefPtr<Actor> Clutter::Behaviour::get_nth_actor | ( | int | index | ) |
Gets an actor the behaviour was applied to referenced by index num.
index | The index of an actor this behaviour is applied too. |
0
if index is invalid. Glib::RefPtr<const Actor> Clutter::Behaviour::get_nth_actor | ( | int | index | ) | const |
Gets an actor the behaviour was applied to referenced by index num.
index | The index of an actor this behaviour is applied too. |
0
if index is invalid. const ClutterBehaviour* Clutter::Behaviour::gobj | ( | ) | const [inline] |
Provides access to the underlying C GObject.
Reimplemented in Clutter::BehaviourDepth, Clutter::BehaviourEllipse, Clutter::BehaviourOpacity, Clutter::BehaviourPath, Clutter::BehaviourRotate, and Clutter::BehaviourScale.
ClutterBehaviour* Clutter::Behaviour::gobj | ( | ) | [inline] |
Provides access to the underlying C GObject.
Reimplemented in Clutter::BehaviourDepth, Clutter::BehaviourEllipse, Clutter::BehaviourOpacity, Clutter::BehaviourPath, Clutter::BehaviourRotate, and Clutter::BehaviourScale.
ClutterBehaviour* Clutter::Behaviour::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Reimplemented in Clutter::BehaviourDepth, Clutter::BehaviourEllipse, Clutter::BehaviourOpacity, Clutter::BehaviourPath, Clutter::BehaviourRotate, and Clutter::BehaviourScale.
bool Clutter::Behaviour::is_applied | ( | const Glib::RefPtr< Actor >& | actor | ) |
Check if behave applied to actor.
actor | A Clutter::Actor. |
true
if actor has behaviour. false
otherwise. virtual void Clutter::Behaviour::on_applied | ( | const Glib::RefPtr< Actor >& | actor | ) | [protected, virtual] |
virtual void Clutter::Behaviour::on_removed | ( | const Glib::RefPtr< Actor >& | actor | ) | [protected, virtual] |
void Clutter::Behaviour::remove | ( | const Glib::RefPtr< Actor >& | actor | ) |
Removes actor from the list of Clutter::Actors to which behave applies.
This function removes a reference on the actor.
actor | A Clutter::Actor. |
void Clutter::Behaviour::remove_all | ( | ) |
Removes every actor from the list that behave holds.
void Clutter::Behaviour::set_alpha | ( | const Glib::RefPtr< Alpha >& | alpha | ) |
Binds alpha to a Clutter::Behaviour.
The Clutter::Alpha object is what makes a behaviour work: for each tick of the timeline used by Clutter::Alpha a new value of the alpha parameter is computed by the alpha function; the value should be used by the Clutter::Behaviour to update one or more properties of the actors to which the behaviour applies.
If alpha is not 0
, the Clutter::Behaviour will take ownership of the Clutter::Alpha instance.
alpha | A Clutter::Alpha or 0 to unset a previously set alpha. |
Glib::SignalProxy1< void,const Glib::RefPtr<Actor>& > Clutter::Behaviour::signal_applied | ( | ) |
void on_my_applied(const Glib::RefPtr<Actor>& actor)
Glib::SignalProxy1< void,const Glib::RefPtr<Actor>& > Clutter::Behaviour::signal_removed | ( | ) |
void on_my_removed(const Glib::RefPtr<Actor>& actor)
Glib::RefPtr< Clutter::Behaviour > wrap | ( | ClutterBehaviour * | object, |
bool | take_copy = false |
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) | [related] |
A Glib::wrap() method for this object.
object | The C instance. |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |