javax.media.opengl

Interface GL

Known Implementing Classes:
DebugGL, GLImpl, TraceGL

public interface GL

The basic interface to OpenGL, providing access to core functionality up through the OpenGL 2.0 specification as well as all vendor extensions.

While the APIs for vendor extensions are unconditionally exposed, the underlying functions may not be present. The method isFunctionAvailable(String) should be used to query the availability of any non-core function before it is used for the first time; for example, gl.isFunctionAvailable("glProgramStringARB"). On certain platforms (Windows in particular), the most "core" functionality is only OpenGL 1.1, so in theory any routines first exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor extensions should all be queried. Calling an unavailable function will cause a GLException to be raised. isExtensionAvailable(String) may also be used to determine whether a specific extension is available before calling the routines or using the functionality it exposes: for example, gl.isExtensionAvailable("GL_ARB_vertex_program");. However, in this case it is up to the end user to know which routines or functionality are associated with which OpenGL extensions.

Exceptions to the window system extension naming rules:

Field Summary

static int
GL_1PASS_EXT
static int
GL_1PASS_SGIS
static int
GL_2D
static int
GL_2PASS_0_EXT
static int
GL_2PASS_0_SGIS
static int
GL_2PASS_1_EXT
static int
GL_2PASS_1_SGIS
static int
GL_2X_BIT_ATI
static int
GL_2_BYTES
static int
GL_3D
static int
GL_3D_COLOR
static int
GL_3D_COLOR_TEXTURE
static int
GL_3_BYTES
static int
GL_422_AVERAGE_EXT
static int
GL_422_EXT
static int
GL_422_REV_AVERAGE_EXT
static int
GL_422_REV_EXT
static int
GL_4D_COLOR_TEXTURE
static int
GL_4PASS_0_EXT
static int
GL_4PASS_0_SGIS
static int
GL_4PASS_1_EXT
static int
GL_4PASS_1_SGIS
static int
GL_4PASS_2_EXT
static int
GL_4PASS_2_SGIS
static int
GL_4PASS_3_EXT
static int
GL_4PASS_3_SGIS
static int
GL_4X_BIT_ATI
static int
GL_4_BYTES
static int
GL_8X_BIT_ATI
static int
GL_ABGR_EXT
static int
GL_ACCUM
static int
GL_ACCUM_ALPHA_BITS
static int
GL_ACCUM_BLUE_BITS
static int
GL_ACCUM_BUFFER_BIT
static int
GL_ACCUM_CLEAR_VALUE
static int
GL_ACCUM_GREEN_BITS
static int
GL_ACCUM_RED_BITS
static int
GL_ACTIVE_ATTRIBUTES
static int
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
static int
GL_ACTIVE_STENCIL_FACE_EXT
static int
GL_ACTIVE_TEXTURE
static int
GL_ACTIVE_UNIFORMS
static int
GL_ACTIVE_UNIFORM_MAX_LENGTH
static int
GL_ACTIVE_VERTEX_UNITS_ARB
static int
GL_ADD
static int
GL_ADD_ATI
static int
GL_ADD_SIGNED
static int
GL_ALIASED_LINE_WIDTH_RANGE
static int
GL_ALIASED_POINT_SIZE_RANGE
static int
GL_ALLOW_DRAW_FRG_HINT_PGI
static int
GL_ALLOW_DRAW_MEM_HINT_PGI
static int
GL_ALLOW_DRAW_OBJ_HINT_PGI
static int
GL_ALLOW_DRAW_WIN_HINT_PGI
static int
GL_ALL_ATTRIB_BITS
static long
GL_ALL_CLIENT_ATTRIB_BITS
static int
GL_ALL_COMPLETED_NV
static int
GL_ALPHA
static int
GL_ALPHA12
static int
GL_ALPHA16
static int
GL_ALPHA16F_ARB
static int
GL_ALPHA32F_ARB
static int
GL_ALPHA4
static int
GL_ALPHA8
static int
GL_ALPHA_BIAS
static int
GL_ALPHA_BITS
static int
GL_ALPHA_FLOAT16_APPLE
static int
GL_ALPHA_FLOAT16_ATI
static int
GL_ALPHA_FLOAT32_APPLE
static int
GL_ALPHA_FLOAT32_ATI
static int
GL_ALPHA_MAX_CLAMP_INGR
static int
GL_ALPHA_MAX_SGIX
static int
GL_ALPHA_MIN_CLAMP_INGR
static int
GL_ALPHA_MIN_SGIX
static int
GL_ALPHA_SCALE
static int
GL_ALPHA_TEST
static int
GL_ALPHA_TEST_FUNC
static int
GL_ALPHA_TEST_REF
static int
GL_ALWAYS
static int
GL_ALWAYS_FAST_HINT_PGI
static int
GL_ALWAYS_SOFT_HINT_PGI
static int
GL_AMBIENT
static int
GL_AMBIENT_AND_DIFFUSE
static int
GL_AND
static int
GL_AND_INVERTED
static int
GL_AND_REVERSE
static int
GL_ARRAY_BUFFER
static int
GL_ARRAY_BUFFER_ARB
static int
GL_ARRAY_BUFFER_BINDING
static int
GL_ARRAY_BUFFER_BINDING_ARB
static int
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
static int
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
static int
GL_ARRAY_OBJECT_BUFFER_ATI
static int
GL_ARRAY_OBJECT_OFFSET_ATI
static int
GL_ASYNC_DRAW_PIXELS_SGIX
static int
GL_ASYNC_HISTOGRAM_SGIX
static int
GL_ASYNC_MARKER_SGIX
static int
GL_ASYNC_READ_PIXELS_SGIX
static int
GL_ASYNC_TEX_IMAGE_SGIX
static int
GL_ATTACHED_SHADERS
static int
GL_ATTENUATION_EXT
static int
GL_ATTRIB_ARRAY_POINTER_NV
static int
GL_ATTRIB_ARRAY_SIZE_NV
static int
GL_ATTRIB_ARRAY_STRIDE_NV
static int
GL_ATTRIB_ARRAY_TYPE_NV
static int
GL_ATTRIB_STACK_DEPTH
static int
GL_AUTO_NORMAL
static int
GL_AUX0
static int
GL_AUX1
static int
GL_AUX2
static int
GL_AUX3
static int
GL_AUX_BUFFERS
static int
GL_AVERAGE_EXT
static int
GL_AVERAGE_HP
static int
GL_BACK
static int
GL_BACK_LEFT
static int
GL_BACK_NORMALS_HINT_PGI
static int
GL_BACK_RIGHT
static int
GL_BGR
static int
GL_BGRA
static int
GL_BIAS_BIT_ATI
static int
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
static int
GL_BITMAP
static int
GL_BITMAP_TOKEN
static int
GL_BLEND
static int
GL_BLEND_COLOR
static int
GL_BLEND_DST
static int
GL_BLEND_DST_ALPHA
static int
GL_BLEND_DST_ALPHA_EXT
static int
GL_BLEND_DST_RGB
static int
GL_BLEND_DST_RGB_EXT
static int
GL_BLEND_EQUATION
static int
GL_BLEND_EQUATION_ALPHA
static int
GL_BLEND_EQUATION_ALPHA_EXT
static int
GL_BLEND_EQUATION_RGB
static int
GL_BLEND_EQUATION_RGB_EXT
static int
GL_BLEND_SRC
static int
GL_BLEND_SRC_ALPHA
static int
GL_BLEND_SRC_ALPHA_EXT
static int
GL_BLEND_SRC_RGB
static int
GL_BLEND_SRC_RGB_EXT
static int
GL_BLUE
static int
GL_BLUE_BIAS
static int
GL_BLUE_BITS
static int
GL_BLUE_BIT_ATI
static int
GL_BLUE_MAX_CLAMP_INGR
static int
GL_BLUE_MIN_CLAMP_INGR
static int
GL_BLUE_SCALE
static int
GL_BOOL
static int
GL_BOOL_ARB
static int
GL_BOOL_VEC2
static int
GL_BOOL_VEC2_ARB
static int
GL_BOOL_VEC3
static int
GL_BOOL_VEC3_ARB
static int
GL_BOOL_VEC4
static int
GL_BOOL_VEC4_ARB
static int
GL_BUFFER_ACCESS
static int
GL_BUFFER_ACCESS_ARB
static int
GL_BUFFER_MAPPED
static int
GL_BUFFER_MAPPED_ARB
static int
GL_BUFFER_MAP_POINTER
static int
GL_BUFFER_MAP_POINTER_ARB
static int
GL_BUFFER_SIZE
static int
GL_BUFFER_SIZE_ARB
static int
GL_BUFFER_USAGE
static int
GL_BUFFER_USAGE_ARB
static int
GL_BUMP_ENVMAP_ATI
static int
GL_BUMP_NUM_TEX_UNITS_ATI
static int
GL_BUMP_ROT_MATRIX_ATI
static int
GL_BUMP_ROT_MATRIX_SIZE_ATI
static int
GL_BUMP_TARGET_ATI
static int
GL_BUMP_TEX_UNITS_ATI
static int
GL_BYTE
static int
GL_C3F_V3F
static int
GL_C4F_N3F_V3F
static int
GL_C4UB_V2F
static int
GL_C4UB_V3F
static int
GL_CALLIGRAPHIC_FRAGMENT_SGIX
static int
GL_CCW
static int
GL_CLAMP
static int
GL_CLAMP_FRAGMENT_COLOR_ARB
static int
GL_CLAMP_READ_COLOR_ARB
static int
GL_CLAMP_TO_BORDER
static int
GL_CLAMP_TO_EDGE
static int
GL_CLAMP_VERTEX_COLOR_ARB
static int
GL_CLEAR
static int
GL_CLIENT_ACTIVE_TEXTURE
static long
GL_CLIENT_ALL_ATTRIB_BITS
static int
GL_CLIENT_ATTRIB_STACK_DEPTH
static int
GL_CLIENT_PIXEL_STORE_BIT
static int
GL_CLIENT_VERTEX_ARRAY_BIT
static int
GL_CLIP_FAR_HINT_PGI
static int
GL_CLIP_NEAR_HINT_PGI
static int
GL_CLIP_PLANE0
static int
GL_CLIP_PLANE1
static int
GL_CLIP_PLANE2
static int
GL_CLIP_PLANE3
static int
GL_CLIP_PLANE4
static int
GL_CLIP_PLANE5
static int
GL_CLIP_VOLUME_CLIPPING_HINT_EXT
static int
GL_CMYKA_EXT
static int
GL_CMYK_EXT
static int
GL_CND0_ATI
static int
GL_CND_ATI
static int
GL_COEFF
static int
GL_COLOR
static int
GL_COLOR3_BIT_PGI
static int
GL_COLOR4_BIT_PGI
static int
GL_COLOR_ALPHA_PAIRING_ATI
static int
GL_COLOR_ARRAY
static int
GL_COLOR_ARRAY_BUFFER_BINDING
static int
GL_COLOR_ARRAY_BUFFER_BINDING_ARB
static int
GL_COLOR_ARRAY_POINTER
static int
GL_COLOR_ARRAY_SIZE
static int
GL_COLOR_ARRAY_STRIDE
static int
GL_COLOR_ARRAY_TYPE
static int
GL_COLOR_ATTACHMENT0_EXT
static int
GL_COLOR_ATTACHMENT10_EXT
static int
GL_COLOR_ATTACHMENT11_EXT
static int
GL_COLOR_ATTACHMENT12_EXT
static int
GL_COLOR_ATTACHMENT13_EXT
static int
GL_COLOR_ATTACHMENT14_EXT
static int
GL_COLOR_ATTACHMENT15_EXT
static int
GL_COLOR_ATTACHMENT1_EXT
static int
GL_COLOR_ATTACHMENT2_EXT
static int
GL_COLOR_ATTACHMENT3_EXT
static int
GL_COLOR_ATTACHMENT4_EXT
static int
GL_COLOR_ATTACHMENT5_EXT
static int
GL_COLOR_ATTACHMENT6_EXT
static int
GL_COLOR_ATTACHMENT7_EXT
static int
GL_COLOR_ATTACHMENT8_EXT
static int
GL_COLOR_ATTACHMENT9_EXT
static int
GL_COLOR_BUFFER_BIT
static int
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
static int
GL_COLOR_CLEAR_VALUE
static int
GL_COLOR_FLOAT_APPLE
static int
GL_COLOR_INDEX
static int
GL_COLOR_INDEX12_EXT
static int
GL_COLOR_INDEX16_EXT
static int
GL_COLOR_INDEX1_EXT
static int
GL_COLOR_INDEX2_EXT
static int
GL_COLOR_INDEX4_EXT
static int
GL_COLOR_INDEX8_EXT
static int
GL_COLOR_INDEXES
static int
GL_COLOR_LOGIC_OP
static int
GL_COLOR_MATERIAL
static int
GL_COLOR_MATERIAL_FACE
static int
GL_COLOR_MATERIAL_PARAMETER
static int
GL_COLOR_MATRIX
static int
GL_COLOR_MATRIX_STACK_DEPTH
static int
GL_COLOR_SUM
static int
GL_COLOR_SUM_ARB
static int
GL_COLOR_SUM_CLAMP_NV
static int
GL_COLOR_SUM_EXT
static int
GL_COLOR_TABLE
static int
GL_COLOR_TABLE_ALPHA_SIZE
static int
GL_COLOR_TABLE_BIAS
static int
GL_COLOR_TABLE_BLUE_SIZE
static int
GL_COLOR_TABLE_FORMAT
static int
GL_COLOR_TABLE_GREEN_SIZE
static int
GL_COLOR_TABLE_INTENSITY_SIZE
static int
GL_COLOR_TABLE_LUMINANCE_SIZE
static int
GL_COLOR_TABLE_RED_SIZE
static int
GL_COLOR_TABLE_SCALE
static int
GL_COLOR_TABLE_WIDTH
static int
GL_COLOR_WRITEMASK
static int
GL_COMBINE
static int
GL_COMBINE4_NV
static int
GL_COMBINER0_NV
static int
GL_COMBINER1_NV
static int
GL_COMBINER2_NV
static int
GL_COMBINER3_NV
static int
GL_COMBINER4_NV
static int
GL_COMBINER5_NV
static int
GL_COMBINER6_NV
static int
GL_COMBINER7_NV
static int
GL_COMBINER_AB_DOT_PRODUCT_NV
static int
GL_COMBINER_AB_OUTPUT_NV
static int
GL_COMBINER_BIAS_NV
static int
GL_COMBINER_CD_DOT_PRODUCT_NV
static int
GL_COMBINER_CD_OUTPUT_NV
static int
GL_COMBINER_COMPONENT_USAGE_NV
static int
GL_COMBINER_INPUT_NV
static int
GL_COMBINER_MAPPING_NV
static int
GL_COMBINER_MUX_SUM_NV
static int
GL_COMBINER_SCALE_NV
static int
GL_COMBINER_SUM_OUTPUT_NV
static int
GL_COMBINE_ALPHA
static int
GL_COMBINE_RGB
static int
GL_COMPARE_R_TO_TEXTURE
static int
GL_COMPARE_R_TO_TEXTURE_ARB
static int
GL_COMPILE
static int
GL_COMPILE_AND_EXECUTE
static int
GL_COMPILE_STATUS
static int
GL_COMPRESSED_ALPHA
static int
GL_COMPRESSED_INTENSITY
static int
GL_COMPRESSED_LUMINANCE
static int
GL_COMPRESSED_LUMINANCE_ALPHA
static int
GL_COMPRESSED_RGB
static int
GL_COMPRESSED_RGBA
static int
GL_COMPRESSED_RGBA_FXT1_3DFX
static int
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
static int
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
static int
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
static int
GL_COMPRESSED_RGB_FXT1_3DFX
static int
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
static int
GL_COMPRESSED_TEXTURE_FORMATS
static int
GL_COMP_BIT_ATI
static int
GL_CONSERVE_MEMORY_HINT_PGI
static int
GL_CONSTANT
static int
GL_CONSTANT_ALPHA
static int
GL_CONSTANT_ATTENUATION
static int
GL_CONSTANT_BORDER
static int
GL_CONSTANT_COLOR
static int
GL_CONSTANT_COLOR0_NV
static int
GL_CONSTANT_COLOR1_NV
static int
GL_CONST_EYE_NV
static int
GL_CONVOLUTION_1D
static int
GL_CONVOLUTION_2D
static int
GL_CONVOLUTION_BORDER_COLOR
static int
GL_CONVOLUTION_BORDER_MODE
static int
GL_CONVOLUTION_FILTER_BIAS
static int
GL_CONVOLUTION_FILTER_SCALE
static int
GL_CONVOLUTION_FORMAT
static int
GL_CONVOLUTION_HEIGHT
static int
GL_CONVOLUTION_HINT_SGIX
static int
GL_CONVOLUTION_WIDTH
static int
GL_CON_0_ATI
static int
GL_CON_10_ATI
static int
GL_CON_11_ATI
static int
GL_CON_12_ATI
static int
GL_CON_13_ATI
static int
GL_CON_14_ATI
static int
GL_CON_15_ATI
static int
GL_CON_16_ATI
static int
GL_CON_17_ATI
static int
GL_CON_18_ATI
static int
GL_CON_19_ATI
static int
GL_CON_1_ATI
static int
GL_CON_20_ATI
static int
GL_CON_21_ATI
static int
GL_CON_22_ATI
static int
GL_CON_23_ATI
static int
GL_CON_24_ATI
static int
GL_CON_25_ATI
static int
GL_CON_26_ATI
static int
GL_CON_27_ATI
static int
GL_CON_28_ATI
static int
GL_CON_29_ATI
static int
GL_CON_2_ATI
static int
GL_CON_30_ATI
static int
GL_CON_31_ATI
static int
GL_CON_3_ATI
static int
GL_CON_4_ATI
static int
GL_CON_5_ATI
static int
GL_CON_6_ATI
static int
GL_CON_7_ATI
static int
GL_CON_8_ATI
static int
GL_CON_9_ATI
static int
GL_COORD_REPLACE
static int
GL_COORD_REPLACE_ARB
static int
GL_COORD_REPLACE_NV
static int
GL_COPY
static int
GL_COPY_INVERTED
static int
GL_COPY_PIXEL_TOKEN
static int
GL_CUBIC_EXT
static int
GL_CUBIC_HP
static int
GL_CULL_FACE
static int
GL_CULL_FACE_MODE
static int
GL_CULL_FRAGMENT_NV
static int
GL_CULL_MODES_NV
static int
GL_CULL_VERTEX_EXT
static int
GL_CULL_VERTEX_EYE_POSITION_EXT
static int
GL_CULL_VERTEX_IBM
static int
GL_CULL_VERTEX_OBJECT_POSITION_EXT
static int
GL_CURRENT_ATTRIB_NV
static int
GL_CURRENT_BIT
static int
GL_CURRENT_COLOR
static int
GL_CURRENT_FOG_COORD
static int
GL_CURRENT_FOG_COORDINATE
static int
GL_CURRENT_FOG_COORDINATE_EXT
static int
GL_CURRENT_INDEX
static int
GL_CURRENT_MATRIX_ARB
static int
GL_CURRENT_MATRIX_INDEX_ARB
static int
GL_CURRENT_MATRIX_NV
static int
GL_CURRENT_MATRIX_STACK_DEPTH_ARB
static int
GL_CURRENT_MATRIX_STACK_DEPTH_NV
static int
GL_CURRENT_NORMAL
static int
GL_CURRENT_OCCLUSION_QUERY_ID_NV
static int
GL_CURRENT_PALETTE_MATRIX_ARB
static int
GL_CURRENT_PROGRAM
static int
GL_CURRENT_QUERY
static int
GL_CURRENT_QUERY_ARB
static int
GL_CURRENT_RASTER_COLOR
static int
GL_CURRENT_RASTER_DISTANCE
static int
GL_CURRENT_RASTER_INDEX
static int
GL_CURRENT_RASTER_NORMAL_SGIX
static int
GL_CURRENT_RASTER_POSITION
static int
GL_CURRENT_RASTER_POSITION_VALID
static int
GL_CURRENT_RASTER_TEXTURE_COORDS
static int
GL_CURRENT_SECONDARY_COLOR
static int
GL_CURRENT_SECONDARY_COLOR_EXT
static int
GL_CURRENT_TEXTURE_COORDS
static int
GL_CURRENT_VERTEX_ATTRIB
static int
GL_CURRENT_VERTEX_ATTRIB_ARB
static int
GL_CURRENT_VERTEX_EXT
static int
GL_CURRENT_VERTEX_WEIGHT_EXT
static int
GL_CURRENT_WEIGHT_ARB
static int
GL_CW
static int
GL_DECAL
static int
GL_DECR
static int
GL_DECR_WRAP
static int
GL_DECR_WRAP_EXT
static int
GL_DEFORMATIONS_MASK_SGIX
static int
GL_DELETE_STATUS
static int
GL_DEPENDENT_AR_TEXTURE_2D_NV
static int
GL_DEPENDENT_GB_TEXTURE_2D_NV
static int
GL_DEPENDENT_HILO_TEXTURE_2D_NV
static int
GL_DEPENDENT_RGB_TEXTURE_3D_NV
static int
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
static int
GL_DEPTH
static int
GL_DEPTH_ATTACHMENT_EXT
static int
GL_DEPTH_BIAS
static int
GL_DEPTH_BITS
static int
GL_DEPTH_BOUNDS_EXT
static int
GL_DEPTH_BOUNDS_TEST_EXT
static int
GL_DEPTH_BUFFER_BIT
static int
GL_DEPTH_CLAMP_NV
static int
GL_DEPTH_CLEAR_VALUE
static int
GL_DEPTH_COMPONENT
static int
GL_DEPTH_COMPONENT16
static int
GL_DEPTH_COMPONENT16_ARB
static int
GL_DEPTH_COMPONENT16_SGIX
static int
GL_DEPTH_COMPONENT24
static int
GL_DEPTH_COMPONENT24_ARB
static int
GL_DEPTH_COMPONENT24_SGIX
static int
GL_DEPTH_COMPONENT32
static int
GL_DEPTH_COMPONENT32_ARB
static int
GL_DEPTH_COMPONENT32_SGIX
static int
GL_DEPTH_FUNC
static int
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX
static int
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX
static int
GL_DEPTH_PASS_INSTRUMENT_SGIX
static int
GL_DEPTH_RANGE
static int
GL_DEPTH_SCALE
static int
GL_DEPTH_STENCIL_NV
static int
GL_DEPTH_STENCIL_TO_BGRA_NV
static int
GL_DEPTH_STENCIL_TO_RGBA_NV
static int
GL_DEPTH_TEST
static int
GL_DEPTH_TEXTURE_MODE
static int
GL_DEPTH_TEXTURE_MODE_ARB
static int
GL_DEPTH_WRITEMASK
static int
GL_DETAIL_TEXTURE_2D_BINDING_SGIS
static int
GL_DETAIL_TEXTURE_2D_SGIS
static int
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
static int
GL_DETAIL_TEXTURE_LEVEL_SGIS
static int
GL_DETAIL_TEXTURE_MODE_SGIS
static int
GL_DIFFUSE
static int
GL_DISCARD_ATI
static int
GL_DISCARD_NV
static int
GL_DISTANCE_ATTENUATION_EXT
static int
GL_DISTANCE_ATTENUATION_SGIS
static int
GL_DITHER
static int
GL_DOMAIN
static int
GL_DONT_CARE
static int
GL_DOT2_ADD_ATI
static int
GL_DOT3_ATI
static int
GL_DOT3_RGB
static int
GL_DOT3_RGBA
static int
GL_DOT4_ATI
static int
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
static int
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
static int
GL_DOT_PRODUCT_DEPTH_REPLACE_NV
static int
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
static int
GL_DOT_PRODUCT_NV
static int
GL_DOT_PRODUCT_PASS_THROUGH_NV
static int
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
static int
GL_DOT_PRODUCT_TEXTURE_1D_NV
static int
GL_DOT_PRODUCT_TEXTURE_2D_NV
static int
GL_DOT_PRODUCT_TEXTURE_3D_NV
static int
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
static int
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
static int
GL_DOUBLE
static int
GL_DOUBLEBUFFER
static int
GL_DRAW_BUFFER
static int
GL_DRAW_BUFFER0
static int
GL_DRAW_BUFFER0_ARB
static int
GL_DRAW_BUFFER0_ATI
static int
GL_DRAW_BUFFER1
static int
GL_DRAW_BUFFER10
static int
GL_DRAW_BUFFER10_ARB
static int
GL_DRAW_BUFFER10_ATI
static int
GL_DRAW_BUFFER11
static int
GL_DRAW_BUFFER11_ARB
static int
GL_DRAW_BUFFER11_ATI
static int
GL_DRAW_BUFFER12
static int
GL_DRAW_BUFFER12_ARB
static int
GL_DRAW_BUFFER12_ATI
static int
GL_DRAW_BUFFER13
static int
GL_DRAW_BUFFER13_ARB
static int
GL_DRAW_BUFFER13_ATI
static int
GL_DRAW_BUFFER14
static int
GL_DRAW_BUFFER14_ARB
static int
GL_DRAW_BUFFER14_ATI
static int
GL_DRAW_BUFFER15
static int
GL_DRAW_BUFFER15_ARB
static int
GL_DRAW_BUFFER15_ATI
static int
GL_DRAW_BUFFER1_ARB
static int
GL_DRAW_BUFFER1_ATI
static int
GL_DRAW_BUFFER2
static int
GL_DRAW_BUFFER2_ARB
static int
GL_DRAW_BUFFER2_ATI
static int
GL_DRAW_BUFFER3
static int
GL_DRAW_BUFFER3_ARB
static int
GL_DRAW_BUFFER3_ATI
static int
GL_DRAW_BUFFER4
static int
GL_DRAW_BUFFER4_ARB
static int
GL_DRAW_BUFFER4_ATI
static int
GL_DRAW_BUFFER5
static int
GL_DRAW_BUFFER5_ARB
static int
GL_DRAW_BUFFER5_ATI
static int
GL_DRAW_BUFFER6
static int
GL_DRAW_BUFFER6_ARB
static int
GL_DRAW_BUFFER6_ATI
static int
GL_DRAW_BUFFER7
static int
GL_DRAW_BUFFER7_ARB
static int
GL_DRAW_BUFFER7_ATI
static int
GL_DRAW_BUFFER8
static int
GL_DRAW_BUFFER8_ARB
static int
GL_DRAW_BUFFER8_ATI
static int
GL_DRAW_BUFFER9
static int
GL_DRAW_BUFFER9_ARB
static int
GL_DRAW_BUFFER9_ATI
static int
GL_DRAW_PIXELS_APPLE
static int
GL_DRAW_PIXEL_TOKEN
static int
GL_DSDT8_MAG8_INTENSITY8_NV
static int
GL_DSDT8_MAG8_NV
static int
GL_DSDT8_NV
static int
GL_DSDT_MAG_INTENSITY_NV
static int
GL_DSDT_MAG_NV
static int
GL_DSDT_MAG_VIB_NV
static int
GL_DSDT_NV
static int
GL_DST_ALPHA
static int
GL_DST_COLOR
static int
GL_DS_BIAS_NV
static int
GL_DS_SCALE_NV
static int
GL_DT_BIAS_NV
static int
GL_DT_SCALE_NV
static int
GL_DU8DV8_ATI
static int
GL_DUAL_ALPHA12_SGIS
static int
GL_DUAL_ALPHA16_SGIS
static int
GL_DUAL_ALPHA4_SGIS
static int
GL_DUAL_ALPHA8_SGIS
static int
GL_DUAL_INTENSITY12_SGIS
static int
GL_DUAL_INTENSITY16_SGIS
static int
GL_DUAL_INTENSITY4_SGIS
static int
GL_DUAL_INTENSITY8_SGIS
static int
GL_DUAL_LUMINANCE12_SGIS
static int
GL_DUAL_LUMINANCE16_SGIS
static int
GL_DUAL_LUMINANCE4_SGIS
static int
GL_DUAL_LUMINANCE8_SGIS
static int
GL_DUAL_LUMINANCE_ALPHA4_SGIS
static int
GL_DUAL_LUMINANCE_ALPHA8_SGIS
static int
GL_DUAL_TEXTURE_SELECT_SGIS
static int
GL_DUDV_ATI
static int
GL_DYNAMIC_ATI
static int
GL_DYNAMIC_COPY
static int
GL_DYNAMIC_COPY_ARB
static int
GL_DYNAMIC_DRAW
static int
GL_DYNAMIC_DRAW_ARB
static int
GL_DYNAMIC_READ
static int
GL_DYNAMIC_READ_ARB
static int
GL_EDGEFLAG_BIT_PGI
static int
GL_EDGE_FLAG
static int
GL_EDGE_FLAG_ARRAY
static int
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
static int
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
static int
GL_EDGE_FLAG_ARRAY_POINTER
static int
GL_EDGE_FLAG_ARRAY_STRIDE
static int
GL_EIGHTH_BIT_ATI
static int
GL_ELEMENT_ARRAY_APPLE
static int
GL_ELEMENT_ARRAY_ATI
static int
GL_ELEMENT_ARRAY_BUFFER
static int
GL_ELEMENT_ARRAY_BUFFER_ARB
static int
GL_ELEMENT_ARRAY_BUFFER_BINDING
static int
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
static int
GL_ELEMENT_ARRAY_POINTER_APPLE
static int
GL_ELEMENT_ARRAY_POINTER_ATI
static int
GL_ELEMENT_ARRAY_TYPE_APPLE
static int
GL_ELEMENT_ARRAY_TYPE_ATI
static int
GL_EMBOSS_CONSTANT_NV
static int
GL_EMBOSS_LIGHT_NV
static int
GL_EMBOSS_MAP_NV
static int
GL_EMISSION
static int
GL_ENABLE_BIT
static int
GL_EQUAL
static int
GL_EQUIV
static int
GL_EVAL_2D_NV
static int
GL_EVAL_BIT
static int
GL_EVAL_FRACTIONAL_TESSELLATION_NV
static int
GL_EVAL_TRIANGULAR_2D_NV
static int
GL_EVAL_VERTEX_ATTRIB0_NV
static int
GL_EVAL_VERTEX_ATTRIB10_NV
static int
GL_EVAL_VERTEX_ATTRIB11_NV
static int
GL_EVAL_VERTEX_ATTRIB12_NV
static int
GL_EVAL_VERTEX_ATTRIB13_NV
static int
GL_EVAL_VERTEX_ATTRIB14_NV
static int
GL_EVAL_VERTEX_ATTRIB15_NV
static int
GL_EVAL_VERTEX_ATTRIB1_NV
static int
GL_EVAL_VERTEX_ATTRIB2_NV
static int
GL_EVAL_VERTEX_ATTRIB3_NV
static int
GL_EVAL_VERTEX_ATTRIB4_NV
static int
GL_EVAL_VERTEX_ATTRIB5_NV
static int
GL_EVAL_VERTEX_ATTRIB6_NV
static int
GL_EVAL_VERTEX_ATTRIB7_NV
static int
GL_EVAL_VERTEX_ATTRIB8_NV
static int
GL_EVAL_VERTEX_ATTRIB9_NV
static int
GL_EXP
static int
GL_EXP2
static int
GL_EXPAND_NEGATE_NV
static int
GL_EXPAND_NORMAL_NV
static int
GL_EXTENSIONS
static int
GL_EYE_DISTANCE_TO_LINE_SGIS
static int
GL_EYE_DISTANCE_TO_POINT_SGIS
static int
GL_EYE_LINEAR
static int
GL_EYE_LINE_SGIS
static int
GL_EYE_PLANE
static int
GL_EYE_PLANE_ABSOLUTE_NV
static int
GL_EYE_POINT_SGIS
static int
GL_EYE_RADIAL_NV
static int
GL_E_TIMES_F_NV
static int
GL_FALSE
static int
GL_FASTEST
static int
GL_FEEDBACK
static int
GL_FEEDBACK_BUFFER_POINTER
static int
GL_FEEDBACK_BUFFER_SIZE
static int
GL_FEEDBACK_BUFFER_TYPE
static int
GL_FENCE_APPLE
static int
GL_FENCE_CONDITION_NV
static int
GL_FENCE_STATUS_NV
static int
GL_FILL
static int
GL_FILTER4_SGIS
static int
GL_FIXED_ONLY_ARB
static int
GL_FLAT
static int
GL_FLOAT
static int
GL_FLOAT_CLEAR_COLOR_VALUE_NV
static int
GL_FLOAT_MAT2
static int
GL_FLOAT_MAT2_ARB
static int
GL_FLOAT_MAT3
static int
GL_FLOAT_MAT3_ARB
static int
GL_FLOAT_MAT4
static int
GL_FLOAT_MAT4_ARB
static int
GL_FLOAT_R16_NV
static int
GL_FLOAT_R32_NV
static int
GL_FLOAT_RG16_NV
static int
GL_FLOAT_RG32_NV
static int
GL_FLOAT_RGB16_NV
static int
GL_FLOAT_RGB32_NV
static int
GL_FLOAT_RGBA16_NV
static int
GL_FLOAT_RGBA32_NV
static int
GL_FLOAT_RGBA_MODE_NV
static int
GL_FLOAT_RGBA_NV
static int
GL_FLOAT_RGB_NV
static int
GL_FLOAT_RG_NV
static int
GL_FLOAT_R_NV
static int
GL_FLOAT_VEC2
static int
GL_FLOAT_VEC2_ARB
static int
GL_FLOAT_VEC3
static int
GL_FLOAT_VEC3_ARB
static int
GL_FLOAT_VEC4
static int
GL_FLOAT_VEC4_ARB
static int
GL_FOG
static int
GL_FOG_BIT
static int
GL_FOG_COLOR
static int
GL_FOG_COORD
static int
GL_FOG_COORDINATE
static int
GL_FOG_COORDINATE_ARRAY
static int
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
static int
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
static int
GL_FOG_COORDINATE_ARRAY_EXT
static int
GL_FOG_COORDINATE_ARRAY_POINTER
static int
GL_FOG_COORDINATE_ARRAY_POINTER_EXT
static int
GL_FOG_COORDINATE_ARRAY_STRIDE
static int
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
static int
GL_FOG_COORDINATE_ARRAY_TYPE
static int
GL_FOG_COORDINATE_ARRAY_TYPE_EXT
static int
GL_FOG_COORDINATE_EXT
static int
GL_FOG_COORDINATE_SOURCE
static int
GL_FOG_COORDINATE_SOURCE_EXT
static int
GL_FOG_COORD_ARRAY
static int
GL_FOG_COORD_ARRAY_BUFFER_BINDING
static int
GL_FOG_COORD_ARRAY_POINTER
static int
GL_FOG_COORD_ARRAY_STRIDE
static int
GL_FOG_COORD_ARRAY_TYPE
static int
GL_FOG_COORD_SRC
static int
GL_FOG_DENSITY
static int
GL_FOG_DISTANCE_MODE_NV
static int
GL_FOG_END
static int
GL_FOG_FUNC_POINTS_SGIS
static int
GL_FOG_FUNC_SGIS
static int
GL_FOG_HINT
static int
GL_FOG_INDEX
static int
GL_FOG_MODE
static int
GL_FOG_OFFSET_SGIX
static int
GL_FOG_OFFSET_VALUE_SGIX
static int
GL_FOG_SCALE_SGIX
static int
GL_FOG_SCALE_VALUE_SGIX
static int
GL_FOG_SPECULAR_TEXTURE_WIN
static int
GL_FOG_START
static int
GL_FORCE_BLUE_TO_ONE_NV
static int
GL_FORMAT_SUBSAMPLE_244_244_OML
static int
GL_FORMAT_SUBSAMPLE_24_24_OML
static int
GL_FRAGMENT_COLOR_EXT
static int
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
static int
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
static int
GL_FRAGMENT_COLOR_MATERIAL_SGIX
static int
GL_FRAGMENT_DEPTH
static int
GL_FRAGMENT_DEPTH_EXT
static int
GL_FRAGMENT_LIGHT0_SGIX
static int
GL_FRAGMENT_LIGHT1_SGIX
static int
GL_FRAGMENT_LIGHT2_SGIX
static int
GL_FRAGMENT_LIGHT3_SGIX
static int
GL_FRAGMENT_LIGHT4_SGIX
static int
GL_FRAGMENT_LIGHT5_SGIX
static int
GL_FRAGMENT_LIGHT6_SGIX
static int
GL_FRAGMENT_LIGHT7_SGIX
static int
GL_FRAGMENT_LIGHTING_SGIX
static int
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
static int
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
static int
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
static int
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
static int
GL_FRAGMENT_MATERIAL_EXT
static int
GL_FRAGMENT_NORMAL_EXT
static int
GL_FRAGMENT_PROGRAM_ARB
static int
GL_FRAGMENT_PROGRAM_BINDING_NV
static int
GL_FRAGMENT_PROGRAM_NV
static int
GL_FRAGMENT_SHADER
static int
GL_FRAGMENT_SHADER_ARB
static int
GL_FRAGMENT_SHADER_ATI
static int
GL_FRAGMENT_SHADER_DERIVATIVE_HINT
static int
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
static int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
static int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
static int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
static int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
static int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
static int
GL_FRAMEBUFFER_BINDING_EXT
static int
GL_FRAMEBUFFER_COMPLETE_EXT
static int
GL_FRAMEBUFFER_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
static int
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
static int
GL_FRAMEBUFFER_STATUS_ERROR_EXT
static int
GL_FRAMEBUFFER_UNSUPPORTED_EXT
static int
GL_FRAMEZOOM_FACTOR_SGIX
static int
GL_FRAMEZOOM_SGIX
static int
GL_FRONT
static int
GL_FRONT_AND_BACK
static int
GL_FRONT_FACE
static int
GL_FRONT_LEFT
static int
GL_FRONT_RIGHT
static int
GL_FULL_RANGE_EXT
static int
GL_FULL_STIPPLE_HINT_PGI
static int
GL_FUNC_ADD
static int
GL_FUNC_REVERSE_SUBTRACT
static int
GL_FUNC_SUBTRACT
static int
GL_GENERATE_MIPMAP
static int
GL_GENERATE_MIPMAP_HINT
static int
GL_GENERATE_MIPMAP_HINT_SGIS
static int
GL_GENERATE_MIPMAP_SGIS
static int
GL_GEOMETRY_DEFORMATION_BIT_SGIX
static int
GL_GEOMETRY_DEFORMATION_SGIX
static int
GL_GEQUAL
static int
GL_GLEXT_VERSION
static int
GL_GLOBAL_ALPHA_FACTOR_SUN
static int
GL_GLOBAL_ALPHA_SUN
static int
GL_GREATER
static int
GL_GREEN
static int
GL_GREEN_BIAS
static int
GL_GREEN_BITS
static int
GL_GREEN_BIT_ATI
static int
GL_GREEN_MAX_CLAMP_INGR
static int
GL_GREEN_MIN_CLAMP_INGR
static int
GL_GREEN_SCALE
static int
GL_GREMEDY_string_marker
static int
GL_HALF_APPLE
static int
GL_HALF_BIAS_NEGATE_NV
static int
GL_HALF_BIAS_NORMAL_NV
static int
GL_HALF_BIT_ATI
static int
GL_HALF_FLOAT_ARB
static int
GL_HALF_FLOAT_NV
static int
GL_HILO16_NV
static int
GL_HILO8_NV
static int
GL_HILO_NV
static int
GL_HINT_BIT
static int
GL_HISTOGRAM
static int
GL_HISTOGRAM_ALPHA_SIZE
static int
GL_HISTOGRAM_BLUE_SIZE
static int
GL_HISTOGRAM_FORMAT
static int
GL_HISTOGRAM_GREEN_SIZE
static int
GL_HISTOGRAM_LUMINANCE_SIZE
static int
GL_HISTOGRAM_RED_SIZE
static int
GL_HISTOGRAM_SINK
static int
GL_HISTOGRAM_WIDTH
static int
GL_HI_BIAS_NV
static int
GL_HI_SCALE_NV
static int
GL_IDENTITY_NV
static int
GL_IMAGE_CUBIC_WEIGHT_HP
static int
GL_IMAGE_MAG_FILTER_HP
static int
GL_IMAGE_MIN_FILTER_HP
static int
GL_IMAGE_ROTATE_ANGLE_HP
static int
GL_IMAGE_ROTATE_ORIGIN_X_HP
static int
GL_IMAGE_ROTATE_ORIGIN_Y_HP
static int
GL_IMAGE_SCALE_X_HP
static int
GL_IMAGE_SCALE_Y_HP
static int
GL_IMAGE_TRANSFORM_2D_HP
static int
GL_IMAGE_TRANSLATE_X_HP
static int
GL_IMAGE_TRANSLATE_Y_HP
static int
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
static int
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
static int
GL_INCR
static int
GL_INCR_WRAP
static int
GL_INCR_WRAP_EXT
