OgreOSXCGLContext.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __OgreOSXCGLContext_H__
00029 #define __OgreOSXCGLContext_H__
00030 
00031 #include "OgreOSXContext.h"
00032 #include <OpenGL/OpenGL.h>
00033 #include <OpenGL/CGLTypes.h>
00034 
00035 namespace Ogre {
00036 
00037     class OSXCGLContext: public OSXContext, public GeneralAllocatedObject
00038     {
00039     public:
00040         OSXCGLContext(CGLContextObj cglContext, CGLPixelFormatObj pixelFormat);
00041         virtual ~OSXCGLContext();
00042 
00044         virtual void setCurrent();
00049         virtual void endCurrent();
00054         virtual GLContext* clone() const;
00058         virtual String getContextType();
00059 
00061         CGLContextObj getContext() { return mCGLContext; }
00062 
00063     private:
00064         CGLContextObj mCGLContext;
00065         CGLPixelFormatObj mPixelFormat;
00066     };
00067 }
00068 
00069 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:22