cluttermm 1.3.3
Clutter::BehaviourOpacity Member List
This is the complete list of members for Clutter::BehaviourOpacity, including all inherited members.
actors_foreach(const SlotForEach& slot)Clutter::Behaviour
alpha_notify_vfunc(double alpha_value)Clutter::Behaviour [protected, virtual]
apply(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
Behaviour()Clutter::Behaviour [protected]
BehaviourOpacity(const Glib::RefPtr< Alpha >& alpha, guint8 opacity_start, guint8 opacity_end)Clutter::BehaviourOpacity [explicit, protected]
create(const Glib::RefPtr< Alpha >& alpha, guint8 opacity_start, guint8 opacity_end)Clutter::BehaviourOpacity [static]
get_actors()Clutter::Behaviour
get_actors() const Clutter::Behaviour
get_alpha()Clutter::Behaviour
get_alpha() const Clutter::Behaviour
get_bounds(guint8& opacity_start, guint8& opacity_end) const Clutter::BehaviourOpacity
get_n_actors() const Clutter::Behaviour
get_nth_actor(int index)Clutter::Behaviour
get_nth_actor(int index) const Clutter::Behaviour
gobj()Clutter::BehaviourOpacity [inline]
gobj() const Clutter::BehaviourOpacity [inline]
gobj_copy()Clutter::BehaviourOpacity
is_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
on_applied(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
on_removed(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour [protected, virtual]
property_opacity_end()Clutter::BehaviourOpacity
property_opacity_end() const Clutter::BehaviourOpacity
property_opacity_start()Clutter::BehaviourOpacity
property_opacity_start() const Clutter::BehaviourOpacity
remove(const Glib::RefPtr< Actor >& actor)Clutter::Behaviour
remove_all()Clutter::Behaviour
set_alpha(const Glib::RefPtr< Alpha >& alpha)Clutter::Behaviour
set_bounds(guint8 opacity_start, guint8 opacity_end)Clutter::BehaviourOpacity
signal_applied()Clutter::Behaviour
signal_removed()Clutter::Behaviour
SlotForEach typedefClutter::Behaviour
wrap(ClutterBehaviourOpacity* object, bool take_copy=false)Clutter::BehaviourOpacity [related]
Clutter::Behaviour::wrap(ClutterBehaviour* object, bool take_copy=false)Clutter::Behaviour [related]
~Behaviour()Clutter::Behaviour [virtual]
~BehaviourOpacity()Clutter::BehaviourOpacity [virtual]