static int
GL_INDEX_ARRAY
static int
GL_INDEX_ARRAY_BUFFER_BINDING
static int
GL_INDEX_ARRAY_BUFFER_BINDING_ARB
static int
GL_INDEX_ARRAY_POINTER
static int
GL_INDEX_ARRAY_STRIDE
static int
GL_INDEX_ARRAY_TYPE
static int
GL_INDEX_BITS
static int
GL_INDEX_BIT_PGI
static int
GL_INDEX_CLEAR_VALUE
static int
GL_INDEX_LOGIC_OP
static int
GL_INDEX_MATERIAL_EXT
static int
GL_INDEX_MATERIAL_FACE_EXT
static int
GL_INDEX_MATERIAL_PARAMETER_EXT
static int
GL_INDEX_MODE
static int
GL_INDEX_OFFSET
static int
GL_INDEX_SHIFT
static int
GL_INDEX_TEST_EXT
static int
GL_INDEX_TEST_FUNC_EXT
static int
GL_INDEX_TEST_REF_EXT
static int
GL_INDEX_WRITEMASK
static int
GL_INFO_LOG_LENGTH
static int
GL_INSTRUMENT_BUFFER_POINTER_SGIX
static int
GL_INSTRUMENT_MEASUREMENTS_SGIX
static int
GL_INT
static int
GL_INTENSITY
static int
GL_INTENSITY12
static int
GL_INTENSITY16
static int
GL_INTENSITY16F_ARB
static int
GL_INTENSITY32F_ARB
static int
GL_INTENSITY4
static int
GL_INTENSITY8
static int
GL_INTENSITY_FLOAT16_APPLE
static int
GL_INTENSITY_FLOAT16_ATI
static int
GL_INTENSITY_FLOAT32_APPLE
static int
GL_INTENSITY_FLOAT32_ATI
static int
GL_INTERLACE_OML
static int
GL_INTERLACE_READ_INGR
static int
GL_INTERLACE_READ_OML
static int
GL_INTERLACE_SGIX
static int
GL_INTERPOLATE
static int
GL_INT_VEC2
static int
GL_INT_VEC2_ARB
static int
GL_INT_VEC3
static int
GL_INT_VEC3_ARB
static int
GL_INT_VEC4
static int
GL_INT_VEC4_ARB
static int
GL_INVALID_ENUM
static int
GL_INVALID_FRAMEBUFFER_OPERATION_EXT
static int
GL_INVALID_OPERATION
static int
GL_INVALID_VALUE
static int
GL_INVARIANT_DATATYPE_EXT
static int
GL_INVARIANT_EXT
static int
GL_INVARIANT_VALUE_EXT
static int
GL_INVERSE_NV
static int
GL_INVERSE_TRANSPOSE_NV
static int
GL_INVERT
static int
GL_INVERTED_SCREEN_W_REND
static int
GL_IR_INSTRUMENT1_SGIX
static int
GL_IUI_N3F_V2F_EXT
static int
GL_IUI_N3F_V3F_EXT
static int
GL_IUI_V2F_EXT
static int
GL_IUI_V3F_EXT
static int
GL_KEEP
static int
GL_KTX_BACK_REGION
static int
GL_KTX_FRONT_REGION
static int
GL_KTX_STENCIL_REGION
static int
GL_KTX_Z_REGION
static int
GL_LEFT
static int
GL_LEQUAL
static int
GL_LERP_ATI
static int
GL_LESS
static int
GL_LIGHT0
static int
GL_LIGHT1
static int
GL_LIGHT2
static int
GL_LIGHT3
static int
GL_LIGHT4
static int
GL_LIGHT5
static int
GL_LIGHT6
static int
GL_LIGHT7
static int
GL_LIGHTING
static int
GL_LIGHTING_BIT
static int
GL_LIGHT_ENV_MODE_SGIX
static int
GL_LIGHT_MODEL_AMBIENT
static int
GL_LIGHT_MODEL_COLOR_CONTROL
static int
GL_LIGHT_MODEL_LOCAL_VIEWER
static int
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
static int
GL_LIGHT_MODEL_TWO_SIDE
static int
GL_LINE
static int
GL_LINEAR
static int
GL_LINEAR_ATTENUATION
static int
GL_LINEAR_CLIPMAP_LINEAR_SGIX
static int
GL_LINEAR_CLIPMAP_NEAREST_SGIX
static int
GL_LINEAR_DETAIL_ALPHA_SGIS
static int
GL_LINEAR_DETAIL_COLOR_SGIS
static int
GL_LINEAR_DETAIL_SGIS
static int
GL_LINEAR_MIPMAP_LINEAR
static int
GL_LINEAR_MIPMAP_NEAREST
static int
GL_LINEAR_SHARPEN_ALPHA_SGIS
static int
GL_LINEAR_SHARPEN_COLOR_SGIS
static int
GL_LINEAR_SHARPEN_SGIS
static int
GL_LINES
static int
GL_LINE_BIT
static int
GL_LINE_LOOP
static int
GL_LINE_RESET_TOKEN
static int
GL_LINE_SMOOTH
static int
GL_LINE_SMOOTH_HINT
static int
GL_LINE_STIPPLE
static int
GL_LINE_STIPPLE_PATTERN
static int
GL_LINE_STIPPLE_REPEAT
static int
GL_LINE_STRIP
static int
GL_LINE_TOKEN
static int
GL_LINE_WIDTH
static int
GL_LINE_WIDTH_GRANULARITY
static int
GL_LINE_WIDTH_RANGE
static int
GL_LINK_STATUS
static int
GL_LIST_BASE
static int
GL_LIST_BIT
static int
GL_LIST_INDEX
static int
GL_LIST_MODE
static int
GL_LIST_PRIORITY_SGIX
static int
GL_LOAD
static int
GL_LOCAL_CONSTANT_DATATYPE_EXT
static int
GL_LOCAL_CONSTANT_EXT
static int
GL_LOCAL_CONSTANT_VALUE_EXT
static int
GL_LOCAL_EXT
static int
GL_LOGIC_OP
static int
GL_LOGIC_OP_MODE
static int
GL_LOWER_LEFT
static int
GL_LO_BIAS_NV
static int
GL_LO_SCALE_NV
static int
GL_LUMINANCE
static int
GL_LUMINANCE12
static int
GL_LUMINANCE12_ALPHA12
static int
GL_LUMINANCE12_ALPHA4
static int
GL_LUMINANCE16
static int
GL_LUMINANCE16F_ARB
static int
GL_LUMINANCE16_ALPHA16
static int
GL_LUMINANCE32F_ARB
static int
GL_LUMINANCE4
static int
GL_LUMINANCE4_ALPHA4
static int
GL_LUMINANCE6_ALPHA2
static int
GL_LUMINANCE8
static int
GL_LUMINANCE8_ALPHA8
static int
GL_LUMINANCE_ALPHA
static int
GL_LUMINANCE_ALPHA16F_ARB
static int
GL_LUMINANCE_ALPHA32F_ARB
static int
GL_LUMINANCE_ALPHA_FLOAT16_APPLE
static int
GL_LUMINANCE_ALPHA_FLOAT16_ATI
static int
GL_LUMINANCE_ALPHA_FLOAT32_APPLE
static int
GL_LUMINANCE_ALPHA_FLOAT32_ATI
static int
GL_LUMINANCE_FLOAT16_APPLE
static int
GL_LUMINANCE_FLOAT16_ATI
static int
GL_LUMINANCE_FLOAT32_APPLE
static int
GL_LUMINANCE_FLOAT32_ATI
static int
GL_MAD_ATI
static int
GL_MAGNITUDE_BIAS_NV
static int
GL_MAGNITUDE_SCALE_NV
static int
GL_MAP1_COLOR_4
static int
GL_MAP1_GRID_DOMAIN
static int
GL_MAP1_GRID_SEGMENTS
static int
GL_MAP1_INDEX
static int
GL_MAP1_NORMAL
static int
GL_MAP1_TEXTURE_COORD_1
static int
GL_MAP1_TEXTURE_COORD_2
static int
GL_MAP1_TEXTURE_COORD_3
static int
GL_MAP1_TEXTURE_COORD_4
static int
GL_MAP1_VERTEX_3
static int
GL_MAP1_VERTEX_4
static int
GL_MAP1_VERTEX_ATTRIB0_4_NV
static int
GL_MAP1_VERTEX_ATTRIB10_4_NV
static int
GL_MAP1_VERTEX_ATTRIB11_4_NV
static int
GL_MAP1_VERTEX_ATTRIB12_4_NV
static int
GL_MAP1_VERTEX_ATTRIB13_4_NV
static int
GL_MAP1_VERTEX_ATTRIB14_4_NV
static int
GL_MAP1_VERTEX_ATTRIB15_4_NV
static int
GL_MAP1_VERTEX_ATTRIB1_4_NV
static int
GL_MAP1_VERTEX_ATTRIB2_4_NV
static int
GL_MAP1_VERTEX_ATTRIB3_4_NV
static int
GL_MAP1_VERTEX_ATTRIB4_4_NV
static int
GL_MAP1_VERTEX_ATTRIB5_4_NV
static int
GL_MAP1_VERTEX_ATTRIB6_4_NV
static int
GL_MAP1_VERTEX_ATTRIB7_4_NV
static int
GL_MAP1_VERTEX_ATTRIB8_4_NV
static int
GL_MAP1_VERTEX_ATTRIB9_4_NV
static int
GL_MAP2_COLOR_4
static int
GL_MAP2_GRID_DOMAIN
static int
GL_MAP2_GRID_SEGMENTS
static int
GL_MAP2_INDEX
static int
GL_MAP2_NORMAL
static int
GL_MAP2_TEXTURE_COORD_1
static int
GL_MAP2_TEXTURE_COORD_2
static int
GL_MAP2_TEXTURE_COORD_3
static int
GL_MAP2_TEXTURE_COORD_4
static int
GL_MAP2_VERTEX_3
static int
GL_MAP2_VERTEX_4
static int
GL_MAP2_VERTEX_ATTRIB0_4_NV
static int
GL_MAP2_VERTEX_ATTRIB10_4_NV
static int
GL_MAP2_VERTEX_ATTRIB11_4_NV
static int
GL_MAP2_VERTEX_ATTRIB12_4_NV
static int
GL_MAP2_VERTEX_ATTRIB13_4_NV
static int
GL_MAP2_VERTEX_ATTRIB14_4_NV
static int
GL_MAP2_VERTEX_ATTRIB15_4_NV
static int
GL_MAP2_VERTEX_ATTRIB1_4_NV
static int
GL_MAP2_VERTEX_ATTRIB2_4_NV
static int
GL_MAP2_VERTEX_ATTRIB3_4_NV
static int
GL_MAP2_VERTEX_ATTRIB4_4_NV
static int
GL_MAP2_VERTEX_ATTRIB5_4_NV
static int
GL_MAP2_VERTEX_ATTRIB6_4_NV
static int
GL_MAP2_VERTEX_ATTRIB7_4_NV
static int
GL_MAP2_VERTEX_ATTRIB8_4_NV
static int
GL_MAP2_VERTEX_ATTRIB9_4_NV
static int
GL_MAP_ATTRIB_U_ORDER_NV
static int
GL_MAP_ATTRIB_V_ORDER_NV
static int
GL_MAP_COLOR
static int
GL_MAP_STENCIL
static int
GL_MAP_TESSELLATION_NV
static int
GL_MATERIAL_SIDE_HINT_PGI
static int
GL_MATRIX0_ARB
static int
GL_MATRIX0_NV
static int
GL_MATRIX10_ARB
static int
GL_MATRIX11_ARB
static int
GL_MATRIX12_ARB
static int
GL_MATRIX13_ARB
static int
GL_MATRIX14_ARB
static int
GL_MATRIX15_ARB
static int
GL_MATRIX16_ARB
static int
GL_MATRIX17_ARB
static int
GL_MATRIX18_ARB
static int
GL_MATRIX19_ARB
static int
GL_MATRIX1_ARB
static int
GL_MATRIX1_NV
static int
GL_MATRIX20_ARB
static int
GL_MATRIX21_ARB
static int
GL_MATRIX22_ARB
static int
GL_MATRIX23_ARB
static int
GL_MATRIX24_ARB
static int
GL_MATRIX25_ARB
static int
GL_MATRIX26_ARB
static int
GL_MATRIX27_ARB
static int
GL_MATRIX28_ARB
static int
GL_MATRIX29_ARB
static int
GL_MATRIX2_ARB
static int
GL_MATRIX2_NV
static int
GL_MATRIX30_ARB
static int
GL_MATRIX31_ARB
static int
GL_MATRIX3_ARB
static int
GL_MATRIX3_NV
static int
GL_MATRIX4_ARB
static int
GL_MATRIX4_NV
static int
GL_MATRIX5_ARB
static int
GL_MATRIX5_NV
static int
GL_MATRIX6_ARB
static int
GL_MATRIX6_NV
static int
GL_MATRIX7_ARB
static int
GL_MATRIX7_NV
static int
GL_MATRIX8_ARB
static int
GL_MATRIX9_ARB
static int
GL_MATRIX_EXT
static int
GL_MATRIX_INDEX_ARRAY_ARB
static int
GL_MATRIX_INDEX_ARRAY_POINTER_ARB
static int
GL_MATRIX_INDEX_ARRAY_SIZE_ARB
static int
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB
static int
GL_MATRIX_INDEX_ARRAY_TYPE_ARB
static int
GL_MATRIX_MODE
static int
GL_MATRIX_PALETTE_ARB
static int
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
static int
GL_MAT_AMBIENT_BIT_PGI
static int
GL_MAT_COLOR_INDEXES_BIT_PGI
static int
GL_MAT_DIFFUSE_BIT_PGI
static int
GL_MAT_EMISSION_BIT_PGI
static int
GL_MAT_SHININESS_BIT_PGI
static int
GL_MAT_SPECULAR_BIT_PGI
static int
GL_MAX
static int
GL_MAX_3D_TEXTURE_SIZE
static int
GL_MAX_4D_TEXTURE_SIZE_SGIS
static int
GL_MAX_ACTIVE_LIGHTS_SGIX
static int
GL_MAX_ASYNC_DRAW_PIXELS_SGIX
static int
GL_MAX_ASYNC_HISTOGRAM_SGIX
static int
GL_MAX_ASYNC_READ_PIXELS_SGIX
static int
GL_MAX_ASYNC_TEX_IMAGE_SGIX
static int
GL_MAX_ATTRIB_STACK_DEPTH
static int
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
static int
GL_MAX_CLIPMAP_DEPTH_SGIX
static int
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
static int
GL_MAX_CLIP_PLANES
static int
GL_MAX_COLOR_ATTACHMENTS_EXT
static int
GL_MAX_COLOR_MATRIX_STACK_DEPTH
static int
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
static int
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
static int
GL_MAX_CONVOLUTION_HEIGHT
static int
GL_MAX_CONVOLUTION_WIDTH
static int
GL_MAX_CUBE_MAP_TEXTURE_SIZE
static int
GL_MAX_DEFORMATION_ORDER_SGIX
static int
GL_MAX_DRAW_BUFFERS
static int
GL_MAX_DRAW_BUFFERS_ARB
static int
GL_MAX_DRAW_BUFFERS_ATI
static int
GL_MAX_ELEMENTS_INDICES
static int
GL_MAX_ELEMENTS_VERTICES
static int
GL_MAX_EVAL_ORDER
static int
GL_MAX_FOG_FUNC_POINTS_SGIS
static int
GL_MAX_FRAGMENT_LIGHTS_SGIX
static int
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV
static int
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
static int
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
static int
GL_MAX_FRAMEZOOM_FACTOR_SGIX
static int
GL_MAX_GENERAL_COMBINERS_NV
static int
GL_MAX_LIGHTS
static int
GL_MAX_LIST_NESTING
static int
GL_MAX_MAP_TESSELLATION_NV
static int
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
static int
GL_MAX_MODELVIEW_STACK_DEPTH
static int
GL_MAX_NAME_STACK_DEPTH
static int
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
static int
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
static int
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
static int
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
static int
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
static int
GL_MAX_PALETTE_MATRICES_ARB
static int
GL_MAX_PIXEL_MAP_TABLE
static int
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
static int
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
static int
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
static int
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
static int
GL_MAX_PROGRAM_ATTRIBS_ARB
static int
GL_MAX_PROGRAM_CALL_DEPTH_NV
static int
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
static int
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
static int
GL_MAX_PROGRAM_IF_DEPTH_NV
static int
GL_MAX_PROGRAM_INSTRUCTIONS_ARB
static int
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
static int
GL_MAX_PROGRAM_LOOP_COUNT_NV
static int
GL_MAX_PROGRAM_LOOP_DEPTH_NV
static int
GL_MAX_PROGRAM_MATRICES_ARB
static int
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
static int
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
static int
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
static int
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
static int
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
static int
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
static int
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
static int
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
static int
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
static int
GL_MAX_PROGRAM_PARAMETERS_ARB
static int
GL_MAX_PROGRAM_TEMPORARIES_ARB
static int
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
static int
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
static int
GL_MAX_PROJECTION_STACK_DEPTH
static int
GL_MAX_RATIONAL_EVAL_ORDER_NV
static int
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
static int
GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT
static int
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
static int
GL_MAX_RENDERBUFFER_SIZE_EXT
static int
GL_MAX_SHININESS_NV
static int
GL_MAX_SPOT_EXPONENT_NV
static int
GL_MAX_TEXTURE_COORDS
static int
GL_MAX_TEXTURE_COORDS_ARB
static int
GL_MAX_TEXTURE_COORDS_NV
static int
GL_MAX_TEXTURE_IMAGE_UNITS
static int
GL_MAX_TEXTURE_IMAGE_UNITS_ARB
static int
GL_MAX_TEXTURE_IMAGE_UNITS_NV
static int
GL_MAX_TEXTURE_LOD_BIAS
static int
GL_MAX_TEXTURE_LOD_BIAS_EXT
static int
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
static int
GL_MAX_TEXTURE_SIZE
static int
GL_MAX_TEXTURE_STACK_DEPTH
static int
GL_MAX_TEXTURE_UNITS
static int
GL_MAX_TRACK_MATRICES_NV
static int
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
static int
GL_MAX_VARYING_FLOATS
static int
GL_MAX_VARYING_FLOATS_ARB
static int
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
static int
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
static int
GL_MAX_VERTEX_ATTRIBS
static int
GL_MAX_VERTEX_ATTRIBS_ARB
static int
GL_MAX_VERTEX_HINT_PGI
static int
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
static int
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
static int
GL_MAX_VERTEX_SHADER_LOCALS_EXT
static int
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
static int
GL_MAX_VERTEX_SHADER_VARIANTS_EXT
static int
GL_MAX_VERTEX_STREAMS_ATI
static int
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
static int
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
static int
GL_MAX_VERTEX_UNIFORM_COMPONENTS
static int
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
static int
GL_MAX_VERTEX_UNITS_ARB
static int
GL_MAX_VIEWPORT_DIMS
static int
GL_MIN
static int
GL_MINMAX
static int
GL_MINMAX_FORMAT
static int
GL_MINMAX_SINK
static int
GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
static int
GL_MIRRORED_REPEAT
static int
GL_MIRRORED_REPEAT_ARB
static int
GL_MIRRORED_REPEAT_IBM
static int
GL_MIRROR_CLAMP_ATI
static int
GL_MIRROR_CLAMP_EXT
static int
GL_MIRROR_CLAMP_TO_BORDER_EXT
static int
GL_MIRROR_CLAMP_TO_EDGE_ATI
static int
GL_MIRROR_CLAMP_TO_EDGE_EXT
static int
GL_MODELVIEW
static int
GL_MODELVIEW0_ARB
static int
GL_MODELVIEW0_EXT
static int
GL_MODELVIEW0_MATRIX_EXT
static int
GL_MODELVIEW0_STACK_DEPTH_EXT
static int
GL_MODELVIEW10_ARB
static int
GL_MODELVIEW11_ARB
static int
GL_MODELVIEW12_ARB
static int
GL_MODELVIEW13_ARB
static int
GL_MODELVIEW14_ARB
static int
GL_MODELVIEW15_ARB
static int
GL_MODELVIEW16_ARB
static int
GL_MODELVIEW17_ARB
static int
GL_MODELVIEW18_ARB
static int
GL_MODELVIEW19_ARB
static int
GL_MODELVIEW1_ARB
static int
GL_MODELVIEW1_EXT
static int
GL_MODELVIEW1_MATRIX_EXT
static int
GL_MODELVIEW1_STACK_DEPTH_EXT
static int
GL_MODELVIEW20_ARB
static int
GL_MODELVIEW21_ARB
static int
GL_MODELVIEW22_ARB
static int
GL_MODELVIEW23_ARB
static int
GL_MODELVIEW24_ARB
static int
GL_MODELVIEW25_ARB
static int
GL_MODELVIEW26_ARB
static int
GL_MODELVIEW27_ARB
static int
GL_MODELVIEW28_ARB
static int
GL_MODELVIEW29_ARB
static int
GL_MODELVIEW2_ARB
static int
GL_MODELVIEW30_ARB
static int
GL_MODELVIEW31_ARB
static int
GL_MODELVIEW3_ARB
static int
GL_MODELVIEW4_ARB
static int
GL_MODELVIEW5_ARB
static int
GL_MODELVIEW6_ARB
static int
GL_MODELVIEW7_ARB
static int
GL_MODELVIEW8_ARB
static int
GL_MODELVIEW9_ARB
static int
GL_MODELVIEW_MATRIX
static int
GL_MODELVIEW_PROJECTION_NV
static int
GL_MODELVIEW_STACK_DEPTH
static int
GL_MODULATE
static int
GL_MODULATE_ADD_ATI
static int
GL_MODULATE_SIGNED_ADD_ATI
static int
GL_MODULATE_SUBTRACT_ATI
static int
GL_MOV_ATI
static int
GL_MULT
static int
GL_MULTISAMPLE
static int
GL_MULTISAMPLE_3DFX
static int
GL_MULTISAMPLE_BIT
static int
GL_MULTISAMPLE_BIT_3DFX
static int
GL_MULTISAMPLE_BIT_EXT
static int
GL_MULTISAMPLE_EXT
static int
GL_MULTISAMPLE_FILTER_HINT_NV
static int
GL_MULTISAMPLE_SGIS
static int
GL_MUL_ATI
static int
GL_MVP_MATRIX_EXT
static int
GL_N3F_V3F
static int
GL_NAME_STACK_DEPTH
static int
GL_NAND
static int
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
static int
GL_NATIVE_GRAPHICS_END_HINT_PGI
static int
GL_NATIVE_GRAPHICS_HANDLE_PGI
static int
GL_NEAREST
static int
GL_NEAREST_CLIPMAP_LINEAR_SGIX
static int
GL_NEAREST_CLIPMAP_NEAREST_SGIX
static int
GL_NEAREST_MIPMAP_LINEAR
static int
GL_NEAREST_MIPMAP_NEAREST
static int
GL_NEGATE_BIT_ATI
static int
GL_NEGATIVE_ONE_EXT
static int
GL_NEGATIVE_W_EXT
static int
GL_NEGATIVE_X_EXT
static int
GL_NEGATIVE_Y_EXT
static int
GL_NEGATIVE_Z_EXT
static int
GL_NEVER
static int
GL_NICEST
static int
GL_NONE
static int
GL_NOOP
static int
GL_NOR
static int
GL_NORMALIZE
static int
GL_NORMALIZED_RANGE_EXT
static int
GL_NORMAL_ARRAY
static int
GL_NORMAL_ARRAY_BUFFER_BINDING
static int
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
static int
GL_NORMAL_ARRAY_POINTER
static int
GL_NORMAL_ARRAY_STRIDE
static int
GL_NORMAL_ARRAY_TYPE
static int
GL_NORMAL_BIT_PGI
static int
GL_NORMAL_MAP
static int
GL_NORMAL_MAP_NV
static int
GL_NOTEQUAL
static int
GL_NO_ERROR
static int
GL_NUM_COMPRESSED_TEXTURE_FORMATS
static int
GL_NUM_FRAGMENT_CONSTANTS_ATI
static int
GL_NUM_FRAGMENT_REGISTERS_ATI
static int
GL_NUM_GENERAL_COMBINERS_NV
static int
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI
static int
GL_NUM_INSTRUCTIONS_PER_PASS_ATI
static int
GL_NUM_INSTRUCTIONS_TOTAL_ATI
static int
GL_NUM_LOOPBACK_COMPONENTS_ATI
static int
GL_NUM_PASSES_ATI
static int
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
static int
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
static int
GL_OBJECT_ACTIVE_UNIFORMS_ARB
static int
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
static int
GL_OBJECT_ATTACHED_OBJECTS_ARB
static int
GL_OBJECT_BUFFER_SIZE_ATI
static int
GL_OBJECT_BUFFER_USAGE_ATI
static int
GL_OBJECT_COMPILE_STATUS_ARB
static int
GL_OBJECT_DELETE_STATUS_ARB
static int
GL_OBJECT_DISTANCE_TO_LINE_SGIS
static int
GL_OBJECT_DISTANCE_TO_POINT_SGIS
static int
GL_OBJECT_INFO_LOG_LENGTH_ARB
static int
GL_OBJECT_LINEAR
static int
GL_OBJECT_LINE_SGIS
static int
GL_OBJECT_LINK_STATUS_ARB
static int
GL_OBJECT_PLANE
static int
GL_OBJECT_POINT_SGIS
static int
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
static int
GL_OBJECT_SUBTYPE_ARB
static int
GL_OBJECT_TYPE_ARB
static int
GL_OBJECT_VALIDATE_STATUS_ARB
static int
GL_OCCLUSION_TEST_HP
static int
GL_OCCLUSION_TEST_RESULT_HP
static int
GL_OES_read_format
static int
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
static int
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
static int
GL_OFFSET_HILO_TEXTURE_2D_NV
static int
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
static int
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
static int
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
static int
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
static int
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
static int
GL_OFFSET_TEXTURE_2D_BIAS_NV
static int
GL_OFFSET_TEXTURE_2D_MATRIX_NV
static int
GL_OFFSET_TEXTURE_2D_NV
static int
GL_OFFSET_TEXTURE_2D_SCALE_NV
static int
GL_OFFSET_TEXTURE_BIAS_NV
static int
GL_OFFSET_TEXTURE_MATRIX_NV
static int
GL_OFFSET_TEXTURE_RECTANGLE_NV
static int
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
static int
GL_OFFSET_TEXTURE_SCALE_NV
static int
GL_ONE
static int
GL_ONE_EXT
static int
GL_ONE_MINUS_CONSTANT_ALPHA
static int
GL_ONE_MINUS_CONSTANT_COLOR
static int
GL_ONE_MINUS_DST_ALPHA
static int
GL_ONE_MINUS_DST_COLOR
static int
GL_ONE_MINUS_SRC_ALPHA
static int
GL_ONE_MINUS_SRC_COLOR
static int
GL_OPERAND0_ALPHA
static int
GL_OPERAND0_RGB
static int
GL_OPERAND1_ALPHA
static int
GL_OPERAND1_RGB
static int
GL_OPERAND2_ALPHA
static int
GL_OPERAND2_RGB
static int
GL_OPERAND3_ALPHA_NV
static int
GL_OPERAND3_RGB_NV
static int
GL_OP_ADD_EXT
static int
GL_OP_CLAMP_EXT
static int
GL_OP_CROSS_PRODUCT_EXT
static int
GL_OP_DOT3_EXT
static int
GL_OP_DOT4_EXT
static int
GL_OP_EXP_BASE_2_EXT
static int
GL_OP_FLOOR_EXT
static int
GL_OP_FRAC_EXT
static int
GL_OP_INDEX_EXT
static int
GL_OP_LOG_BASE_2_EXT
static int
GL_OP_MADD_EXT
static int
GL_OP_MAX_EXT
static int
GL_OP_MIN_EXT
static int
GL_OP_MOV_EXT
static int
GL_OP_MULTIPLY_MATRIX_EXT
static int
GL_OP_MUL_EXT
static int
GL_OP_NEGATE_EXT
static int
GL_OP_POWER_EXT
static int
GL_OP_RECIP_EXT
static int
GL_OP_RECIP_SQRT_EXT
static int
GL_OP_ROUND_EXT
static int
GL_OP_SET_GE_EXT
static int
GL_OP_SET_LT_EXT
static int
GL_OP_SUB_EXT
static int
GL_OR
static int
GL_ORDER
static int
GL_OR_INVERTED
static int
GL_OR_REVERSE
static int
GL_OUTPUT_COLOR0_EXT
static int
GL_OUTPUT_COLOR1_EXT
static int
GL_OUTPUT_FOG_EXT
static int
GL_OUTPUT_TEXTURE_COORD0_EXT
static int
GL_OUTPUT_TEXTURE_COORD10_EXT
static int
GL_OUTPUT_TEXTURE_COORD11_EXT
static int
GL_OUTPUT_TEXTURE_COORD12_EXT
static int
GL_OUTPUT_TEXTURE_COORD13_EXT
static int
GL_OUTPUT_TEXTURE_COORD14_EXT
static int
GL_OUTPUT_TEXTURE_COORD15_EXT
static int
GL_OUTPUT_TEXTURE_COORD16_EXT
static int
GL_OUTPUT_TEXTURE_COORD17_EXT
static int
GL_OUTPUT_TEXTURE_COORD18_EXT
static int
GL_OUTPUT_TEXTURE_COORD19_EXT
static int
GL_OUTPUT_TEXTURE_COORD1_EXT
static int
GL_OUTPUT_TEXTURE_COORD20_EXT
static int
GL_OUTPUT_TEXTURE_COORD21_EXT
static int
GL_OUTPUT_TEXTURE_COORD22_EXT
static int
GL_OUTPUT_TEXTURE_COORD23_EXT
static int
GL_OUTPUT_TEXTURE_COORD24_EXT
static int
GL_OUTPUT_TEXTURE_COORD25_EXT
static int
GL_OUTPUT_TEXTURE_COORD26_EXT
static int
GL_OUTPUT_TEXTURE_COORD27_EXT
static int
GL_OUTPUT_TEXTURE_COORD28_EXT
static int
GL_OUTPUT_TEXTURE_COORD29_EXT
static int
GL_OUTPUT_TEXTURE_COORD2_EXT
static int
GL_OUTPUT_TEXTURE_COORD30_EXT
static int
GL_OUTPUT_TEXTURE_COORD31_EXT
static int
GL_OUTPUT_TEXTURE_COORD3_EXT
static int
GL_OUTPUT_TEXTURE_COORD4_EXT
static int
GL_OUTPUT_TEXTURE_COORD5_EXT
static int
GL_OUTPUT_TEXTURE_COORD6_EXT
static int
GL_OUTPUT_TEXTURE_COORD7_EXT
static int
GL_OUTPUT_TEXTURE_COORD8_EXT
static int
GL_OUTPUT_TEXTURE_COORD9_EXT
static int
GL_OUTPUT_VERTEX_EXT
static int
GL_OUT_OF_MEMORY
static int
GL_PACK_ALIGNMENT
static int
GL_PACK_CMYK_HINT_EXT
static int
GL_PACK_IMAGE_DEPTH_SGIS
static int
GL_PACK_IMAGE_HEIGHT
static int
GL_PACK_INVERT_MESA
static int
GL_PACK_LSB_FIRST
static int
GL_PACK_RESAMPLE_OML
static int
GL_PACK_RESAMPLE_SGIX
static int
GL_PACK_ROW_LENGTH
static int
GL_PACK_SKIP_IMAGES
static int
GL_PACK_SKIP_PIXELS
static int
GL_PACK_SKIP_ROWS
static int
GL_PACK_SKIP_VOLUMES_SGIS
static int
GL_PACK_SUBSAMPLE_RATE_SGIX
static int
GL_PACK_SWAP_BYTES
static int
GL_PASS_THROUGH_NV
static int
GL_PASS_THROUGH_TOKEN
static int
GL_PERSPECTIVE_CORRECTION_HINT
static int
GL_PERTURB_EXT
static int
GL_PER_STAGE_CONSTANTS_NV
static int
GL_PHONG_HINT_WIN
static int
GL_PHONG_WIN
static int
GL_PIXEL_COUNTER_BITS_NV
static int
GL_PIXEL_COUNT_AVAILABLE_NV
static int
GL_PIXEL_COUNT_NV
static int
GL_PIXEL_CUBIC_WEIGHT_EXT
static int
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
static int
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS
static int
GL_PIXEL_GROUP_COLOR_SGIS
static int
GL_PIXEL_MAG_FILTER_EXT
static int
GL_PIXEL_MAP_A_TO_A
static int
GL_PIXEL_MAP_A_TO_A_SIZE
static int
GL_PIXEL_MAP_B_TO_B
static int
GL_PIXEL_MAP_B_TO_B_SIZE
static int
GL_PIXEL_MAP_G_TO_G
static int
GL_PIXEL_MAP_G_TO_G_SIZE
static int
GL_PIXEL_MAP_I_TO_A
static int
GL_PIXEL_MAP_I_TO_A_SIZE
static int
GL_PIXEL_MAP_I_TO_B
static int
GL_PIXEL_MAP_I_TO_B_SIZE
static int
GL_PIXEL_MAP_I_TO_G
static int
GL_PIXEL_MAP_I_TO_G_SIZE
static int
GL_PIXEL_MAP_I_TO_I
static int
GL_PIXEL_MAP_I_TO_I_SIZE
static int
GL_PIXEL_MAP_I_TO_R
static int
GL_PIXEL_MAP_I_TO_R_SIZE
static int
GL_PIXEL_MAP_R_TO_R
static int
GL_PIXEL_MAP_R_TO_R_SIZE
static int
GL_PIXEL_MAP_S_TO_S
static int
GL_PIXEL_MAP_S_TO_S_SIZE
static int
GL_PIXEL_MIN_FILTER_EXT
static int
GL_PIXEL_MODE_BIT
static int
GL_PIXEL_PACK_BUFFER_ARB
static int
GL_PIXEL_PACK_BUFFER_BINDING_ARB
static int
GL_PIXEL_PACK_BUFFER_BINDING_EXT
static int
GL_PIXEL_PACK_BUFFER_EXT
static int
GL_PIXEL_SUBSAMPLE_2424_SGIX
static int
GL_PIXEL_SUBSAMPLE_4242_SGIX
static int
GL_PIXEL_SUBSAMPLE_4444_SGIX
static int
GL_PIXEL_TEXTURE_SGIS
static int
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX
static int
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX
static int
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
static int
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
static int
GL_PIXEL_TEX_GEN_MODE_SGIX
static int
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX
static int
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX
static int
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX
static int
GL_PIXEL_TEX_GEN_SGIX
static int
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX
static int
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX
static int
GL_PIXEL_TILE_CACHE_SIZE_SGIX
static int
GL_PIXEL_TILE_GRID_DEPTH_SGIX
static int
GL_PIXEL_TILE_GRID_HEIGHT_SGIX
static int
GL_PIXEL_TILE_GRID_WIDTH_SGIX
static int
GL_PIXEL_TILE_HEIGHT_SGIX
static int
GL_PIXEL_TILE_WIDTH_SGIX
static int
GL_PIXEL_TRANSFORM_2D_EXT
static int
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
static int
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
static int
GL_PIXEL_UNPACK_BUFFER_ARB
static int
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
static int
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
static int
GL_PIXEL_UNPACK_BUFFER_EXT
static int
GL_PN_TRIANGLES_ATI
static int
GL_PN_TRIANGLES_NORMAL_MODE_ATI
static int
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
static int
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
static int
GL_PN_TRIANGLES_POINT_MODE_ATI
static int
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
static int
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
static int
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
static int
GL_POINT
static int
GL_POINTS
static int
GL_POINT_BIT
static int
GL_POINT_DISTANCE_ATTENUATION
static int
GL_POINT_DISTANCE_ATTENUATION_ARB
static int
GL_POINT_FADE_THRESHOLD_SIZE
static int
GL_POINT_FADE_THRESHOLD_SIZE_ARB
static int
GL_POINT_FADE_THRESHOLD_SIZE_EXT
static int
GL_POINT_FADE_THRESHOLD_SIZE_SGIS
static int
GL_POINT_SIZE
static int
GL_POINT_SIZE_GRANULARITY
static int
GL_POINT_SIZE_MAX
static int
GL_POINT_SIZE_MAX_ARB
static int
GL_POINT_SIZE_MAX_EXT
static int
GL_POINT_SIZE_MAX_SGIS
static int
GL_POINT_SIZE_MIN
static int
GL_POINT_SIZE_MIN_ARB
static int
GL_POINT_SIZE_MIN_EXT
static int
GL_POINT_SIZE_MIN_SGIS
static int
GL_POINT_SIZE_RANGE
static int
GL_POINT_SMOOTH
static int
GL_POINT_SMOOTH_HINT
static int
GL_POINT_SPRITE
static int
GL_POINT_SPRITE_ARB
static int
GL_POINT_SPRITE_COORD_ORIGIN
static int
GL_POINT_SPRITE_NV
static int
GL_POINT_SPRITE_R_MODE_NV
static int
GL_POINT_TOKEN
static int
GL_POLYGON
static int
GL_POLYGON_BIT
static int
GL_POLYGON_MODE
static int
GL_POLYGON_OFFSET_FACTOR
static int
GL_POLYGON_OFFSET_FILL
static int
GL_POLYGON_OFFSET_LINE
static int
GL_POLYGON_OFFSET_POINT
static int
GL_POLYGON_OFFSET_UNITS
static int
GL_POLYGON_SMOOTH
static int
GL_POLYGON_SMOOTH_HINT
static int
GL_POLYGON_STIPPLE
static int
GL_POLYGON_STIPPLE_BIT
static int
GL_POLYGON_TOKEN
static int
GL_POSITION
static int
GL_POST_COLOR_MATRIX_ALPHA_BIAS
static int
GL_POST_COLOR_MATRIX_ALPHA_SCALE
static int
GL_POST_COLOR_MATRIX_BLUE_BIAS
static int
GL_POST_COLOR_MATRIX_BLUE_SCALE
static int
GL_POST_COLOR_MATRIX_COLOR_TABLE
static int
GL_POST_COLOR_MATRIX_GREEN_BIAS
static int
GL_POST_COLOR_MATRIX_GREEN_SCALE
static int
GL_POST_COLOR_MATRIX_RED_BIAS
static int
GL_POST_COLOR_MATRIX_RED_SCALE
static int
GL_POST_CONVOLUTION_ALPHA_BIAS
static int
GL_POST_CONVOLUTION_ALPHA_SCALE
