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Box2D
2.2.1
A 2D Physics Engine for Games
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| proxyA (defined in b2TOIInput) | b2TOIInput | |
| proxyB (defined in b2TOIInput) | b2TOIInput | |
| sweepA (defined in b2TOIInput) | b2TOIInput | |
| sweepB (defined in b2TOIInput) | b2TOIInput | |
| tMax (defined in b2TOIInput) | b2TOIInput |
1.7.5.1