cluttermm 1.3.3
Clutter::BehaviourEllipse Member List
This is the complete list of members for Clutter::BehaviourEllipse, including all inherited members.
actors_foreach(const SlotForEach& slot)Clutter::Behaviour
alpha_notify_vfunc(double alpha_value)Clutter::Behaviour [protected, virtual]
apply(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
Behaviour()Clutter::Behaviour [protected]
BehaviourEllipse(const Glib::RefPtr< Alpha >& alpha, int x, int y, int width, int height, RotateDirection direction, double angle_start, double angle_end)Clutter::BehaviourEllipse [protected]
create(const Glib::RefPtr< Alpha >& alpha, int x, int y, int width, int height, RotateDirection direction, double begin, double end)Clutter::BehaviourEllipse [static]
get_actors()Clutter::Behaviour
get_actors() const Clutter::Behaviour
get_alpha()Clutter::Behaviour
get_alpha() const Clutter::Behaviour
get_angle_end() const Clutter::BehaviourEllipse
get_angle_start() const Clutter::BehaviourEllipse
get_angle_tilt(RotateAxis axis) const Clutter::BehaviourEllipse
get_center(int& x, int& y) const Clutter::BehaviourEllipse
get_direction() const Clutter::BehaviourEllipse
get_height() const Clutter::BehaviourEllipse
get_n_actors() const Clutter::Behaviour
get_nth_actor(int index)Clutter::Behaviour
get_nth_actor(int index) const Clutter::Behaviour
get_tilt(double& angle_tilt_x, double& angle_tilt_y, double& angle_tilt_z) const Clutter::BehaviourEllipse
get_width() const Clutter::BehaviourEllipse
gobj()Clutter::BehaviourEllipse [inline]
gobj() const Clutter::BehaviourEllipse [inline]
gobj_copy()Clutter::BehaviourEllipse
is_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
on_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
on_removed(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
property_angle_end()Clutter::BehaviourEllipse
property_angle_end() const Clutter::BehaviourEllipse
property_angle_start()Clutter::BehaviourEllipse
property_angle_start() const Clutter::BehaviourEllipse
property_angle_tilt_x()Clutter::BehaviourEllipse
property_angle_tilt_x() const Clutter::BehaviourEllipse
property_angle_tilt_y()Clutter::BehaviourEllipse
property_angle_tilt_y() const Clutter::BehaviourEllipse
property_angle_tilt_z()Clutter::BehaviourEllipse
property_angle_tilt_z() const Clutter::BehaviourEllipse
property_center()Clutter::BehaviourEllipse
property_center() const Clutter::BehaviourEllipse
property_direction()Clutter::BehaviourEllipse
property_direction() const Clutter::BehaviourEllipse
property_height()Clutter::BehaviourEllipse
property_height() const Clutter::BehaviourEllipse
property_width()Clutter::BehaviourEllipse
property_width() const Clutter::BehaviourEllipse
remove(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
remove_all()Clutter::Behaviour
set_alpha(const Glib::RefPtr< Alpha >& alpha)Clutter::Behaviour
set_angle_end(double angle_end)Clutter::BehaviourEllipse
set_angle_start(double angle_start)Clutter::BehaviourEllipse
set_angle_tilt(RotateAxis axis, double angle_tilt)Clutter::BehaviourEllipse
set_center(int x, int y)Clutter::BehaviourEllipse
set_direction(RotateDirection direction)Clutter::BehaviourEllipse
set_height(int height)Clutter::BehaviourEllipse
set_tilt(double angle_tilt_x, double angle_tilt_y, double angle_tilt_z)Clutter::BehaviourEllipse
set_width(int width)Clutter::BehaviourEllipse
signal_applied()Clutter::Behaviour
signal_removed()Clutter::Behaviour
SlotForEach typedefClutter::Behaviour
wrap(ClutterBehaviourEllipse* object, bool take_copy=false)Clutter::BehaviourEllipse [related]
Clutter::Behaviour::wrap(ClutterBehaviour* object, bool take_copy=false)Clutter::Behaviour [related]
~Behaviour()Clutter::Behaviour [virtual]
~BehaviourEllipse()Clutter::BehaviourEllipse [virtual]