static int
GL_POST_CONVOLUTION_BLUE_BIAS
static int
GL_POST_CONVOLUTION_BLUE_SCALE
static int
GL_POST_CONVOLUTION_COLOR_TABLE
static int
GL_POST_CONVOLUTION_GREEN_BIAS
static int
GL_POST_CONVOLUTION_GREEN_SCALE
static int
GL_POST_CONVOLUTION_RED_BIAS
static int
GL_POST_CONVOLUTION_RED_SCALE
static int
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
static int
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
static int
GL_POST_TEXTURE_FILTER_BIAS_SGIX
static int
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
static int
GL_POST_TEXTURE_FILTER_SCALE_SGIX
static int
GL_PREFER_DOUBLEBUFFER_HINT_PGI
static int
GL_PRESERVE_ATI
static int
GL_PREVIOUS
static int
GL_PREVIOUS_TEXTURE_INPUT_NV
static int
GL_PRIMARY_COLOR
static int
GL_PRIMARY_COLOR_NV
static int
GL_PRIMITIVE_RESTART_INDEX_NV
static int
GL_PRIMITIVE_RESTART_NV
static int
GL_PROGRAM_ADDRESS_REGISTERS_ARB
static int
GL_PROGRAM_ALU_INSTRUCTIONS_ARB
static int
GL_PROGRAM_ATTRIBS_ARB
static int
GL_PROGRAM_BINDING_ARB
static int
GL_PROGRAM_ERROR_POSITION_ARB
static int
GL_PROGRAM_ERROR_POSITION_NV
static int
GL_PROGRAM_ERROR_STRING_ARB
static int
GL_PROGRAM_ERROR_STRING_NV
static int
GL_PROGRAM_FORMAT_ARB
static int
GL_PROGRAM_FORMAT_ASCII_ARB
static int
GL_PROGRAM_INSTRUCTIONS_ARB
static int
GL_PROGRAM_LENGTH_ARB
static int
GL_PROGRAM_LENGTH_NV
static int
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
static int
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
static int
GL_PROGRAM_NATIVE_ATTRIBS_ARB
static int
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
static int
GL_PROGRAM_NATIVE_PARAMETERS_ARB
static int
GL_PROGRAM_NATIVE_TEMPORARIES_ARB
static int
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
static int
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
static int
GL_PROGRAM_OBJECT_ARB
static int
GL_PROGRAM_PARAMETERS_ARB
static int
GL_PROGRAM_PARAMETER_NV
static int
GL_PROGRAM_RESIDENT_NV
static int
GL_PROGRAM_STRING_ARB
static int
GL_PROGRAM_STRING_NV
static int
GL_PROGRAM_TARGET_NV
static int
GL_PROGRAM_TEMPORARIES_ARB
static int
GL_PROGRAM_TEX_INDIRECTIONS_ARB
static int
GL_PROGRAM_TEX_INSTRUCTIONS_ARB
static int
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
static int
GL_PROJECTION
static int
GL_PROJECTION_MATRIX
static int
GL_PROJECTION_STACK_DEPTH
static int
GL_PROXY_COLOR_TABLE
static int
GL_PROXY_HISTOGRAM
static int
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
static int
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
static int
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
static int
GL_PROXY_TEXTURE_1D
static int
GL_PROXY_TEXTURE_2D
static int
GL_PROXY_TEXTURE_3D
static int
GL_PROXY_TEXTURE_4D_SGIS
static int
GL_PROXY_TEXTURE_COLOR_TABLE_SGI
static int
GL_PROXY_TEXTURE_CUBE_MAP
static int
GL_PROXY_TEXTURE_RECTANGLE_ARB
static int
GL_PROXY_TEXTURE_RECTANGLE_EXT
static int
GL_PROXY_TEXTURE_RECTANGLE_NV
static int
GL_Q
static int
GL_QUADRATIC_ATTENUATION
static int
GL_QUADS
static int
GL_QUAD_ALPHA4_SGIS
static int
GL_QUAD_ALPHA8_SGIS
static int
GL_QUAD_INTENSITY4_SGIS
static int
GL_QUAD_INTENSITY8_SGIS
static int
GL_QUAD_LUMINANCE4_SGIS
static int
GL_QUAD_LUMINANCE8_SGIS
static int
GL_QUAD_MESH_SUN
static int
GL_QUAD_STRIP
static int
GL_QUAD_TEXTURE_SELECT_SGIS
static int
GL_QUARTER_BIT_ATI
static int
GL_QUERY_COUNTER_BITS
static int
GL_QUERY_COUNTER_BITS_ARB
static int
GL_QUERY_RESULT
static int
GL_QUERY_RESULT_ARB
static int
GL_QUERY_RESULT_AVAILABLE
static int
GL_QUERY_RESULT_AVAILABLE_ARB
static int
GL_R
static int
GL_R3_G3_B2
static int
GL_RASTER_POSITION_UNCLIPPED_IBM
static int
GL_READ_BUFFER
static int
GL_READ_ONLY
static int
GL_READ_ONLY_ARB
static int
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
static int
GL_READ_PIXEL_DATA_RANGE_NV
static int
GL_READ_PIXEL_DATA_RANGE_POINTER_NV
static int
GL_READ_WRITE
static int
GL_READ_WRITE_ARB
static int
GL_RECLAIM_MEMORY_HINT_PGI
static int
GL_RED
static int
GL_REDUCE
static int
GL_RED_BIAS
static int
GL_RED_BITS
static int
GL_RED_BIT_ATI
static int
GL_RED_MAX_CLAMP_INGR
static int
GL_RED_MIN_CLAMP_INGR
static int
GL_RED_SCALE
static int
GL_REFERENCE_PLANE_EQUATION_SGIX
static int
GL_REFERENCE_PLANE_SGIX
static int
GL_REFLECTION_MAP
static int
GL_REFLECTION_MAP_NV
static int
GL_REGISTER_COMBINERS_NV
static int
GL_REG_0_ATI
static int
GL_REG_10_ATI
static int
GL_REG_11_ATI
static int
GL_REG_12_ATI
static int
GL_REG_13_ATI
static int
GL_REG_14_ATI
static int
GL_REG_15_ATI
static int
GL_REG_16_ATI
static int
GL_REG_17_ATI
static int
GL_REG_18_ATI
static int
GL_REG_19_ATI
static int
GL_REG_1_ATI
static int
GL_REG_20_ATI
static int
GL_REG_21_ATI
static int
GL_REG_22_ATI
static int
GL_REG_23_ATI
static int
GL_REG_24_ATI
static int
GL_REG_25_ATI
static int
GL_REG_26_ATI
static int
GL_REG_27_ATI
static int
GL_REG_28_ATI
static int
GL_REG_29_ATI
static int
GL_REG_2_ATI
static int
GL_REG_30_ATI
static int
GL_REG_31_ATI
static int
GL_REG_3_ATI
static int
GL_REG_4_ATI
static int
GL_REG_5_ATI
static int
GL_REG_6_ATI
static int
GL_REG_7_ATI
static int
GL_REG_8_ATI
static int
GL_REG_9_ATI
static int
GL_RENDER
static int
GL_RENDERBUFFER_BINDING_EXT
static int
GL_RENDERBUFFER_EXT
static int
GL_RENDERBUFFER_HEIGHT_EXT
static int
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
static int
GL_RENDERBUFFER_WIDTH_EXT
static int
GL_RENDERER
static int
GL_RENDER_MODE
static int
GL_REPEAT
static int
GL_REPLACE
static int
GL_REPLICATE_BORDER
static int
GL_RESAMPLE_AVERAGE_OML
static int
GL_RESAMPLE_DECIMATE_OML
static int
GL_RESAMPLE_DECIMATE_SGIX
static int
GL_RESAMPLE_REPLICATE_OML
static int
GL_RESAMPLE_REPLICATE_SGIX
static int
GL_RESAMPLE_ZERO_FILL_OML
static int
GL_RESAMPLE_ZERO_FILL_SGIX
static int
GL_RESCALE_NORMAL
static int
GL_RETURN
static int
GL_RGB
static int
GL_RGB10
static int
GL_RGB10_A2
static int
GL_RGB12
static int
GL_RGB16
static int
GL_RGB16F_ARB
static int
GL_RGB32F_ARB
static int
GL_RGB4
static int
GL_RGB4_S3TC
static int
GL_RGB5
static int
GL_RGB5_A1
static int
GL_RGB8
static int
GL_RGBA
static int
GL_RGBA12
static int
GL_RGBA16
static int
GL_RGBA16F_ARB
static int
GL_RGBA2
static int
GL_RGBA32F_ARB
static int
GL_RGBA4
static int
GL_RGBA4_S3TC
static int
GL_RGBA8
static int
GL_RGBA_FLOAT16_APPLE
static int
GL_RGBA_FLOAT16_ATI
static int
GL_RGBA_FLOAT32_APPLE
static int
GL_RGBA_FLOAT32_ATI
static int
GL_RGBA_FLOAT_MODE_ARB
static int
GL_RGBA_MODE
static int
GL_RGBA_S3TC
static int
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
static int
GL_RGB_FLOAT16_APPLE
static int
GL_RGB_FLOAT16_ATI
static int
GL_RGB_FLOAT32_APPLE
static int
GL_RGB_FLOAT32_ATI
static int
GL_RGB_S3TC
static int
GL_RGB_SCALE
static int
GL_RIGHT
static int
GL_S
static int
GL_SAMPLER_1D
static int
GL_SAMPLER_1D_ARB
static int
GL_SAMPLER_1D_SHADOW
static int
GL_SAMPLER_1D_SHADOW_ARB
static int
GL_SAMPLER_2D
static int
GL_SAMPLER_2D_ARB
static int
GL_SAMPLER_2D_RECT_ARB
static int
GL_SAMPLER_2D_RECT_SHADOW_ARB
static int
GL_SAMPLER_2D_SHADOW
static int
GL_SAMPLER_2D_SHADOW_ARB
static int
GL_SAMPLER_3D
static int
GL_SAMPLER_3D_ARB
static int
GL_SAMPLER_CUBE
static int
GL_SAMPLER_CUBE_ARB
static int
GL_SAMPLES
static int
GL_SAMPLES_3DFX
static int
GL_SAMPLES_EXT
static int
GL_SAMPLES_PASSED
static int
GL_SAMPLES_PASSED_ARB
static int
GL_SAMPLES_SGIS
static int
GL_SAMPLE_ALPHA_TO_COVERAGE
static int
GL_SAMPLE_ALPHA_TO_MASK_EXT
static int
GL_SAMPLE_ALPHA_TO_MASK_SGIS
static int
GL_SAMPLE_ALPHA_TO_ONE
static int
GL_SAMPLE_ALPHA_TO_ONE_EXT
static int
GL_SAMPLE_ALPHA_TO_ONE_SGIS
static int
GL_SAMPLE_BUFFERS
static int
GL_SAMPLE_BUFFERS_3DFX
static int
GL_SAMPLE_BUFFERS_EXT
static int
GL_SAMPLE_BUFFERS_SGIS
static int
GL_SAMPLE_COVERAGE
static int
GL_SAMPLE_COVERAGE_INVERT
static int
GL_SAMPLE_COVERAGE_VALUE
static int
GL_SAMPLE_MASK_EXT
static int
GL_SAMPLE_MASK_INVERT_EXT
static int
GL_SAMPLE_MASK_INVERT_SGIS
static int
GL_SAMPLE_MASK_SGIS
static int
GL_SAMPLE_MASK_VALUE_EXT
static int
GL_SAMPLE_MASK_VALUE_SGIS
static int
GL_SAMPLE_PATTERN_EXT
static int
GL_SAMPLE_PATTERN_SGIS
static int
GL_SATURATE_BIT_ATI
static int
GL_SCALAR_EXT
static int
GL_SCALEBIAS_HINT_SGIX
static int
GL_SCALE_BY_FOUR_NV
static int
GL_SCALE_BY_ONE_HALF_NV
static int
GL_SCALE_BY_TWO_NV
static int
GL_SCISSOR_BIT
static int
GL_SCISSOR_BOX
static int
GL_SCISSOR_TEST
static int
GL_SCREEN_COORDINATES_REND
static int
GL_SECONDARY_COLOR_ARRAY
static int
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
static int
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
static int
GL_SECONDARY_COLOR_ARRAY_EXT
static int
GL_SECONDARY_COLOR_ARRAY_POINTER
static int
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
static int
GL_SECONDARY_COLOR_ARRAY_SIZE
static int
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
static int
GL_SECONDARY_COLOR_ARRAY_STRIDE
static int
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
static int
GL_SECONDARY_COLOR_ARRAY_TYPE
static int
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
static int
GL_SECONDARY_COLOR_NV
static int
GL_SECONDARY_INTERPOLATOR_ATI
static int
GL_SELECT
static int
GL_SELECTION_BUFFER_POINTER
static int
GL_SELECTION_BUFFER_SIZE
static int
GL_SEPARABLE_2D
static int
GL_SEPARATE_SPECULAR_COLOR
static int
GL_SET
static int
GL_SHADER_CONSISTENT_NV
static int
GL_SHADER_OBJECT_ARB
static int
GL_SHADER_OPERATION_NV
static int
GL_SHADER_SOURCE_LENGTH
static int
GL_SHADER_TYPE
static int
GL_SHADE_MODEL
static int
GL_SHADING_LANGUAGE_VERSION
static int
GL_SHADING_LANGUAGE_VERSION_ARB
static int
GL_SHADOW_AMBIENT_SGIX
static int
GL_SHADOW_ATTENUATION_EXT
static int
GL_SHARED_TEXTURE_PALETTE_EXT
static int
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
static int
GL_SHININESS
static int
GL_SHORT
static int
GL_SIGNED_ALPHA8_NV
static int
GL_SIGNED_ALPHA_NV
static int
GL_SIGNED_HILO16_NV
static int
GL_SIGNED_HILO8_NV
static int
GL_SIGNED_HILO_NV
static int
GL_SIGNED_IDENTITY_NV
static int
GL_SIGNED_INTENSITY8_NV
static int
GL_SIGNED_INTENSITY_NV
static int
GL_SIGNED_LUMINANCE8_ALPHA8_NV
static int
GL_SIGNED_LUMINANCE8_NV
static int
GL_SIGNED_LUMINANCE_ALPHA_NV
static int
GL_SIGNED_LUMINANCE_NV
static int
GL_SIGNED_NEGATE_NV
static int
GL_SIGNED_RGB8_NV
static int
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
static int
GL_SIGNED_RGBA8_NV
static int
GL_SIGNED_RGBA_NV
static int
GL_SIGNED_RGB_NV
static int
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
static int
GL_SINGLE_COLOR
static int
GL_SLICE_ACCUM_SUN
static int
GL_SMOOTH
static int
GL_SMOOTH_LINE_WIDTH_GRANULARITY
static int
GL_SMOOTH_LINE_WIDTH_RANGE
static int
GL_SMOOTH_POINT_SIZE_GRANULARITY
static int
GL_SMOOTH_POINT_SIZE_RANGE
static int
GL_SOURCE0_ALPHA
static int
GL_SOURCE0_RGB
static int
GL_SOURCE1_ALPHA
static int
GL_SOURCE1_RGB
static int
GL_SOURCE2_ALPHA
static int
GL_SOURCE2_RGB
static int
GL_SOURCE3_ALPHA_NV
static int
GL_SOURCE3_RGB_NV
static int
GL_SPARE0_NV
static int
GL_SPARE0_PLUS_SECONDARY_COLOR_NV
static int
GL_SPARE1_NV
static int
GL_SPECULAR
static int
GL_SPHERE_MAP
static int
GL_SPOT_CUTOFF
static int
GL_SPOT_DIRECTION
static int
GL_SPOT_EXPONENT
static int
GL_SPRITE_AXIAL_SGIX
static int
GL_SPRITE_AXIS_SGIX
static int
GL_SPRITE_EYE_ALIGNED_SGIX
static int
GL_SPRITE_MODE_SGIX
static int
GL_SPRITE_OBJECT_ALIGNED_SGIX
static int
GL_SPRITE_SGIX
static int
GL_SPRITE_TRANSLATION_SGIX
static int
GL_SRC0_ALPHA
static int
GL_SRC0_RGB
static int
GL_SRC1_ALPHA
static int
GL_SRC1_RGB
static int
GL_SRC2_ALPHA
static int
GL_SRC2_RGB
static int
GL_SRC_ALPHA
static int
GL_SRC_ALPHA_SATURATE
static int
GL_SRC_COLOR
static int
GL_STACK_OVERFLOW
static int
GL_STACK_UNDERFLOW
static int
GL_STATIC_ATI
static int
GL_STATIC_COPY
static int
GL_STATIC_COPY_ARB
static int
GL_STATIC_DRAW
static int
GL_STATIC_DRAW_ARB
static int
GL_STATIC_READ
static int
GL_STATIC_READ_ARB
static int
GL_STENCIL
static int
GL_STENCIL_ATTACHMENT_EXT
static int
GL_STENCIL_BACK_FAIL
static int
GL_STENCIL_BACK_FAIL_ATI
static int
GL_STENCIL_BACK_FUNC
static int
GL_STENCIL_BACK_FUNC_ATI
static int
GL_STENCIL_BACK_PASS_DEPTH_FAIL
static int
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
static int
GL_STENCIL_BACK_PASS_DEPTH_PASS
static int
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
static int
GL_STENCIL_BACK_REF
static int
GL_STENCIL_BACK_VALUE_MASK
static int
GL_STENCIL_BACK_WRITEMASK
static int
GL_STENCIL_BITS
static int
GL_STENCIL_BUFFER_BIT
static int
GL_STENCIL_CLEAR_VALUE
static int
GL_STENCIL_FAIL
static int
GL_STENCIL_FUNC
static int
GL_STENCIL_INDEX
static int
GL_STENCIL_INDEX16_EXT
static int
GL_STENCIL_INDEX1_EXT
static int
GL_STENCIL_INDEX4_EXT
static int
GL_STENCIL_INDEX8_EXT
static int
GL_STENCIL_INDEX_EXT
static int
GL_STENCIL_PASS_DEPTH_FAIL
static int
GL_STENCIL_PASS_DEPTH_PASS
static int
GL_STENCIL_REF
static int
GL_STENCIL_TEST
static int
GL_STENCIL_TEST_TWO_SIDE_EXT
static int
GL_STENCIL_VALUE_MASK
static int
GL_STENCIL_WRITEMASK
static int
GL_STEREO
static int
GL_STORAGE_CACHED_APPLE
static int
GL_STORAGE_PRIVATE_APPLE
static int
GL_STORAGE_SHARED_APPLE
static int
GL_STREAM_COPY
static int
GL_STREAM_COPY_ARB
static int
GL_STREAM_DRAW
static int
GL_STREAM_DRAW_ARB
static int
GL_STREAM_READ
static int
GL_STREAM_READ_ARB
static int
GL_STRICT_DEPTHFUNC_HINT_PGI
static int
GL_STRICT_LIGHTING_HINT_PGI
static int
GL_STRICT_SCISSOR_HINT_PGI
static int
GL_SUBPIXEL_BITS
static int
GL_SUBTRACT
static int
GL_SUB_ATI
static int
GL_SWIZZLE_STQ_ATI
static int
GL_SWIZZLE_STQ_DQ_ATI
static int
GL_SWIZZLE_STRQ_ATI
static int
GL_SWIZZLE_STRQ_DQ_ATI
static int
GL_SWIZZLE_STR_ATI
static int
GL_SWIZZLE_STR_DR_ATI
static int
GL_T
static int
GL_T2F_C3F_V3F
static int
GL_T2F_C4F_N3F_V3F
static int
GL_T2F_C4UB_V3F
static int
GL_T2F_IUI_N3F_V2F_EXT
static int
GL_T2F_IUI_N3F_V3F_EXT
static int
GL_T2F_IUI_V2F_EXT
static int
GL_T2F_IUI_V3F_EXT
static int
GL_T2F_N3F_V3F
static int
GL_T2F_V3F
static int
GL_T4F_C4F_N3F_V4F
static int
GL_T4F_V4F
static int
GL_TABLE_TOO_LARGE
static int
GL_TEXCOORD1_BIT_PGI
static int
GL_TEXCOORD2_BIT_PGI
static int
GL_TEXCOORD3_BIT_PGI
static long
GL_TEXCOORD4_BIT_PGI
static int
GL_TEXTURE
static int
GL_TEXTURE0
static int
GL_TEXTURE1
static int
GL_TEXTURE10
static int
GL_TEXTURE11
static int
GL_TEXTURE12
static int
GL_TEXTURE13
static int
GL_TEXTURE14
static int
GL_TEXTURE15
static int
GL_TEXTURE16
static int
GL_TEXTURE17
static int
GL_TEXTURE18
static int
GL_TEXTURE19
static int
GL_TEXTURE2
static int
GL_TEXTURE20
static int
GL_TEXTURE21
static int
GL_TEXTURE22
static int
GL_TEXTURE23
static int
GL_TEXTURE24
static int
GL_TEXTURE25
static int
GL_TEXTURE26
static int
GL_TEXTURE27
static int
GL_TEXTURE28
static int
GL_TEXTURE29
static int
GL_TEXTURE3
static int
GL_TEXTURE30
static int
GL_TEXTURE31
static int
GL_TEXTURE4
static int
GL_TEXTURE5
static int
GL_TEXTURE6
static int
GL_TEXTURE7
static int
GL_TEXTURE8
static int
GL_TEXTURE9
static int
GL_TEXTURE_1D
static int
GL_TEXTURE_2D
static int
GL_TEXTURE_3D
static int
GL_TEXTURE_4DSIZE_SGIS
static int
GL_TEXTURE_4D_BINDING_SGIS
static int
GL_TEXTURE_4D_SGIS
static int
GL_TEXTURE_ALPHA_SIZE
static int
GL_TEXTURE_ALPHA_TYPE_ARB
static int
GL_TEXTURE_APPLICATION_MODE_EXT
static int
GL_TEXTURE_BASE_LEVEL
static int
GL_TEXTURE_BINDING_1D
static int
GL_TEXTURE_BINDING_2D
static int
GL_TEXTURE_BINDING_3D
static int
GL_TEXTURE_BINDING_CUBE_MAP
static int
GL_TEXTURE_BINDING_RECTANGLE_ARB
static int
GL_TEXTURE_BINDING_RECTANGLE_EXT
static int
GL_TEXTURE_BINDING_RECTANGLE_NV
static int
GL_TEXTURE_BIT
static int
GL_TEXTURE_BLUE_SIZE
static int
GL_TEXTURE_BLUE_TYPE_ARB
static int
GL_TEXTURE_BORDER
static int
GL_TEXTURE_BORDER_COLOR
static int
GL_TEXTURE_BORDER_VALUES_NV
static int
GL_TEXTURE_CLIPMAP_CENTER_SGIX
static int
GL_TEXTURE_CLIPMAP_DEPTH_SGIX
static int
GL_TEXTURE_CLIPMAP_FRAME_SGIX
static int
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
static int
GL_TEXTURE_CLIPMAP_OFFSET_SGIX
static int
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
static int
GL_TEXTURE_COLOR_TABLE_SGI
static int
GL_TEXTURE_COLOR_WRITEMASK_SGIS
static int
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
static int
GL_TEXTURE_COMPARE_FUNC
static int
GL_TEXTURE_COMPARE_FUNC_ARB
static int
GL_TEXTURE_COMPARE_MODE
static int
GL_TEXTURE_COMPARE_MODE_ARB
static int
GL_TEXTURE_COMPARE_OPERATOR_SGIX
static int
GL_TEXTURE_COMPARE_SGIX
static int
GL_TEXTURE_COMPONENTS
static int
GL_TEXTURE_COMPRESSED
static int
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
static int
GL_TEXTURE_COMPRESSION_HINT
static int
GL_TEXTURE_CONSTANT_DATA_SUNX
static int
GL_TEXTURE_COORD_ARRAY
static int
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
static int
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
static int
GL_TEXTURE_COORD_ARRAY_POINTER
static int
GL_TEXTURE_COORD_ARRAY_SIZE
static int
GL_TEXTURE_COORD_ARRAY_STRIDE
static int
GL_TEXTURE_COORD_ARRAY_TYPE
static int
GL_TEXTURE_CUBE_MAP
static int
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
static int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
static int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
static int
GL_TEXTURE_CUBE_MAP_POSITIVE_X
static int
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
static int
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
static int
GL_TEXTURE_DEFORMATION_BIT_SGIX
static int
GL_TEXTURE_DEFORMATION_SGIX
static int
GL_TEXTURE_DEPTH
static int
GL_TEXTURE_DEPTH_SIZE
static int
GL_TEXTURE_DEPTH_SIZE_ARB
static int
GL_TEXTURE_DEPTH_TYPE_ARB
static int
GL_TEXTURE_DS_SIZE_NV
static int
GL_TEXTURE_DT_SIZE_NV
static int
GL_TEXTURE_ENV
static int
GL_TEXTURE_ENV_BIAS_SGIX
static int
GL_TEXTURE_ENV_COLOR
static int
GL_TEXTURE_ENV_MODE
static int
GL_TEXTURE_FILTER4_SIZE_SGIS
static int
GL_TEXTURE_FILTER_CONTROL
static int
GL_TEXTURE_FILTER_CONTROL_EXT
static int
GL_TEXTURE_FLOAT_COMPONENTS_NV
static int
GL_TEXTURE_GEN_MODE
static int
GL_TEXTURE_GEN_Q
static int
GL_TEXTURE_GEN_R
static int
GL_TEXTURE_GEN_S
static int
GL_TEXTURE_GEN_T
static int
GL_TEXTURE_GEQUAL_R_SGIX
static int
GL_TEXTURE_GREEN_SIZE
static int
GL_TEXTURE_GREEN_TYPE_ARB
static int
GL_TEXTURE_HEIGHT
static int
GL_TEXTURE_HI_SIZE_NV
static int
GL_TEXTURE_INDEX_SIZE_EXT
static int
GL_TEXTURE_INTENSITY_SIZE
static int
GL_TEXTURE_INTENSITY_TYPE_ARB
static int
GL_TEXTURE_INTERNAL_FORMAT
static int
GL_TEXTURE_LEQUAL_R_SGIX
static int
GL_TEXTURE_LIGHTING_MODE_HP
static int
GL_TEXTURE_LIGHT_EXT
static int
GL_TEXTURE_LOD_BIAS
static int
GL_TEXTURE_LOD_BIAS_EXT
static int
GL_TEXTURE_LOD_BIAS_R_SGIX
static int
GL_TEXTURE_LOD_BIAS_S_SGIX
static int
GL_TEXTURE_LOD_BIAS_T_SGIX
static int
GL_TEXTURE_LO_SIZE_NV
static int
GL_TEXTURE_LUMINANCE_SIZE
static int
GL_TEXTURE_LUMINANCE_TYPE_ARB
static int
GL_TEXTURE_MAG_FILTER
static int
GL_TEXTURE_MAG_SIZE_NV
static int
GL_TEXTURE_MATERIAL_FACE_EXT
static int
GL_TEXTURE_MATERIAL_PARAMETER_EXT
static int
GL_TEXTURE_MATRIX
static int
GL_TEXTURE_MAX_ANISOTROPY_EXT
static int
GL_TEXTURE_MAX_CLAMP_R_SGIX
static int
GL_TEXTURE_MAX_CLAMP_S_SGIX
static int
GL_TEXTURE_MAX_CLAMP_T_SGIX
static int
GL_TEXTURE_MAX_LEVEL
static int
GL_TEXTURE_MAX_LOD
static int
GL_TEXTURE_MINIMIZE_STORAGE_APPLE
static int
GL_TEXTURE_MIN_FILTER
static int
GL_TEXTURE_MIN_LOD
static int
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX
static int
GL_TEXTURE_NORMAL_EXT
static int
GL_TEXTURE_POST_SPECULAR_HP
static int
GL_TEXTURE_PRE_SPECULAR_HP
static int
GL_TEXTURE_PRIORITY
static int
GL_TEXTURE_RANGE_LENGTH_APPLE
static int
GL_TEXTURE_RANGE_POINTER_APPLE
static int
GL_TEXTURE_RECTANGLE_ARB
static int
GL_TEXTURE_RECTANGLE_EXT
static int
GL_TEXTURE_RECTANGLE_NV
static int
GL_TEXTURE_RED_SIZE
static int
GL_TEXTURE_RED_TYPE_ARB
static int
GL_TEXTURE_RESIDENT
static int
GL_TEXTURE_SHADER_NV
static int
GL_TEXTURE_STACK_DEPTH
static int
GL_TEXTURE_STORAGE_HINT_APPLE
static int
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
static int
GL_TEXTURE_WIDTH
static int
GL_TEXTURE_WRAP_Q_SGIS
static int
GL_TEXTURE_WRAP_R
static int
GL_TEXTURE_WRAP_S
static int
GL_TEXTURE_WRAP_T
static int
GL_TEXT_FRAGMENT_SHADER_ATI
static int
GL_TRACK_MATRIX_NV
static int
GL_TRACK_MATRIX_TRANSFORM_NV
static int
GL_TRANSFORM_BIT
static int
GL_TRANSFORM_HINT_APPLE
static int
GL_TRANSPOSE_COLOR_MATRIX
static int
GL_TRANSPOSE_CURRENT_MATRIX_ARB
static int
GL_TRANSPOSE_MODELVIEW_MATRIX
static int
GL_TRANSPOSE_NV
static int
GL_TRANSPOSE_PROJECTION_MATRIX
static int
GL_TRANSPOSE_TEXTURE_MATRIX
static int
GL_TRIANGLES
static int
GL_TRIANGLE_FAN
static int
GL_TRIANGLE_MESH_SUN
static int
GL_TRIANGLE_STRIP
static int
GL_TRUE
static int
GL_TYPE_RGBA_FLOAT_ATI
static int
GL_UNPACK_ALIGNMENT
static int
GL_UNPACK_CLIENT_STORAGE_APPLE
static int
GL_UNPACK_CMYK_HINT_EXT
static int
GL_UNPACK_CONSTANT_DATA_SUNX
static int
GL_UNPACK_IMAGE_DEPTH_SGIS
static int
GL_UNPACK_IMAGE_HEIGHT
static int
GL_UNPACK_LSB_FIRST
static int
GL_UNPACK_RESAMPLE_OML
static int
GL_UNPACK_RESAMPLE_SGIX
static int
GL_UNPACK_ROW_LENGTH
static int
GL_UNPACK_SKIP_IMAGES
static int
GL_UNPACK_SKIP_PIXELS
static int
GL_UNPACK_SKIP_ROWS
static int
GL_UNPACK_SKIP_VOLUMES_SGIS
static int
GL_UNPACK_SUBSAMPLE_RATE_SGIX
static int
GL_UNPACK_SWAP_BYTES
static int
GL_UNSIGNED_BYTE
static int
GL_UNSIGNED_BYTE_2_3_3_REV
static int
GL_UNSIGNED_BYTE_3_3_2
static int
GL_UNSIGNED_IDENTITY_NV
static int
GL_UNSIGNED_INT
static int
GL_UNSIGNED_INT_10_10_10_2
static int
GL_UNSIGNED_INT_24_8_NV
static int
GL_UNSIGNED_INT_2_10_10_10_REV
static int
GL_UNSIGNED_INT_8_8_8_8
static int
GL_UNSIGNED_INT_8_8_8_8_REV
static int
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
static int
GL_UNSIGNED_INT_S8_S8_8_8_NV
static int
GL_UNSIGNED_INVERT_NV
static int
GL_UNSIGNED_NORMALIZED_ARB
static int
GL_UNSIGNED_SHORT
static int
GL_UNSIGNED_SHORT_1_5_5_5_REV
static int
GL_UNSIGNED_SHORT_4_4_4_4
static int
GL_UNSIGNED_SHORT_4_4_4_4_REV
static int
GL_UNSIGNED_SHORT_5_5_5_1
static int
GL_UNSIGNED_SHORT_5_6_5
static int
GL_UNSIGNED_SHORT_5_6_5_REV
static int
GL_UNSIGNED_SHORT_8_8_APPLE
static int
GL_UNSIGNED_SHORT_8_8_MESA
static int
GL_UNSIGNED_SHORT_8_8_REV_APPLE
static int
GL_UNSIGNED_SHORT_8_8_REV_MESA
static int
GL_UPPER_LEFT
static int
GL_V2F
static int
GL_V3F
static int
GL_VALIDATE_STATUS
static int
GL_VARIABLE_A_NV
static int
GL_VARIABLE_B_NV
static int
GL_VARIABLE_C_NV
static int
GL_VARIABLE_D_NV
static int
GL_VARIABLE_E_NV
static int
GL_VARIABLE_F_NV
static int
GL_VARIABLE_G_NV
static int
GL_VARIANT_ARRAY_EXT
static int
GL_VARIANT_ARRAY_POINTER_EXT
static int
GL_VARIANT_ARRAY_STRIDE_EXT
static int
GL_VARIANT_ARRAY_TYPE_EXT
static int
GL_VARIANT_DATATYPE_EXT
static int
GL_VARIANT_EXT
static int
GL_VARIANT_VALUE_EXT
static int
GL_VECTOR_EXT
static int
GL_VENDOR
static int
GL_VERSION
static int
GL_VERTEX23_BIT_PGI
static int
GL_VERTEX4_BIT_PGI
static int
GL_VERTEX_ARRAY
static int
GL_VERTEX_ARRAY_BINDING_APPLE
static int
GL_VERTEX_ARRAY_BUFFER_BINDING
static int
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
static int
GL_VERTEX_ARRAY_POINTER
static int
GL_VERTEX_ARRAY_RANGE_APPLE
static int
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
static int
GL_VERTEX_ARRAY_RANGE_LENGTH_NV
static int
GL_VERTEX_ARRAY_RANGE_NV
static int
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
static int
GL_VERTEX_ARRAY_RANGE_POINTER_NV
static int
GL_VERTEX_ARRAY_RANGE_VALID_NV
static int
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
static int
GL_VERTEX_ARRAY_SIZE
static int
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
static int
GL_VERTEX_ARRAY_STRIDE
static int
GL_VERTEX_ARRAY_TYPE
static int
GL_VERTEX_ATTRIB_ARRAY0_NV
static int
GL_VERTEX_ATTRIB_ARRAY10_NV
static int
GL_VERTEX_ATTRIB_ARRAY11_NV
static int
GL_VERTEX_ATTRIB_ARRAY12_NV
static int
GL_VERTEX_ATTRIB_ARRAY13_NV
static int
GL_VERTEX_ATTRIB_ARRAY14_NV
static int
GL_VERTEX_ATTRIB_ARRAY15_NV
static int
GL_VERTEX_ATTRIB_ARRAY1_NV
static int
GL_VERTEX_ATTRIB_ARRAY2_NV
static int
GL_VERTEX_ATTRIB_ARRAY3_NV
static int
GL_VERTEX_ATTRIB_ARRAY4_NV
static int
GL_VERTEX_ATTRIB_ARRAY5_NV
static int
GL_VERTEX_ATTRIB_ARRAY6_NV
static int
GL_VERTEX_ATTRIB_ARRAY7_NV
static int
GL_VERTEX_ATTRIB_ARRAY8_NV
static int
GL_VERTEX_ATTRIB_ARRAY9_NV
static int
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
static int
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_ENABLED
static int
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
static int
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_POINTER
static int
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_SIZE
static int
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_STRIDE
static int
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
static int
GL_VERTEX_ATTRIB_ARRAY_TYPE
static int
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
static int
GL_VERTEX_ATTRIB_MAP1_APPLE
static int
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
static int
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
static int
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
static int
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
static int
GL_VERTEX_ATTRIB_MAP2_APPLE
static int
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
static int
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
static int
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
static int
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
static int
GL_VERTEX_BLEND_ARB
static int
GL_VERTEX_CONSISTENT_HINT_PGI
static int
GL_VERTEX_DATA_HINT_PGI
static int
GL_VERTEX_PRECLIP_HINT_SGIX
static int
GL_VERTEX_PRECLIP_SGIX
static int
GL_VERTEX_PROGRAM_ARB
static int
GL_VERTEX_PROGRAM_BINDING_NV
static int
GL_VERTEX_PROGRAM_NV
static int
GL_VERTEX_PROGRAM_POINT_SIZE
static int
GL_VERTEX_PROGRAM_POINT_SIZE_ARB
static int
GL_VERTEX_PROGRAM_POINT_SIZE_NV
static int
GL_VERTEX_PROGRAM_TWO_SIDE
static int
GL_VERTEX_PROGRAM_TWO_SIDE_ARB
static int
GL_VERTEX_PROGRAM_TWO_SIDE_NV
static int
GL_VERTEX_SHADER
static int
GL_VERTEX_SHADER_ARB
static int
GL_VERTEX_SHADER_BINDING_EXT
static int
GL_VERTEX_SHADER_EXT
static int
GL_VERTEX_SHADER_INSTRUCTIONS_EXT
static int
GL_VERTEX_SHADER_INVARIANTS_EXT
static int
GL_VERTEX_SHADER_LOCALS_EXT
static int
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
static int
GL_VERTEX_SHADER_OPTIMIZED_EXT
static int
GL_VERTEX_SHADER_VARIANTS_EXT
static int
GL_VERTEX_SOURCE_ATI
static int
GL_VERTEX_STATE_PROGRAM_NV
static int
GL_VERTEX_STREAM0_ATI
static int
GL_VERTEX_STREAM1_ATI
static int
GL_VERTEX_STREAM2_ATI
static int
GL_VERTEX_STREAM3_ATI
static int
GL_VERTEX_STREAM4_ATI
static int
GL_VERTEX_STREAM5_ATI
static int
GL_VERTEX_STREAM6_ATI
static int
GL_VERTEX_STREAM7_ATI
static int
GL_VERTEX_WEIGHTING_EXT
static int
GL_VERTEX_WEIGHT_ARRAY_EXT
static int
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
static int
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
static int
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
static int
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
static int
GL_VIBRANCE_BIAS_NV
static int
GL_VIBRANCE_SCALE_NV
static int
GL_VIEWPORT
static int
GL_VIEWPORT_BIT
static int
GL_WEIGHT_ARRAY_ARB
static int
GL_WEIGHT_ARRAY_BUFFER_BINDING
static int
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
static int
GL_WEIGHT_ARRAY_POINTER_ARB
static int
GL_WEIGHT_ARRAY_SIZE_ARB
static int
GL_WEIGHT_ARRAY_STRIDE_ARB
static int
GL_WEIGHT_ARRAY_TYPE_ARB
static int
GL_WEIGHT_SUM_UNITY_ARB
static int
GL_WIDE_LINE_HINT_PGI
static int
GL_WRAP_BORDER_SUN
static int
GL_WRITE_ONLY
static int
GL_WRITE_ONLY_ARB
static int
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
static int
GL_WRITE_PIXEL_DATA_RANGE_NV
static int
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
static int
GL_W_EXT
static int
GL_XOR
static int
GL_X_EXT
static int
GL_YCBCR_422_APPLE
static int
GL_YCBCR_MESA
static int
GL_YCRCBA_SGIX
static int
GL_YCRCB_422_SGIX
static int
GL_YCRCB_444_SGIX
static int
GL_YCRCB_SGIX
static int
GL_Y_EXT
static int
GL_ZERO
static int
GL_ZERO_EXT
static int
GL_ZOOM_X
static int
GL_ZOOM_Y
static int
GL_Z_EXT

