cluttermm 1.3.3
Clutter::BehaviourPath Member List
This is the complete list of members for Clutter::BehaviourPath, including all inherited members.
actors_foreach(const SlotForEach& slot)Clutter::Behaviour
add_interface(GType gtype_implementer)Clutter::Scriptable [static]
alpha_notify_vfunc(double alpha_value)Clutter::Behaviour [protected, virtual]
apply(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
Behaviour()Clutter::Behaviour [protected]
BehaviourPath(const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path)Clutter::BehaviourPath [explicit, protected]
create(const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path)Clutter::BehaviourPath [static]
create_with_description(const Glib::RefPtr< Alpha >& alpha, const Glib::ustring& description)Clutter::BehaviourPath [static]
create_with_knots(const Glib::RefPtr< Alpha >& alpha, const std::vector< Knot >& knots)Clutter::BehaviourPath [static]
get_actors()Clutter::Behaviour
get_actors() const Clutter::Behaviour
get_alpha()Clutter::Behaviour
get_alpha() const Clutter::Behaviour
get_id() const Clutter::Scriptable
get_id_vfunc() const Clutter::Scriptable [protected, virtual]
get_n_actors() const Clutter::Behaviour
get_nth_actor(int index)Clutter::Behaviour
get_nth_actor(int index) const Clutter::Behaviour
get_path()Clutter::BehaviourPath
get_path() const Clutter::BehaviourPath
gobj()Clutter::BehaviourPath [inline]
gobj() const Clutter::BehaviourPath [inline]
gobj_copy()Clutter::BehaviourPath
is_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
on_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
on_knot_reached(guint knot_num)Clutter::BehaviourPath [protected, virtual]
on_removed(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
parse_custom_node(const Glib::RefPtr< Script >& script, Glib::ValueBase& value, const Glib::ustring& name, JsonNode* node)Clutter::Scriptable
remove(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
remove_all()Clutter::Behaviour
set_alpha(const Glib::RefPtr< Alpha >& alpha)Clutter::Behaviour
set_custom_property(const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value)Clutter::Scriptable
set_custom_property_vfunc(const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value)Clutter::Scriptable [protected, virtual]
set_id(const std::string& id)Clutter::Scriptable
set_id_vfunc(const std::string& id)Clutter::Scriptable [protected, virtual]
set_path(const Glib::RefPtr< Path >& path)Clutter::BehaviourPath
signal_applied()Clutter::Behaviour
signal_knot_reached()Clutter::BehaviourPath
signal_removed()Clutter::Behaviour
SlotForEach typedefClutter::Behaviour
wrap(ClutterBehaviourPath* object, bool take_copy=false)Clutter::BehaviourPath [related]
Clutter::Behaviour::wrap(ClutterBehaviour* object, bool take_copy=false)Clutter::Behaviour [related]
Clutter::Scriptable::wrap(ClutterScriptable* object, bool take_copy=false)Clutter::Scriptable [related]
~Behaviour()Clutter::Behaviour [virtual]
~BehaviourPath()Clutter::BehaviourPath [virtual]
~Scriptable()Clutter::Scriptable [virtual]