00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __EAGLES2Context_H__ 00030 #define __EAGLES2Context_H__ 00031 00032 #include "OgreGLES2Context.h" 00033 00034 #ifdef __OBJC__ 00035 # import <QuartzCore/CAEAGLLayer.h> 00036 #endif 00037 00038 namespace Ogre { 00039 00040 class _OgrePrivate EAGLES2Context : public GLES2Context 00041 { 00042 protected: 00043 #ifdef __OBJC__ 00044 CAEAGLLayer *mDrawable; 00045 EAGLContext *mContext; 00046 #endif 00047 00048 public: 00049 #ifdef __OBJC__ 00050 EAGLES2Context(CAEAGLLayer *drawable, EAGLSharegroup *group); 00051 CAEAGLLayer * getDrawable() const; 00052 EAGLContext * getContext() const; 00053 #endif 00054 virtual ~EAGLES2Context(); 00055 00056 virtual void setCurrent(); 00057 virtual void endCurrent(); 00058 virtual GLES2Context * clone() const; 00059 00060 bool createFramebuffer(); 00061 void destroyFramebuffer(); 00062 00063 /* The pixel dimensions of the backbuffer */ 00064 GLint mBackingWidth; 00065 GLint mBackingHeight; 00066 00067 /* OpenGL names for the renderbuffer and framebuffers used to render to this view */ 00068 GLuint mViewRenderbuffer; 00069 GLuint mViewFramebuffer; 00070 00071 /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */ 00072 GLuint mDepthRenderbuffer; 00073 00074 bool mIsMultiSampleSupported; 00075 GLsizei mNumSamples; 00076 GLuint mFSAAFramebuffer; 00077 GLuint mFSAARenderbuffer; 00078 }; 00079 } 00080 00081 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21