Method Summary

Object
getExtension(String extensionName)
Returns an object providing access to the specified OpenGL extension.
Object
getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (WGL, GLX, etc.) may be accessed.
void
glAccum(int op, float value)
Interface to C language function:
void (GLenum op, GLfloat value);
void
glActiveStencilFaceEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
ByteBuffer
glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.
void
glAlphaFragmentOp1ATI(int stage, int portion, int variable, int input, int mapping, int componentUsage)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);
void
glAlphaFragmentOp2ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void
glAlphaFragmentOp3ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void
glAlphaFunc(int func, float ref)
Interface to C language function:
void (GLenum func, GLclampf ref);
void
glApplyTextureEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
boolean
glAreProgramsResidentNV(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
Entry point (through function pointer) to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);
boolean
glAreProgramsResidentNV(int n, IntBuffer textures, ByteBuffer residences)
Entry point (through function pointer) to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);
boolean
glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
Interface to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);
boolean
glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
Interface to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);
void
glArrayElement(int i)
Interface to C language function:
void (GLint i);
void
glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
Entry point (through function pointer) to C language function:
void (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
void
glAsyncMarkerSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glAttachObjectARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLhandleARB id);
void
glAttachShader(int target, int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLuint id);
void
glBegin(int mode)
Interface to C language function:
void (GLenum mode);
void
glBeginFragmentShaderATI()
Entry point (through function pointer) to C language function:
void (void);
void
glBeginOcclusionQueryNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glBeginQuery(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBeginQueryARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBeginVertexShaderEXT()
Entry point (through function pointer) to C language function:
void (void);
void
glBindAttribLocation(int program, int index, String name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, const GLchar * name);
void
glBindAttribLocationARB(int program, int index, String name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, const GLcharARB * name);
void
glBindBuffer(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBindBufferARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBindFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glBindFramebufferEXT(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
int
glBindLightParameterEXT(int light, int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);
int
glBindMaterialParameterEXT(int light, int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);
int
glBindParameterEXT(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);
void
glBindProgramARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBindProgramNV(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glBindRenderbufferEXT(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
int
glBindTexGenParameterEXT(int unit, int coord, int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum unit, GLenum coord, GLenum value);
void
glBindTexture(int target, int texture)
Interface to C language function:
void (GLenum target, GLuint texture);
int
glBindTextureUnitParameterEXT(int light, int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);
void
glBindVertexArrayAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glBindVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
void
glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
void
glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
void
glBlendColor(float red, float green, float blue, float alpha)
Entry point (through function pointer) to C language function:
void (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void
glBlendEquation(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glBlendEquationSeparate(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glBlendEquationSeparateEXT(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glBlendFunc(int sfactor, int dfactor)
Interface to C language function:
void (GLenum sfactor, GLenum dfactor);
void
glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glBlendFuncSeparateEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glBufferData(int target, int size, Buffer data, int usage)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
void
glBufferDataARB(int target, int size, Buffer data, int usage)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
int
glBufferRegionEnabled()
Entry point (through function pointer) to C language function:
GLuint (GLvoid);
void
glBufferSubData(int target, int offset, int size, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
void
glBufferSubDataARB(int target, int offset, int size, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
void
glCallList(int list)
Interface to C language function:
void (GLuint list);
void
glCallLists(int n, int type, Buffer lists)
Interface to C language function:
void (GLsizei n, GLenum type, const GLvoid * lists);
int
glCheckFramebufferStatusEXT(int type)
Entry point (through function pointer) to C language function:
GLenum (GLenum type);
void
glClampColorARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glClear(int mask)
Interface to C language function:
void (GLbitfield mask);
void
glClearAccum(float red, float green, float blue, float alpha)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void
glClearColor(float red, float green, float blue, float alpha)
Interface to C language function:
void (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void
glClearDepth(double depth)
Interface to C language function:
void (GLclampd depth);
void
glClearIndex(float c)
Interface to C language function:
void (GLfloat c);
void
glClearStencil(int s)
Interface to C language function:
void (GLint s);
void
glClientActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glClientActiveVertexStreamATI(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glClipPlane(int plane, double[] equation, int equation_offset)
Interface to C language function:
void (GLenum plane, const GLdouble * equation);
void
glClipPlane(int plane, DoubleBuffer equation)
Interface to C language function:
void (GLenum plane, const GLdouble * equation);
void
glColor3b(byte red, byte green, byte blue)
Interface to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);
void
glColor3bv(byte[] v, int v_offset)
Interface to C language function:
void (const GLbyte * v);
void
glColor3bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);
void
glColor3d(double red, double green, double blue)
Interface to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glColor3dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glColor3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glColor3f(float red, float green, float blue)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glColor3fVertex3fSUN(float r, float g, float b, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
void
glColor3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glColor3fVertex3fvSUN(FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glColor3fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glColor3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glColor3hNV(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
void
glColor3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glColor3hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glColor3i(int red, int green, int blue)
Interface to C language function:
void (GLint red, GLint green, GLint blue);
void
glColor3iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glColor3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glColor3s(short red, short green, short blue)
Interface to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glColor3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glColor3sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glColor3ub(byte red, byte green, byte blue)
Interface to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);
void
glColor3ubv(byte[] v, int v_offset)
Interface to C language function:
void (const GLubyte * v);
void
glColor3ubv(ByteBuffer v)
Interface to C language function:
void (const GLubyte * v);
void
glColor3ui(int red, int green, int blue)
Interface to C language function:
void (GLuint red, GLuint green, GLuint blue);
void
glColor3uiv(int[] v, int v_offset)
Interface to C language function:
void (const GLuint * v);
void
glColor3uiv(IntBuffer v)
Interface to C language function:
void (const GLuint * v);
void
glColor3us(short red, short green, short blue)
Interface to C language function:
void (GLushort red, GLushort green, GLushort blue);
void
glColor3usv(ShortBuffer v)
Interface to C language function:
void (const GLushort * v);
void
glColor3usv(short[] v, int v_offset)
Interface to C language function:
void (const GLushort * v);
void
glColor4b(byte red, byte green, byte blue, byte alpha)
Interface to C language function:
void (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
void
glColor4bv(byte[] v, int v_offset)
Interface to C language function:
void (const GLbyte * v);
void
glColor4bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);
void
glColor4d(double red, double green, double blue, double alpha)
Interface to C language function:
void (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
void
glColor4dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glColor4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glColor4f(float red, float green, float blue, float alpha)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void
glColor4fNormal3fVertex3fSUN(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void
glColor4fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glColor4fNormal3fVertex3fvSUN(FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glColor4fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glColor4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glColor4hNV(short x, short y, short z, short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
void
glColor4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glColor4hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glColor4i(int red, int green, int blue, int alpha)
Interface to C language function:
void (GLint red, GLint green, GLint blue, GLint alpha);
void
glColor4iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glColor4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glColor4s(short red, short green, short blue, short alpha)
Interface to C language function:
void (GLshort red, GLshort green, GLshort blue, GLshort alpha);
void
glColor4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glColor4sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glColor4ub(byte red, byte green, byte blue, byte alpha)
Interface to C language function:
void (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
void
glColor4ubVertex2fSUN(byte r, byte g, byte b, byte a, float x, float y)
Entry point (through function pointer) to C language function:
void (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
void
glColor4ubVertex2fvSUN(byte[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);
void
glColor4ubVertex2fvSUN(ByteBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);
void
glColor4ubVertex3fSUN(byte r, byte g, byte b, byte a, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
void
glColor4ubVertex3fvSUN(byte[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);
void
glColor4ubVertex3fvSUN(ByteBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);
void
glColor4ubv(byte[] v, int v_offset)
Interface to C language function:
void (const GLubyte * v);
void
glColor4ubv(ByteBuffer v)
Interface to C language function:
void (const GLubyte * v);
void
glColor4ui(int red, int green, int blue, int alpha)
Interface to C language function:
void (GLuint red, GLuint green, GLuint blue, GLuint alpha);
void
glColor4uiv(int[] v, int v_offset)
Interface to C language function:
void (const GLuint * v);
void
glColor4uiv(IntBuffer v)
Interface to C language function:
void (const GLuint * v);
void
glColor4us(short red, short green, short blue, short alpha)
Interface to C language function:
void (GLushort red, GLushort green, GLushort blue, GLushort alpha);
void
glColor4usv(ShortBuffer v)
Interface to C language function:
void (const GLushort * v);
void
glColor4usv(short[] v, int v_offset)
Interface to C language function:
void (const GLushort * v);
void
glColorFragmentOp1ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
void
glColorFragmentOp2ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void
glColorFragmentOp3ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void
glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
Interface to C language function:
void (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
void
glColorMaterial(int face, int mode)
Interface to C language function:
void (GLenum face, GLenum mode);
void
glColorPointer(int size, int type, int stride, Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glColorPointer(int size, int type, int stride, long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
void
glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
void
glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void
glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void
glColorTableEXT(int target, int internalformat, int width, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void
glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glCombinerInputNV(int stage, int portion, int variable, int input, int mapping, int componentUsage)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void
glCombinerOutputNV(int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, boolean abDotProduct, boolean cdDotProduct, boolean muxSum)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
void
glCombinerParameterfNV(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glCombinerParameterfvNV(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glCombinerParameterfvNV(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glCombinerParameteriNV(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glCombinerParameterivNV(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glCombinerParameterivNV(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glCombinerStageParameterfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glCompileShader(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glCompileShaderARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);
void
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
void
glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void
glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void
glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
void
glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
void
glConvolutionParameterf(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);
void
glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glConvolutionParameteri(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);
void
glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glCopyColorSubTable(int target, int start, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
void
glCopyColorTable(int target, int internalformat, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
void
glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
void
glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
void
glCopyPixels(int x, int y, int width, int height, int type)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
void
glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
Interface to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
Interface to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void
glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
void
glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void
glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
int
glCreateProgram()
Entry point (through function pointer) to C language function:
GLuint (void);
int
glCreateProgramObjectARB()
Entry point (through function pointer) to C language function:
GLhandleARB (void);
int
glCreateShader(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);
int
glCreateShaderObjectARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB (GLenum type);
void
glCullFace(int mode)
Interface to C language function:
void (GLenum mode);
void
glCullParameterdvEXT(int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLdouble * params);
void
glCullParameterdvEXT(int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLdouble * params);
void
glCullParameterfvEXT(int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glCullParameterfvEXT(int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glCurrentPaletteMatrixARB(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glDeformSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLbitfield mode);
void
glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, double[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
void
glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
void
glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
void
glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
void
glDeleteAsyncMarkersSGIX(int target, int s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei s);
void
glDeleteBufferRegion(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDeleteBuffers(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteBuffers(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteBuffersARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteBuffersARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFencesAPPLE(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFencesAPPLE(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFencesNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFencesNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDeleteFramebuffersEXT(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteFramebuffersEXT(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteLists(int list, int range)
Interface to C language function:
void (GLuint list, GLsizei range);
void
glDeleteObjectARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);
void
glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDeleteProgramsARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteProgramsARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteProgramsNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteProgramsNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteQueries(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteQueries(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteQueriesARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteQueriesARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteRenderbuffersEXT(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteRenderbuffersEXT(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteShader(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDeleteTextures(int n, int[] textures, int textures_offset)
Interface to C language function:
void (GLsizei n, const GLuint * textures);
void
glDeleteTextures(int n, IntBuffer textures)
Interface to C language function:
void (GLsizei n, const GLuint * textures);
void
glDeleteVertexArraysAPPLE(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteVertexArraysAPPLE(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glDeleteVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDepthBoundsEXT(double x, double y)
Entry point (through function pointer) to C language function:
void (GLclampd x, GLclampd y);
void
glDepthFunc(int func)
Interface to C language function:
void (GLenum func);
void
glDepthMask(boolean flag)
Interface to C language function:
void (GLboolean flag);
void
glDepthRange(double near_val, double far_val)
Interface to C language function:
void (GLclampd near_val, GLclampd far_val);
void
glDetachObjectARB(int target, int id)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLhandleARB id);
void
glDetachShader(int target, int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLuint id);
void
glDetailTexFuncSGIS(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);
void
glDetailTexFuncSGIS(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);
void
glDisable(int cap)
Interface to C language function:
void (GLenum cap);
void
glDisableClientState(int cap)
Interface to C language function:
void (GLenum cap);
void
glDisableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDisableVertexAttribAPPLE(int index, int pname)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname);
void
glDisableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDisableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glDrawArrays(int mode, int first, int count)
Interface to C language function:
void (GLenum mode, GLint first, GLsizei count);
void
glDrawBuffer(int mode)
Interface to C language function:
void (GLenum mode);
void
glDrawBufferRegion(int region, int x, int y, int width, int height, int xDest, int yDest)
Entry point (through function pointer) to C language function:
void (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
void
glDrawBuffers(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawBuffers(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawBuffersARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawBuffersARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawBuffersATI(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawBuffersATI(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);
void
glDrawElementArrayAPPLE(int target, int s, int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLsizei t);
void
glDrawElementArrayATI(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei s);
void
glDrawElements(int mode, int count, int type, Buffer indices)
Interface to C language function:
void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
void
glDrawElements(int mode, int count, int type, long indices_buffer_offset)
Interface to C language function:
void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
void
glDrawMeshArraysSUN(int target, int s, int t, int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLsizei t, GLsizei r);
void
glDrawPixels(int width, int height, int format, int type, Buffer pixels)
Interface to C language function:
void (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void
glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void
glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
void
glDrawRangeElementArrayATI(int mode, int start, int end, int count)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count);
void
glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
void
glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
void
glEdgeFlag(boolean flag)
Interface to C language function:
void (GLboolean flag);
void
glEdgeFlagPointer(int stride, Buffer ptr)
Interface to C language function:
void (GLsizei stride, const GLvoid * ptr);
void
glEdgeFlagPointer(int stride, long ptr_buffer_offset)
Interface to C language function:
void (GLsizei stride, const GLvoid * ptr);
void
glEdgeFlagv(byte[] flag, int flag_offset)
Interface to C language function:
void (const GLboolean * flag);
void
glEdgeFlagv(ByteBuffer flag)
Interface to C language function:
void (const GLboolean * flag);
void
glElementPointerAPPLE(int pname, Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
void
glElementPointerATI(int pname, Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
void
glElementPointerATI(int pname, long params_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
void
glEnable(int cap)
Interface to C language function:
void (GLenum cap);
void
glEnableClientState(int cap)
Interface to C language function:
void (GLenum cap);
void
glEnableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glEnableVertexAttribAPPLE(int index, int pname)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname);
void
glEnableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glEnableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glEnd()
Interface to C language function:
void (void);
void
glEndFragmentShaderATI()
Entry point (through function pointer) to C language function:
void (void);
void
glEndList()
Interface to C language function:
void (void);
void
glEndOcclusionQueryNV()
Entry point (through function pointer) to C language function:
void (void);
void
glEndQuery(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glEndQueryARB(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glEndVertexShaderEXT()
Entry point (through function pointer) to C language function:
void (void);
void
glEvalCoord1d(double u)
Interface to C language function:
void (GLdouble u);
void
glEvalCoord1dv(double[] u, int u_offset)
Interface to C language function:
void (const GLdouble * u);
void
glEvalCoord1dv(DoubleBuffer u)
Interface to C language function:
void (const GLdouble * u);
void
glEvalCoord1f(float u)
Interface to C language function:
void (GLfloat u);
void
glEvalCoord1fv(float[] u, int u_offset)
Interface to C language function:
void (const GLfloat * u);
void
glEvalCoord1fv(FloatBuffer u)
Interface to C language function:
void (const GLfloat * u);
void
glEvalCoord2d(double u, double v)
Interface to C language function:
void (GLdouble u, GLdouble v);
void
glEvalCoord2dv(double[] u, int u_offset)
Interface to C language function:
void (const GLdouble * u);
void
glEvalCoord2dv(DoubleBuffer u)
Interface to C language function:
void (const GLdouble * u);
void
glEvalCoord2f(float u, float v)
Interface to C language function:
void (GLfloat u, GLfloat v);
void
glEvalCoord2fv(float[] u, int u_offset)
Interface to C language function:
void (const GLfloat * u);
void
glEvalCoord2fv(FloatBuffer u)
Interface to C language function:
void (const GLfloat * u);
void
glEvalMapsNV(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glEvalMesh1(int mode, int i1, int i2)
Interface to C language function:
void (GLenum mode, GLint i1, GLint i2);
void
glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
Interface to C language function:
void (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
void
glEvalPoint1(int i)
Interface to C language function:
void (GLint i);
void
glEvalPoint2(int i, int j)
Interface to C language function:
void (GLint i, GLint j);
void
glExecuteProgramNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glExecuteProgramNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glExtractComponentEXT(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);
void
glFeedbackBuffer(int size, int type, FloatBuffer buffer)
Interface to C language function:
void (GLsizei size, GLenum type, GLfloat * buffer);
void
glFinalCombinerInputNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glFinish()
Interface to C language function:
void (void);
int
glFinishAsyncSGIX(int[] markerp, int markerp_offset)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);
int
glFinishAsyncSGIX(IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);
void
glFinishFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glFinishFenceNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glFinishObjectAPPLE(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glFinishRenderAPPLE()
Entry point (through function pointer) to C language function:
void (void);
void
glFinishTextureSUNX()
Entry point (through function pointer) to C language function:
void (void);
void
glFlush()
Interface to C language function:
void (void);
void
glFlushPixelDataRangeNV(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glFlushRasterSGIX()
Entry point (through function pointer) to C language function:
void (void);
void
glFlushRenderAPPLE()
Entry point (through function pointer) to C language function:
void (void);
void
glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, GLvoid * pointer);
void
glFlushVertexArrayRangeNV()
Entry point (through function pointer) to C language function:
void (void);
void
glFogCoordPointer(int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
void
glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
void
glFogCoordPointerEXT(int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
void
glFogCoordPointerEXT(int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
void
glFogCoordd(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);
void
glFogCoorddEXT(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);
void
glFogCoorddv(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glFogCoorddv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glFogCoorddvEXT(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glFogCoorddvEXT(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glFogCoordf(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);
void
glFogCoordfEXT(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);
void
glFogCoordfv(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glFogCoordfv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glFogCoordfvEXT(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glFogCoordfvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glFogCoordhNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);
void
glFogCoordhvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glFogCoordhvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glFogFuncSGIS(int size, float[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, const GLfloat * weights);
void
glFogFuncSGIS(int size, FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLsizei size, const GLfloat * weights);
void
glFogf(int pname, float param)
Interface to C language function:
void (GLenum pname, GLfloat param);
void
glFogfv(int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum pname, const GLfloat * params);
void
glFogfv(int pname, FloatBuffer params)
Interface to C language function:
void (GLenum pname, const GLfloat * params);
void
glFogi(int pname, int param)
Interface to C language function:
void (GLenum pname, GLint param);
void
glFogiv(int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum pname, const GLint * params);
void
glFogiv(int pname, IntBuffer params)
Interface to C language function:
void (GLenum pname, const GLint * params);
void
glFragmentColorMaterialSGIX(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glFragmentLightModelfSGIX(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glFragmentLightModelfvSGIX(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glFragmentLightModelfvSGIX(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glFragmentLightModeliSGIX(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glFragmentLightModelivSGIX(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glFragmentLightModelivSGIX(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glFragmentLightfSGIX(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);
void
glFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glFragmentLightfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glFragmentLightiSGIX(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);
void
glFragmentLightivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glFragmentLightivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glFragmentMaterialfSGIX(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);
void
glFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glFragmentMaterialfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glFragmentMaterialiSGIX(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);
void
glFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glFragmentMaterialivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glFrameZoomSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glFramebufferRenderbufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
void
glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void
glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void
glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
void
glFreeObjectBufferATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glFrontFace(int mode)
Interface to C language function:
void (GLenum mode);
void
glFrustum(double left, double right, double bottom, double top, double near_val, double far_val)
Interface to C language function:
void (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
int
glGenAsyncMarkersSGIX(int range)
Entry point (through function pointer) to C language function:
GLuint (GLsizei range);
void
glGenBuffers(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenBuffers(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenBuffersARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenBuffersARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenFencesAPPLE(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenFencesAPPLE(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenFencesNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenFencesNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
int
glGenFragmentShadersATI(int type)
Entry point (through function pointer) to C language function:
GLuint (GLuint type);
void
glGenFramebuffersEXT(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenFramebuffersEXT(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
int
glGenLists(int range)
Interface to C language function:
GLuint (GLsizei range);
void
glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenOcclusionQueriesNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenProgramsARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenProgramsARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenProgramsNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenProgramsNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenQueries(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenQueries(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenQueriesARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenQueriesARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenRenderbuffersEXT(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
void
glGenRenderbuffersEXT(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);
int
glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
Entry point (through function pointer) to C language function:
GLuint (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
void
glGenTextures(int n, int[] textures, int textures_offset)
Interface to C language function:
void (GLsizei n, GLuint * textures);
void
glGenTextures(int n, IntBuffer textures)
Interface to C language function:
void (GLsizei n, GLuint * textures);
void
glGenVertexArraysAPPLE(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glGenVertexArraysAPPLE(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
int
glGenVertexShadersEXT(int type)
Entry point (through function pointer) to C language function:
GLuint (GLuint type);
void
glGenerateMipmapEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glGetActiveAttrib(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
void
glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
void
glGetActiveAttribARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
void
glGetActiveAttribARB(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
void
glGetActiveUniform(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
void
glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
void
glGetActiveUniformARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
void
glGetActiveUniformARB(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
void
glGetArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetArrayObjectfvATI(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetArrayObjectivATI(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetArrayObjectivATI(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetAttachedObjectsARB(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
void
glGetAttachedObjectsARB(int program, int maxCount, IntBuffer count, IntBuffer obj)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
void
glGetAttachedShaders(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
void
glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer obj)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
int
glGetAttribLocation(int program, String name)
Entry point (through function pointer) to C language function:
GLint (GLuint program, const GLchar * name);
int
glGetAttribLocationARB(int program, String name)
Entry point (through function pointer) to C language function:
GLint (GLhandleARB program, const GLcharARB * name);
void
glGetBooleanv(int pname, byte[] params, int params_offset)
Interface to C language function:
void (GLenum pname, GLboolean * params);
void
glGetBooleanv(int pname, ByteBuffer params)
Interface to C language function:
void (GLenum pname, GLboolean * params);
void
glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetBufferParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetBufferParameterivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetBufferParameterivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetBufferSubData(int target, int offset, int size, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
void
glGetBufferSubDataARB(int target, int offset, int size, Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
void
glGetClipPlane(int plane, double[] equation, int equation_offset)
Interface to C language function:
void (GLenum plane, GLdouble * equation);
void
glGetClipPlane(int plane, DoubleBuffer equation)
Interface to C language function:
void (GLenum plane, GLdouble * equation);
void
glGetColorTable(int target, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);
void
glGetColorTable(int target, int format, int type, long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);
void
glGetColorTableEXT(int target, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);
void
glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetColorTableParameterfvEXT(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetColorTableParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetColorTableParameterivEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetColorTableParameterivEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
void
glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
void
glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
void
glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
void
glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
void
glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
void
glGetCombinerOutputParameterivNV(int stage, int portion, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);
void
glGetCombinerOutputParameterivNV(int stage, int portion, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);
void
glGetCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetCombinerStageParameterfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetCompressedTexImage(int target, int level, Buffer img)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLvoid * img);
void
glGetCompressedTexImage(int target, int level, long img_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLvoid * img);
void
glGetConvolutionFilter(int target, int format, int type, Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);
void
glGetConvolutionFilter(int target, int format, int type, long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);
void
glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetDetailTexFuncSGIS(int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetDetailTexFuncSGIS(int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetDoublev(int pname, double[] params, int params_offset)
Interface to C language function:
void (GLenum pname, GLdouble * params);
void
glGetDoublev(int pname, DoubleBuffer params)
Interface to C language function:
void (GLenum pname, GLdouble * params);
int
glGetError()
Interface to C language function:
GLenum (void);
void
glGetFenceivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetFenceivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetFinalCombinerInputParameterfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFinalCombinerInputParameterfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFinalCombinerInputParameterivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFinalCombinerInputParameterivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFloatv(int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum pname, GLfloat * params);
void
glGetFloatv(int pname, FloatBuffer params)
Interface to C language function:
void (GLenum pname, GLfloat * params);
void
glGetFogFuncSGIS(float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLfloat * points);
void
glGetFogFuncSGIS(FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLfloat * points);
void
glGetFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFragmentLightfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFragmentLightivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFragmentLightivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFragmentMaterialfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFragmentMaterialivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);
void
glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);
int
glGetHandleARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB (GLenum type);
void
glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void
glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void
glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetHistogramParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetImageTransformParameterfvHP(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetImageTransformParameterivHP(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetImageTransformParameterivHP(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetInfoLogARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
void
glGetInfoLogARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
int
glGetInstrumentsSGIX()
Entry point (through function pointer) to C language function:
GLint (void);
void
glGetIntegerv(int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum pname, GLint * params);
void
glGetIntegerv(int pname, IntBuffer params)
Interface to C language function:
void (GLenum pname, GLint * params);
void
glGetInvariantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetInvariantBooleanvEXT(int id, int pname, ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetInvariantFloatvEXT(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetInvariantFloatvEXT(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetInvariantIntegervEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetInvariantIntegervEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetLightfv(int light, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat * params);
void
glGetLightfv(int light, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat * params);
void
glGetLightiv(int light, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, GLint * params);
void
glGetLightiv(int light, int pname, IntBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, GLint * params);
void
glGetListParameterfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetListParameterfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetListParameterivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetListParameterivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetLocalConstantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetLocalConstantBooleanvEXT(int id, int pname, ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetLocalConstantFloatvEXT(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetLocalConstantFloatvEXT(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetLocalConstantIntegervEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetLocalConstantIntegervEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetMapAttribParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
void
glGetMapAttribParameterfvNV(int stage, int portion, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
void
glGetMapAttribParameterivNV(int stage, int portion, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);
void
glGetMapAttribParameterivNV(int stage, int portion, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);
void
glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
void
glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetMapParameterivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetMapdv(int target, int query, double[] v, int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLdouble * v);
void
glGetMapdv(int target, int query, DoubleBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLdouble * v);
void
glGetMapfv(int target, int query, float[] v, int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLfloat * v);
void
glGetMapfv(int target, int query, FloatBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLfloat * v);
void
glGetMapiv(int target, int query, int[] v, int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLint * v);
void
glGetMapiv(int target, int query, IntBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLint * v);
void
glGetMaterialfv(int face, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat * params);
void
glGetMaterialfv(int face, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat * params);
void
glGetMaterialiv(int face, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, GLint * params);
void
glGetMaterialiv(int face, int pname, IntBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, GLint * params);
void
glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void
glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void
glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetObjectBufferfvATI(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetObjectBufferfvATI(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetObjectBufferivATI(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetObjectBufferivATI(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetObjectParameterfvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLfloat * params);
void
glGetObjectParameterfvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLfloat * params);
void
glGetObjectParameterivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLint * params);
void
glGetObjectParameterivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLint * params);
void
glGetOcclusionQueryivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetOcclusionQueryivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetPixelMapfv(int map, float[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLfloat * values);
void
glGetPixelMapfv(int map, FloatBuffer values)
Interface to C language function:
void (GLenum map, GLfloat * values);
void
glGetPixelMapfv(int map, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLfloat * values);
void
glGetPixelMapuiv(int map, int[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLuint * values);
void
glGetPixelMapuiv(int map, IntBuffer values)
Interface to C language function:
void (GLenum map, GLuint * values);
void
glGetPixelMapuiv(int map, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLuint * values);
void
glGetPixelMapusv(int map, ShortBuffer values)
Interface to C language function:
void (GLenum map, GLushort * values);
void
glGetPixelMapusv(int map, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLushort * values);
void
glGetPixelMapusv(int map, short[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLushort * values);
void
glGetPixelTexGenParameterfvSGIS(int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetPixelTexGenParameterfvSGIS(int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetPixelTexGenParameterivSGIS(int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);
void
glGetPixelTexGenParameterivSGIS(int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);
void
glGetPolygonStipple(byte[] mask, int mask_offset)
Interface to C language function:
void (GLubyte * mask);
void
glGetPolygonStipple(ByteBuffer mask)
Interface to C language function:
void (GLubyte * mask);
void
glGetPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void (GLubyte * mask);
void
glGetProgramEnvParameterdvARB(int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);
void
glGetProgramEnvParameterdvARB(int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);
void
glGetProgramEnvParameterfvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);
void
glGetProgramEnvParameterfvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);
void
glGetProgramInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetProgramLocalParameterdvARB(int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);
void
glGetProgramLocalParameterdvARB(int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);
void
glGetProgramLocalParameterfvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);
void
glGetProgramLocalParameterfvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);
void
glGetProgramNamedParameterdvNV(int id, int len, String name, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
void
glGetProgramNamedParameterdvNV(int id, int len, String name, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
void
glGetProgramNamedParameterfvNV(int id, int len, String name, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
void
glGetProgramNamedParameterfvNV(int id, int len, String name, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
void
glGetProgramParameterdvNV(int target, int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum pname, GLdouble * params);
void
glGetProgramParameterdvNV(int target, int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum pname, GLdouble * params);
void
glGetProgramParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
void
glGetProgramParameterfvNV(int stage, int portion, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
void
glGetProgramStringARB(int target, int pname, Buffer string)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLvoid * string);
void
glGetProgramStringNV(int id, int pname, byte[] program, int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLubyte * program);
void
glGetProgramStringNV(int id, int pname, ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLubyte * program);
void
glGetProgramiv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetProgramiv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetProgramivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetProgramivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetProgramivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetProgramivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetQueryObjectiv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetQueryObjectiv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetQueryObjectivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetQueryObjectivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetQueryObjectuiv(int id, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetQueryObjectuiv(int id, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetQueryObjectuivARB(int id, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetQueryObjectuivARB(int id, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);
void
glGetQueryiv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetQueryiv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetQueryivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetQueryivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetRenderbufferParameterivEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetRenderbufferParameterivEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
void
glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
void
glGetShaderInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetShaderInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetShaderSource(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetShaderSource(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void
glGetShaderSourceARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
void
glGetShaderSourceARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
void
glGetShaderiv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetShaderiv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetSharpenTexFuncSGIS(int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetSharpenTexFuncSGIS(int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
String
glGetString(int name)
Interface to C language function:
const GLubyte * (GLenum name);
void
glGetTexBumpParameterfvATI(int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetTexBumpParameterfvATI(int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);
void
glGetTexBumpParameterivATI(int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);
void
glGetTexBumpParameterivATI(int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);
void
glGetTexEnvfv(int target, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexEnvfv(int target, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexEnviv(int target, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetTexEnviv(int target, int pname, IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetTexFilterFuncSGIS(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexFilterFuncSGIS(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexGendv(int coord, int pname, double[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble * params);
void
glGetTexGendv(int coord, int pname, DoubleBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble * params);
void
glGetTexGenfv(int coord, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat * params);
void
glGetTexGenfv(int coord, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat * params);
void
glGetTexGeniv(int coord, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint * params);
void
glGetTexGeniv(int coord, int pname, IntBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint * params);
void
glGetTexImage(int target, int level, int format, int type, Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
void
glGetTexImage(int target, int level, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
void
glGetTexLevelParameterfv(int target, int level, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLfloat * params);
void
glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLfloat * params);
void
glGetTexLevelParameteriv(int target, int level, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLint * params);
void
glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLint * params);
void
glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexParameterfv(int target, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);
void
glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetTexParameteriv(int target, int pname, IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);
void
glGetTrackMatrixivNV(int stage, int portion, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);
void
glGetTrackMatrixivNV(int stage, int portion, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);
int
glGetUniformLocation(int program, String name)
Entry point (through function pointer) to C language function:
GLint (GLuint program, const GLchar * name);
int
glGetUniformLocationARB(int program, String name)
Entry point (through function pointer) to C language function:
GLint (GLhandleARB program, const GLcharARB * name);
void
glGetUniformfv(int program, int location, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLfloat * params);
void
glGetUniformfv(int program, int location, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLfloat * params);
void
glGetUniformfvARB(int program, int location, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLfloat * params);
void
glGetUniformfvARB(int program, int location, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLfloat * params);
void
glGetUniformiv(int program, int location, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLint * params);
void
glGetUniformiv(int program, int location, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLint * params);
void
glGetUniformivARB(int program, int location, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLint * params);
void
glGetUniformivARB(int program, int location, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLint * params);
void
glGetVariantArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVariantArrayObjectfvATI(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVariantArrayObjectivATI(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVariantArrayObjectivATI(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVariantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetVariantBooleanvEXT(int id, int pname, ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);
void
glGetVariantFloatvEXT(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVariantFloatvEXT(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVariantIntegervEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVariantIntegervEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribArrayObjectfvATI(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribArrayObjectivATI(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribArrayObjectivATI(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribdv(int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribdvNV(int index, int pname, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribdvNV(int index, int pname, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);
void
glGetVertexAttribfv(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribfv(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribfvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribfvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);
void
glGetVertexAttribiv(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribiv(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribivARB(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribivARB(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGetVertexAttribivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);
void
glGlobalAlphaFactorbSUN(byte factor)
Entry point (through function pointer) to C language function:
void (GLbyte factor);
void
glGlobalAlphaFactordSUN(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);
void
glGlobalAlphaFactorfSUN(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);
void
glGlobalAlphaFactoriSUN(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glGlobalAlphaFactorsSUN(short factor)
Entry point (through function pointer) to C language function:
void (GLshort factor);
void
glGlobalAlphaFactorubSUN(byte factor)
Entry point (through function pointer) to C language function:
void (GLubyte factor);
void
glGlobalAlphaFactoruiSUN(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glGlobalAlphaFactorusSUN(short factor)
Entry point (through function pointer) to C language function:
void (GLushort factor);
void
glHint(int target, int mode)
Interface to C language function:
void (GLenum target, GLenum mode);
void
glHintPGI(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glHistogram(int target, int width, int internalformat, boolean sink)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
void
glIglooInterfaceSGIX(int pname, Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
void
glImageTransformParameterfHP(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);
void
glImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glImageTransformParameterfvHP(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glImageTransformParameteriHP(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);
void
glImageTransformParameterivHP(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glImageTransformParameterivHP(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glIndexFuncEXT(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLclampf s);
void
glIndexMask(int mask)
Interface to C language function:
void (GLuint mask);
void
glIndexMaterialEXT(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glIndexPointer(int type, int stride, Buffer ptr)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);
void
glIndexd(double c)
Interface to C language function:
void (GLdouble c);
void
glIndexdv(double[] c, int c_offset)
Interface to C language function:
void (const GLdouble * c);
void
glIndexdv(DoubleBuffer c)
Interface to C language function:
void (const GLdouble * c);
void
glIndexf(float c)
Interface to C language function:
void (GLfloat c);
void
glIndexfv(float[] c, int c_offset)
Interface to C language function:
void (const GLfloat * c);
void
glIndexfv(FloatBuffer c)
Interface to C language function:
void (const GLfloat * c);
void
glIndexi(int c)
Interface to C language function:
void (GLint c);
void
glIndexiv(int[] c, int c_offset)
Interface to C language function:
void (const GLint * c);
void
glIndexiv(IntBuffer c)
Interface to C language function:
void (const GLint * c);
void
glIndexs(short c)
Interface to C language function:
void (GLshort c);
void
glIndexsv(ShortBuffer c)
Interface to C language function:
void (const GLshort * c);
void
glIndexsv(short[] c, int c_offset)
Interface to C language function:
void (const GLshort * c);
void
glIndexub(byte c)
Interface to C language function:
void (GLubyte c);
void
glIndexubv(byte[] c, int c_offset)
Interface to C language function:
void (const GLubyte * c);
void
glIndexubv(ByteBuffer c)
Interface to C language function:
void (const GLubyte * c);
void
glInitNames()
Interface to C language function:
void (void);
void
glInsertComponentEXT(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);
void
glInstrumentsBufferSGIX(int size, int[] buffer, int buffer_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLint * buffer);
void
glInstrumentsBufferSGIX(int size, IntBuffer buffer)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLint * buffer);
void
glInterleavedArrays(int format, int stride, Buffer pointer)
Interface to C language function:
void (GLenum format, GLsizei stride, const GLvoid * pointer);
void
glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
Interface to C language function:
void (GLenum format, GLsizei stride, const GLvoid * pointer);
boolean
glIsAsyncMarkerSGIX(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsEnabled(int cap)
Interface to C language function:
GLboolean (GLenum cap);
boolean
glIsFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsFramebufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsList(int list)
Interface to C language function:
GLboolean (GLuint list);
boolean
glIsObjectBufferATI(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsOcclusionQueryNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsProgram(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsProgramARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsProgramNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsQuery(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsQueryARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsRenderbufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsShader(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsTexture(int texture)
Interface to C language function:
GLboolean (GLuint texture);
boolean
glIsVariantEnabledEXT(int id, int cap)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id, GLenum cap);
boolean
glIsVertexArrayAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glIsVertexAttribEnabledAPPLE(int index, int pname)
Entry point (through function pointer) to C language function:
GLboolean (GLuint index, GLenum pname);
void
glLightEnviSGIX(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glLightModelf(int pname, float param)
Interface to C language function:
void (GLenum pname, GLfloat param);
void
glLightModelfv(int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum pname, const GLfloat * params);
void
glLightModelfv(int pname, FloatBuffer params)
Interface to C language function:
void (GLenum pname, const GLfloat * params);
void
glLightModeli(int pname, int param)
Interface to C language function:
void (GLenum pname, GLint param);
void
glLightModeliv(int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum pname, const GLint * params);
void
glLightModeliv(int pname, IntBuffer params)
Interface to C language function:
void (GLenum pname, const GLint * params);
void
glLightf(int light, int pname, float param)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat param);
void
glLightfv(int light, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, const GLfloat * params);
void
glLightfv(int light, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, const GLfloat * params);
void
glLighti(int light, int pname, int param)
Interface to C language function:
void (GLenum light, GLenum pname, GLint param);
void
glLightiv(int light, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, const GLint * params);
void
glLightiv(int light, int pname, IntBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, const GLint * params);
void
glLineStipple(int factor, short pattern)
Interface to C language function:
void (GLint factor, GLushort pattern);
void
glLineWidth(float width)
Interface to C language function:
void (GLfloat width);
void
glLinkProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glLinkProgramARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);
void
glListBase(int base)
Interface to C language function:
void (GLuint base);
void
glListParameterfSGIX(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat params);
void
glListParameterfvSGIX(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLfloat * params);
void
glListParameterfvSGIX(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLfloat * params);
void
glListParameteriSGIX(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint params);
void
glListParameterivSGIX(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLint * params);
void
glListParameterivSGIX(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLint * params);
void
glLoadIdentity()
Interface to C language function:
void (void);
void
glLoadIdentityDeformationMapSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLbitfield mode);
void
glLoadMatrixd(double[] m, int m_offset)
Interface to C language function:
void (const GLdouble * m);
void
glLoadMatrixd(DoubleBuffer m)
Interface to C language function:
void (const GLdouble * m);
void
glLoadMatrixf(float[] m, int m_offset)
Interface to C language function:
void (const GLfloat * m);
void
glLoadMatrixf(FloatBuffer m)
Interface to C language function:
void (const GLfloat * m);
void
glLoadName(int name)
Interface to C language function:
void (GLuint name);
void
glLoadProgramNV(int target, int id, int len, String program)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id, GLsizei len, const GLubyte * program);
void
glLoadTransposeMatrixd(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glLoadTransposeMatrixd(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glLoadTransposeMatrixf(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glLoadTransposeMatrixf(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glLockArraysEXT(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLsizei y);
void
glLogicOp(int opcode)
Interface to C language function:
void (GLenum opcode);
void
glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
void
glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
void
glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
void
glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
void
glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
void
glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
void
glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
void
glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
ByteBuffer
glMapBuffer(int target, int access)
Interface to C language function:
GLvoid * (GLenum target, GLenum access);
ByteBuffer
glMapBufferARB(int target, int access)
Interface to C language function:
GLvoid * (GLenum target, GLenum access);
void
glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
void
glMapGrid1d(int un, double u1, double u2)
Interface to C language function:
void (GLint un, GLdouble u1, GLdouble u2);
void
glMapGrid1f(int un, float u1, float u2)
Interface to C language function:
void (GLint un, GLfloat u1, GLfloat u2);
void
glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
Interface to C language function:
void (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
void
glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
Interface to C language function:
void (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
void
glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glMapParameterivNV(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glMapParameterivNV(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
void
glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
void
glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
void
glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
void
glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
void
glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
void
glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
void
glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
void
glMaterialf(int face, int pname, float param)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat param);
void
glMaterialfv(int face, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, const GLfloat * params);
void
glMaterialfv(int face, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, const GLfloat * params);
void
glMateriali(int face, int pname, int param)
Interface to C language function:
void (GLenum face, GLenum pname, GLint param);
void
glMaterialiv(int face, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, const GLint * params);
void
glMaterialiv(int face, int pname, IntBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, const GLint * params);
void
glMatrixIndexPointerARB(int size, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glMatrixIndexPointerARB(int size, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glMatrixIndexubvARB(int size, byte[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);
void
glMatrixIndexubvARB(int size, ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);
void
glMatrixIndexuivARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);
void
glMatrixIndexuivARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);
void
glMatrixIndexusvARB(int size, ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);
void
glMatrixIndexusvARB(int size, short[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);
void
glMatrixMode(int mode)
Interface to C language function:
void (GLenum mode);
void
glMinmax(int target, int internalformat, boolean sink)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLboolean sink);
void
glMultMatrixd(double[] m, int m_offset)
Interface to C language function:
void (const GLdouble * m);
void
glMultMatrixd(DoubleBuffer m)
Interface to C language function:
void (const GLdouble * m);
void
glMultMatrixf(float[] m, int m_offset)
Interface to C language function:
void (const GLfloat * m);
void
glMultMatrixf(FloatBuffer m)
Interface to C language function:
void (const GLfloat * m);
void
glMultTransposeMatrixd(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glMultTransposeMatrixd(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glMultTransposeMatrixf(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glMultTransposeMatrixf(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glMultiDrawArrays(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
void
glMultiDrawArrays(int mode, IntBuffer first, IntBuffer count, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
void
glMultiDrawArraysEXT(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
void
glMultiDrawArraysEXT(int mode, IntBuffer first, IntBuffer count, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
void
glMultiDrawElementArrayAPPLE(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
void
glMultiDrawElementArrayAPPLE(int mode, IntBuffer first, IntBuffer count, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
void
glMultiDrawElements(int mode, int[] count, int count_offset, int type, Buffer[] indices, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
void
glMultiDrawElements(int mode, IntBuffer count, int type, Buffer[] indices, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
void
glMultiDrawElementsEXT(int mode, int[] count, int count_offset, int type, Buffer[] indices, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
void
glMultiDrawElementsEXT(int mode, IntBuffer count, int type, Buffer[] indices, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
void
glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, int[] first, int first_offset, int[] count, int count_offset, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
void
glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, IntBuffer first, IntBuffer count, int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
void
glMultiModeDrawArraysIBM(int[] mode, int mode_offset, int[] first, int first_offset, int[] count, int count_offset, int primcount, int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
void
glMultiModeDrawArraysIBM(IntBuffer mode, IntBuffer first, IntBuffer count, int primcount, int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
void
glMultiModeDrawElementsIBM(int[] mode, int mode_offset, int[] count, int count_offset, int type, Buffer[] indices, int primcount, int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
void
glMultiModeDrawElementsIBM(IntBuffer mode, IntBuffer count, int type, Buffer[] indices, int primcount, int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
void
glMultiTexCoord1d(int target, double s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s);
void
glMultiTexCoord1dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord1dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord1f(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glMultiTexCoord1fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord1fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord1hNV(int target, short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s);
void
glMultiTexCoord1hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord1hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord1i(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glMultiTexCoord1iv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord1iv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord1s(int target, short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s);
void
glMultiTexCoord1sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord1sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord2d(int target, double s, double t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t);
void
glMultiTexCoord2dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord2dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord2f(int target, float s, float t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t);
void
glMultiTexCoord2fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord2fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord2hNV(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t);
void
glMultiTexCoord2hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord2hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord2i(int target, int s, int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t);
void
glMultiTexCoord2iv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord2iv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord2s(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t);
void
glMultiTexCoord2sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord2sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord3d(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);
void
glMultiTexCoord3dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord3dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord3f(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);
void
glMultiTexCoord3fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord3fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord3hNV(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
void
glMultiTexCoord3hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord3hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord3i(int target, int s, int t, int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);
void
glMultiTexCoord3iv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord3iv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord3s(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);
void
glMultiTexCoord3sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord3sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord4d(int target, double s, double t, double r, double q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glMultiTexCoord4dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord4dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glMultiTexCoord4f(int target, float s, float t, float r, float q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glMultiTexCoord4fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord4fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glMultiTexCoord4hNV(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
