cluttermm 1.3.3
Clutter::Score Member List
This is the complete list of members for Clutter::Score, including all inherited members.
append(const Glib::RefPtr< Timeline >& parent, const Glib::RefPtr< Timeline >& timeline)Clutter::Score
append(const Glib::RefPtr< Timeline >& timeline)Clutter::Score
append_at_marker(const Glib::RefPtr< Timeline >& parent, const Glib::ustring& marker_name, const Glib::RefPtr< Timeline >& timeline)Clutter::Score
create()Clutter::Score [static]
get_loop() const Clutter::Score
get_timeline(gulong id)Clutter::Score
get_timeline(gulong id) const Clutter::Score
gobj()Clutter::Score [inline]
gobj() const Clutter::Score [inline]
gobj_copy()Clutter::Score
is_playing() const Clutter::Score
list_timelines()Clutter::Score
list_timelines() const Clutter::Score
on_completed()Clutter::Score [protected, virtual]
on_paused()Clutter::Score [protected, virtual]
on_started()Clutter::Score [protected, virtual]
on_timeline_completed(const Glib::RefPtr< Timeline >& timeline)Clutter::Score [protected, virtual]
on_timeline_started(const Glib::RefPtr< Timeline >& timeline)Clutter::Score [protected, virtual]
pause()Clutter::Score
property_loop()Clutter::Score
property_loop() const Clutter::Score
remove(gulong id)Clutter::Score
remove_all()Clutter::Score
rewind()Clutter::Score
Score()Clutter::Score [protected]
set_loop(bool loop=true)Clutter::Score
signal_completed()Clutter::Score
signal_paused()Clutter::Score
signal_started()Clutter::Score
signal_timeline_completed()Clutter::Score
signal_timeline_started()Clutter::Score
start()Clutter::Score
stop()Clutter::Score
wrap(ClutterScore* object, bool take_copy=false)Clutter::Score [related]
~Score()Clutter::Score [virtual]