OpenSceneGraph  3.0.1
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::TriangleMesh Class Reference

Exists to support collision detection engines not for doing rendering, use osg::Geometry instead. More...

Inheritance diagram for osg::TriangleMesh:
Inheritance graph
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Public Member Functions

 TriangleMesh ()
 
 TriangleMesh (const TriangleMesh &mesh, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Shape (osg, TriangleMesh)
 
void setVertices (Vec3Array *vertices)
 
Vec3ArraygetVertices ()
 
const Vec3ArraygetVertices () const
 
void setIndices (IndexArray *indices)
 
IndexArraygetIndices ()
 
const IndexArraygetIndices () const
 
- Public Member Functions inherited from osg::Shape
 Shape ()
 
 Shape (const Shape &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 Clone the type of an attribute, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an attribute, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * libraryName () const
 return the name of the attribute's library. More...
 
virtual const char * className () const
 return the name of the attribute's class type. More...
 
virtual void accept (ShapeVisitor &)=0
 accept a non const shape visitor which can be used on non const shape objects. More...
 
virtual void accept (ConstShapeVisitor &) const =0
 accept a const shape visitor which can be used on const shape objects. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool 
getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~TriangleMesh ()
 
- Protected Member Functions inherited from osg::Shape
virtual ~Shape ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ref_ptr< Vec3Array_vertices
 
ref_ptr< IndexArray_indices
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting. More...
 
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Exists to support collision detection engines not for doing rendering, use osg::Geometry instead.

Constructor & Destructor Documentation

osg::TriangleMesh::TriangleMesh ( )
inline
osg::TriangleMesh::TriangleMesh ( const TriangleMesh mesh,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)
inline
virtual osg::TriangleMesh::~TriangleMesh ( )
protectedvirtual

Member Function Documentation

IndexArray* osg::TriangleMesh::getIndices ( )
inline
const IndexArray* osg::TriangleMesh::getIndices ( ) const
inline
Vec3Array* osg::TriangleMesh::getVertices ( )
inline
const Vec3Array* osg::TriangleMesh::getVertices ( ) const
inline
osg::TriangleMesh::META_Shape ( osg  ,
TriangleMesh   
)
void osg::TriangleMesh::setIndices ( IndexArray indices)
inline
void osg::TriangleMesh::setVertices ( Vec3Array vertices)
inline

Member Data Documentation

ref_ptr<IndexArray> osg::TriangleMesh::_indices
protected
ref_ptr<Vec3Array> osg::TriangleMesh::_vertices
protected

The documentation for this class was generated from the following file:

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Generated at Wed Feb 13 2013 17:59:12 for the OpenSceneGraph by doxygen 1.8.3.1.