void
glMultiTexCoord4hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord4hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);
void
glMultiTexCoord4i(int target, int start, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint start, GLint x, GLint y, GLint width);
void
glMultiTexCoord4iv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord4iv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glMultiTexCoord4s(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
void
glMultiTexCoord4sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glMultiTexCoord4sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
int
glNewBufferRegion(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);
void
glNewList(int list, int mode)
Interface to C language function:
void (GLuint list, GLenum mode);
int
glNewObjectBufferATI(int size, Buffer pointer, int usage)
Entry point (through function pointer) to C language function:
GLuint (GLsizei size, const GLvoid * pointer, GLenum usage);
void
glNormal3b(byte nx, byte ny, byte nz)
Interface to C language function:
void (GLbyte nx, GLbyte ny, GLbyte nz);
void
glNormal3bv(byte[] v, int v_offset)
Interface to C language function:
void (const GLbyte * v);
void
glNormal3bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);
void
glNormal3d(double nx, double ny, double nz)
Interface to C language function:
void (GLdouble nx, GLdouble ny, GLdouble nz);
void
glNormal3dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glNormal3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glNormal3f(float nx, float ny, float nz)
Interface to C language function:
void (GLfloat nx, GLfloat ny, GLfloat nz);
void
glNormal3fVertex3fSUN(float r, float g, float b, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
void
glNormal3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glNormal3fVertex3fvSUN(FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glNormal3fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glNormal3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glNormal3hNV(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
void
glNormal3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glNormal3hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glNormal3i(int nx, int ny, int nz)
Interface to C language function:
void (GLint nx, GLint ny, GLint nz);
void
glNormal3iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glNormal3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glNormal3s(short nx, short ny, short nz)
Interface to C language function:
void (GLshort nx, GLshort ny, GLshort nz);
void
glNormal3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glNormal3sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glNormalPointer(int type, int stride, Buffer ptr)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);
void
glNormalPointer(int type, int stride, long ptr_buffer_offset)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);
void
glNormalStream3bATI(int stream, byte nx, byte ny, byte nz)
Entry point (through function pointer) to C language function:
void (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
void
glNormalStream3bvATI(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLbyte * v);
void
glNormalStream3bvATI(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLbyte * v);
void
glNormalStream3dATI(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);
void
glNormalStream3dvATI(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glNormalStream3dvATI(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glNormalStream3fATI(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);
void
glNormalStream3fvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glNormalStream3fvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glNormalStream3iATI(int target, int s, int t, int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);
void
glNormalStream3ivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glNormalStream3ivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glNormalStream3sATI(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);
void
glNormalStream3svATI(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glNormalStream3svATI(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
Interface to C language function:
void (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
void
glPNTrianglesfATI(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPNTrianglesiATI(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glPassTexCoordATI(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLenum blue);
void
glPassThrough(float token)
Interface to C language function:
void (GLfloat token);
void
glPixelDataRangeNV(int target, int level, Buffer img)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei level, GLvoid * img);
void
glPixelMapfv(int map, int mapsize, float[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);
void
glPixelMapfv(int map, int mapsize, FloatBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);
void
glPixelMapfv(int map, int mapsize, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);
void
glPixelMapuiv(int map, int mapsize, int[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);
void
glPixelMapuiv(int map, int mapsize, IntBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);
void
glPixelMapuiv(int map, int mapsize, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);
void
glPixelMapusv(int map, int mapsize, ShortBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);
void
glPixelMapusv(int map, int mapsize, long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);
void
glPixelMapusv(int map, int mapsize, short[] values, int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);
void
glPixelStoref(int pname, float param)
Interface to C language function:
void (GLenum pname, GLfloat param);
void
glPixelStorei(int pname, int param)
Interface to C language function:
void (GLenum pname, GLint param);
void
glPixelTexGenParameterfSGIS(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPixelTexGenParameterfvSGIS(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPixelTexGenParameterfvSGIS(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPixelTexGenParameteriSGIS(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glPixelTexGenParameterivSGIS(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPixelTexGenParameterivSGIS(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPixelTexGenSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glPixelTransferf(int pname, float param)
Interface to C language function:
void (GLenum pname, GLfloat param);
void
glPixelTransferi(int pname, int param)
Interface to C language function:
void (GLenum pname, GLint param);
void
glPixelTransformParameterfEXT(int target, int pname, float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);
void
glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glPixelTransformParameteriEXT(int target, int pname, int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);
void
glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glPixelZoom(float xfactor, float yfactor)
Interface to C language function:
void (GLfloat xfactor, GLfloat yfactor);
void
glPointParameterf(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPointParameterfARB(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPointParameterfEXT(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPointParameterfSGIS(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glPointParameterfv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvARB(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvARB(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvEXT(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvEXT(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvSGIS(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameterfvSGIS(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glPointParameteri(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glPointParameteriNV(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glPointParameteriv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPointParameteriv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPointParameterivNV(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPointParameterivNV(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glPointSize(float size)
Interface to C language function:
void (GLfloat size);
int
glPollAsyncSGIX(int[] markerp, int markerp_offset)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);
int
glPollAsyncSGIX(IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);
int
glPollInstrumentsSGIX(int[] marker_p, int marker_p_offset)
Entry point (through function pointer) to C language function:
GLint (GLint * marker_p);
int
glPollInstrumentsSGIX(IntBuffer marker_p)
Entry point (through function pointer) to C language function:
GLint (GLint * marker_p);
void
glPolygonMode(int face, int mode)
Interface to C language function:
void (GLenum face, GLenum mode);
void
glPolygonOffset(float factor, float units)
Interface to C language function:
void (GLfloat factor, GLfloat units);
void
glPolygonStipple(byte[] mask, int mask_offset)
Interface to C language function:
void (const GLubyte * mask);
void
glPolygonStipple(ByteBuffer mask)
Interface to C language function:
void (const GLubyte * mask);
void
glPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void (const GLubyte * mask);
void
glPopAttrib()
Interface to C language function:
void (void);
void
glPopClientAttrib()
Interface to C language function:
void (void);
void
glPopMatrix()
Interface to C language function:
void (void);
void
glPopName()
Interface to C language function:
void (void);
void
glPrimitiveRestartIndexNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glPrimitiveRestartNV()
Entry point (through function pointer) to C language function:
void (void);
void
glPrioritizeTextures(int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset)
Interface to C language function:
void (GLsizei n, const GLuint * textures, const GLclampf * priorities);
void
glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
Interface to C language function:
void (GLsizei n, const GLuint * textures, const GLclampf * priorities);
void
glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glProgramEnvParameter4dvARB(int target, int index, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glProgramEnvParameter4fvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramEnvParameter4fvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glProgramLocalParameter4dvARB(int target, int index, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glProgramLocalParameter4fvARB(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramLocalParameter4fvARB(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramNamedParameter4dNV(int id, int len, String name, double x, double y, double z, double w)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glProgramNamedParameter4dvNV(int id, int len, String name, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
void
glProgramNamedParameter4dvNV(int id, int len, String name, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
void
glProgramNamedParameter4fNV(int id, int len, String name, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glProgramNamedParameter4fvNV(int id, int len, String name, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
void
glProgramNamedParameter4fvNV(int id, int len, String name, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
void
glProgramParameter4dNV(int target, int index, double x, double y, double z, double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glProgramParameter4dvNV(int target, int index, double[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramParameter4dvNV(int target, int index, DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);
void
glProgramParameter4fNV(int target, int index, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glProgramParameter4fvNV(int target, int pname, float[] params, int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramParameter4fvNV(int target, int pname, FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);
void
glProgramParameters4dvNV(int target, int index, int count, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLdouble * v);
void
glProgramParameters4dvNV(int target, int index, int count, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLdouble * v);
void
glProgramParameters4fvNV(int target, int index, int count, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLfloat * v);
void
glProgramParameters4fvNV(int target, int index, int count, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLfloat * v);
void
glProgramStringARB(int target, int format, int len, String string)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLsizei len, const GLvoid * string);
void
glPushAttrib(int mask)
Interface to C language function:
void (GLbitfield mask);
void
glPushClientAttrib(int mask)
Interface to C language function:
void (GLbitfield mask);
void
glPushMatrix()
Interface to C language function:
void (void);
void
glPushName(int name)
Interface to C language function:
void (GLuint name);
void
glRasterPos2d(double x, double y)
Interface to C language function:
void (GLdouble x, GLdouble y);
void
glRasterPos2dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos2f(float x, float y)
Interface to C language function:
void (GLfloat x, GLfloat y);
void
glRasterPos2fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos2i(int x, int y)
Interface to C language function:
void (GLint x, GLint y);
void
glRasterPos2iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glRasterPos2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glRasterPos2s(short x, short y)
Interface to C language function:
void (GLshort x, GLshort y);
void
glRasterPos2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glRasterPos2sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glRasterPos3d(double x, double y, double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);
void
glRasterPos3dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos3f(float x, float y, float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);
void
glRasterPos3fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos3i(int x, int y, int z)
Interface to C language function:
void (GLint x, GLint y, GLint z);
void
glRasterPos3iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glRasterPos3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glRasterPos3s(short x, short y, short z)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z);
void
glRasterPos3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glRasterPos3sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glRasterPos4d(double x, double y, double z, double w)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glRasterPos4dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glRasterPos4f(float x, float y, float z, float w)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glRasterPos4fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glRasterPos4i(int x, int y, int z, int w)
Interface to C language function:
void (GLint x, GLint y, GLint z, GLint w);
void
glRasterPos4iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glRasterPos4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glRasterPos4s(short x, short y, short z, short w)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);
void
glRasterPos4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glRasterPos4sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glReadBuffer(int mode)
Interface to C language function:
void (GLenum mode);
void
glReadBufferRegion(int target, int start, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
void
glReadInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
void
glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
void
glRectd(double x1, double y1, double x2, double y2)
Interface to C language function:
void (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
void
glRectdv(double[] v1, int v1_offset, double[] v2, int v2_offset)
Interface to C language function:
void (const GLdouble * v1, const GLdouble * v2);
void
glRectdv(DoubleBuffer v1, DoubleBuffer v2)
Interface to C language function:
void (const GLdouble * v1, const GLdouble * v2);
void
glRectf(float x1, float y1, float x2, float y2)
Interface to C language function:
void (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
void
glRectfv(float[] v1, int v1_offset, float[] v2, int v2_offset)
Interface to C language function:
void (const GLfloat * v1, const GLfloat * v2);
void
glRectfv(FloatBuffer v1, FloatBuffer v2)
Interface to C language function:
void (const GLfloat * v1, const GLfloat * v2);
void
glRecti(int x1, int y1, int x2, int y2)
Interface to C language function:
void (GLint x1, GLint y1, GLint x2, GLint y2);
void
glRectiv(int[] v1, int v1_offset, int[] v2, int v2_offset)
Interface to C language function:
void (const GLint * v1, const GLint * v2);
void
glRectiv(IntBuffer v1, IntBuffer v2)
Interface to C language function:
void (const GLint * v1, const GLint * v2);
void
glRects(short x1, short y1, short x2, short y2)
Interface to C language function:
void (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
void
glRectsv(ShortBuffer v1, ShortBuffer v2)
Interface to C language function:
void (const GLshort * v1, const GLshort * v2);
void
glRectsv(short[] v1, int v1_offset, short[] v2, int v2_offset)
Interface to C language function:
void (const GLshort * v1, const GLshort * v2);
void
glReferencePlaneSGIX(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glReferencePlaneSGIX(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
int
glRenderMode(int mode)
Interface to C language function:
GLint (GLenum mode);
void
glRenderbufferStorageEXT(int target, int internalformat, int width, int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
void
glReplacementCodeuiColor3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiColor3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiColor3fVertex3fvSUN(IntBuffer rc, FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiColor4fNormal3fVertex3fvSUN(IntBuffer rc, FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiColor4ubVertex3fSUN(int rc, byte r, byte g, byte b, byte a, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiColor4ubVertex3fvSUN(int[] rc, int rc_offset, byte[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLubyte * c, const GLfloat * v);
void
glReplacementCodeuiColor4ubVertex3fvSUN(IntBuffer rc, ByteBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLubyte * c, const GLfloat * v);
void
glReplacementCodeuiNormal3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiNormal3fVertex3fvSUN(IntBuffer rc, FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(IntBuffer rc, FloatBuffer tc, FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(IntBuffer rc, FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fVertex3fSUN(int rc, float s, float t, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
void
glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiTexCoord2fVertex3fvSUN(IntBuffer rc, FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);
void
glReplacementCodeuiVertex3fSUN(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);
void
glReplacementCodeuiVertex3fvSUN(int[] rc, int rc_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * v);
void
glReplacementCodeuiVertex3fvSUN(IntBuffer rc, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * v);
void
glRequestResidentProgramsNV(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glRequestResidentProgramsNV(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);
void
glResetHistogram(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glResetMinmax(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glResizeBuffersMESA()
Entry point (through function pointer) to C language function:
void (void);
void
glRotated(double angle, double x, double y, double z)
Interface to C language function:
void (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
void
glRotatef(float angle, float x, float y, float z)
Interface to C language function:
void (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
void
glSampleCoverage(float value, boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);
void
glSampleMapATI(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLenum blue);
void
glSampleMaskEXT(float value, boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);
void
glSampleMaskSGIS(float value, boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);
void
glSamplePatternEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glSamplePatternSGIS(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glScaled(double x, double y, double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);
void
glScalef(float x, float y, float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);
void
glScissor(int x, int y, int width, int height)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height);
void
glSecondaryColor3b(byte red, byte green, byte blue)
Entry point (through function pointer) to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);
void
glSecondaryColor3bEXT(byte red, byte green, byte blue)
Entry point (through function pointer) to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);
void
glSecondaryColor3bv(byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);
void
glSecondaryColor3bv(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);
void
glSecondaryColor3bvEXT(byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);
void
glSecondaryColor3bvEXT(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);
void
glSecondaryColor3d(double red, double green, double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glSecondaryColor3dEXT(double red, double green, double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glSecondaryColor3dv(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glSecondaryColor3dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glSecondaryColor3dvEXT(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glSecondaryColor3dvEXT(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glSecondaryColor3f(float red, float green, float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glSecondaryColor3fEXT(float red, float green, float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glSecondaryColor3fv(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glSecondaryColor3fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glSecondaryColor3fvEXT(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glSecondaryColor3fvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glSecondaryColor3hNV(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
void
glSecondaryColor3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glSecondaryColor3hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glSecondaryColor3i(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glSecondaryColor3iEXT(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glSecondaryColor3iv(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glSecondaryColor3iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glSecondaryColor3ivEXT(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glSecondaryColor3ivEXT(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glSecondaryColor3s(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glSecondaryColor3sEXT(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glSecondaryColor3sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glSecondaryColor3sv(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glSecondaryColor3svEXT(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glSecondaryColor3svEXT(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glSecondaryColor3ub(byte red, byte green, byte blue)
Entry point (through function pointer) to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);
void
glSecondaryColor3ubEXT(byte red, byte green, byte blue)
Entry point (through function pointer) to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);
void
glSecondaryColor3ubv(byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);
void
glSecondaryColor3ubv(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);
void
glSecondaryColor3ubvEXT(byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);
void
glSecondaryColor3ubvEXT(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);
void
glSecondaryColor3ui(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);
void
glSecondaryColor3uiEXT(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);
void
glSecondaryColor3uiv(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * v);
void
glSecondaryColor3uiv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * v);
void
glSecondaryColor3uivEXT(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * v);
void
glSecondaryColor3uivEXT(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * v);
void
glSecondaryColor3us(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLushort red, GLushort green, GLushort blue);
void
glSecondaryColor3usEXT(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLushort red, GLushort green, GLushort blue);
void
glSecondaryColor3usv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLushort * v);
void
glSecondaryColor3usv(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLushort * v);
void
glSecondaryColor3usvEXT(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLushort * v);
void
glSecondaryColor3usvEXT(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLushort * v);
void
glSecondaryColorPointer(int size, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glSecondaryColorPointer(int size, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glSecondaryColorPointerEXT(int size, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glSecondaryColorPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glSelectBuffer(int size, IntBuffer buffer)
Interface to C language function:
void (GLsizei size, GLuint * buffer);
void
glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
void
glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
void
glSetFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glSetFenceNV(int target, int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum id);
void
glSetFragmentShaderConstantATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glSetFragmentShaderConstantATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glSetInvariantEXT(int id, int type, Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, const GLvoid * addr);
void
glSetLocalConstantEXT(int id, int type, Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, const GLvoid * addr);
void
glShadeModel(int mode)
Interface to C language function:
void (GLenum mode);
void
glShaderOp1EXT(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLenum red, GLuint green, GLuint blue);
void
glShaderOp2EXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
void
glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
void
glShaderSource(int shader, int count, String[] string, int[] length, int length_offset)
Entry point (through function pointer) to C language function:
void (GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
void
glShaderSource(int shader, int count, String[] string, IntBuffer length)
Entry point (through function pointer) to C language function:
void (GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
void
glShaderSourceARB(int shader, int count, String[] string, int[] length, int length_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
void
glShaderSourceARB(int shader, int count, String[] string, IntBuffer length)
Entry point (through function pointer) to C language function:
void (GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
void
glSharpenTexFuncSGIS(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);
void
glSharpenTexFuncSGIS(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);
void
glSpriteParameterfSGIX(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glSpriteParameterfvSGIX(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glSpriteParameterfvSGIX(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glSpriteParameteriSGIX(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glSpriteParameterivSGIX(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glSpriteParameterivSGIX(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glStartInstrumentsSGIX()
Entry point (through function pointer) to C language function:
void (void);
void
glStencilFunc(int func, int ref, int mask)
Interface to C language function:
void (GLenum func, GLint ref, GLuint mask);
void
glStencilFuncSeparate(int frontfunc, int backfunc, int ref, int mask)
Entry point (through function pointer) to C language function:
void (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void
glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask)
Entry point (through function pointer) to C language function:
void (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void
glStencilMask(int mask)
Interface to C language function:
void (GLuint mask);
void
glStencilMaskSeparate(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);
void
glStencilOp(int fail, int zfail, int zpass)
Interface to C language function:
void (GLenum fail, GLenum zfail, GLenum zpass);
void
glStencilOpSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glStencilOpSeparateATI(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glStopInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glStringMarkerGREMEDY(int length, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, const GLvoid * pointer);
void
glSwapAPPLE()
Entry point (through function pointer) to C language function:
void (void);
void
glSwizzleEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
Entry point (through function pointer) to C language function:
void (GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void
glTagSampleBufferSGIX()
Entry point (through function pointer) to C language function:
void (void);
void
glTbufferMask3DFX(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
boolean
glTestFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glTestFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);
boolean
glTestObjectAPPLE(int id, int cap)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id, GLuint cap);
void
glTexBumpParameterfvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glTexBumpParameterfvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glTexBumpParameterivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glTexBumpParameterivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glTexCoord1d(double s)
Interface to C language function:
void (GLdouble s);
void
glTexCoord1dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord1dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord1f(float s)
Interface to C language function:
void (GLfloat s);
void
glTexCoord1fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord1fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord1hNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);
void
glTexCoord1hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord1hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord1i(int s)
Interface to C language function:
void (GLint s);
void
glTexCoord1iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glTexCoord1iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glTexCoord1s(short s)
Interface to C language function:
void (GLshort s);
void
glTexCoord1sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord1sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord2d(double s, double t)
Interface to C language function:
void (GLdouble s, GLdouble t);
void
glTexCoord2dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord2f(float s, float t)
Interface to C language function:
void (GLfloat s, GLfloat t);
void
glTexCoord2fColor3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glTexCoord2fColor3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fColor3fVertex3fvSUN(FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fColor4fNormal3fVertex3fSUN(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void
glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fColor4fNormal3fVertex3fvSUN(FloatBuffer tc, FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fColor4ubVertex3fSUN(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
void
glTexCoord2fColor4ubVertex3fvSUN(float[] tc, int tc_offset, byte[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLubyte * c, const GLfloat * v);
void
glTexCoord2fColor4ubVertex3fvSUN(FloatBuffer tc, ByteBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLubyte * c, const GLfloat * v);
void
glTexCoord2fNormal3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glTexCoord2fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fNormal3fVertex3fvSUN(FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord2fVertex3fSUN(float s, float t, float x, float y, float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
void
glTexCoord2fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glTexCoord2fVertex3fvSUN(FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glTexCoord2fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord2hNV(short x, short y)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y);
void
glTexCoord2hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord2hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord2i(int s, int t)
Interface to C language function:
void (GLint s, GLint t);
void
glTexCoord2iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glTexCoord2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glTexCoord2s(short s, short t)
Interface to C language function:
void (GLshort s, GLshort t);
void
glTexCoord2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord2sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord3d(double s, double t, double r)
Interface to C language function:
void (GLdouble s, GLdouble t, GLdouble r);
void
glTexCoord3dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord3f(float s, float t, float r)
Interface to C language function:
void (GLfloat s, GLfloat t, GLfloat r);
void
glTexCoord3fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord3hNV(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
void
glTexCoord3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord3hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord3i(int s, int t, int r)
Interface to C language function:
void (GLint s, GLint t, GLint r);
void
glTexCoord3iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glTexCoord3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glTexCoord3s(short s, short t, short r)
Interface to C language function:
void (GLshort s, GLshort t, GLshort r);
void
glTexCoord3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord3sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord4d(double s, double t, double r, double q)
Interface to C language function:
void (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glTexCoord4dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glTexCoord4f(float s, float t, float r, float q)
Interface to C language function:
void (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glTexCoord4fColor4fNormal3fVertex4fSUN(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord4fColor4fNormal3fVertex4fvSUN(FloatBuffer tc, FloatBuffer c, FloatBuffer n, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
void
glTexCoord4fVertex4fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glTexCoord4fVertex4fvSUN(float[] c, int c_offset, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glTexCoord4fVertex4fvSUN(FloatBuffer c, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);
void
glTexCoord4fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glTexCoord4hNV(short x, short y, short z, short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
void
glTexCoord4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord4hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glTexCoord4i(int s, int t, int r, int q)
Interface to C language function:
void (GLint s, GLint t, GLint r, GLint q);
void
glTexCoord4iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glTexCoord4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glTexCoord4s(short s, short t, short r, short q)
Interface to C language function:
void (GLshort s, GLshort t, GLshort r, GLshort q);
void
glTexCoord4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glTexCoord4sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glTexCoordPointer(int size, int type, int stride, Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glTexCoordPointer(int size, int type, int stride, long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glTexEnvf(int target, int pname, float param)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat param);
void
glTexEnvfv(int target, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glTexEnvfv(int target, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glTexEnvi(int target, int pname, int param)
Interface to C language function:
void (GLenum target, GLenum pname, GLint param);
void
glTexEnviv(int target, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glTexEnviv(int target, int pname, IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glTexFilterFuncSGIS(int target, int filter, int n, float[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
void
glTexFilterFuncSGIS(int target, int filter, int n, FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
void
glTexGend(int coord, int pname, double param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble param);
void
glTexGendv(int coord, int pname, double[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLdouble * params);
void
glTexGendv(int coord, int pname, DoubleBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLdouble * params);
void
glTexGenf(int coord, int pname, float param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat param);
void
glTexGenfv(int coord, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLfloat * params);
void
glTexGenfv(int coord, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLfloat * params);
void
glTexGeni(int coord, int pname, int param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint param);
void
glTexGeniv(int coord, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLint * params);
void
glTexGeniv(int coord, int pname, IntBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLint * params);
void
glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexImage4DSGIS(int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexParameterf(int target, int pname, float param)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat param);
void
glTexParameterfv(int target, int pname, float[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glTexParameterfv(int target, int pname, FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);
void
glTexParameteri(int target, int pname, int param)
Interface to C language function:
void (GLenum target, GLenum pname, GLint param);
void
glTexParameteriv(int target, int pname, int[] params, int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glTexParameteriv(int target, int pname, IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);
void
glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
void
glTexSubImage4DSGIS(int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
void
glTextureColorMaskSGIS(boolean red, boolean green, boolean blue, boolean alpha)
Entry point (through function pointer) to C language function:
void (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
void
glTextureLightEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glTextureMaterialEXT(int target, int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);
void
glTextureNormalEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);
void
glTextureRangeAPPLE(int target, int length, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei length, const GLvoid * pointer);
void
glTrackMatrixNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void
glTranslated(double x, double y, double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);
void
glTranslatef(float x, float y, float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);
void
glUniform1f(int location, float v0)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0);
void
glUniform1fARB(int location, float v0)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0);
void
glUniform1fv(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform1fv(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform1fvARB(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform1fvARB(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform1i(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);
void
glUniform1iARB(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);
void
glUniform1iv(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform1iv(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform1ivARB(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform1ivARB(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform2f(int location, float v0, float v1)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1);
void
glUniform2fARB(int location, float v0, float v1)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1);
void
glUniform2fv(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform2fv(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform2fvARB(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform2fvARB(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform2i(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glUniform2iARB(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glUniform2iv(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform2iv(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform2ivARB(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform2ivARB(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform3f(int location, float v0, float v1, float v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
void
glUniform3fARB(int location, float v0, float v1, float v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
void
glUniform3fv(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform3fv(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform3fvARB(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform3fvARB(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform3i(int location, int v0, int v1, int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);
void
glUniform3iARB(int location, int v0, int v1, int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);
void
glUniform3iv(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform3iv(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform3ivARB(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform3ivARB(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform4f(int location, float v0, float v1, float v2, float v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
void
glUniform4fARB(int location, float v0, float v1, float v2, float v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
void
glUniform4fv(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform4fv(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform4fvARB(int location, int count, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform4fvARB(int location, int count, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);
void
glUniform4i(int location, int v0, int v1, int v2, int v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
void
glUniform4iARB(int location, int v0, int v1, int v2, int v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
void
glUniform4iv(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform4iv(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform4ivARB(int location, int count, int[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniform4ivARB(int location, int count, IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);
void
glUniformMatrix2fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix2fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix2fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix3fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix3fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix4fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix4fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUniformMatrix4fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void
glUnlockArraysEXT()
Entry point (through function pointer) to C language function:
void (void);
boolean
glUnmapBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id);
boolean
glUnmapBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id);
void
glUpdateObjectBufferATI(int buffer, int offset, int size, Buffer pointer, int preserve)
Entry point (through function pointer) to C language function:
void (GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
void
glUseProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glUseProgramObjectARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);
void
glValidateProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);
void
glValidateProgramARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);
void
glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
void
glVariantPointerEXT(int id, int type, int stride, Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
void
glVariantPointerEXT(int id, int type, int stride, long addr_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
void
glVariantbvEXT(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVariantbvEXT(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVariantdvEXT(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVariantdvEXT(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVariantfvEXT(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVariantfvEXT(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVariantivEXT(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVariantivEXT(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVariantsvEXT(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVariantsvEXT(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVariantubvEXT(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVariantubvEXT(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVariantuivEXT(int index, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVariantuivEXT(int index, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVariantusvEXT(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVariantusvEXT(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertex2d(double x, double y)
Interface to C language function:
void (GLdouble x, GLdouble y);
void
glVertex2dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glVertex2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glVertex2f(float x, float y)
Interface to C language function:
void (GLfloat x, GLfloat y);
void
glVertex2fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glVertex2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glVertex2hNV(short x, short y)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y);
void
glVertex2hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex2hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex2i(int x, int y)
Interface to C language function:
void (GLint x, GLint y);
void
glVertex2iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glVertex2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glVertex2s(short x, short y)
Interface to C language function:
void (GLshort x, GLshort y);
void
glVertex2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glVertex2sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glVertex3d(double x, double y, double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);
void
glVertex3dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glVertex3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glVertex3f(float x, float y, float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);
void
glVertex3fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glVertex3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glVertex3hNV(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
void
glVertex3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex3hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex3i(int x, int y, int z)
Interface to C language function:
void (GLint x, GLint y, GLint z);
void
glVertex3iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glVertex3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glVertex3s(short x, short y, short z)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z);
void
glVertex3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glVertex3sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glVertex4d(double x, double y, double z, double w)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glVertex4dv(double[] v, int v_offset)
Interface to C language function:
void (const GLdouble * v);
void
glVertex4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);
void
glVertex4f(float x, float y, float z, float w)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void
glVertex4fv(float[] v, int v_offset)
Interface to C language function:
void (const GLfloat * v);
void
glVertex4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);
void
glVertex4hNV(short x, short y, short z, short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
void
glVertex4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex4hvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertex4i(int x, int y, int z, int w)
Interface to C language function:
void (GLint x, GLint y, GLint z, GLint w);
void
glVertex4iv(int[] v, int v_offset)
Interface to C language function:
void (const GLint * v);
void
glVertex4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);
void
glVertex4s(short x, short y, short z, short w)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);
void
glVertex4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);
void
glVertex4sv(short[] v, int v_offset)
Interface to C language function:
void (const GLshort * v);
void
glVertexArrayParameteriAPPLE(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, GLvoid * pointer);
void
glVertexArrayRangeNV(int length, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, const GLvoid * pointer);
void
glVertexAttrib1d(int target, double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);
void
glVertexAttrib1dARB(int target, double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);
void
glVertexAttrib1dNV(int target, double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);
void
glVertexAttrib1dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1dvARB(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1dvARB(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1dvNV(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1dvNV(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib1f(int target, float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);
void
glVertexAttrib1fARB(int target, float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);
void
glVertexAttrib1fNV(int target, float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);
void
glVertexAttrib1fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1fvARB(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1fvARB(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1fvNV(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1fvNV(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib1hNV(int target, short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s);
void
glVertexAttrib1hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib1hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib1s(int target, short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);
void
glVertexAttrib1sARB(int target, short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);
void
glVertexAttrib1sNV(int target, short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);
void
glVertexAttrib1sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib1sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib1svARB(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib1svARB(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib1svNV(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib1svNV(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2d(int target, double s, double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);
void
glVertexAttrib2dARB(int target, double s, double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);
void
glVertexAttrib2dNV(int target, double s, double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);
void
glVertexAttrib2dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2dvARB(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2dvARB(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2dvNV(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2dvNV(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib2f(int target, float s, float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);
void
glVertexAttrib2fARB(int target, float s, float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);
void
glVertexAttrib2fNV(int target, float s, float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);
void
glVertexAttrib2fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2fvARB(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2fvARB(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2fvNV(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2fvNV(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib2hNV(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t);
void
glVertexAttrib2hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib2hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib2s(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);
void
glVertexAttrib2sARB(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);
void
glVertexAttrib2sNV(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);
void
glVertexAttrib2sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2svARB(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2svARB(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2svNV(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib2svNV(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3d(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);
void
glVertexAttrib3dARB(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);
void
glVertexAttrib3dNV(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);
void
glVertexAttrib3dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3dvARB(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3dvARB(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3dvNV(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3dvNV(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib3f(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);
void
glVertexAttrib3fARB(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);
void
glVertexAttrib3fNV(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);
void
glVertexAttrib3fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3fvARB(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3fvARB(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3fvNV(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3fvNV(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib3hNV(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
void
glVertexAttrib3hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib3hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib3s(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);
void
glVertexAttrib3sARB(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);
void
glVertexAttrib3sNV(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);
void
glVertexAttrib3sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3svARB(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3svARB(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3svNV(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib3svNV(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4Nbv(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4Nbv(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4NbvARB(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4NbvARB(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4Niv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4Niv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4NivARB(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4NivARB(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4Nsv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4Nsv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4NsvARB(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4NsvARB(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void
glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void
glVertexAttrib4Nubv(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4Nubv(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4NubvARB(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4NubvARB(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4Nuiv(int index, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4Nuiv(int index, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4NuivARB(int index, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4NuivARB(int index, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4Nusv(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4Nusv(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4NusvARB(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4NusvARB(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4bv(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4bv(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4bvARB(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4bvARB(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);
void
glVertexAttrib4d(int target, double s, double t, double r, double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glVertexAttrib4dARB(int target, double s, double t, double r, double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glVertexAttrib4dNV(int target, double s, double t, double r, double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glVertexAttrib4dv(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4dv(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4dvARB(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4dvARB(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4dvNV(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4dvNV(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);
void
glVertexAttrib4f(int target, float s, float t, float r, float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glVertexAttrib4fARB(int target, float s, float t, float r, float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glVertexAttrib4fNV(int target, float s, float t, float r, float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glVertexAttrib4fv(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4fv(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4fvARB(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4fvARB(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4fvNV(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4fvNV(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);
void
glVertexAttrib4hNV(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
void
glVertexAttrib4hvNV(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib4hvNV(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);
void
glVertexAttrib4iv(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4iv(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4ivARB(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4ivARB(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);
void
glVertexAttrib4s(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
void
glVertexAttrib4sARB(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
void
glVertexAttrib4sNV(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
void
glVertexAttrib4sv(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4sv(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4svARB(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4svARB(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4svNV(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4svNV(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);
void
glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void
glVertexAttrib4ubv(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4ubv(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4ubvARB(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4ubvARB(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4ubvNV(int index, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4ubvNV(int index, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);
void
glVertexAttrib4uiv(int index, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4uiv(int index, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4uivARB(int index, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4uivARB(int index, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);
void
glVertexAttrib4usv(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4usv(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4usvARB(int index, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttrib4usvARB(int index, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);
void
glVertexAttribArrayObjectATI(int index, int size, int type, boolean normalized, int stride, int buffer, int offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
void
glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribPointerNV(int index, int fsize, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribPointerNV(int index, int fsize, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glVertexAttribs1dvNV(int index, int count, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs1dvNV(int index, int count, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs1fvNV(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs1fvNV(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs1hvNV(int index, int n, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs1hvNV(int index, int n, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs1svNV(int index, int count, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs1svNV(int index, int count, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs2dvNV(int index, int count, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs2dvNV(int index, int count, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs2fvNV(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs2fvNV(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs2hvNV(int index, int n, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs2hvNV(int index, int n, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs2svNV(int index, int count, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs2svNV(int index, int count, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs3dvNV(int index, int count, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs3dvNV(int index, int count, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs3fvNV(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs3fvNV(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs3hvNV(int index, int n, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs3hvNV(int index, int n, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs3svNV(int index, int count, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs3svNV(int index, int count, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs4dvNV(int index, int count, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs4dvNV(int index, int count, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);
void
glVertexAttribs4fvNV(int target, int n, float[] points, int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs4fvNV(int target, int n, FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);
void
glVertexAttribs4hvNV(int index, int n, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs4hvNV(int index, int n, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);
void
glVertexAttribs4svNV(int index, int count, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs4svNV(int index, int count, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);
void
glVertexAttribs4ubvNV(int index, int count, byte[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLubyte * v);
void
glVertexAttribs4ubvNV(int index, int count, ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLubyte * v);
void
glVertexBlendARB(int count)
Entry point (through function pointer) to C language function:
void (GLint count);
void
glVertexBlendEnvfATI(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glVertexBlendEnviATI(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glVertexPointer(int size, int type, int stride, Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glVertexPointer(int size, int type, int stride, long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
void
glVertexStream1dATI(int target, double s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s);
void
glVertexStream1dvATI(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream1dvATI(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream1fATI(int target, float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);
void
glVertexStream1fvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream1fvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream1iATI(int target, int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);
void
glVertexStream1ivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream1ivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream1sATI(int target, short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s);
void
glVertexStream1svATI(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream1svATI(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream2dATI(int target, double s, double t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t);
void
glVertexStream2dvATI(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream2dvATI(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream2fATI(int target, float s, float t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t);
void
glVertexStream2fvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream2fvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream2iATI(int target, int s, int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t);
void
glVertexStream2ivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream2ivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream2sATI(int target, short s, short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t);
void
glVertexStream2svATI(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream2svATI(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream3dATI(int target, double s, double t, double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);
void
glVertexStream3dvATI(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream3dvATI(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream3fATI(int target, float s, float t, float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);
void
glVertexStream3fvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream3fvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream3iATI(int target, int s, int t, int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);
void
glVertexStream3ivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream3ivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream3sATI(int target, short s, short t, short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);
void
glVertexStream3svATI(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream3svATI(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream4dATI(int target, double s, double t, double r, double q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void
glVertexStream4dvATI(int target, double[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream4dvATI(int target, DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);
void
glVertexStream4fATI(int target, float s, float t, float r, float q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void
glVertexStream4fvATI(int target, float[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream4fvATI(int target, FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);
void
glVertexStream4iATI(int target, int start, int x, int y, int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint start, GLint x, GLint y, GLint width);
void
glVertexStream4ivATI(int target, int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream4ivATI(int target, IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);
void
glVertexStream4sATI(int target, short s, short t, short r, short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
void
glVertexStream4svATI(int target, ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexStream4svATI(int target, short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);
void
glVertexWeightPointerEXT(int size, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glVertexWeightPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glVertexWeightfEXT(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);
void
glVertexWeightfvEXT(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glVertexWeightfvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glVertexWeighthNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);
void
glVertexWeighthvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glVertexWeighthvNV(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);
void
glViewport(int x, int y, int width, int height)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height);
void
glWeightPointerARB(int size, int type, int stride, Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glWeightPointerARB(int size, int type, int stride, long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void
glWeightbvARB(int size, byte[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLbyte * weights);
void
glWeightbvARB(int size, ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLbyte * weights);
void
glWeightdvARB(int size, double[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLdouble * weights);
void
glWeightdvARB(int size, DoubleBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLdouble * weights);
void
glWeightfvARB(int size, float[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLfloat * weights);
void
glWeightfvARB(int size, FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLfloat * weights);
void
glWeightivARB(int size, int[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLint * weights);
void
glWeightivARB(int size, IntBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLint * weights);
void
glWeightsvARB(int size, ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLshort * weights);
void
glWeightsvARB(int size, short[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLshort * weights);
void
glWeightubvARB(int size, byte[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);
void
glWeightubvARB(int size, ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);
void
glWeightuivARB(int n, int[] ids, int ids_offset)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);
void
glWeightuivARB(int n, IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);
void
glWeightusvARB(int size, ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);
void
glWeightusvARB(int size, short[] weights, int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);
void
glWindowPos2d(double x, double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);
void
glWindowPos2dARB(double x, double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);
void
glWindowPos2dMESA(double x, double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);
void
glWindowPos2dv(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2dvARB(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2dvARB(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2dvMESA(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos2f(float x, float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);
void
glWindowPos2fARB(float x, float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);
void
glWindowPos2fMESA(float x, float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);
void
glWindowPos2fv(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2fvARB(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2fvARB(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2fvMESA(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos2i(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);
void
glWindowPos2iARB(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);
void
glWindowPos2iMESA(int x, int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);
void
glWindowPos2iv(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2ivARB(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2ivARB(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2ivMESA(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos2s(short x, short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);
void
glWindowPos2sARB(short x, short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);
void
glWindowPos2sMESA(short x, short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);
void
glWindowPos2sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos2sv(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos2svARB(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos2svARB(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos2svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos2svMESA(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3d(double red, double green, double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glWindowPos3dARB(double red, double green, double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glWindowPos3dMESA(double red, double green, double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);
void
glWindowPos3dv(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3dvARB(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3dvARB(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3dvMESA(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos3f(float red, float green, float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glWindowPos3fARB(float red, float green, float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glWindowPos3fMESA(float red, float green, float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);
void
glWindowPos3fv(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3fvARB(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3fvARB(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3fvMESA(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos3i(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glWindowPos3iARB(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glWindowPos3iMESA(int red, int green, int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);
void
glWindowPos3iv(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3ivARB(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3ivARB(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3ivMESA(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos3s(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glWindowPos3sARB(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glWindowPos3sMESA(short red, short green, short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);
void
glWindowPos3sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3sv(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3svARB(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3svARB(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos3svMESA(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos4dMESA(double x, double y, double z, double w)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void
glWindowPos4dvMESA(double[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos4dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);
void
glWindowPos4fMESA(float red, float green, float blue, float alpha)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void
glWindowPos4fvMESA(float[] m, int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos4fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);
void
glWindowPos4iMESA(int location, int v0, int v1, int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);
void
glWindowPos4ivMESA(int[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos4ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);
void
glWindowPos4sMESA(short x, short y, short z, short w)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);
void
glWindowPos4svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWindowPos4svMESA(short[] v, int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);
void
glWriteMaskEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
Entry point (through function pointer) to C language function:
void (GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
boolean
isExtensionAvailable(String glExtensionName)
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
boolean
isFunctionAvailable(String glFunctionName)
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
void
setSwapInterval(int interval)
Provides a platform-independent way to specify the minimum swap interval for buffer swaps.

