OpenSceneGraph  3.0.1
Classes | Namespaces | Macros
Texture3D File Reference
#include <osg/Texture>

Classes

class  osg::Texture3D
 Encapsulates OpenGL 2D texture functionality. More...
 
class  osg::Texture3D::SubloadCallback
 
class  osg::Texture3D::Extensions
 Encapsulates queries of extension availability, obtains extension function pointers, and provides convenience wrappers for calling extension functions. More...
 

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_TEXTURE3D   1
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 

Macro Definition Documentation

#define GL_MAX_3D_TEXTURE_SIZE   0x8073
#define OSG_TEXTURE3D   1

osg logo
Generated at Wed Feb 13 2013 17:59:07 for the OpenSceneGraph by doxygen 1.8.3.1.