cluttermm 1.3.3
Clutter::Timeline Member List
This is the complete list of members for Clutter::Timeline, including all inherited members.
add_marker_at_time(const Glib::ustring& marker_name, guint msecs)Clutter::Timeline
advance(guint frame_num)Clutter::Timeline
advance_to_marker(const Glib::ustring& marker_name)Clutter::Timeline
clone() const Clutter::Timeline
create(guint msecs)Clutter::Timeline [static]
get_delay() const Clutter::Timeline
get_delta() const Clutter::Timeline
get_direction() const Clutter::Timeline
get_duration() const Clutter::Timeline
get_elapsed_time() const Clutter::Timeline
get_loop() const Clutter::Timeline
get_progress() const Clutter::Timeline
gobj()Clutter::Timeline [inline]
gobj() const Clutter::Timeline [inline]
gobj_copy()Clutter::Timeline
has_marker(const Glib::ustring& marker_name)Clutter::Timeline
is_playing() const Clutter::Timeline
list_markers(int frame_num) const Clutter::Timeline
on_completed()Clutter::Timeline [protected, virtual]
on_marker_reached(const Glib::ustring& marker_name, int frame_num)Clutter::Timeline [protected, virtual]
on_new_frame(int fram_num)Clutter::Timeline [protected, virtual]
on_paused()Clutter::Timeline [protected, virtual]
on_started()Clutter::Timeline [protected, virtual]
pause()Clutter::Timeline
property_delay()Clutter::Timeline
property_delay() const Clutter::Timeline
property_direction()Clutter::Timeline
property_direction() const Clutter::Timeline
property_duration()Clutter::Timeline
property_duration() const Clutter::Timeline
property_loop()Clutter::Timeline
property_loop() const Clutter::Timeline
remove_marker(const Glib::ustring& marker_name)Clutter::Timeline
rewind()Clutter::Timeline
set_delay(guint msecs)Clutter::Timeline
set_direction(TimelineDirection direction)Clutter::Timeline
set_duration(guint msecs)Clutter::Timeline
set_loop(bool loop=true)Clutter::Timeline
signal_completed()Clutter::Timeline
signal_marker_reached()Clutter::Timeline
signal_new_frame()Clutter::Timeline
signal_paused()Clutter::Timeline
signal_started()Clutter::Timeline
skip(guint n_frames)Clutter::Timeline
start()Clutter::Timeline
stop()Clutter::Timeline
Timeline(guint msecs)Clutter::Timeline [explicit, protected]
wrap(ClutterTimeline* object, bool take_copy=false)Clutter::Timeline [related]
~Timeline()Clutter::Timeline [virtual]