Field Details

GL_1PASS_EXT

public static final int GL_1PASS_EXT
Field Value:
32929

GL_1PASS_SGIS

public static final int GL_1PASS_SGIS
Field Value:
32929

GL_2D

public static final int GL_2D
Field Value:
1536

GL_2PASS_0_EXT

public static final int GL_2PASS_0_EXT
Field Value:
32930

GL_2PASS_0_SGIS

public static final int GL_2PASS_0_SGIS
Field Value:
32930

GL_2PASS_1_EXT

public static final int GL_2PASS_1_EXT
Field Value:
32931

GL_2PASS_1_SGIS

public static final int GL_2PASS_1_SGIS
Field Value:
32931

GL_2X_BIT_ATI

public static final int GL_2X_BIT_ATI
Field Value:
1

GL_2_BYTES

public static final int GL_2_BYTES
Field Value:
5127

GL_3D

public static final int GL_3D
Field Value:
1537

GL_3D_COLOR

public static final int GL_3D_COLOR
Field Value:
1538

GL_3D_COLOR_TEXTURE

public static final int GL_3D_COLOR_TEXTURE
Field Value:
1539

GL_3_BYTES

public static final int GL_3_BYTES
Field Value:
5128

GL_422_AVERAGE_EXT

public static final int GL_422_AVERAGE_EXT
Field Value:
32974

GL_422_EXT

public static final int GL_422_EXT
Field Value:
32972

GL_422_REV_AVERAGE_EXT

public static final int GL_422_REV_AVERAGE_EXT
Field Value:
32975

GL_422_REV_EXT

public static final int GL_422_REV_EXT
Field Value:
32973

GL_4D_COLOR_TEXTURE

public static final int GL_4D_COLOR_TEXTURE
Field Value:
1540

GL_4PASS_0_EXT

public static final int GL_4PASS_0_EXT
Field Value:
32932

GL_4PASS_0_SGIS

public static final int GL_4PASS_0_SGIS
Field Value:
32932

GL_4PASS_1_EXT

public static final int GL_4PASS_1_EXT
Field Value:
32933

GL_4PASS_1_SGIS

public static final int GL_4PASS_1_SGIS
Field Value:
32933

GL_4PASS_2_EXT

public static final int GL_4PASS_2_EXT
Field Value:
32934

GL_4PASS_2_SGIS

public static final int GL_4PASS_2_SGIS
Field Value:
32934

GL_4PASS_3_EXT

public static final int GL_4PASS_3_EXT
Field Value:
32935

GL_4PASS_3_SGIS

public static final int GL_4PASS_3_SGIS
Field Value:
32935

GL_4X_BIT_ATI

public static final int GL_4X_BIT_ATI
Field Value:
2

GL_4_BYTES

public static final int GL_4_BYTES
Field Value:
5129

GL_8X_BIT_ATI

public static final int GL_8X_BIT_ATI
Field Value:
4

GL_ABGR_EXT

public static final int GL_ABGR_EXT
Field Value:
32768

GL_ACCUM

public static final int GL_ACCUM
Field Value:
256

GL_ACCUM_ALPHA_BITS

public static final int GL_ACCUM_ALPHA_BITS
Field Value:
3419

GL_ACCUM_BLUE_BITS

public static final int GL_ACCUM_BLUE_BITS
Field Value:
3418

GL_ACCUM_BUFFER_BIT

public static final int GL_ACCUM_BUFFER_BIT
Field Value:
512

GL_ACCUM_CLEAR_VALUE

public static final int GL_ACCUM_CLEAR_VALUE
Field Value:
2944

GL_ACCUM_GREEN_BITS

public static final int GL_ACCUM_GREEN_BITS
Field Value:
3417

GL_ACCUM_RED_BITS

public static final int GL_ACCUM_RED_BITS
Field Value:
3416

GL_ACTIVE_ATTRIBUTES

public static final int GL_ACTIVE_ATTRIBUTES
Field Value:
35721

GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
Field Value:
35722

GL_ACTIVE_STENCIL_FACE_EXT

public static final int GL_ACTIVE_STENCIL_FACE_EXT
Field Value:
35089

GL_ACTIVE_TEXTURE

public static final int GL_ACTIVE_TEXTURE
Field Value:
34016

GL_ACTIVE_UNIFORMS

public static final int GL_ACTIVE_UNIFORMS
Field Value:
35718

GL_ACTIVE_UNIFORM_MAX_LENGTH

public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH
Field Value:
35719

GL_ACTIVE_VERTEX_UNITS_ARB

public static final int GL_ACTIVE_VERTEX_UNITS_ARB
Field Value:
34469

GL_ADD

public static final int GL_ADD
Field Value:
260

GL_ADD_ATI

public static final int GL_ADD_ATI
Field Value:
35171

GL_ADD_SIGNED

public static final int GL_ADD_SIGNED
Field Value:
34164

GL_ALIASED_LINE_WIDTH_RANGE

public static final int GL_ALIASED_LINE_WIDTH_RANGE
Field Value:
33902

GL_ALIASED_POINT_SIZE_RANGE

public static final int GL_ALIASED_POINT_SIZE_RANGE
Field Value:
33901

GL_ALLOW_DRAW_FRG_HINT_PGI

public static final int GL_ALLOW_DRAW_FRG_HINT_PGI
Field Value:
107024

GL_ALLOW_DRAW_MEM_HINT_PGI

public static final int GL_ALLOW_DRAW_MEM_HINT_PGI
Field Value:
107025

GL_ALLOW_DRAW_OBJ_HINT_PGI

public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI
Field Value:
107022

GL_ALLOW_DRAW_WIN_HINT_PGI

public static final int GL_ALLOW_DRAW_WIN_HINT_PGI
Field Value:
107023

GL_ALL_ATTRIB_BITS

public static final int GL_ALL_ATTRIB_BITS
Field Value:
1048575

GL_ALL_CLIENT_ATTRIB_BITS

public static final long GL_ALL_CLIENT_ATTRIB_BITS
Field Value:
4294967295L

GL_ALL_COMPLETED_NV

public static final int GL_ALL_COMPLETED_NV
Field Value:
34034

GL_ALPHA

public static final int GL_ALPHA
Field Value:
6406

GL_ALPHA12

public static final int GL_ALPHA12
Field Value:
32829

GL_ALPHA16

public static final int GL_ALPHA16
Field Value:
32830

GL_ALPHA16F_ARB

public static final int GL_ALPHA16F_ARB
Field Value:
34844

GL_ALPHA32F_ARB

public static final int GL_ALPHA32F_ARB
Field Value:
34838

GL_ALPHA4

public static final int GL_ALPHA4
Field Value:
32827

GL_ALPHA8

public static final int GL_ALPHA8
Field Value:
32828

GL_ALPHA_BIAS

public static final int GL_ALPHA_BIAS
Field Value:
3357

GL_ALPHA_BITS

public static final int GL_ALPHA_BITS
Field Value:
3413

GL_ALPHA_FLOAT16_APPLE

public static final int GL_ALPHA_FLOAT16_APPLE
Field Value:
34844

GL_ALPHA_FLOAT16_ATI

public static final int GL_ALPHA_FLOAT16_ATI
Field Value:
34844

GL_ALPHA_FLOAT32_APPLE

public static final int GL_ALPHA_FLOAT32_APPLE
Field Value:
34838

GL_ALPHA_FLOAT32_ATI

public static final int GL_ALPHA_FLOAT32_ATI
Field Value:
34838

GL_ALPHA_MAX_CLAMP_INGR

public static final int GL_ALPHA_MAX_CLAMP_INGR
Field Value:
34151

GL_ALPHA_MAX_SGIX

public static final int GL_ALPHA_MAX_SGIX
Field Value:
33569

GL_ALPHA_MIN_CLAMP_INGR

public static final int GL_ALPHA_MIN_CLAMP_INGR
Field Value:
34147

GL_ALPHA_MIN_SGIX

public static final int GL_ALPHA_MIN_SGIX
Field Value:
33568

GL_ALPHA_SCALE

public static final int GL_ALPHA_SCALE
Field Value:
3356

GL_ALPHA_TEST

public static final int GL_ALPHA_TEST
Field Value:
3008

GL_ALPHA_TEST_FUNC

public static final int GL_ALPHA_TEST_FUNC
Field Value:
3009

GL_ALPHA_TEST_REF

public static final int GL_ALPHA_TEST_REF
Field Value:
3010

GL_ALWAYS

public static final int GL_ALWAYS
Field Value:
519

GL_ALWAYS_FAST_HINT_PGI

public static final int GL_ALWAYS_FAST_HINT_PGI
Field Value:
107020

GL_ALWAYS_SOFT_HINT_PGI

public static final int GL_ALWAYS_SOFT_HINT_PGI
Field Value:
107021

GL_AMBIENT

public static final int GL_AMBIENT
Field Value:
4608

GL_AMBIENT_AND_DIFFUSE

public static final int GL_AMBIENT_AND_DIFFUSE
Field Value:
5634

GL_AND

public static final int GL_AND
Field Value:
5377

GL_AND_INVERTED

public static final int GL_AND_INVERTED
Field Value:
5380

GL_AND_REVERSE

public static final int GL_AND_REVERSE
Field Value:
5378

GL_ARRAY_BUFFER

public static final int GL_ARRAY_BUFFER
Field Value:
34962

GL_ARRAY_BUFFER_ARB

public static final int GL_ARRAY_BUFFER_ARB
Field Value:
34962

GL_ARRAY_BUFFER_BINDING

public static final int GL_ARRAY_BUFFER_BINDING
Field Value:
34964

GL_ARRAY_BUFFER_BINDING_ARB

public static final int GL_ARRAY_BUFFER_BINDING_ARB
Field Value:
34964

GL_ARRAY_ELEMENT_LOCK_COUNT_EXT

public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
Field Value:
33193

GL_ARRAY_ELEMENT_LOCK_FIRST_EXT

public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
Field Value:
33192

GL_ARRAY_OBJECT_BUFFER_ATI

public static final int GL_ARRAY_OBJECT_BUFFER_ATI
Field Value:
34662

GL_ARRAY_OBJECT_OFFSET_ATI

public static final int GL_ARRAY_OBJECT_OFFSET_ATI
Field Value:
34663

GL_ASYNC_DRAW_PIXELS_SGIX

public static final int GL_ASYNC_DRAW_PIXELS_SGIX
Field Value:
33629

GL_ASYNC_HISTOGRAM_SGIX

public static final int GL_ASYNC_HISTOGRAM_SGIX
Field Value:
33580

GL_ASYNC_MARKER_SGIX

public static final int GL_ASYNC_MARKER_SGIX
Field Value:
33577

GL_ASYNC_READ_PIXELS_SGIX

public static final int GL_ASYNC_READ_PIXELS_SGIX
Field Value:
33630

GL_ASYNC_TEX_IMAGE_SGIX

public static final int GL_ASYNC_TEX_IMAGE_SGIX
Field Value:
33628

GL_ATTACHED_SHADERS

public static final int GL_ATTACHED_SHADERS
Field Value:
35717

GL_ATTENUATION_EXT

public static final int GL_ATTENUATION_EXT
Field Value:
33613

GL_ATTRIB_ARRAY_POINTER_NV

public static final int GL_ATTRIB_ARRAY_POINTER_NV
Field Value:
34373

GL_ATTRIB_ARRAY_SIZE_NV

public static final int GL_ATTRIB_ARRAY_SIZE_NV
Field Value:
34339

GL_ATTRIB_ARRAY_STRIDE_NV

public static final int GL_ATTRIB_ARRAY_STRIDE_NV
Field Value:
34340

GL_ATTRIB_ARRAY_TYPE_NV

public static final int GL_ATTRIB_ARRAY_TYPE_NV
Field Value:
34341

GL_ATTRIB_STACK_DEPTH

public static final int GL_ATTRIB_STACK_DEPTH
Field Value:
2992

GL_AUTO_NORMAL

public static final int GL_AUTO_NORMAL
Field Value:
3456

GL_AUX0

public static final int GL_AUX0
Field Value:
1033

GL_AUX1

public static final int GL_AUX1
Field Value:
1034

GL_AUX2

public static final int GL_AUX2
Field Value:
1035

GL_AUX3

public static final int GL_AUX3
Field Value:
1036

GL_AUX_BUFFERS

public static final int GL_AUX_BUFFERS
Field Value:
3072

GL_AVERAGE_EXT

public static final int GL_AVERAGE_EXT
Field Value:
33589

GL_AVERAGE_HP

public static final int GL_AVERAGE_HP
Field Value:
33120

GL_BACK

public static final int GL_BACK
Field Value:
1029

GL_BACK_LEFT

public static final int GL_BACK_LEFT
Field Value:
1026

GL_BACK_NORMALS_HINT_PGI

public static final int GL_BACK_NORMALS_HINT_PGI
Field Value:
107043

GL_BACK_RIGHT

public static final int GL_BACK_RIGHT
Field Value:
1027

GL_BGR

public static final int GL_BGR
Field Value:
32992

GL_BGRA

public static final int GL_BGRA
Field Value:
32993

GL_BIAS_BIT_ATI

public static final int GL_BIAS_BIT_ATI
Field Value:
8

GL_BIAS_BY_NEGATIVE_ONE_HALF_NV

public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
Field Value:
34113

GL_BITMAP

public static final int GL_BITMAP
Field Value:
6656

GL_BITMAP_TOKEN

public static final int GL_BITMAP_TOKEN
Field Value:
1796

GL_BLEND

public static final int GL_BLEND
Field Value:
3042

GL_BLEND_COLOR

public static final int GL_BLEND_COLOR
Field Value:
32773

GL_BLEND_DST

public static final int GL_BLEND_DST
Field Value:
3040

GL_BLEND_DST_ALPHA

public static final int GL_BLEND_DST_ALPHA
Field Value:
32970

GL_BLEND_DST_ALPHA_EXT

public static final int GL_BLEND_DST_ALPHA_EXT
Field Value:
32970

GL_BLEND_DST_RGB

public static final int GL_BLEND_DST_RGB
Field Value:
32968

GL_BLEND_DST_RGB_EXT

public static final int GL_BLEND_DST_RGB_EXT
Field Value:
32968

GL_BLEND_EQUATION

public static final int GL_BLEND_EQUATION
Field Value:
32777

GL_BLEND_EQUATION_ALPHA

public static final int GL_BLEND_EQUATION_ALPHA
Field Value:
34877

GL_BLEND_EQUATION_ALPHA_EXT

public static final int GL_BLEND_EQUATION_ALPHA_EXT
Field Value:
34877

GL_BLEND_EQUATION_RGB

public static final int GL_BLEND_EQUATION_RGB
Field Value:
32777

GL_BLEND_EQUATION_RGB_EXT

public static final int GL_BLEND_EQUATION_RGB_EXT
Field Value:
32777

GL_BLEND_SRC

public static final int GL_BLEND_SRC
Field Value:
3041

GL_BLEND_SRC_ALPHA

public static final int GL_BLEND_SRC_ALPHA
Field Value:
32971

GL_BLEND_SRC_ALPHA_EXT

public static final int GL_BLEND_SRC_ALPHA_EXT
Field Value:
32971

GL_BLEND_SRC_RGB

public static final int GL_BLEND_SRC_RGB
Field Value:
32969

GL_BLEND_SRC_RGB_EXT

public static final int GL_BLEND_SRC_RGB_EXT
Field Value:
32969

GL_BLUE

public static final int GL_BLUE
Field Value:
6405

GL_BLUE_BIAS

public static final int GL_BLUE_BIAS
Field Value:
3355

GL_BLUE_BITS

public static final int GL_BLUE_BITS
Field Value:
3412

GL_BLUE_BIT_ATI

public static final int GL_BLUE_BIT_ATI
Field Value:
4

GL_BLUE_MAX_CLAMP_INGR

public static final int GL_BLUE_MAX_CLAMP_INGR
Field Value:
34150

GL_BLUE_MIN_CLAMP_INGR

public static final int GL_BLUE_MIN_CLAMP_INGR
Field Value:
34146

GL_BLUE_SCALE

public static final int GL_BLUE_SCALE
Field Value:
3354

GL_BOOL

public static final int GL_BOOL
Field Value:
35670

GL_BOOL_ARB

public static final int GL_BOOL_ARB
Field Value:
35670

GL_BOOL_VEC2

public static final int GL_BOOL_VEC2
Field Value:
35671

GL_BOOL_VEC2_ARB

public static final int GL_BOOL_VEC2_ARB
Field Value:
35671

GL_BOOL_VEC3

public static final int GL_BOOL_VEC3
Field Value:
35672

GL_BOOL_VEC3_ARB

public static final int GL_BOOL_VEC3_ARB
Field Value:
35672

GL_BOOL_VEC4

public static final int GL_BOOL_VEC4
Field Value:
35673

GL_BOOL_VEC4_ARB

public static final int GL_BOOL_VEC4_ARB
Field Value:
35673

GL_BUFFER_ACCESS

public static final int GL_BUFFER_ACCESS
Field Value:
35003

GL_BUFFER_ACCESS_ARB

public static final int GL_BUFFER_ACCESS_ARB
Field Value:
35003

GL_BUFFER_MAPPED

public static final int GL_BUFFER_MAPPED
Field Value:
35004

GL_BUFFER_MAPPED_ARB

public static final int GL_BUFFER_MAPPED_ARB
Field Value:
35004

GL_BUFFER_MAP_POINTER

public static final int GL_BUFFER_MAP_POINTER
Field Value:
35005

GL_BUFFER_MAP_POINTER_ARB

public static final int GL_BUFFER_MAP_POINTER_ARB
Field Value:
35005

GL_BUFFER_SIZE

public static final int GL_BUFFER_SIZE
Field Value:
34660

GL_BUFFER_SIZE_ARB

public static final int GL_BUFFER_SIZE_ARB
Field Value:
34660

GL_BUFFER_USAGE

public static final int GL_BUFFER_USAGE
Field Value:
34661

GL_BUFFER_USAGE_ARB

public static final int GL_BUFFER_USAGE_ARB
Field Value:
34661

GL_BUMP_ENVMAP_ATI

public static final int GL_BUMP_ENVMAP_ATI
Field Value:
34683

GL_BUMP_NUM_TEX_UNITS_ATI

public static final int GL_BUMP_NUM_TEX_UNITS_ATI
Field Value:
34679

GL_BUMP_ROT_MATRIX_ATI

public static final int GL_BUMP_ROT_MATRIX_ATI
Field Value:
34677

GL_BUMP_ROT_MATRIX_SIZE_ATI

public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI
Field Value:
34678

GL_BUMP_TARGET_ATI

public static final int GL_BUMP_TARGET_ATI
Field Value:
34684

GL_BUMP_TEX_UNITS_ATI

public static final int GL_BUMP_TEX_UNITS_ATI
Field Value:
34680

GL_BYTE

public static final int GL_BYTE
Field Value:
5120

GL_C3F_V3F

public static final int GL_C3F_V3F
Field Value:
10788

GL_C4F_N3F_V3F

public static final int GL_C4F_N3F_V3F
Field Value:
10790

GL_C4UB_V2F

public static final int GL_C4UB_V2F
Field Value:
10786

GL_C4UB_V3F

public static final int GL_C4UB_V3F
Field Value:
10787

GL_CALLIGRAPHIC_FRAGMENT_SGIX

public static final int GL_CALLIGRAPHIC_FRAGMENT_SGIX
Field Value:
33155

GL_CCW

public static final int GL_CCW
Field Value:
2305

GL_CLAMP

public static final int GL_CLAMP
Field Value:
10496

GL_CLAMP_FRAGMENT_COLOR_ARB

public static final int GL_CLAMP_FRAGMENT_COLOR_ARB
Field Value:
35099

GL_CLAMP_READ_COLOR_ARB

public static final int GL_CLAMP_READ_COLOR_ARB
Field Value:
35100

GL_CLAMP_TO_BORDER

public static final int GL_CLAMP_TO_BORDER
Field Value:
33069

GL_CLAMP_TO_EDGE

public static final int GL_CLAMP_TO_EDGE
Field Value:
33071

GL_CLAMP_VERTEX_COLOR_ARB

public static final int GL_CLAMP_VERTEX_COLOR_ARB
Field Value:
35098

GL_CLEAR

public static final int GL_CLEAR
Field Value:
5376

GL_CLIENT_ACTIVE_TEXTURE

public static final int GL_CLIENT_ACTIVE_TEXTURE
Field Value:
34017

GL_CLIENT_ALL_ATTRIB_BITS

public static final long GL_CLIENT_ALL_ATTRIB_BITS
Field Value:
4294967295L

GL_CLIENT_ATTRIB_STACK_DEPTH

public static final int GL_CLIENT_ATTRIB_STACK_DEPTH
Field Value:
2993

GL_CLIENT_PIXEL_STORE_BIT

public static final int GL_CLIENT_PIXEL_STORE_BIT
Field Value:
1

GL_CLIENT_VERTEX_ARRAY_BIT

public static final int GL_CLIENT_VERTEX_ARRAY_BIT
Field Value:
2

GL_CLIP_FAR_HINT_PGI

public static final int GL_CLIP_FAR_HINT_PGI
Field Value:
107041

GL_CLIP_NEAR_HINT_PGI

public static final int GL_CLIP_NEAR_HINT_PGI
Field Value:
107040

GL_CLIP_PLANE0

public static final int GL_CLIP_PLANE0
Field Value:
12288

GL_CLIP_PLANE1

public static final int GL_CLIP_PLANE1
Field Value:
12289

GL_CLIP_PLANE2

public static final int GL_CLIP_PLANE2
Field Value:
12290

GL_CLIP_PLANE3

public static final int GL_CLIP_PLANE3
Field Value:
12291

GL_CLIP_PLANE4

public static final int GL_CLIP_PLANE4
Field Value:
12292

GL_CLIP_PLANE5

public static final int GL_CLIP_PLANE5
Field Value:
12293

GL_CLIP_VOLUME_CLIPPING_HINT_EXT

public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
Field Value:
33008

GL_CMYKA_EXT

public static final int GL_CMYKA_EXT
Field Value:
32781

GL_CMYK_EXT

public static final int GL_CMYK_EXT
Field Value:
32780

GL_CND0_ATI

public static final int GL_CND0_ATI
Field Value:
35179

GL_CND_ATI

public static final int GL_CND_ATI
Field Value:
35178

GL_COEFF

public static final int GL_COEFF
Field Value:
2560

GL_COLOR

public static final int GL_COLOR
Field Value:
6144

GL_COLOR3_BIT_PGI

public static final int GL_COLOR3_BIT_PGI
Field Value:
65536

GL_COLOR4_BIT_PGI

public static final int GL_COLOR4_BIT_PGI
Field Value:
131072

GL_COLOR_ALPHA_PAIRING_ATI

public static final int GL_COLOR_ALPHA_PAIRING_ATI
Field Value:
35189

GL_COLOR_ARRAY

public static final int GL_COLOR_ARRAY
Field Value:
32886

GL_COLOR_ARRAY_BUFFER_BINDING

public static final int GL_COLOR_ARRAY_BUFFER_BINDING
Field Value:
34968

GL_COLOR_ARRAY_BUFFER_BINDING_ARB

public static final int GL_COLOR_ARRAY_BUFFER_BINDING_ARB
Field Value:
34968

GL_COLOR_ARRAY_POINTER

public static final int GL_COLOR_ARRAY_POINTER
Field Value:
32912

GL_COLOR_ARRAY_SIZE

public static final int GL_COLOR_ARRAY_SIZE
Field Value:
32897

GL_COLOR_ARRAY_STRIDE

public static final int GL_COLOR_ARRAY_STRIDE
Field Value:
32899

GL_COLOR_ARRAY_TYPE

public static final int GL_COLOR_ARRAY_TYPE
Field Value:
32898

GL_COLOR_ATTACHMENT0_EXT

public static final int GL_COLOR_ATTACHMENT0_EXT
Field Value:
36064

GL_COLOR_ATTACHMENT10_EXT

public static final int GL_COLOR_ATTACHMENT10_EXT
Field Value:
36074

GL_COLOR_ATTACHMENT11_EXT

public static final int GL_COLOR_ATTACHMENT11_EXT
Field Value:
36075

GL_COLOR_ATTACHMENT12_EXT

public static final int GL_COLOR_ATTACHMENT12_EXT
Field Value:
36076

GL_COLOR_ATTACHMENT13_EXT

public static final int GL_COLOR_ATTACHMENT13_EXT
Field Value:
36077

GL_COLOR_ATTACHMENT14_EXT

public static final int GL_COLOR_ATTACHMENT14_EXT
Field Value:
36078

GL_COLOR_ATTACHMENT15_EXT

public static final int GL_COLOR_ATTACHMENT15_EXT
Field Value:
36079

GL_COLOR_ATTACHMENT1_EXT

public static final int GL_COLOR_ATTACHMENT1_EXT
Field Value:
36065

GL_COLOR_ATTACHMENT2_EXT

public static final int GL_COLOR_ATTACHMENT2_EXT
Field Value:
36066

GL_COLOR_ATTACHMENT3_EXT

public static final int GL_COLOR_ATTACHMENT3_EXT
Field Value:
36067

GL_COLOR_ATTACHMENT4_EXT

public static final int GL_COLOR_ATTACHMENT4_EXT
Field Value:
36068

GL_COLOR_ATTACHMENT5_EXT

public static final int GL_COLOR_ATTACHMENT5_EXT
Field Value:
36069

GL_COLOR_ATTACHMENT6_EXT

public static final int GL_COLOR_ATTACHMENT6_EXT
Field Value:
36070

GL_COLOR_ATTACHMENT7_EXT

public static final int GL_COLOR_ATTACHMENT7_EXT
Field Value:
36071

GL_COLOR_ATTACHMENT8_EXT

public static final int GL_COLOR_ATTACHMENT8_EXT
Field Value:
36072

GL_COLOR_ATTACHMENT9_EXT

public static final int GL_COLOR_ATTACHMENT9_EXT
Field Value:
36073

GL_COLOR_BUFFER_BIT

public static final int GL_COLOR_BUFFER_BIT
Field Value:
16384

GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

public static final int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
Field Value:
34869

GL_COLOR_CLEAR_VALUE

public static final int GL_COLOR_CLEAR_VALUE
Field Value:
3106

GL_COLOR_FLOAT_APPLE

public static final int GL_COLOR_FLOAT_APPLE
Field Value:
35343

GL_COLOR_INDEX

public static final int GL_COLOR_INDEX
Field Value:
6400

GL_COLOR_INDEX12_EXT

public static final int GL_COLOR_INDEX12_EXT
Field Value:
32998

GL_COLOR_INDEX16_EXT

public static final int GL_COLOR_INDEX16_EXT
Field Value:
32999

GL_COLOR_INDEX1_EXT

public static final int GL_COLOR_INDEX1_EXT
Field Value:
32994

GL_COLOR_INDEX2_EXT

public static final int GL_COLOR_INDEX2_EXT
Field Value:
32995

GL_COLOR_INDEX4_EXT

public static final int GL_COLOR_INDEX4_EXT
Field Value:
32996

GL_COLOR_INDEX8_EXT

public static final int GL_COLOR_INDEX8_EXT
Field Value:
32997

GL_COLOR_INDEXES

public static final int GL_COLOR_INDEXES
Field Value:
5635

GL_COLOR_LOGIC_OP

public static final int GL_COLOR_LOGIC_OP
Field Value:
3058

GL_COLOR_MATERIAL

public static final int GL_COLOR_MATERIAL
Field Value:
2903

GL_COLOR_MATERIAL_FACE

public static final int GL_COLOR_MATERIAL_FACE
Field Value:
2901

GL_COLOR_MATERIAL_PARAMETER

public static final int GL_COLOR_MATERIAL_PARAMETER
Field Value:
2902

GL_COLOR_MATRIX

public static final int GL_COLOR_MATRIX
Field Value:
32945

GL_COLOR_MATRIX_STACK_DEPTH

public static final int GL_COLOR_MATRIX_STACK_DEPTH
Field Value:
32946

GL_COLOR_SUM

public static final int GL_COLOR_SUM
Field Value:
33880

GL_COLOR_SUM_ARB

public static final int GL_COLOR_SUM_ARB
Field Value:
33880

GL_COLOR_SUM_CLAMP_NV

public static final int GL_COLOR_SUM_CLAMP_NV
Field Value:
34127

GL_COLOR_SUM_EXT

public static final int GL_COLOR_SUM_EXT
Field Value:
33880

GL_COLOR_TABLE

public static final int GL_COLOR_TABLE
Field Value:
32976

GL_COLOR_TABLE_ALPHA_SIZE

public static final int GL_COLOR_TABLE_ALPHA_SIZE
Field Value:
32989

GL_COLOR_TABLE_BIAS

public static final int GL_COLOR_TABLE_BIAS
Field Value:
32983

GL_COLOR_TABLE_BLUE_SIZE

public static final int GL_COLOR_TABLE_BLUE_SIZE
Field Value:
32988

GL_COLOR_TABLE_FORMAT

public static final int GL_COLOR_TABLE_FORMAT
Field Value:
32984

GL_COLOR_TABLE_GREEN_SIZE

public static final int GL_COLOR_TABLE_GREEN_SIZE
Field Value:
32987

GL_COLOR_TABLE_INTENSITY_SIZE

public static final int GL_COLOR_TABLE_INTENSITY_SIZE
Field Value:
32991

GL_COLOR_TABLE_LUMINANCE_SIZE

public static final int GL_COLOR_TABLE_LUMINANCE_SIZE
Field Value:
32990

GL_COLOR_TABLE_RED_SIZE

public static final int GL_COLOR_TABLE_RED_SIZE
Field Value:
32986

GL_COLOR_TABLE_SCALE

public static final int GL_COLOR_TABLE_SCALE
Field Value:
32982

GL_COLOR_TABLE_WIDTH

public static final int GL_COLOR_TABLE_WIDTH
Field Value:
32985

GL_COLOR_WRITEMASK

public static final int GL_COLOR_WRITEMASK
Field Value:
3107

GL_COMBINE

public static final int GL_COMBINE
Field Value:
34160

GL_COMBINE4_NV

public static final int GL_COMBINE4_NV
Field Value:
34051

GL_COMBINER0_NV

public static final int GL_COMBINER0_NV
Field Value:
34128

GL_COMBINER1_NV

public static final int GL_COMBINER1_NV
Field Value:
34129

GL_COMBINER2_NV

public static final int GL_COMBINER2_NV
Field Value:
34130

GL_COMBINER3_NV

public static final int GL_COMBINER3_NV
Field Value:
34131

GL_COMBINER4_NV

public static final int GL_COMBINER4_NV
Field Value:
34132

GL_COMBINER5_NV

public static final int GL_COMBINER5_NV
Field Value:
34133

GL_COMBINER6_NV

public static final int GL_COMBINER6_NV
Field Value:
34134

GL_COMBINER7_NV

public static final int GL_COMBINER7_NV
Field Value:
34135

GL_COMBINER_AB_DOT_PRODUCT_NV

public static final int GL_COMBINER_AB_DOT_PRODUCT_NV
Field Value:
34117

GL_COMBINER_AB_OUTPUT_NV

public static final int GL_COMBINER_AB_OUTPUT_NV
Field Value:
34122

GL_COMBINER_BIAS_NV

public static final int GL_COMBINER_BIAS_NV
Field Value:
34121

GL_COMBINER_CD_DOT_PRODUCT_NV

public static final int GL_COMBINER_CD_DOT_PRODUCT_NV
Field Value:
34118

GL_COMBINER_CD_OUTPUT_NV

public static final int GL_COMBINER_CD_OUTPUT_NV
Field Value:
34123

GL_COMBINER_COMPONENT_USAGE_NV

public static final int GL_COMBINER_COMPONENT_USAGE_NV
Field Value:
34116

GL_COMBINER_INPUT_NV

public static final int GL_COMBINER_INPUT_NV
Field Value:
34114

GL_COMBINER_MAPPING_NV

public static final int GL_COMBINER_MAPPING_NV
Field Value:
34115

GL_COMBINER_MUX_SUM_NV

public static final int GL_COMBINER_MUX_SUM_NV
Field Value:
34119

GL_COMBINER_SCALE_NV

public static final int GL_COMBINER_SCALE_NV
Field Value:
34120

GL_COMBINER_SUM_OUTPUT_NV

public static final int GL_COMBINER_SUM_OUTPUT_NV
Field Value:
34124

GL_COMBINE_ALPHA

public static final int GL_COMBINE_ALPHA
Field Value:
34162

GL_COMBINE_RGB

public static final int GL_COMBINE_RGB
Field Value:
34161

GL_COMPARE_R_TO_TEXTURE

public static final int GL_COMPARE_R_TO_TEXTURE
Field Value:
34894

GL_COMPARE_R_TO_TEXTURE_ARB

public static final int GL_COMPARE_R_TO_TEXTURE_ARB
Field Value:
34894

GL_COMPILE

public static final int GL_COMPILE
Field Value:
4864

GL_COMPILE_AND_EXECUTE

public static final int GL_COMPILE_AND_EXECUTE
Field Value:
4865

GL_COMPILE_STATUS

public static final int GL_COMPILE_STATUS
Field Value:
35713

GL_COMPRESSED_ALPHA

public static final int GL_COMPRESSED_ALPHA
Field Value:
34025

GL_COMPRESSED_INTENSITY

public static final int GL_COMPRESSED_INTENSITY
Field Value:
34028

GL_COMPRESSED_LUMINANCE

public static final int GL_COMPRESSED_LUMINANCE
Field Value:
34026

GL_COMPRESSED_LUMINANCE_ALPHA

public static final int GL_COMPRESSED_LUMINANCE_ALPHA
Field Value:
34027

GL_COMPRESSED_RGB

public static final int GL_COMPRESSED_RGB
Field Value:
34029

GL_COMPRESSED_RGBA

public static final int GL_COMPRESSED_RGBA
Field Value:
34030

GL_COMPRESSED_RGBA_FXT1_3DFX

public static final int GL_COMPRESSED_RGBA_FXT1_3DFX
Field Value:
34481

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Field Value:
33777

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Field Value:
33778

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Field Value:
33779

GL_COMPRESSED_RGB_FXT1_3DFX

public static final int GL_COMPRESSED_RGB_FXT1_3DFX
Field Value:
34480

GL_COMPRESSED_RGB_S3TC_DXT1_EXT

public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
Field Value:
33776

GL_COMPRESSED_TEXTURE_FORMATS

public static final int GL_COMPRESSED_TEXTURE_FORMATS
Field Value:
34467

GL_COMP_BIT_ATI

public static final int GL_COMP_BIT_ATI
Field Value:
2

GL_CONSERVE_MEMORY_HINT_PGI

public static final int GL_CONSERVE_MEMORY_HINT_PGI
Field Value:
107005

GL_CONSTANT

public static final int GL_CONSTANT
Field Value:
34166

GL_CONSTANT_ALPHA

public static final int GL_CONSTANT_ALPHA
Field Value:
32771

GL_CONSTANT_ATTENUATION

public static final int GL_CONSTANT_ATTENUATION
Field Value:
4615

GL_CONSTANT_BORDER

public static final int GL_CONSTANT_BORDER
Field Value:
33105

GL_CONSTANT_COLOR

public static final int GL_CONSTANT_COLOR
Field Value:
32769

GL_CONSTANT_COLOR0_NV

public static final int GL_CONSTANT_COLOR0_NV
Field Value:
34090

GL_CONSTANT_COLOR1_NV

public static final int GL_CONSTANT_COLOR1_NV
Field Value:
34091

GL_CONST_EYE_NV

public static final int GL_CONST_EYE_NV
Field Value:
34533

GL_CONVOLUTION_1D

public static final int GL_CONVOLUTION_1D
Field Value:
32784

GL_CONVOLUTION_2D

public static final int GL_CONVOLUTION_2D
Field Value:
32785

GL_CONVOLUTION_BORDER_COLOR

public static final int GL_CONVOLUTION_BORDER_COLOR
Field Value:
33108

GL_CONVOLUTION_BORDER_MODE

public static final int GL_CONVOLUTION_BORDER_MODE
Field Value:
32787

GL_CONVOLUTION_FILTER_BIAS

public static final int GL_CONVOLUTION_FILTER_BIAS
Field Value:
32789

GL_CONVOLUTION_FILTER_SCALE

public static final int GL_CONVOLUTION_FILTER_SCALE
Field Value:
32788

GL_CONVOLUTION_FORMAT

public static final int GL_CONVOLUTION_FORMAT
Field Value:
32791

GL_CONVOLUTION_HEIGHT

public static final int GL_CONVOLUTION_HEIGHT
Field Value:
32793

GL_CONVOLUTION_HINT_SGIX

public static final int GL_CONVOLUTION_HINT_SGIX
Field Value:
33558

GL_CONVOLUTION_WIDTH

public static final int GL_CONVOLUTION_WIDTH
Field Value:
32792

GL_CON_0_ATI

public static final int GL_CON_0_ATI
Field Value:
35137

GL_CON_10_ATI

public static final int GL_CON_10_ATI
Field Value:
35147

GL_CON_11_ATI

public static final int GL_CON_11_ATI
Field Value:
35148

GL_CON_12_ATI

public static final int GL_CON_12_ATI
Field Value:
35149

GL_CON_13_ATI

public static final int GL_CON_13_ATI
Field Value:
35150

GL_CON_14_ATI

public static final int GL_CON_14_ATI
Field Value:
35151

GL_CON_15_ATI

public static final int GL_CON_15_ATI
Field Value:
35152

GL_CON_16_ATI

public static final int GL_CON_16_ATI
Field Value:
35153

GL_CON_17_ATI

public static final int GL_CON_17_ATI
Field Value:
35154

GL_CON_18_ATI

public static final int GL_CON_18_ATI
Field Value:
35155

GL_CON_19_ATI

public static final int GL_CON_19_ATI
Field Value:
35156

GL_CON_1_ATI

public static final int GL_CON_1_ATI
Field Value:
35138

GL_CON_20_ATI

public static final int GL_CON_20_ATI
Field Value:
35157

GL_CON_21_ATI

public static final int GL_CON_21_ATI
Field Value:
35158

GL_CON_22_ATI

public static final int GL_CON_22_ATI
Field Value:
35159

GL_CON_23_ATI

public static final int GL_CON_23_ATI
Field Value:
35160

GL_CON_24_ATI

public static final int GL_CON_24_ATI
Field Value:
35161

GL_CON_25_ATI

public static final int GL_CON_25_ATI
Field Value:
35162

GL_CON_26_ATI

public static final int GL_CON_26_ATI
Field Value:
35163

GL_CON_27_ATI

public static final int GL_CON_27_ATI
Field Value:
35164

GL_CON_28_ATI

public static final int GL_CON_28_ATI
Field Value:
35165

GL_CON_29_ATI

public static final int GL_CON_29_ATI
Field Value:
35166

GL_CON_2_ATI

public static final int GL_CON_2_ATI
Field Value:
35139

GL_CON_30_ATI

public static final int GL_CON_30_ATI
Field Value:
35167

GL_CON_31_ATI

public static final int GL_CON_31_ATI
Field Value:
35168

GL_CON_3_ATI

public static final int GL_CON_3_ATI
Field Value:
35140

GL_CON_4_ATI

public static final int GL_CON_4_ATI
Field Value:
35141

GL_CON_5_ATI

public static final int GL_CON_5_ATI
Field Value:
35142

GL_CON_6_ATI

public static final int GL_CON_6_ATI
Field Value:
35143

GL_CON_7_ATI

public static final int GL_CON_7_ATI
Field Value:
35144

GL_CON_8_ATI

public static final int GL_CON_8_ATI
Field Value:
35145

GL_CON_9_ATI

public static final int GL_CON_9_ATI
Field Value:
35146

GL_COORD_REPLACE

public static final int GL_COORD_REPLACE
Field Value:
34914

GL_COORD_REPLACE_ARB

public static final int GL_COORD_REPLACE_ARB
Field Value:
34914

GL_COORD_REPLACE_NV

public static final int GL_COORD_REPLACE_NV
Field Value:
34914

GL_COPY

public static final int GL_COPY
Field Value:
5379

GL_COPY_INVERTED

public static final int GL_COPY_INVERTED
Field Value:
5388

GL_COPY_PIXEL_TOKEN

public static final int GL_COPY_PIXEL_TOKEN
Field Value:
1798

GL_CUBIC_EXT

public static final int GL_CUBIC_EXT
Field Value:
33588

GL_CUBIC_HP

public static final int GL_CUBIC_HP
Field Value:
33119

GL_CULL_FACE

public static final int GL_CULL_FACE
Field Value:
2884

GL_CULL_FACE_MODE

public static final int GL_CULL_FACE_MODE
Field Value:
2885

GL_CULL_FRAGMENT_NV

public static final int GL_CULL_FRAGMENT_NV
Field Value:
34535

GL_CULL_MODES_NV

public static final int GL_CULL_MODES_NV
Field Value:
34528

GL_CULL_VERTEX_EXT

public static final int GL_CULL_VERTEX_EXT
Field Value:
33194

GL_CULL_VERTEX_EYE_POSITION_EXT

public static final int GL_CULL_VERTEX_EYE_POSITION_EXT
Field Value:
33195

GL_CULL_VERTEX_IBM

public static final int GL_CULL_VERTEX_IBM
Field Value:
103050

GL_CULL_VERTEX_OBJECT_POSITION_EXT

public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT
Field Value:
33196

GL_CURRENT_ATTRIB_NV

public static final int GL_CURRENT_ATTRIB_NV
Field Value:
34342

GL_CURRENT_BIT

public static final int GL_CURRENT_BIT
Field Value:
1

GL_CURRENT_COLOR

public static final int GL_CURRENT_COLOR
Field Value:
2816

GL_CURRENT_FOG_COORD

public static final int GL_CURRENT_FOG_COORD
Field Value:
33875

GL_CURRENT_FOG_COORDINATE

public static final int GL_CURRENT_FOG_COORDINATE
Field Value:
33875

GL_CURRENT_FOG_COORDINATE_EXT

public static final int GL_CURRENT_FOG_COORDINATE_EXT
Field Value:
33875

GL_CURRENT_INDEX

public static final int GL_CURRENT_INDEX
Field Value:
2817

GL_CURRENT_MATRIX_ARB

public static final int GL_CURRENT_MATRIX_ARB
Field Value:
34369

GL_CURRENT_MATRIX_INDEX_ARB

public static final int GL_CURRENT_MATRIX_INDEX_ARB
Field Value:
34885

GL_CURRENT_MATRIX_NV

public static final int GL_CURRENT_MATRIX_NV
Field Value:
34369

GL_CURRENT_MATRIX_STACK_DEPTH_ARB

public static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
Field Value:
34368

GL_CURRENT_MATRIX_STACK_DEPTH_NV

public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV
Field Value:
34368

GL_CURRENT_NORMAL

public static final int GL_CURRENT_NORMAL
Field Value:
2818

GL_CURRENT_OCCLUSION_QUERY_ID_NV

public static final int GL_CURRENT_OCCLUSION_QUERY_ID_NV
Field Value:
34917

GL_CURRENT_PALETTE_MATRIX_ARB

public static final int GL_CURRENT_PALETTE_MATRIX_ARB
Field Value:
34883

GL_CURRENT_PROGRAM

public static final int GL_CURRENT_PROGRAM
Field Value:
35725

GL_CURRENT_QUERY

public static final int GL_CURRENT_QUERY
Field Value:
34917

GL_CURRENT_QUERY_ARB

public static final int GL_CURRENT_QUERY_ARB
Field Value:
34917

GL_CURRENT_RASTER_COLOR

public static final int GL_CURRENT_RASTER_COLOR
Field Value:
2820

GL_CURRENT_RASTER_DISTANCE

public static final int GL_CURRENT_RASTER_DISTANCE
Field Value:
2825

GL_CURRENT_RASTER_INDEX

public static final int GL_CURRENT_RASTER_INDEX
Field Value:
2821

GL_CURRENT_RASTER_NORMAL_SGIX

public static final int GL_CURRENT_RASTER_NORMAL_SGIX
Field Value:
33798

GL_CURRENT_RASTER_POSITION

public static final int GL_CURRENT_RASTER_POSITION
Field Value:
2823

GL_CURRENT_RASTER_POSITION_VALID

public static final int GL_CURRENT_RASTER_POSITION_VALID
Field Value:
2824

GL_CURRENT_RASTER_TEXTURE_COORDS

public static final int GL_CURRENT_RASTER_TEXTURE_COORDS
Field Value:
2822

GL_CURRENT_SECONDARY_COLOR

public static final int GL_CURRENT_SECONDARY_COLOR
Field Value:
33881

GL_CURRENT_SECONDARY_COLOR_EXT

public static final int GL_CURRENT_SECONDARY_COLOR_EXT
Field Value:
33881

GL_CURRENT_TEXTURE_COORDS

public static final int GL_CURRENT_TEXTURE_COORDS
Field Value:
2819

GL_CURRENT_VERTEX_ATTRIB

public static final int GL_CURRENT_VERTEX_ATTRIB
Field Value:
34342

GL_CURRENT_VERTEX_ATTRIB_ARB

public static final int GL_CURRENT_VERTEX_ATTRIB_ARB
Field Value:
34342

GL_CURRENT_VERTEX_EXT

public static final int GL_CURRENT_VERTEX_EXT
Field Value:
34786

GL_CURRENT_VERTEX_WEIGHT_EXT

public static final int GL_CURRENT_VERTEX_WEIGHT_EXT
Field Value:
34059

GL_CURRENT_WEIGHT_ARB

public static final int GL_CURRENT_WEIGHT_ARB
Field Value:
34472

GL_CW

public static final int GL_CW
Field Value:
2304

GL_DECAL

public static final int GL_DECAL
Field Value:
8449

GL_DECR

public static final int GL_DECR
Field Value:
7683

GL_DECR_WRAP

public static final int GL_DECR_WRAP
Field Value:
34056

GL_DECR_WRAP_EXT

public static final int GL_DECR_WRAP_EXT
Field Value:
34056

GL_DEFORMATIONS_MASK_SGIX

public static final int GL_DEFORMATIONS_MASK_SGIX
Field Value:
33174

GL_DELETE_STATUS

public static final int GL_DELETE_STATUS
Field Value:
35712

GL_DEPENDENT_AR_TEXTURE_2D_NV

public static final int GL_DEPENDENT_AR_TEXTURE_2D_NV
Field Value:
34537

GL_DEPENDENT_GB_TEXTURE_2D_NV

public static final int GL_DEPENDENT_GB_TEXTURE_2D_NV
Field Value:
34538

GL_DEPENDENT_HILO_TEXTURE_2D_NV

public static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV
Field Value:
34904

GL_DEPENDENT_RGB_TEXTURE_3D_NV

public static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV
Field Value:
34905

GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

public static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
Field Value:
34906

GL_DEPTH

public static final int GL_DEPTH
Field Value:
6145

GL_DEPTH_ATTACHMENT_EXT

public static final int GL_DEPTH_ATTACHMENT_EXT
Field Value:
36096

GL_DEPTH_BIAS

public static final int GL_DEPTH_BIAS
Field Value:
3359

GL_DEPTH_BITS

public static final int GL_DEPTH_BITS
Field Value:
3414

GL_DEPTH_BOUNDS_EXT

public static final int GL_DEPTH_BOUNDS_EXT
Field Value:
34961

GL_DEPTH_BOUNDS_TEST_EXT

public static final int GL_DEPTH_BOUNDS_TEST_EXT
Field Value:
34960

GL_DEPTH_BUFFER_BIT

public static final int GL_DEPTH_BUFFER_BIT
Field Value:
256

GL_DEPTH_CLAMP_NV

public static final int GL_DEPTH_CLAMP_NV
Field Value:
34383

GL_DEPTH_CLEAR_VALUE

public static final int GL_DEPTH_CLEAR_VALUE
Field Value:
2931

GL_DEPTH_COMPONENT

public static final int GL_DEPTH_COMPONENT
Field Value:
6402

GL_DEPTH_COMPONENT16

public static final int GL_DEPTH_COMPONENT16
Field Value:
33189

GL_DEPTH_COMPONENT16_ARB

public static final int GL_DEPTH_COMPONENT16_ARB
Field Value:
33189

GL_DEPTH_COMPONENT16_SGIX

public static final int GL_DEPTH_COMPONENT16_SGIX
Field Value:
33189

GL_DEPTH_COMPONENT24

public static final int GL_DEPTH_COMPONENT24
Field Value:
33190

GL_DEPTH_COMPONENT24_ARB

public static final int GL_DEPTH_COMPONENT24_ARB
Field Value:
33190

GL_DEPTH_COMPONENT24_SGIX

public static final int GL_DEPTH_COMPONENT24_SGIX
Field Value:
33190

GL_DEPTH_COMPONENT32

public static final int GL_DEPTH_COMPONENT32
Field Value:
33191

GL_DEPTH_COMPONENT32_ARB

public static final int GL_DEPTH_COMPONENT32_ARB
Field Value:
33191

GL_DEPTH_COMPONENT32_SGIX

public static final int GL_DEPTH_COMPONENT32_SGIX
Field Value:
33191

GL_DEPTH_FUNC

public static final int GL_DEPTH_FUNC
Field Value:
2932

GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

public static final int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX
Field Value:
33553

GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

public static final int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX
Field Value:
33554

GL_DEPTH_PASS_INSTRUMENT_SGIX

public static final int GL_DEPTH_PASS_INSTRUMENT_SGIX
Field Value:
33552

GL_DEPTH_RANGE

public static final int GL_DEPTH_RANGE
Field Value:
2928

GL_DEPTH_SCALE

public static final int GL_DEPTH_SCALE
Field Value:
3358

GL_DEPTH_STENCIL_NV

public static final int GL_DEPTH_STENCIL_NV
Field Value:
34041

GL_DEPTH_STENCIL_TO_BGRA_NV

public static final int GL_DEPTH_STENCIL_TO_BGRA_NV
Field Value:
34927

GL_DEPTH_STENCIL_TO_RGBA_NV

public static final int GL_DEPTH_STENCIL_TO_RGBA_NV
Field Value:
34926

GL_DEPTH_TEST

public static final int GL_DEPTH_TEST
Field Value:
2929

GL_DEPTH_TEXTURE_MODE

public static final int GL_DEPTH_TEXTURE_MODE
Field Value:
34891

GL_DEPTH_TEXTURE_MODE_ARB

public static final int GL_DEPTH_TEXTURE_MODE_ARB
Field Value:
34891

GL_DEPTH_WRITEMASK

public static final int GL_DEPTH_WRITEMASK
Field Value:
2930

GL_DETAIL_TEXTURE_2D_BINDING_SGIS

public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS
Field Value:
32918

GL_DETAIL_TEXTURE_2D_SGIS

public static final int GL_DETAIL_TEXTURE_2D_SGIS
Field Value:
32917

GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS

public static final int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
Field Value:
32924

GL_DETAIL_TEXTURE_LEVEL_SGIS

public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS
Field Value:
32922

GL_DETAIL_TEXTURE_MODE_SGIS

public static final int GL_DETAIL_TEXTURE_MODE_SGIS
Field Value:
32923

GL_DIFFUSE

public static final int GL_DIFFUSE
Field Value:
4609

GL_DISCARD_ATI

public static final int GL_DISCARD_ATI
Field Value:
34659

GL_DISCARD_NV

public static final int GL_DISCARD_NV
Field Value:
34096

GL_DISTANCE_ATTENUATION_EXT

public static final int GL_DISTANCE_ATTENUATION_EXT
Field Value:
33065

GL_DISTANCE_ATTENUATION_SGIS

public static final int GL_DISTANCE_ATTENUATION_SGIS
Field Value:
33065

GL_DITHER

public static final int GL_DITHER
Field Value:
3024

GL_DOMAIN

public static final int GL_DOMAIN
Field Value:
2562

GL_DONT_CARE

public static final int GL_DONT_CARE
Field Value:
4352

GL_DOT2_ADD_ATI

public static final int GL_DOT2_ADD_ATI
Field Value:
35180

GL_DOT3_ATI

public static final int GL_DOT3_ATI
Field Value:
35174

GL_DOT3_RGB

public static final int GL_DOT3_RGB
Field Value:
34478

GL_DOT3_RGBA

public static final int GL_DOT3_RGBA
Field Value:
34479

GL_DOT4_ATI

public static final int GL_DOT4_ATI
Field Value:
35175

GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

public static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
Field Value:
34909

GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

public static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
Field Value:
34547

GL_DOT_PRODUCT_DEPTH_REPLACE_NV

public static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
Field Value:
34541

GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

public static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
Field Value:
34545

GL_DOT_PRODUCT_NV

public static final int GL_DOT_PRODUCT_NV
Field Value:
34540

GL_DOT_PRODUCT_PASS_THROUGH_NV

public static final int GL_DOT_PRODUCT_PASS_THROUGH_NV
Field Value:
34907

GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

public static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
Field Value:
34546

GL_DOT_PRODUCT_TEXTURE_1D_NV

public static final int GL_DOT_PRODUCT_TEXTURE_1D_NV
Field Value:
34908

GL_DOT_PRODUCT_TEXTURE_2D_NV

public static final int GL_DOT_PRODUCT_TEXTURE_2D_NV
Field Value:
34542

GL_DOT_PRODUCT_TEXTURE_3D_NV

public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV
Field Value:
34543

GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

public static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
Field Value:
34544

GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

public static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
Field Value:
34382

GL_DOUBLE

public static final int GL_DOUBLE
Field Value:
5130

GL_DOUBLEBUFFER

public static final int GL_DOUBLEBUFFER
Field Value:
3122

GL_DRAW_BUFFER

public static final int GL_DRAW_BUFFER
Field Value:
3073

GL_DRAW_BUFFER0

public static final int GL_DRAW_BUFFER0
Field Value:
34853

GL_DRAW_BUFFER0_ARB

public static final int GL_DRAW_BUFFER0_ARB
Field Value:
34853

GL_DRAW_BUFFER0_ATI

public static final int GL_DRAW_BUFFER0_ATI
Field Value:
34853

GL_DRAW_BUFFER1

public static final int GL_DRAW_BUFFER1
Field Value:
34854

GL_DRAW_BUFFER10

public static final int GL_DRAW_BUFFER10
Field Value:
34863

GL_DRAW_BUFFER10_ARB

public static final int GL_DRAW_BUFFER10_ARB
Field Value:
34863

GL_DRAW_BUFFER10_ATI

public static final int GL_DRAW_BUFFER10_ATI
Field Value:
34863

GL_DRAW_BUFFER11

public static final int GL_DRAW_BUFFER11
Field Value:
34864

GL_DRAW_BUFFER11_ARB

public static final int GL_DRAW_BUFFER11_ARB
Field Value:
34864

GL_DRAW_BUFFER11_ATI

public static final int GL_DRAW_BUFFER11_ATI
Field Value:
34864

GL_DRAW_BUFFER12

public static final int GL_DRAW_BUFFER12
Field Value:
34865

GL_DRAW_BUFFER12_ARB

public static final int GL_DRAW_BUFFER12_ARB
Field Value:
34865

GL_DRAW_BUFFER12_ATI

public static final int GL_DRAW_BUFFER12_ATI
Field Value:
34865

GL_DRAW_BUFFER13

public static final int GL_DRAW_BUFFER13
Field Value:
34866

GL_DRAW_BUFFER13_ARB

public static final int GL_DRAW_BUFFER13_ARB
Field Value:
34866

GL_DRAW_BUFFER13_ATI

public static final int GL_DRAW_BUFFER13_ATI
Field Value:
34866

GL_DRAW_BUFFER14

public static final int GL_DRAW_BUFFER14
Field Value:
34867

GL_DRAW_BUFFER14_ARB

public static final int GL_DRAW_BUFFER14_ARB
Field Value:
34867

GL_DRAW_BUFFER14_ATI

public static final int GL_DRAW_BUFFER14_ATI
Field Value:
34867

GL_DRAW_BUFFER15

public static final int GL_DRAW_BUFFER15
Field Value:
34868

GL_DRAW_BUFFER15_ARB

public static final int GL_DRAW_BUFFER15_ARB
Field Value:
34868

GL_DRAW_BUFFER15_ATI

public static final int GL_DRAW_BUFFER15_ATI
Field Value:
34868

GL_DRAW_BUFFER1_ARB

public static final int GL_DRAW_BUFFER1_ARB
Field Value:
34854

GL_DRAW_BUFFER1_ATI

public static final int GL_DRAW_BUFFER1_ATI
Field Value:
34854

GL_DRAW_BUFFER2

public static final int GL_DRAW_BUFFER2
Field Value:
34855

GL_DRAW_BUFFER2_ARB

public static final int GL_DRAW_BUFFER2_ARB
Field Value:
34855

GL_DRAW_BUFFER2_ATI

public static final int GL_DRAW_BUFFER2_ATI
Field Value:
34855

GL_DRAW_BUFFER3

public static final int GL_DRAW_BUFFER3
Field Value:
34856

GL_DRAW_BUFFER3_ARB

public static final int GL_DRAW_BUFFER3_ARB
Field Value:
34856

GL_DRAW_BUFFER3_ATI

public static final int GL_DRAW_BUFFER3_ATI
Field Value:
34856

GL_DRAW_BUFFER4

public static final int GL_DRAW_BUFFER4
Field Value:
34857

GL_DRAW_BUFFER4_ARB

public static final int GL_DRAW_BUFFER4_ARB
Field Value:
34857

GL_DRAW_BUFFER4_ATI

public static final int GL_DRAW_BUFFER4_ATI
Field Value:
34857

GL_DRAW_BUFFER5

public static final int GL_DRAW_BUFFER5
Field Value:
34858

GL_DRAW_BUFFER5_ARB

public static final int GL_DRAW_BUFFER5_ARB
Field Value:
34858

GL_DRAW_BUFFER5_ATI

public static final int GL_DRAW_BUFFER5_ATI
Field Value:
34858

GL_DRAW_BUFFER6

public static final int GL_DRAW_BUFFER6
Field Value:
34859

GL_DRAW_BUFFER6_ARB

public static final int GL_DRAW_BUFFER6_ARB
Field Value:
34859

GL_DRAW_BUFFER6_ATI

public static final int GL_DRAW_BUFFER6_ATI
Field Value:
34859

GL_DRAW_BUFFER7

public static final int GL_DRAW_BUFFER7
Field Value:
34860

GL_DRAW_BUFFER7_ARB

public static final int GL_DRAW_BUFFER7_ARB
Field Value:
34860

GL_DRAW_BUFFER7_ATI

public static final int GL_DRAW_BUFFER7_ATI
Field Value:
34860

GL_DRAW_BUFFER8

public static final int GL_DRAW_BUFFER8
Field Value:
34861

GL_DRAW_BUFFER8_ARB

public static final int GL_DRAW_BUFFER8_ARB
Field Value:
34861

GL_DRAW_BUFFER8_ATI

public static final int GL_DRAW_BUFFER8_ATI
Field Value:
34861

GL_DRAW_BUFFER9

public static final int GL_DRAW_BUFFER9
Field Value:
34862

GL_DRAW_BUFFER9_ARB

public static final int GL_DRAW_BUFFER9_ARB
Field Value:
34862

GL_DRAW_BUFFER9_ATI

public static final int GL_DRAW_BUFFER9_ATI
Field Value:
34862

GL_DRAW_PIXELS_APPLE

public static final int GL_DRAW_PIXELS_APPLE
Field Value:
35338

GL_DRAW_PIXEL_TOKEN

public static final int GL_DRAW_PIXEL_TOKEN
Field Value:
1797

GL_DSDT8_MAG8_INTENSITY8_NV

public static final int GL_DSDT8_MAG8_INTENSITY8_NV
Field Value:
34571

GL_DSDT8_MAG8_NV

public static final int GL_DSDT8_MAG8_NV
Field Value:
34570

GL_DSDT8_NV

public static final int GL_DSDT8_NV
Field Value:
34569

GL_DSDT_MAG_INTENSITY_NV

public static final int GL_DSDT_MAG_INTENSITY_NV
Field Value:
34524

GL_DSDT_MAG_NV

public static final int GL_DSDT_MAG_NV
Field Value:
34550

GL_DSDT_MAG_VIB_NV

public static final int GL_DSDT_MAG_VIB_NV
Field Value:
34551

GL_DSDT_NV

public static final int GL_DSDT_NV
Field Value:
34549

GL_DST_ALPHA

public static final int GL_DST_ALPHA
Field Value:
772

GL_DST_COLOR

public static final int GL_DST_COLOR
Field Value:
774

GL_DS_BIAS_NV

public static final int GL_DS_BIAS_NV
Field Value:
34582

GL_DS_SCALE_NV

public static final int GL_DS_SCALE_NV
Field Value:
34576

GL_DT_BIAS_NV

public static final int GL_DT_BIAS_NV
Field Value:
34583

GL_DT_SCALE_NV

public static final int GL_DT_SCALE_NV
Field Value:
34577

GL_DU8DV8_ATI

public static final int GL_DU8DV8_ATI
Field Value:
34682

GL_DUAL_ALPHA12_SGIS

public static final int GL_DUAL_ALPHA12_SGIS
Field Value:
33042

GL_DUAL_ALPHA16_SGIS

public static final int GL_DUAL_ALPHA16_SGIS
Field Value:
33043

GL_DUAL_ALPHA4_SGIS

public static final int GL_DUAL_ALPHA4_SGIS
Field Value:
33040

GL_DUAL_ALPHA8_SGIS

public static final int GL_DUAL_ALPHA8_SGIS
Field Value:
33041

GL_DUAL_INTENSITY12_SGIS

public static final int GL_DUAL_INTENSITY12_SGIS
Field Value:
33050

GL_DUAL_INTENSITY16_SGIS

public static final int GL_DUAL_INTENSITY16_SGIS
Field Value:
33051

GL_DUAL_INTENSITY4_SGIS

public static final int GL_DUAL_INTENSITY4_SGIS
Field Value:
33048

GL_DUAL_INTENSITY8_SGIS

public static final int GL_DUAL_INTENSITY8_SGIS
Field Value:
33049

GL_DUAL_LUMINANCE12_SGIS

public static final int GL_DUAL_LUMINANCE12_SGIS
Field Value:
33046

GL_DUAL_LUMINANCE16_SGIS

public static final int GL_DUAL_LUMINANCE16_SGIS
Field Value:
33047

GL_DUAL_LUMINANCE4_SGIS

public static final int GL_DUAL_LUMINANCE4_SGIS
Field Value:
33044

GL_DUAL_LUMINANCE8_SGIS

public static final int GL_DUAL_LUMINANCE8_SGIS
Field Value:
33045

GL_DUAL_LUMINANCE_ALPHA4_SGIS

public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS
Field Value:
33052

GL_DUAL_LUMINANCE_ALPHA8_SGIS

public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS
Field Value:
33053

GL_DUAL_TEXTURE_SELECT_SGIS

public static final int GL_DUAL_TEXTURE_SELECT_SGIS
Field Value:
33060

GL_DUDV_ATI

public static final int GL_DUDV_ATI
Field Value:
34681

GL_DYNAMIC_ATI

public static final int GL_DYNAMIC_ATI
Field Value:
34657

GL_DYNAMIC_COPY

public static final int GL_DYNAMIC_COPY
Field Value:
35050

GL_DYNAMIC_COPY_ARB

public static final int GL_DYNAMIC_COPY_ARB
Field Value:
35050

GL_DYNAMIC_DRAW

public static final int GL_DYNAMIC_DRAW
Field Value:
35048

GL_DYNAMIC_DRAW_ARB

public static final int GL_DYNAMIC_DRAW_ARB
Field Value:
35048

GL_DYNAMIC_READ

public static final int GL_DYNAMIC_READ
Field Value:
35049

GL_DYNAMIC_READ_ARB

public static final int GL_DYNAMIC_READ_ARB
Field Value:
35049

GL_EDGEFLAG_BIT_PGI

public static final int GL_EDGEFLAG_BIT_PGI
Field Value:
262144

GL_EDGE_FLAG

public static final int GL_EDGE_FLAG
Field Value:
2883

GL_EDGE_FLAG_ARRAY

public static final int GL_EDGE_FLAG_ARRAY
Field Value:
32889

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
Field Value:
34971

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
Field Value:
34971

GL_EDGE_FLAG_ARRAY_POINTER

public static final int GL_EDGE_FLAG_ARRAY_POINTER
Field Value:
32915

GL_EDGE_FLAG_ARRAY_STRIDE

public static final int GL_EDGE_FLAG_ARRAY_STRIDE
Field Value:
32908

GL_EIGHTH_BIT_ATI

public static final int GL_EIGHTH_BIT_ATI
Field Value:
32

GL_ELEMENT_ARRAY_APPLE

public static final int GL_ELEMENT_ARRAY_APPLE
Field Value:
34664

GL_ELEMENT_ARRAY_ATI

public static final int GL_ELEMENT_ARRAY_ATI
Field Value:
34664

GL_ELEMENT_ARRAY_BUFFER

public static final int GL_ELEMENT_ARRAY_BUFFER
Field Value:
34963

GL_ELEMENT_ARRAY_BUFFER_ARB

public static final int GL_ELEMENT_ARRAY_BUFFER_ARB
Field Value:
34963

GL_ELEMENT_ARRAY_BUFFER_BINDING

public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
Field Value:
34965

GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
Field Value:
34965

GL_ELEMENT_ARRAY_POINTER_APPLE

public static final int GL_ELEMENT_ARRAY_POINTER_APPLE
Field Value:
34666

GL_ELEMENT_ARRAY_POINTER_ATI

public static final int GL_ELEMENT_ARRAY_POINTER_ATI
Field Value:
34666

GL_ELEMENT_ARRAY_TYPE_APPLE

public static final int GL_ELEMENT_ARRAY_TYPE_APPLE
Field Value:
34665

GL_ELEMENT_ARRAY_TYPE_ATI

public static final int GL_ELEMENT_ARRAY_TYPE_ATI
Field Value:
34665

GL_EMBOSS_CONSTANT_NV

public static final int GL_EMBOSS_CONSTANT_NV
Field Value:
34142

GL_EMBOSS_LIGHT_NV

public static final int GL_EMBOSS_LIGHT_NV
Field Value:
34141

GL_EMBOSS_MAP_NV

public static final int GL_EMBOSS_MAP_NV
Field Value:
34143

GL_EMISSION

public static final int GL_EMISSION
Field Value:
5632

GL_ENABLE_BIT

public static final int GL_ENABLE_BIT
Field Value:
8192

GL_EQUAL

public static final int GL_EQUAL
Field Value:
514

GL_EQUIV

public static final int GL_EQUIV
Field Value:
5385

GL_EVAL_2D_NV

public static final int GL_EVAL_2D_NV
Field Value:
34496

GL_EVAL_BIT

public static final int GL_EVAL_BIT
Field Value:
65536

GL_EVAL_FRACTIONAL_TESSELLATION_NV

public static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV
Field Value:
34501

GL_EVAL_TRIANGULAR_2D_NV

public static final int GL_EVAL_TRIANGULAR_2D_NV
Field Value:
34497

GL_EVAL_VERTEX_ATTRIB0_NV

public static final int GL_EVAL_VERTEX_ATTRIB0_NV
Field Value:
34502

GL_EVAL_VERTEX_ATTRIB10_NV

public static final int GL_EVAL_VERTEX_ATTRIB10_NV
Field Value:
34512

GL_EVAL_VERTEX_ATTRIB11_NV

public static final int GL_EVAL_VERTEX_ATTRIB11_NV
Field Value:
34513

GL_EVAL_VERTEX_ATTRIB12_NV

public static final int GL_EVAL_VERTEX_ATTRIB12_NV
Field Value:
34514

GL_EVAL_VERTEX_ATTRIB13_NV

public static final int GL_EVAL_VERTEX_ATTRIB13_NV
Field Value:
34515

GL_EVAL_VERTEX_ATTRIB14_NV

public static final int GL_EVAL_VERTEX_ATTRIB14_NV
Field Value:
34516

GL_EVAL_VERTEX_ATTRIB15_NV

public static final int GL_EVAL_VERTEX_ATTRIB15_NV
Field Value:
34517

GL_EVAL_VERTEX_ATTRIB1_NV

public static final int GL_EVAL_VERTEX_ATTRIB1_NV
Field Value:
34503

GL_EVAL_VERTEX_ATTRIB2_NV

public static final int GL_EVAL_VERTEX_ATTRIB2_NV
Field Value:
34504

GL_EVAL_VERTEX_ATTRIB3_NV

public static final int GL_EVAL_VERTEX_ATTRIB3_NV
Field Value:
34505

GL_EVAL_VERTEX_ATTRIB4_NV

public static final int GL_EVAL_VERTEX_ATTRIB4_NV
Field Value:
34506

GL_EVAL_VERTEX_ATTRIB5_NV

public static final int GL_EVAL_VERTEX_ATTRIB5_NV
Field Value:
34507

GL_EVAL_VERTEX_ATTRIB6_NV

public static final int GL_EVAL_VERTEX_ATTRIB6_NV
Field Value:
34508

GL_EVAL_VERTEX_ATTRIB7_NV

public static final int GL_EVAL_VERTEX_ATTRIB7_NV
Field Value:
34509

GL_EVAL_VERTEX_ATTRIB8_NV

public static final int GL_EVAL_VERTEX_ATTRIB8_NV
Field Value:
34510

GL_EVAL_VERTEX_ATTRIB9_NV

public static final int GL_EVAL_VERTEX_ATTRIB9_NV
Field Value:
34511

GL_EXP

public static final int GL_EXP
Field Value:
2048

GL_EXP2

public static final int GL_EXP2
Field Value:
2049

GL_EXPAND_NEGATE_NV

public static final int GL_EXPAND_NEGATE_NV
Field Value:
34105

GL_EXPAND_NORMAL_NV

public static final int GL_EXPAND_NORMAL_NV
Field Value:
34104

GL_EXTENSIONS

public static final int GL_EXTENSIONS
Field Value:
7939

GL_EYE_DISTANCE_TO_LINE_SGIS

public static final int GL_EYE_DISTANCE_TO_LINE_SGIS
Field Value:
33266

GL_EYE_DISTANCE_TO_POINT_SGIS

public static final int GL_EYE_DISTANCE_TO_POINT_SGIS
Field Value:
33264

GL_EYE_LINEAR

public static final int GL_EYE_LINEAR
Field Value:
9216

GL_EYE_LINE_SGIS

public static final int GL_EYE_LINE_SGIS
Field Value:
33270

GL_EYE_PLANE

public static final int GL_EYE_PLANE
Field Value:
9474

GL_EYE_PLANE_ABSOLUTE_NV

public static final int GL_EYE_PLANE_ABSOLUTE_NV
Field Value:
34140

GL_EYE_POINT_SGIS

public static final int GL_EYE_POINT_SGIS
Field Value:
33268

GL_EYE_RADIAL_NV

public static final int GL_EYE_RADIAL_NV
Field Value:
34139

GL_E_TIMES_F_NV

public static final int GL_E_TIMES_F_NV
Field Value:
34097

GL_FALSE

public static final int GL_FALSE
Field Value:
0

GL_FASTEST

public static final int GL_FASTEST
Field Value:
4353

GL_FEEDBACK

public static final int GL_FEEDBACK
Field Value:
7169

GL_FEEDBACK_BUFFER_POINTER

public static final int GL_FEEDBACK_BUFFER_POINTER
Field Value:
3568

GL_FEEDBACK_BUFFER_SIZE

public static final int GL_FEEDBACK_BUFFER_SIZE
Field Value:
3569

GL_FEEDBACK_BUFFER_TYPE

public static final int GL_FEEDBACK_BUFFER_TYPE
Field Value:
3570

GL_FENCE_APPLE

public static final int GL_FENCE_APPLE
Field Value:
35339

GL_FENCE_CONDITION_NV

public static final int GL_FENCE_CONDITION_NV
Field Value:
34036

GL_FENCE_STATUS_NV

public static final int GL_FENCE_STATUS_NV
Field Value:
34035

GL_FILL

public static final int GL_FILL
Field Value:
6914

GL_FILTER4_SGIS

public static final int GL_FILTER4_SGIS
Field Value:
33094

GL_FIXED_ONLY_ARB

public static final int GL_FIXED_ONLY_ARB
Field Value:
35101

GL_FLAT

public static final int GL_FLAT
Field Value:
7424

GL_FLOAT

public static final int GL_FLOAT
Field Value:
5126

GL_FLOAT_CLEAR_COLOR_VALUE_NV

public static final int GL_FLOAT_CLEAR_COLOR_VALUE_NV
Field Value:
34957

GL_FLOAT_MAT2

public static final int GL_FLOAT_MAT2
Field Value:
35674

GL_FLOAT_MAT2_ARB

public static final int GL_FLOAT_MAT2_ARB
Field Value:
35674

GL_FLOAT_MAT3

public static final int GL_FLOAT_MAT3
Field Value:
35675

GL_FLOAT_MAT3_ARB

public static final int GL_FLOAT_MAT3_ARB
Field Value:
35675

GL_FLOAT_MAT4

public static final int GL_FLOAT_MAT4
Field Value:
35676

GL_FLOAT_MAT4_ARB

public static final int GL_FLOAT_MAT4_ARB
Field Value:
35676

GL_FLOAT_R16_NV

public static final int GL_FLOAT_R16_NV
Field Value:
34948

GL_FLOAT_R32_NV

public static final int GL_FLOAT_R32_NV
Field Value:
34949

GL_FLOAT_RG16_NV

public static final int GL_FLOAT_RG16_NV
Field Value:
34950

GL_FLOAT_RG32_NV

public static final int GL_FLOAT_RG32_NV
Field Value:
34951

GL_FLOAT_RGB16_NV

public static final int GL_FLOAT_RGB16_NV
Field Value:
34952

GL_FLOAT_RGB32_NV

public static final int GL_FLOAT_RGB32_NV
Field Value:
34953

GL_FLOAT_RGBA16_NV

public static final int GL_FLOAT_RGBA16_NV
Field Value:
34954

GL_FLOAT_RGBA32_NV

public static final int GL_FLOAT_RGBA32_NV
Field Value:
34955

GL_FLOAT_RGBA_MODE_NV

public static final int GL_FLOAT_RGBA_MODE_NV
Field Value:
34958

GL_FLOAT_RGBA_NV

public static final int GL_FLOAT_RGBA_NV
Field Value:
34947

GL_FLOAT_RGB_NV

public static final int GL_FLOAT_RGB_NV
Field Value:
34946

GL_FLOAT_RG_NV

public static final int GL_FLOAT_RG_NV
Field Value:
34945

GL_FLOAT_R_NV

public static final int GL_FLOAT_R_NV
Field Value:
34944

GL_FLOAT_VEC2

public static final int GL_FLOAT_VEC2
Field Value:
35664

GL_FLOAT_VEC2_ARB

public static final int GL_FLOAT_VEC2_ARB
Field Value:
35664

GL_FLOAT_VEC3

public static final int GL_FLOAT_VEC3
Field Value:
35665

GL_FLOAT_VEC3_ARB

public static final int GL_FLOAT_VEC3_ARB
Field Value:
35665

GL_FLOAT_VEC4

public static final int GL_FLOAT_VEC4
Field Value:
35666

GL_FLOAT_VEC4_ARB

public static final int GL_FLOAT_VEC4_ARB
Field Value:
35666

GL_FOG

public static final int GL_FOG
Field Value:
2912

GL_FOG_BIT

public static final int GL_FOG_BIT
Field Value:
128

GL_FOG_COLOR

public static final int GL_FOG_COLOR
Field Value:
2918

GL_FOG_COORD

public static final int GL_FOG_COORD
Field Value:
33873

GL_FOG_COORDINATE

public static final int GL_FOG_COORDINATE
Field Value:
33873

GL_FOG_COORDINATE_ARRAY

public static final int GL_FOG_COORDINATE_ARRAY
Field Value:
33879

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
Field Value:
34973

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
Field Value:
34973

GL_FOG_COORDINATE_ARRAY_EXT

public static final int GL_FOG_COORDINATE_ARRAY_EXT
Field Value:
33879

GL_FOG_COORDINATE_ARRAY_POINTER

public static final int GL_FOG_COORDINATE_ARRAY_POINTER
Field Value:
33878

GL_FOG_COORDINATE_ARRAY_POINTER_EXT

public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT
Field Value:
33878

GL_FOG_COORDINATE_ARRAY_STRIDE

public static final int GL_FOG_COORDINATE_ARRAY_STRIDE
Field Value:
33877

GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
Field Value:
33877

GL_FOG_COORDINATE_ARRAY_TYPE

public static final int GL_FOG_COORDINATE_ARRAY_TYPE
Field Value:
33876

GL_FOG_COORDINATE_ARRAY_TYPE_EXT

public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT
Field Value:
33876

GL_FOG_COORDINATE_EXT

public static final int GL_FOG_COORDINATE_EXT
Field Value:
33873

GL_FOG_COORDINATE_SOURCE

public static final int GL_FOG_COORDINATE_SOURCE
Field Value:
33872

GL_FOG_COORDINATE_SOURCE_EXT

public static final int GL_FOG_COORDINATE_SOURCE_EXT
Field Value:
33872

GL_FOG_COORD_ARRAY

public static final int GL_FOG_COORD_ARRAY
Field Value:
33879

GL_FOG_COORD_ARRAY_BUFFER_BINDING

public static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING
Field Value:
34973

GL_FOG_COORD_ARRAY_POINTER

public static final int GL_FOG_COORD_ARRAY_POINTER
Field Value:
33878

GL_FOG_COORD_ARRAY_STRIDE

public static final int GL_FOG_COORD_ARRAY_STRIDE
Field Value:
33877

GL_FOG_COORD_ARRAY_TYPE

public static final int GL_FOG_COORD_ARRAY_TYPE
Field Value:
33876

GL_FOG_COORD_SRC

public static final int GL_FOG_COORD_SRC
Field Value:
33872

GL_FOG_DENSITY

public static final int GL_FOG_DENSITY
Field Value:
2914

GL_FOG_DISTANCE_MODE_NV

public static final int GL_FOG_DISTANCE_MODE_NV
Field Value:
34138

GL_FOG_END

public static final int GL_FOG_END
Field Value:
2916

GL_FOG_FUNC_POINTS_SGIS

public static final int GL_FOG_FUNC_POINTS_SGIS
Field Value:
33067

GL_FOG_FUNC_SGIS

public static final int GL_FOG_FUNC_SGIS
Field Value:
33066

GL_FOG_HINT

public static final int GL_FOG_HINT
Field Value:
3156

GL_FOG_INDEX

public static final int GL_FOG_INDEX
Field Value:
2913

GL_FOG_MODE

public static final int GL_FOG_MODE
Field Value:
2917

GL_FOG_OFFSET_SGIX

public static final int GL_FOG_OFFSET_SGIX
Field Value:
33176

GL_FOG_OFFSET_VALUE_SGIX

public static final int GL_FOG_OFFSET_VALUE_SGIX
Field Value:
33177

GL_FOG_SCALE_SGIX

public static final int GL_FOG_SCALE_SGIX
Field Value:
33276

GL_FOG_SCALE_VALUE_SGIX

public static final int GL_FOG_SCALE_VALUE_SGIX
Field Value:
33277

GL_FOG_SPECULAR_TEXTURE_WIN

public static final int GL_FOG_SPECULAR_TEXTURE_WIN
Field Value:
33004

GL_FOG_START

public static final int GL_FOG_START
Field Value:
2915

GL_FORCE_BLUE_TO_ONE_NV

public static final int GL_FORCE_BLUE_TO_ONE_NV
Field Value:
34912

GL_FORMAT_SUBSAMPLE_244_244_OML

public static final int GL_FORMAT_SUBSAMPLE_244_244_OML
Field Value:
35203

GL_FORMAT_SUBSAMPLE_24_24_OML

public static final int GL_FORMAT_SUBSAMPLE_24_24_OML
Field Value:
35202

GL_FRAGMENT_COLOR_EXT

public static final int GL_FRAGMENT_COLOR_EXT
Field Value:
33612

GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX

public static final int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
Field Value:
33794

GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX

public static final int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
Field Value:
33795

GL_FRAGMENT_COLOR_MATERIAL_SGIX

public static final int GL_FRAGMENT_COLOR_MATERIAL_SGIX
Field Value:
33793

GL_FRAGMENT_DEPTH

public static final int GL_FRAGMENT_DEPTH
Field Value:
33874

GL_FRAGMENT_DEPTH_EXT

public static final int GL_FRAGMENT_DEPTH_EXT
Field Value:
33874

GL_FRAGMENT_LIGHT0_SGIX

public static final int GL_FRAGMENT_LIGHT0_SGIX
Field Value:
33804

GL_FRAGMENT_LIGHT1_SGIX

public static final int GL_FRAGMENT_LIGHT1_SGIX
Field Value:
33805

GL_FRAGMENT_LIGHT2_SGIX

public static final int GL_FRAGMENT_LIGHT2_SGIX
Field Value:
33806

GL_FRAGMENT_LIGHT3_SGIX

public static final int GL_FRAGMENT_LIGHT3_SGIX
Field Value:
33807

GL_FRAGMENT_LIGHT4_SGIX

public static final int GL_FRAGMENT_LIGHT4_SGIX
Field Value:
33808

GL_FRAGMENT_LIGHT5_SGIX

public static final int GL_FRAGMENT_LIGHT5_SGIX
Field Value:
33809

GL_FRAGMENT_LIGHT6_SGIX

public static final int GL_FRAGMENT_LIGHT6_SGIX
Field Value:
33810

GL_FRAGMENT_LIGHT7_SGIX

public static final int GL_FRAGMENT_LIGHT7_SGIX
Field Value:
33811

GL_FRAGMENT_LIGHTING_SGIX

public static final int GL_FRAGMENT_LIGHTING_SGIX
Field Value:
33792

GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX

public static final int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
Field Value:
33802

GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX

public static final int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
Field Value:
33800

GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX

public static final int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
Field Value:
33803

GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX

public static final int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
Field Value:
33801

GL_FRAGMENT_MATERIAL_EXT

public static final int GL_FRAGMENT_MATERIAL_EXT
Field Value:
33609

GL_FRAGMENT_NORMAL_EXT

public static final int GL_FRAGMENT_NORMAL_EXT
Field Value:
33610

GL_FRAGMENT_PROGRAM_ARB

public static final int GL_FRAGMENT_PROGRAM_ARB
Field Value:
34820

GL_FRAGMENT_PROGRAM_BINDING_NV

public static final int GL_FRAGMENT_PROGRAM_BINDING_NV
Field Value:
34931

GL_FRAGMENT_PROGRAM_NV

public static final int GL_FRAGMENT_PROGRAM_NV
Field Value:
34928

GL_FRAGMENT_SHADER

public static final int GL_FRAGMENT_SHADER
Field Value:
35632

GL_FRAGMENT_SHADER_ARB

public static final int GL_FRAGMENT_SHADER_ARB
Field Value:
35632

GL_FRAGMENT_SHADER_ATI

public static final int GL_FRAGMENT_SHADER_ATI
Field Value:
35104

GL_FRAGMENT_SHADER_DERIVATIVE_HINT

public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT
Field Value:
35723

GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
Field Value:
35723

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
Field Value:
36049

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
Field Value:
36048

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
Field Value:
36052

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
Field Value:
36051

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
Field Value:
36050

GL_FRAMEBUFFER_BINDING_EXT

public static final int GL_FRAMEBUFFER_BINDING_EXT
Field Value:
36006

GL_FRAMEBUFFER_COMPLETE_EXT

public static final int GL_FRAMEBUFFER_COMPLETE_EXT
Field Value:
36053

GL_FRAMEBUFFER_EXT

public static final int GL_FRAMEBUFFER_EXT
Field Value:
36160

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT
Field Value:
36054

GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
Field Value:
36057

GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
Field Value:
36059

GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
Field Value:
36056

GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
Field Value:
36058

GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
Field Value:
36055

GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
Field Value:
36060

GL_FRAMEBUFFER_STATUS_ERROR_EXT

public static final int GL_FRAMEBUFFER_STATUS_ERROR_EXT
Field Value:
36062

GL_FRAMEBUFFER_UNSUPPORTED_EXT

public static final int GL_FRAMEBUFFER_UNSUPPORTED_EXT
Field Value:
36061

GL_FRAMEZOOM_FACTOR_SGIX

public static final int GL_FRAMEZOOM_FACTOR_SGIX
Field Value:
33164

GL_FRAMEZOOM_SGIX

public static final int GL_FRAMEZOOM_SGIX
Field Value:
33163

GL_FRONT

public static final int GL_FRONT
Field Value:
1028

GL_FRONT_AND_BACK

public static final int GL_FRONT_AND_BACK
Field Value:
1032

GL_FRONT_FACE

public static final int GL_FRONT_FACE
Field Value:
2886

GL_FRONT_LEFT

public static final int GL_FRONT_LEFT
Field Value:
1024

GL_FRONT_RIGHT

public static final int GL_FRONT_RIGHT
Field Value:
1025

GL_FULL_RANGE_EXT

public static final int GL_FULL_RANGE_EXT
Field Value:
34785

GL_FULL_STIPPLE_HINT_PGI

public static final int GL_FULL_STIPPLE_HINT_PGI
Field Value:
107033

GL_FUNC_ADD

public static final int GL_FUNC_ADD
Field Value:
32774

GL_FUNC_REVERSE_SUBTRACT

public static final int GL_FUNC_REVERSE_SUBTRACT
Field Value:
32779

GL_FUNC_SUBTRACT

public static final int GL_FUNC_SUBTRACT
Field Value:
32778

GL_GENERATE_MIPMAP

public static final int GL_GENERATE_MIPMAP
Field Value:
33169

GL_GENERATE_MIPMAP_HINT

public static final int GL_GENERATE_MIPMAP_HINT
Field Value:
33170

GL_GENERATE_MIPMAP_HINT_SGIS

public static final int GL_GENERATE_MIPMAP_HINT_SGIS
Field Value:
33170

GL_GENERATE_MIPMAP_SGIS

public static final int GL_GENERATE_MIPMAP_SGIS
Field Value:
33169

GL_GEOMETRY_DEFORMATION_BIT_SGIX

public static final int GL_GEOMETRY_DEFORMATION_BIT_SGIX
Field Value:
2

GL_GEOMETRY_DEFORMATION_SGIX

public static final int GL_GEOMETRY_DEFORMATION_SGIX
Field Value:
33172

GL_GEQUAL

public static final int GL_GEQUAL
Field Value:
518

GL_GLEXT_VERSION

public static final int GL_GLEXT_VERSION
Field Value:
27

GL_GLOBAL_ALPHA_FACTOR_SUN

public static final int GL_GLOBAL_ALPHA_FACTOR_SUN
Field Value:
33242

GL_GLOBAL_ALPHA_SUN

public static final int GL_GLOBAL_ALPHA_SUN
Field Value:
33241

GL_GREATER

public static final int GL_GREATER
Field Value:
516

GL_GREEN

public static final int GL_GREEN
Field Value:
6404

GL_GREEN_BIAS

public static final int GL_GREEN_BIAS
Field Value:
3353

GL_GREEN_BITS

public static final int GL_GREEN_BITS
Field Value:
3411

GL_GREEN_BIT_ATI

public static final int GL_GREEN_BIT_ATI
Field Value:
2

GL_GREEN_MAX_CLAMP_INGR

public static final int GL_GREEN_MAX_CLAMP_INGR
Field Value:
34149

GL_GREEN_MIN_CLAMP_INGR

public static final int GL_GREEN_MIN_CLAMP_INGR
Field Value:
34145

GL_GREEN_SCALE

public static final int GL_GREEN_SCALE
Field Value:
3352

GL_GREMEDY_string_marker

public static final int GL_GREMEDY_string_marker
Field Value:
1

GL_HALF_APPLE

public static final int GL_HALF_APPLE
Field Value:
5131

GL_HALF_BIAS_NEGATE_NV

public static final int GL_HALF_BIAS_NEGATE_NV
Field Value:
34107

GL_HALF_BIAS_NORMAL_NV

public static final int GL_HALF_BIAS_NORMAL_NV
Field Value:
34106

GL_HALF_BIT_ATI

public static final int GL_HALF_BIT_ATI
Field Value:
8

GL_HALF_FLOAT_ARB

public static final int GL_HALF_FLOAT_ARB
Field Value:
5131

GL_HALF_FLOAT_NV

public static final int GL_HALF_FLOAT_NV
Field Value:
5131

GL_HILO16_NV

public static final int GL_HILO16_NV
Field Value:
34552

GL_HILO8_NV

public static final int GL_HILO8_NV
Field Value:
34910

GL_HILO_NV

public static final int GL_HILO_NV
Field Value:
34548

GL_HINT_BIT

public static final int GL_HINT_BIT
Field Value:
32768

GL_HISTOGRAM

public static final int GL_HISTOGRAM
Field Value:
32804

GL_HISTOGRAM_ALPHA_SIZE

public static final int GL_HISTOGRAM_ALPHA_SIZE
Field Value:
32811

GL_HISTOGRAM_BLUE_SIZE

public static final int GL_HISTOGRAM_BLUE_SIZE
Field Value:
32810

GL_HISTOGRAM_FORMAT

public static final int GL_HISTOGRAM_FORMAT
Field Value:
32807

GL_HISTOGRAM_GREEN_SIZE

public static final int GL_HISTOGRAM_GREEN_SIZE
Field Value:
32809

GL_HISTOGRAM_LUMINANCE_SIZE

public static final int GL_HISTOGRAM_LUMINANCE_SIZE
Field Value:
32812

GL_HISTOGRAM_RED_SIZE

public static final int GL_HISTOGRAM_RED_SIZE
Field Value:
32808

GL_HISTOGRAM_SINK

public static final int GL_HISTOGRAM_SINK
Field Value:
32813

GL_HISTOGRAM_WIDTH

public static final int GL_HISTOGRAM_WIDTH
Field Value:
32806

GL_HI_BIAS_NV

public static final int GL_HI_BIAS_NV
Field Value:
34580

GL_HI_SCALE_NV

public static final int GL_HI_SCALE_NV
Field Value:
34574

GL_IDENTITY_NV

public static final int GL_IDENTITY_NV
Field Value:
34346

GL_IMAGE_CUBIC_WEIGHT_HP

public static final int GL_IMAGE_CUBIC_WEIGHT_HP
Field Value:
33118

GL_IMAGE_MAG_FILTER_HP

public static final int GL_IMAGE_MAG_FILTER_HP
Field Value:
33116

GL_IMAGE_MIN_FILTER_HP

public static final int GL_IMAGE_MIN_FILTER_HP
Field Value:
33117

GL_IMAGE_ROTATE_ANGLE_HP

public static final int GL_IMAGE_ROTATE_ANGLE_HP
Field Value:
33113

GL_IMAGE_ROTATE_ORIGIN_X_HP

public static final int GL_IMAGE_ROTATE_ORIGIN_X_HP
Field Value:
33114

GL_IMAGE_ROTATE_ORIGIN_Y_HP

public static final int GL_IMAGE_ROTATE_ORIGIN_Y_HP
Field Value:
33115

GL_IMAGE_SCALE_X_HP

public static final int GL_IMAGE_SCALE_X_HP
Field Value:
33109

GL_IMAGE_SCALE_Y_HP

public static final int GL_IMAGE_SCALE_Y_HP
Field Value:
33110

GL_IMAGE_TRANSFORM_2D_HP

public static final int GL_IMAGE_TRANSFORM_2D_HP
Field Value:
33121

GL_IMAGE_TRANSLATE_X_HP

public static final int GL_IMAGE_TRANSLATE_X_HP
Field Value:
33111

GL_IMAGE_TRANSLATE_Y_HP

public static final int GL_IMAGE_TRANSLATE_Y_HP
Field Value:
33112

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
Field Value:
35739

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
Field Value:
35738

GL_INCR

public static final int GL_INCR
Field Value:
7682

GL_INCR_WRAP

public static final int GL_INCR_WRAP
Field Value:
34055

GL_INCR_WRAP_EXT

public static final int GL_INCR_WRAP_EXT
Field Value:
34055

GL_INDEX_ARRAY

public static final int GL_INDEX_ARRAY
Field Value:
32887

GL_INDEX_ARRAY_BUFFER_BINDING

public static final int GL_INDEX_ARRAY_BUFFER_BINDING
Field Value:
34969

GL_INDEX_ARRAY_BUFFER_BINDING_ARB

public static final int GL_INDEX_ARRAY_BUFFER_BINDING_ARB
Field Value:
34969

GL_INDEX_ARRAY_POINTER

public static final int GL_INDEX_ARRAY_POINTER
Field Value:
32913

GL_INDEX_ARRAY_STRIDE

public static final int GL_INDEX_ARRAY_STRIDE
Field Value:
32902

GL_INDEX_ARRAY_TYPE

public static final int GL_INDEX_ARRAY_TYPE
Field Value:
32901

GL_INDEX_BITS

public static final int GL_INDEX_BITS
Field Value:
3409

GL_INDEX_BIT_PGI

public static final int GL_INDEX_BIT_PGI
Field Value:
524288

GL_INDEX_CLEAR_VALUE

public static final int GL_INDEX_CLEAR_VALUE
Field Value:
3104

GL_INDEX_LOGIC_OP

public static final int GL_INDEX_LOGIC_OP
Field Value:
3057

GL_INDEX_MATERIAL_EXT

public static final int GL_INDEX_MATERIAL_EXT
Field Value:
33208

GL_INDEX_MATERIAL_FACE_EXT

public static final int GL_INDEX_MATERIAL_FACE_EXT
Field Value:
33210

GL_INDEX_MATERIAL_PARAMETER_EXT

public static final int GL_INDEX_MATERIAL_PARAMETER_EXT
Field Value:
33209

GL_INDEX_MODE

public static final int GL_INDEX_MODE
Field Value:
3120

GL_INDEX_OFFSET

public static final int GL_INDEX_OFFSET
Field Value:
3347

GL_INDEX_SHIFT

public static final int GL_INDEX_SHIFT
Field Value:
3346

GL_INDEX_TEST_EXT

public static final int GL_INDEX_TEST_EXT
Field Value:
33205

GL_INDEX_TEST_FUNC_EXT

public static final int GL_INDEX_TEST_FUNC_EXT
Field Value:
33206

GL_INDEX_TEST_REF_EXT

public static final int GL_INDEX_TEST_REF_EXT
Field Value:
33207

GL_INDEX_WRITEMASK

public static final int GL_INDEX_WRITEMASK
Field Value:
3105

GL_INFO_LOG_LENGTH

public static final int GL_INFO_LOG_LENGTH
Field Value:
35716

GL_INSTRUMENT_BUFFER_POINTER_SGIX

public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX
Field Value:
33152

GL_INSTRUMENT_MEASUREMENTS_SGIX

public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX
Field Value:
33153

GL_INT

public static final int GL_INT
Field Value:
5124

GL_INTENSITY

public static final int GL_INTENSITY
Field Value:
32841

GL_INTENSITY12

public static final int GL_INTENSITY12
Field Value:
32844

GL_INTENSITY16

public static final int GL_INTENSITY16
Field Value:
32845

GL_INTENSITY16F_ARB

public static final int GL_INTENSITY16F_ARB
Field Value:
34845

GL_INTENSITY32F_ARB

public static final int GL_INTENSITY32F_ARB
Field Value:
34839

GL_INTENSITY4

public static final int GL_INTENSITY4
Field Value:
32842

GL_INTENSITY8

public static final int GL_INTENSITY8
Field Value:
32843

GL_INTENSITY_FLOAT16_APPLE

public static final int GL_INTENSITY_FLOAT16_APPLE
Field Value:
34845

GL_INTENSITY_FLOAT16_ATI

public static final int GL_INTENSITY_FLOAT16_ATI
Field Value:
34845

GL_INTENSITY_FLOAT32_APPLE

public static final int GL_INTENSITY_FLOAT32_APPLE
Field Value:
34839

GL_INTENSITY_FLOAT32_ATI

public static final int GL_INTENSITY_FLOAT32_ATI
Field Value:
34839

GL_INTERLACE_OML

public static final int GL_INTERLACE_OML
Field Value:
35200

GL_INTERLACE_READ_INGR

public static final int GL_INTERLACE_READ_INGR
Field Value:
34152

GL_INTERLACE_READ_OML

public static final int GL_INTERLACE_READ_OML
Field Value:
35201

GL_INTERLACE_SGIX

public static final int GL_INTERLACE_SGIX
Field Value:
32916

GL_INTERPOLATE

public static final int GL_INTERPOLATE
Field Value:
34165

GL_INT_VEC2

public static final int GL_INT_VEC2
Field Value:
35667

GL_INT_VEC2_ARB

public static final int GL_INT_VEC2_ARB
Field Value:
35667

GL_INT_VEC3

public static final int GL_INT_VEC3
Field Value:
35668

GL_INT_VEC3_ARB

public static final int GL_INT_VEC3_ARB
Field Value:
35668

GL_INT_VEC4

public static final int GL_INT_VEC4
Field Value:
35669

GL_INT_VEC4_ARB

public static final int GL_INT_VEC4_ARB
Field Value:
35669

GL_INVALID_ENUM

public static final int GL_INVALID_ENUM
Field Value:
1280

GL_INVALID_FRAMEBUFFER_OPERATION_EXT

public static final int GL_INVALID_FRAMEBUFFER_OPERATION_EXT
Field Value:
1286

GL_INVALID_OPERATION

public static final int GL_INVALID_OPERATION
Field Value:
1282

GL_INVALID_VALUE

public static final int GL_INVALID_VALUE
Field Value:
1281

GL_INVARIANT_DATATYPE_EXT

public static final int GL_INVARIANT_DATATYPE_EXT
Field Value:
34795

GL_INVARIANT_EXT

public static final int GL_INVARIANT_EXT
Field Value:
34754

GL_INVARIANT_VALUE_EXT

public static final int GL_INVARIANT_VALUE_EXT
Field Value:
34794

GL_INVERSE_NV

public static final int GL_INVERSE_NV
Field Value:
34347

GL_INVERSE_TRANSPOSE_NV

public static final int GL_INVERSE_TRANSPOSE_NV
Field Value:
34349

GL_INVERT

public static final int GL_INVERT
Field Value:
5386

GL_INVERTED_SCREEN_W_REND

public static final int GL_INVERTED_SCREEN_W_REND
Field Value:
33937

GL_IR_INSTRUMENT1_SGIX

public static final int GL_IR_INSTRUMENT1_SGIX
Field Value:
33151

GL_IUI_N3F_V2F_EXT

public static final int GL_IUI_N3F_V2F_EXT
Field Value:
33199

GL_IUI_N3F_V3F_EXT

public static final int GL_IUI_N3F_V3F_EXT
Field Value:
33200

GL_IUI_V2F_EXT

public static final int GL_IUI_V2F_EXT
Field Value:
33197

GL_IUI_V3F_EXT

public static final int GL_IUI_V3F_EXT
Field Value:
33198

GL_KEEP

public static final int GL_KEEP
Field Value:
7680

GL_KTX_BACK_REGION

public static final int GL_KTX_BACK_REGION
Field Value:
1

GL_KTX_FRONT_REGION

public static final int GL_KTX_FRONT_REGION
Field Value:
0

GL_KTX_STENCIL_REGION

public static final int GL_KTX_STENCIL_REGION
Field Value:
3

GL_KTX_Z_REGION

public static final int GL_KTX_Z_REGION
Field Value:
2

GL_LEFT

public static final int GL_LEFT
Field Value:
1030

GL_LEQUAL

public static final int GL_LEQUAL
Field Value:
515

GL_LERP_ATI

public static final int GL_LERP_ATI
Field Value:
35177

GL_LESS

public static final int GL_LESS
Field Value:
513

GL_LIGHT0

public static final int GL_LIGHT0
Field Value:
16384

GL_LIGHT1

public static final int GL_LIGHT1
Field Value:
16385

GL_LIGHT2

public static final int GL_LIGHT2
Field Value:
16386

GL_LIGHT3

public static final int GL_LIGHT3
Field Value:
16387

GL_LIGHT4

public static final int GL_LIGHT4
Field Value:
16388

GL_LIGHT5

public static final int GL_LIGHT5
Field Value:
16389

GL_LIGHT6

public static final int GL_LIGHT6
Field Value:
16390

GL_LIGHT7

public static final int GL_LIGHT7
Field Value:
16391

GL_LIGHTING

public static final int GL_LIGHTING
Field Value:
2896

GL_LIGHTING_BIT

public static final int GL_LIGHTING_BIT
Field Value:
64

GL_LIGHT_ENV_MODE_SGIX

public static final int GL_LIGHT_ENV_MODE_SGIX
Field Value:
33799

GL_LIGHT_MODEL_AMBIENT

public static final int GL_LIGHT_MODEL_AMBIENT
Field Value:
2899

GL_LIGHT_MODEL_COLOR_CONTROL

public static final int GL_LIGHT_MODEL_COLOR_CONTROL
Field Value:
33272

GL_LIGHT_MODEL_LOCAL_VIEWER

public static final int GL_LIGHT_MODEL_LOCAL_VIEWER
Field Value:
2897

GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
Field Value:
34224

GL_LIGHT_MODEL_TWO_SIDE

public static final int GL_LIGHT_MODEL_TWO_SIDE
Field Value:
2898

GL_LINE

public static final int GL_LINE
Field Value:
6913

GL_LINEAR

public static final int GL_LINEAR
Field Value:
9729

GL_LINEAR_ATTENUATION

public static final int GL_LINEAR_ATTENUATION
Field Value:
4616

GL_LINEAR_CLIPMAP_LINEAR_SGIX

public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX
Field Value:
33136

GL_LINEAR_CLIPMAP_NEAREST_SGIX

public static final int GL_LINEAR_CLIPMAP_NEAREST_SGIX
Field Value:
33871

GL_LINEAR_DETAIL_ALPHA_SGIS

public static final int GL_LINEAR_DETAIL_ALPHA_SGIS
Field Value:
32920

GL_LINEAR_DETAIL_COLOR_SGIS

public static final int GL_LINEAR_DETAIL_COLOR_SGIS
Field Value:
32921

GL_LINEAR_DETAIL_SGIS

public static final int GL_LINEAR_DETAIL_SGIS
Field Value:
32919

GL_LINEAR_MIPMAP_LINEAR

public static final int GL_LINEAR_MIPMAP_LINEAR
Field Value:
9987

GL_LINEAR_MIPMAP_NEAREST

public static final int GL_LINEAR_MIPMAP_NEAREST
Field Value:
9985

GL_LINEAR_SHARPEN_ALPHA_SGIS

public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS
Field Value:
32942

GL_LINEAR_SHARPEN_COLOR_SGIS

public static final int GL_LINEAR_SHARPEN_COLOR_SGIS
Field Value:
32943

GL_LINEAR_SHARPEN_SGIS

public static final int GL_LINEAR_SHARPEN_SGIS
Field Value:
32941

GL_LINES

public static final int GL_LINES
Field Value:
1

GL_LINE_BIT

public static final int GL_LINE_BIT
Field Value:
4

GL_LINE_LOOP

public static final int GL_LINE_LOOP
Field Value:
2

GL_LINE_RESET_TOKEN

public static final int GL_LINE_RESET_TOKEN
Field Value:
1799

GL_LINE_SMOOTH

public static final int GL_LINE_SMOOTH
Field Value:
2848

GL_LINE_SMOOTH_HINT

public static final int GL_LINE_SMOOTH_HINT
Field Value:
3154

GL_LINE_STIPPLE

public static final int GL_LINE_STIPPLE
Field Value:
2852

GL_LINE_STIPPLE_PATTERN

public static final int GL_LINE_STIPPLE_PATTERN
Field Value:
2853

GL_LINE_STIPPLE_REPEAT

public static final int GL_LINE_STIPPLE_REPEAT
Field Value:
2854

GL_LINE_STRIP

public static final int GL_LINE_STRIP
Field Value:
3

GL_LINE_TOKEN

public static final int GL_LINE_TOKEN
Field Value:
1794

GL_LINE_WIDTH

public static final int GL_LINE_WIDTH
Field Value:
2849

GL_LINE_WIDTH_GRANULARITY

public static final int GL_LINE_WIDTH_GRANULARITY
Field Value:
2851

GL_LINE_WIDTH_RANGE

public static final int GL_LINE_WIDTH_RANGE
Field Value:
2850

GL_LINK_STATUS

public static final int GL_LINK_STATUS
Field Value:
35714

GL_LIST_BASE

public static final int GL_LIST_BASE
Field Value:
2866

GL_LIST_BIT

public static final int GL_LIST_BIT
Field Value:
131072

GL_LIST_INDEX

public static final int GL_LIST_INDEX
Field Value:
2867

GL_LIST_MODE

public static final int GL_LIST_MODE
Field Value:
2864

GL_LIST_PRIORITY_SGIX

public static final int GL_LIST_PRIORITY_SGIX
Field Value:
33154

GL_LOAD

public static final int GL_LOAD
Field Value:
257

GL_LOCAL_CONSTANT_DATATYPE_EXT

public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT
Field Value:
34797

GL_LOCAL_CONSTANT_EXT

public static final int GL_LOCAL_CONSTANT_EXT
Field Value:
34755

GL_LOCAL_CONSTANT_VALUE_EXT

public static final int GL_LOCAL_CONSTANT_VALUE_EXT
Field Value:
34796

GL_LOCAL_EXT

public static final int GL_LOCAL_EXT
Field Value:
34756

GL_LOGIC_OP

public static final int GL_LOGIC_OP
Field Value:
3057

GL_LOGIC_OP_MODE

public static final int GL_LOGIC_OP_MODE
Field Value:
3056

GL_LOWER_LEFT

public static final int GL_LOWER_LEFT
Field Value:
36001

GL_LO_BIAS_NV

public static final int GL_LO_BIAS_NV
Field Value:
34581

GL_LO_SCALE_NV

public static final int GL_LO_SCALE_NV
Field Value:
34575

GL_LUMINANCE

public static final int GL_LUMINANCE
Field Value:
6409

GL_LUMINANCE12

public static final int GL_LUMINANCE12
Field Value:
32833

GL_LUMINANCE12_ALPHA12

public static final int GL_LUMINANCE12_ALPHA12
Field Value:
32839

GL_LUMINANCE12_ALPHA4

public static final int GL_LUMINANCE12_ALPHA4
Field Value:
32838

GL_LUMINANCE16

public static final int GL_LUMINANCE16
Field Value:
32834

GL_LUMINANCE16F_ARB

public static final int GL_LUMINANCE16F_ARB
Field Value:
34846

GL_LUMINANCE16_ALPHA16

public static final int GL_LUMINANCE16_ALPHA16
Field Value:
32840

GL_LUMINANCE32F_ARB

public static final int GL_LUMINANCE32F_ARB
Field Value:
34840

GL_LUMINANCE4

public static final int GL_LUMINANCE4
Field Value:
32831

GL_LUMINANCE4_ALPHA4

public static final int GL_LUMINANCE4_ALPHA4
Field Value:
32835

GL_LUMINANCE6_ALPHA2

public static final int GL_LUMINANCE6_ALPHA2
Field Value:
32836

GL_LUMINANCE8

public static final int GL_LUMINANCE8
Field Value:
32832

GL_LUMINANCE8_ALPHA8

public static final int GL_LUMINANCE8_ALPHA8
Field Value:
32837

GL_LUMINANCE_ALPHA

public static final int GL_LUMINANCE_ALPHA
Field Value:
6410

GL_LUMINANCE_ALPHA16F_ARB

public static final int GL_LUMINANCE_ALPHA16F_ARB
Field Value:
34847

GL_LUMINANCE_ALPHA32F_ARB

public static final int GL_LUMINANCE_ALPHA32F_ARB
Field Value:
34841

GL_LUMINANCE_ALPHA_FLOAT16_APPLE

public static final int GL_LUMINANCE_ALPHA_FLOAT16_APPLE
Field Value:
34847

GL_LUMINANCE_ALPHA_FLOAT16_ATI

public static final int GL_LUMINANCE_ALPHA_FLOAT16_ATI
Field Value:
34847

GL_LUMINANCE_ALPHA_FLOAT32_APPLE

public static final int GL_LUMINANCE_ALPHA_FLOAT32_APPLE
Field Value:
34841

GL_LUMINANCE_ALPHA_FLOAT32_ATI

public static final int GL_LUMINANCE_ALPHA_FLOAT32_ATI
Field Value:
34841

GL_LUMINANCE_FLOAT16_APPLE

public static final int GL_LUMINANCE_FLOAT16_APPLE
Field Value:
34846

GL_LUMINANCE_FLOAT16_ATI

public static final int GL_LUMINANCE_FLOAT16_ATI
Field Value:
34846

GL_LUMINANCE_FLOAT32_APPLE

public static final int GL_LUMINANCE_FLOAT32_APPLE
Field Value:
34840

GL_LUMINANCE_FLOAT32_ATI

public static final int GL_LUMINANCE_FLOAT32_ATI
Field Value:
34840

GL_MAD_ATI

public static final int GL_MAD_ATI
Field Value:
35176

GL_MAGNITUDE_BIAS_NV

public static final int GL_MAGNITUDE_BIAS_NV
Field Value:
34584

GL_MAGNITUDE_SCALE_NV

public static final int GL_MAGNITUDE_SCALE_NV
Field Value:
34578

GL_MAP1_COLOR_4

public static final int GL_MAP1_COLOR_4
Field Value:
3472

GL_MAP1_GRID_DOMAIN

public static final int GL_MAP1_GRID_DOMAIN
Field Value:
3536

GL_MAP1_GRID_SEGMENTS

public static final int GL_MAP1_GRID_SEGMENTS
Field Value:
3537

GL_MAP1_INDEX

public static final int GL_MAP1_INDEX
Field Value:
3473

GL_MAP1_NORMAL

public static final int GL_MAP1_NORMAL
Field Value:
3474

GL_MAP1_TEXTURE_COORD_1

public static final int GL_MAP1_TEXTURE_COORD_1
Field Value:
3475

GL_MAP1_TEXTURE_COORD_2

public static final int GL_MAP1_TEXTURE_COORD_2
Field Value:
3476

GL_MAP1_TEXTURE_COORD_3

public static final int GL_MAP1_TEXTURE_COORD_3
Field Value:
3477

GL_MAP1_TEXTURE_COORD_4

public static final int GL_MAP1_TEXTURE_COORD_4
Field Value:
3478

GL_MAP1_VERTEX_3

public static final int GL_MAP1_VERTEX_3
Field Value:
3479

GL_MAP1_VERTEX_4

public static final int GL_MAP1_VERTEX_4
Field Value:
3480

GL_MAP1_VERTEX_ATTRIB0_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV
Field Value:
34400

GL_MAP1_VERTEX_ATTRIB10_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV
Field Value:
34410

GL_MAP1_VERTEX_ATTRIB11_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV
Field Value:
34411

GL_MAP1_VERTEX_ATTRIB12_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV
Field Value:
34412

GL_MAP1_VERTEX_ATTRIB13_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV
Field Value:
34413

GL_MAP1_VERTEX_ATTRIB14_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV
Field Value:
34414

GL_MAP1_VERTEX_ATTRIB15_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV
Field Value:
34415

GL_MAP1_VERTEX_ATTRIB1_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV
Field Value:
34401

GL_MAP1_VERTEX_ATTRIB2_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV
Field Value:
34402

GL_MAP1_VERTEX_ATTRIB3_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV
Field Value:
34403

GL_MAP1_VERTEX_ATTRIB4_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV
Field Value:
34404

GL_MAP1_VERTEX_ATTRIB5_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV
Field Value:
34405

GL_MAP1_VERTEX_ATTRIB6_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV
Field Value:
34406

GL_MAP1_VERTEX_ATTRIB7_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV
Field Value:
34407

GL_MAP1_VERTEX_ATTRIB8_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV
Field Value:
34408

GL_MAP1_VERTEX_ATTRIB9_4_NV

public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV
Field Value:
34409

GL_MAP2_COLOR_4

public static final int GL_MAP2_COLOR_4
Field Value:
3504

GL_MAP2_GRID_DOMAIN

public static final int GL_MAP2_GRID_DOMAIN
Field Value:
3538

GL_MAP2_GRID_SEGMENTS

public static final int GL_MAP2_GRID_SEGMENTS
Field Value:
3539

GL_MAP2_INDEX

public static final int GL_MAP2_INDEX
Field Value:
3505

GL_MAP2_NORMAL

public static final int GL_MAP2_NORMAL
Field Value:
3506

GL_MAP2_TEXTURE_COORD_1

public static final int GL_MAP2_TEXTURE_COORD_1
Field Value:
3507

GL_MAP2_TEXTURE_COORD_2

public static final int GL_MAP2_TEXTURE_COORD_2
Field Value:
3508

GL_MAP2_TEXTURE_COORD_3

public static final int GL_MAP2_TEXTURE_COORD_3
Field Value:
3509

GL_MAP2_TEXTURE_COORD_4

public static final int GL_MAP2_TEXTURE_COORD_4
Field Value:
3510

GL_MAP2_VERTEX_3

public static final int GL_MAP2_VERTEX_3
Field Value:
3511

GL_MAP2_VERTEX_4

public static final int GL_MAP2_VERTEX_4
Field Value:
3512

GL_MAP2_VERTEX_ATTRIB0_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV
Field Value:
34416

GL_MAP2_VERTEX_ATTRIB10_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV
Field Value:
34426

GL_MAP2_VERTEX_ATTRIB11_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV
Field Value:
34427

GL_MAP2_VERTEX_ATTRIB12_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV
Field Value:
34428

GL_MAP2_VERTEX_ATTRIB13_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV
Field Value:
34429

GL_MAP2_VERTEX_ATTRIB14_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV
Field Value:
34430

GL_MAP2_VERTEX_ATTRIB15_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV
Field Value:
34431

GL_MAP2_VERTEX_ATTRIB1_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV
Field Value:
34417

GL_MAP2_VERTEX_ATTRIB2_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV
Field Value:
34418

GL_MAP2_VERTEX_ATTRIB3_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV
Field Value:
34419

GL_MAP2_VERTEX_ATTRIB4_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV
Field Value:
34420

GL_MAP2_VERTEX_ATTRIB5_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV
Field Value:
34421

GL_MAP2_VERTEX_ATTRIB6_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV
Field Value:
34422

GL_MAP2_VERTEX_ATTRIB7_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV
Field Value:
34423

GL_MAP2_VERTEX_ATTRIB8_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV
Field Value:
34424

GL_MAP2_VERTEX_ATTRIB9_4_NV

public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV
Field Value:
34425

GL_MAP_ATTRIB_U_ORDER_NV

public static final int GL_MAP_ATTRIB_U_ORDER_NV
Field Value:
34499

GL_MAP_ATTRIB_V_ORDER_NV

public static final int GL_MAP_ATTRIB_V_ORDER_NV
Field Value:
34500

GL_MAP_COLOR

public static final int GL_MAP_COLOR
Field Value:
3344

GL_MAP_STENCIL

public static final int GL_MAP_STENCIL
Field Value:
3345

GL_MAP_TESSELLATION_NV

public static final int GL_MAP_TESSELLATION_NV
Field Value:
34498

GL_MATERIAL_SIDE_HINT_PGI

public static final int GL_MATERIAL_SIDE_HINT_PGI
Field Value:
107052

GL_MATRIX0_ARB

public static final int GL_MATRIX0_ARB
Field Value:
35008

GL_MATRIX0_NV

public static final int GL_MATRIX0_NV
Field Value:
34352

GL_MATRIX10_ARB

public static final int GL_MATRIX10_ARB
Field Value:
35018

GL_MATRIX11_ARB

public static final int GL_MATRIX11_ARB
Field Value:
35019

GL_MATRIX12_ARB

public static final int GL_MATRIX12_ARB
Field Value:
35020

GL_MATRIX13_ARB

public static final int GL_MATRIX13_ARB
Field Value:
35021

GL_MATRIX14_ARB

public static final int GL_MATRIX14_ARB
Field Value:
35022

GL_MATRIX15_ARB

public static final int GL_MATRIX15_ARB
Field Value:
35023

GL_MATRIX16_ARB

public static final int GL_MATRIX16_ARB
Field Value:
35024

GL_MATRIX17_ARB

public static final int GL_MATRIX17_ARB
Field Value:
35025

GL_MATRIX18_ARB

public static final int GL_MATRIX18_ARB
Field Value:
35026

GL_MATRIX19_ARB

public static final int GL_MATRIX19_ARB
Field Value:
35027

GL_MATRIX1_ARB

public static final int GL_MATRIX1_ARB
Field Value:
35009

GL_MATRIX1_NV

public static final int GL_MATRIX1_NV
Field Value:
34353

GL_MATRIX20_ARB

public static final int GL_MATRIX20_ARB
Field Value:
35028

GL_MATRIX21_ARB

public static final int GL_MATRIX21_ARB
Field Value:
35029

GL_MATRIX22_ARB

public static final int GL_MATRIX22_ARB
Field Value:
35030

GL_MATRIX23_ARB

public static final int GL_MATRIX23_ARB
Field Value:
35031

GL_MATRIX24_ARB

public static final int GL_MATRIX24_ARB
Field Value:
35032

GL_MATRIX25_ARB

public static final int GL_MATRIX25_ARB
Field Value:
35033

GL_MATRIX26_ARB

public static final int GL_MATRIX26_ARB
Field Value:
35034

GL_MATRIX27_ARB

public static final int GL_MATRIX27_ARB
Field Value:
35035

GL_MATRIX28_ARB

public static final int GL_MATRIX28_ARB
Field Value:
35036

GL_MATRIX29_ARB

public static final int GL_MATRIX29_ARB
Field Value:
35037

GL_MATRIX2_ARB

public static final int GL_MATRIX2_ARB
Field Value:
35010

GL_MATRIX2_NV

public static final int GL_MATRIX2_NV
Field Value:
34354

GL_MATRIX30_ARB

public static final int GL_MATRIX30_ARB
Field Value:
35038

GL_MATRIX31_ARB

public static final int GL_MATRIX31_ARB
Field Value:
35039

GL_MATRIX3_ARB

public static final int GL_MATRIX3_ARB
Field Value:
35011

GL_MATRIX3_NV

public static final int GL_MATRIX3_NV
Field Value:
34355

GL_MATRIX4_ARB

public static final int GL_MATRIX4_ARB
Field Value:
35012

GL_MATRIX4_NV

public static final int GL_MATRIX4_NV
Field Value:
34356

GL_MATRIX5_ARB

public static final int GL_MATRIX5_ARB
Field Value:
35013

GL_MATRIX5_NV

public static final int GL_MATRIX5_NV
Field Value:
34357

GL_MATRIX6_ARB

public static final int GL_MATRIX6_ARB
Field Value:
35014

GL_MATRIX6_NV

public static final int GL_MATRIX6_NV
Field Value:
34358

GL_MATRIX7_ARB

public static final int GL_MATRIX7_ARB
Field Value:
35015

GL_MATRIX7_NV

public static final int GL_MATRIX7_NV
Field Value:
34359

GL_MATRIX8_ARB

public static final int GL_MATRIX8_ARB
Field Value:
35016

GL_MATRIX9_ARB

public static final int GL_MATRIX9_ARB
Field Value:
35017

GL_MATRIX_EXT

public static final int GL_MATRIX_EXT
Field Value:
34752

GL_MATRIX_INDEX_ARRAY_ARB

public static final int GL_MATRIX_INDEX_ARRAY_ARB
Field Value:
34884

GL_MATRIX_INDEX_ARRAY_POINTER_ARB

public static final int GL_MATRIX_INDEX_ARRAY_POINTER_ARB
Field Value:
34889

GL_MATRIX_INDEX_ARRAY_SIZE_ARB

public static final int GL_MATRIX_INDEX_ARRAY_SIZE_ARB
Field Value:
34886

GL_MATRIX_INDEX_ARRAY_STRIDE_ARB

public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB
Field Value:
34888

GL_MATRIX_INDEX_ARRAY_TYPE_ARB

public static final int GL_MATRIX_INDEX_ARRAY_TYPE_ARB
Field Value:
34887

GL_MATRIX_MODE

public static final int GL_MATRIX_MODE
Field Value:
2976

GL_MATRIX_PALETTE_ARB

public static final int GL_MATRIX_PALETTE_ARB
Field Value:
34880

GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

public static final int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
Field Value:
2097152

GL_MAT_AMBIENT_BIT_PGI

public static final int GL_MAT_AMBIENT_BIT_PGI
Field Value:
1048576

GL_MAT_COLOR_INDEXES_BIT_PGI

public static final int GL_MAT_COLOR_INDEXES_BIT_PGI
Field Value:
16777216

GL_MAT_DIFFUSE_BIT_PGI

public static final int GL_MAT_DIFFUSE_BIT_PGI
Field Value:
4194304

GL_MAT_EMISSION_BIT_PGI

public static final int GL_MAT_EMISSION_BIT_PGI
Field Value:
8388608

GL_MAT_SHININESS_BIT_PGI

public static final int GL_MAT_SHININESS_BIT_PGI
Field Value:
33554432

GL_MAT_SPECULAR_BIT_PGI

public static final int GL_MAT_SPECULAR_BIT_PGI
Field Value:
67108864

GL_MAX

public static final int GL_MAX
Field Value:
32776

GL_MAX_3D_TEXTURE_SIZE

public static final int GL_MAX_3D_TEXTURE_SIZE
Field Value:
32883

GL_MAX_4D_TEXTURE_SIZE_SGIS

public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS
Field Value:
33080

GL_MAX_ACTIVE_LIGHTS_SGIX

public static final int GL_MAX_ACTIVE_LIGHTS_SGIX
Field Value:
33797

GL_MAX_ASYNC_DRAW_PIXELS_SGIX

public static final int GL_MAX_ASYNC_DRAW_PIXELS_SGIX
Field Value:
33632

GL_MAX_ASYNC_HISTOGRAM_SGIX

public static final int GL_MAX_ASYNC_HISTOGRAM_SGIX
Field Value:
33581

GL_MAX_ASYNC_READ_PIXELS_SGIX

public static final int GL_MAX_ASYNC_READ_PIXELS_SGIX
Field Value:
33633

GL_MAX_ASYNC_TEX_IMAGE_SGIX

public static final int GL_MAX_ASYNC_TEX_IMAGE_SGIX
Field Value:
33631

GL_MAX_ATTRIB_STACK_DEPTH

public static final int GL_MAX_ATTRIB_STACK_DEPTH
Field Value:
3381

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
Field Value:
3387

GL_MAX_CLIPMAP_DEPTH_SGIX

public static final int GL_MAX_CLIPMAP_DEPTH_SGIX
Field Value:
33143

GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX

public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
Field Value:
33144

GL_MAX_CLIP_PLANES

public static final int GL_MAX_CLIP_PLANES
Field Value:
3378

GL_MAX_COLOR_ATTACHMENTS_EXT

public static final int GL_MAX_COLOR_ATTACHMENTS_EXT
Field Value:
36063

GL_MAX_COLOR_MATRIX_STACK_DEPTH

public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH
Field Value:
32947

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
Field Value:
35661

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
Field Value:
35661

GL_MAX_CONVOLUTION_HEIGHT

public static final int GL_MAX_CONVOLUTION_HEIGHT
Field Value:
32795

GL_MAX_CONVOLUTION_WIDTH

public static final int GL_MAX_CONVOLUTION_WIDTH
Field Value:
32794

GL_MAX_CUBE_MAP_TEXTURE_SIZE

public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
Field Value:
34076

GL_MAX_DEFORMATION_ORDER_SGIX

public static final int GL_MAX_DEFORMATION_ORDER_SGIX
Field Value:
33175

GL_MAX_DRAW_BUFFERS

public static final int GL_MAX_DRAW_BUFFERS
Field Value:
34852

GL_MAX_DRAW_BUFFERS_ARB

public static final int GL_MAX_DRAW_BUFFERS_ARB
Field Value:
34852

GL_MAX_DRAW_BUFFERS_ATI

public static final int GL_MAX_DRAW_BUFFERS_ATI
Field Value:
34852

GL_MAX_ELEMENTS_INDICES

public static final int GL_MAX_ELEMENTS_INDICES
Field Value:
33001

GL_MAX_ELEMENTS_VERTICES

public static final int GL_MAX_ELEMENTS_VERTICES
Field Value:
33000

GL_MAX_EVAL_ORDER

public static final int GL_MAX_EVAL_ORDER
Field Value:
3376

GL_MAX_FOG_FUNC_POINTS_SGIS

public static final int GL_MAX_FOG_FUNC_POINTS_SGIS
Field Value:
33068

GL_MAX_FRAGMENT_LIGHTS_SGIX

public static final int GL_MAX_FRAGMENT_LIGHTS_SGIX
Field Value:
33796

GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

public static final int GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV
Field Value:
34920

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
Field Value:
35657

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
Field Value:
35657

GL_MAX_FRAMEZOOM_FACTOR_SGIX

public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX
Field Value:
33165

GL_MAX_GENERAL_COMBINERS_NV

public static final int GL_MAX_GENERAL_COMBINERS_NV
Field Value:
34125

GL_MAX_LIGHTS

public static final int GL_MAX_LIGHTS
Field Value:
3377

GL_MAX_LIST_NESTING

public static final int GL_MAX_LIST_NESTING
Field Value:
2865

GL_MAX_MAP_TESSELLATION_NV

public static final int GL_MAX_MAP_TESSELLATION_NV
Field Value:
34518

GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

public static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
Field Value:
34881

GL_MAX_MODELVIEW_STACK_DEPTH

public static final int GL_MAX_MODELVIEW_STACK_DEPTH
Field Value:
3382

GL_MAX_NAME_STACK_DEPTH

public static final int GL_MAX_NAME_STACK_DEPTH
Field Value:
3383

GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
Field Value:
34762

GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
Field Value:
34765

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
Field Value:
34766

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Field Value:
34764

GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
Field Value:
34763

GL_MAX_PALETTE_MATRICES_ARB

public static final int GL_MAX_PALETTE_MATRICES_ARB
Field Value:
34882

GL_MAX_PIXEL_MAP_TABLE

public static final int GL_MAX_PIXEL_MAP_TABLE
Field Value:
3380

GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
Field Value:
33591

GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

public static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
Field Value:
34801

GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

public static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
Field Value:
34993

GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
Field Value:
34827

GL_MAX_PROGRAM_ATTRIBS_ARB

public static final int GL_MAX_PROGRAM_ATTRIBS_ARB
Field Value:
34989

GL_MAX_PROGRAM_CALL_DEPTH_NV

public static final int GL_MAX_PROGRAM_CALL_DEPTH_NV
Field Value:
35061

GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

public static final int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
Field Value:
34997

GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

public static final int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
Field Value:
35060

GL_MAX_PROGRAM_IF_DEPTH_NV

public static final int GL_MAX_PROGRAM_IF_DEPTH_NV
Field Value:
35062

GL_MAX_PROGRAM_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
Field Value:
34977

GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

public static final int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
Field Value:
34996

GL_MAX_PROGRAM_LOOP_COUNT_NV

public static final int GL_MAX_PROGRAM_LOOP_COUNT_NV
Field Value:
35064

GL_MAX_PROGRAM_LOOP_DEPTH_NV

public static final int GL_MAX_PROGRAM_LOOP_DEPTH_NV
Field Value:
35063

GL_MAX_PROGRAM_MATRICES_ARB

public static final int GL_MAX_PROGRAM_MATRICES_ARB
Field Value:
34351

GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

public static final int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
Field Value:
34350

GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
Field Value:
34995

GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
Field Value:
34830

GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
Field Value:
34991

GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
Field Value:
34979

GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
Field Value:
34987

GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

public static final int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
Field Value:
34983

GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
Field Value:
34832

GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
Field Value:
34831

GL_MAX_PROGRAM_PARAMETERS_ARB

public static final int GL_MAX_PROGRAM_PARAMETERS_ARB
Field Value:
34985

GL_MAX_PROGRAM_TEMPORARIES_ARB

public static final int GL_MAX_PROGRAM_TEMPORARIES_ARB
Field Value:
34981

GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

public static final int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
Field Value:
34829

GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

public static final int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
Field Value:
34828

GL_MAX_PROJECTION_STACK_DEPTH

public static final int GL_MAX_PROJECTION_STACK_DEPTH
Field Value:
3384

GL_MAX_RATIONAL_EVAL_ORDER_NV

public static final int GL_MAX_RATIONAL_EVAL_ORDER_NV
Field Value:
34519

GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
Field Value:
34040

GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT

public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT
Field Value:
34040

GL_MAX_RECTANGLE_TEXTURE_SIZE_NV

public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
Field Value:
34040

GL_MAX_RENDERBUFFER_SIZE_EXT

public static final int GL_MAX_RENDERBUFFER_SIZE_EXT
Field Value:
34024

GL_MAX_SHININESS_NV

public static final int GL_MAX_SHININESS_NV
Field Value:
34052

GL_MAX_SPOT_EXPONENT_NV

public static final int GL_MAX_SPOT_EXPONENT_NV
Field Value:
34053

GL_MAX_TEXTURE_COORDS

public static final int GL_MAX_TEXTURE_COORDS
Field Value:
34929

GL_MAX_TEXTURE_COORDS_ARB

public static final int GL_MAX_TEXTURE_COORDS_ARB
Field Value:
34929

GL_MAX_TEXTURE_COORDS_NV

public static final int GL_MAX_TEXTURE_COORDS_NV
Field Value:
34929

GL_MAX_TEXTURE_IMAGE_UNITS

public static final int GL_MAX_TEXTURE_IMAGE_UNITS
Field Value:
34930

GL_MAX_TEXTURE_IMAGE_UNITS_ARB

public static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
Field Value:
34930

GL_MAX_TEXTURE_IMAGE_UNITS_NV

public static final int GL_MAX_TEXTURE_IMAGE_UNITS_NV
Field Value:
34930

GL_MAX_TEXTURE_LOD_BIAS

public static final int GL_MAX_TEXTURE_LOD_BIAS
Field Value:
34045

GL_MAX_TEXTURE_LOD_BIAS_EXT

public static final int GL_MAX_TEXTURE_LOD_BIAS_EXT
Field Value:
34045

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
Field Value:
34047

GL_MAX_TEXTURE_SIZE

public static final int GL_MAX_TEXTURE_SIZE
Field Value:
3379

GL_MAX_TEXTURE_STACK_DEPTH

public static final int GL_MAX_TEXTURE_STACK_DEPTH
Field Value:
3385

GL_MAX_TEXTURE_UNITS

public static final int GL_MAX_TEXTURE_UNITS
Field Value:
34018

GL_MAX_TRACK_MATRICES_NV

public static final int GL_MAX_TRACK_MATRICES_NV
Field Value:
34351

GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
Field Value:
34350

GL_MAX_VARYING_FLOATS

public static final int GL_MAX_VARYING_FLOATS
Field Value:
35659

GL_MAX_VARYING_FLOATS_ARB

public static final int GL_MAX_VARYING_FLOATS_ARB
Field Value:
35659

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE

public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
Field Value:
34080

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
Field Value:
34080

GL_MAX_VERTEX_ATTRIBS

public static final int GL_MAX_VERTEX_ATTRIBS
Field Value:
34921

GL_MAX_VERTEX_ATTRIBS_ARB

public static final int GL_MAX_VERTEX_ATTRIBS_ARB
Field Value:
34921

GL_MAX_VERTEX_HINT_PGI

public static final int GL_MAX_VERTEX_HINT_PGI
Field Value:
107053

GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
Field Value:
34757

GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
Field Value:
34759

GL_MAX_VERTEX_SHADER_LOCALS_EXT

public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT
Field Value:
34761

GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Field Value:
34760

GL_MAX_VERTEX_SHADER_VARIANTS_EXT

public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT
Field Value:
34758

GL_MAX_VERTEX_STREAMS_ATI

public static final int GL_MAX_VERTEX_STREAMS_ATI
Field Value:
34667

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
Field Value:
35660

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
Field Value:
35660

GL_MAX_VERTEX_UNIFORM_COMPONENTS

public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS
Field Value:
35658

GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
Field Value:
35658

GL_MAX_VERTEX_UNITS_ARB

public static final int GL_MAX_VERTEX_UNITS_ARB
Field Value:
34468

GL_MAX_VIEWPORT_DIMS

public static final int GL_MAX_VIEWPORT_DIMS
Field Value:
3386

GL_MIN

public static final int GL_MIN
Field Value:
32775

GL_MINMAX

public static final int GL_MINMAX
Field Value:
32814

GL_MINMAX_FORMAT

public static final int GL_MINMAX_FORMAT
Field Value:
32815

GL_MINMAX_SINK

public static final int GL_MINMAX_SINK
Field Value:
32816

GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE

public static final int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
Field Value:
35344

GL_MIRRORED_REPEAT

public static final int GL_MIRRORED_REPEAT
Field Value:
33648

GL_MIRRORED_REPEAT_ARB

public static final int GL_MIRRORED_REPEAT_ARB
Field Value:
33648

GL_MIRRORED_REPEAT_IBM

public static final int GL_MIRRORED_REPEAT_IBM
Field Value:
33648

GL_MIRROR_CLAMP_ATI

public static final int GL_MIRROR_CLAMP_ATI
Field Value:
34626

GL_MIRROR_CLAMP_EXT

public static final int GL_MIRROR_CLAMP_EXT
Field Value:
34626

GL_MIRROR_CLAMP_TO_BORDER_EXT

public static final int GL_MIRROR_CLAMP_TO_BORDER_EXT
Field Value:
35090

GL_MIRROR_CLAMP_TO_EDGE_ATI

public static final int GL_MIRROR_CLAMP_TO_EDGE_ATI
Field Value:
34627

GL_MIRROR_CLAMP_TO_EDGE_EXT

public static final int GL_MIRROR_CLAMP_TO_EDGE_EXT
Field Value:
34627

GL_MODELVIEW

public static final int GL_MODELVIEW
Field Value:
5888

GL_MODELVIEW0_ARB

public static final int GL_MODELVIEW0_ARB
Field Value:
5888

GL_MODELVIEW0_EXT

public static final int GL_MODELVIEW0_EXT
Field Value:
5888

GL_MODELVIEW0_MATRIX_EXT

public static final int GL_MODELVIEW0_MATRIX_EXT
Field Value:
2982

GL_MODELVIEW0_STACK_DEPTH_EXT

public static final int GL_MODELVIEW0_STACK_DEPTH_EXT
Field Value:
2979

GL_MODELVIEW10_ARB

public static final int GL_MODELVIEW10_ARB
Field Value:
34602

GL_MODELVIEW11_ARB

public static final int GL_MODELVIEW11_ARB
Field Value:
34603

GL_MODELVIEW12_ARB

public static final int GL_MODELVIEW12_ARB
Field Value:
34604

GL_MODELVIEW13_ARB

public static final int GL_MODELVIEW13_ARB
Field Value:
34605

GL_MODELVIEW14_ARB

public static final int GL_MODELVIEW14_ARB
Field Value:
34606

GL_MODELVIEW15_ARB

public static final int GL_MODELVIEW15_ARB
Field Value:
34607

GL_MODELVIEW16_ARB

public static final int GL_MODELVIEW16_ARB
Field Value:
34608

GL_MODELVIEW17_ARB

public static final int GL_MODELVIEW17_ARB
Field Value:
34609

GL_MODELVIEW18_ARB

public static final int GL_MODELVIEW18_ARB
Field Value:
34610

GL_MODELVIEW19_ARB

public static final int GL_MODELVIEW19_ARB
Field Value:
34611

GL_MODELVIEW1_ARB

public static final int GL_MODELVIEW1_ARB
Field Value:
34058

GL_MODELVIEW1_EXT

public static final int GL_MODELVIEW1_EXT
Field Value:
34058

GL_MODELVIEW1_MATRIX_EXT

public static final int GL_MODELVIEW1_MATRIX_EXT
Field Value:
34054

GL_MODELVIEW1_STACK_DEPTH_EXT

public static final int GL_MODELVIEW1_STACK_DEPTH_EXT
Field Value:
34050

GL_MODELVIEW20_ARB

public static final int GL_MODELVIEW20_ARB
Field Value:
34612

GL_MODELVIEW21_ARB

public static final int GL_MODELVIEW21_ARB
Field Value:
34613

GL_MODELVIEW22_ARB

public static final int GL_MODELVIEW22_ARB
Field Value:
34614

GL_MODELVIEW23_ARB

public static final int GL_MODELVIEW23_ARB
Field Value:
34615

GL_MODELVIEW24_ARB

public static final int GL_MODELVIEW24_ARB
Field Value:
34616

GL_MODELVIEW25_ARB

public static final int GL_MODELVIEW25_ARB
Field Value:
34617

GL_MODELVIEW26_ARB

public static final int GL_MODELVIEW26_ARB
Field Value:
34618

GL_MODELVIEW27_ARB

public static final int GL_MODELVIEW27_ARB
Field Value:
34619

GL_MODELVIEW28_ARB

public static final int GL_MODELVIEW28_ARB
Field Value:
34620

GL_MODELVIEW29_ARB

public static final int GL_MODELVIEW29_ARB
Field Value:
34621

GL_MODELVIEW2_ARB

public static final int GL_MODELVIEW2_ARB
Field Value:
34594

GL_MODELVIEW30_ARB

public static final int GL_MODELVIEW30_ARB
Field Value:
34622

GL_MODELVIEW31_ARB

public static final int GL_MODELVIEW31_ARB
Field Value:
34623

GL_MODELVIEW3_ARB

public static final int GL_MODELVIEW3_ARB
Field Value:
34595

GL_MODELVIEW4_ARB

public static final int GL_MODELVIEW4_ARB
Field Value:
34596

GL_MODELVIEW5_ARB

public static final int GL_MODELVIEW5_ARB
Field Value:
34597

GL_MODELVIEW6_ARB

public static final int GL_MODELVIEW6_ARB
Field Value:
34598

GL_MODELVIEW7_ARB

public static final int GL_MODELVIEW7_ARB
Field Value:
34599

GL_MODELVIEW8_ARB

public static final int GL_MODELVIEW8_ARB
Field Value:
34600

GL_MODELVIEW9_ARB

public static final int GL_MODELVIEW9_ARB
Field Value:
34601

GL_MODELVIEW_MATRIX

public static final int GL_MODELVIEW_MATRIX
Field Value:
2982

GL_MODELVIEW_PROJECTION_NV

public static final int GL_MODELVIEW_PROJECTION_NV
Field Value:
34345

GL_MODELVIEW_STACK_DEPTH

public static final int GL_MODELVIEW_STACK_DEPTH
Field Value:
2979

GL_MODULATE

public static final int GL_MODULATE
Field Value:
8448

GL_MODULATE_ADD_ATI

public static final int GL_MODULATE_ADD_ATI
Field Value:
34628

GL_MODULATE_SIGNED_ADD_ATI

public static final int GL_MODULATE_SIGNED_ADD_ATI
Field Value:
34629

GL_MODULATE_SUBTRACT_ATI

public static final int GL_MODULATE_SUBTRACT_ATI
Field Value:
34630

GL_MOV_ATI

public static final int GL_MOV_ATI
Field Value:
35169

GL_MULT

public static final int GL_MULT
Field Value:
259

GL_MULTISAMPLE

public static final int GL_MULTISAMPLE
Field Value:
32925

GL_MULTISAMPLE_3DFX

public static final int GL_MULTISAMPLE_3DFX
Field Value:
34482

GL_MULTISAMPLE_BIT

public static final int GL_MULTISAMPLE_BIT
Field Value:
536870912

GL_MULTISAMPLE_BIT_3DFX

public static final int GL_MULTISAMPLE_BIT_3DFX
Field Value:
536870912

GL_MULTISAMPLE_BIT_EXT

public static final int GL_MULTISAMPLE_BIT_EXT
Field Value:
536870912

GL_MULTISAMPLE_EXT

public static final int GL_MULTISAMPLE_EXT
Field Value:
32925

GL_MULTISAMPLE_FILTER_HINT_NV

public static final int GL_MULTISAMPLE_FILTER_HINT_NV
Field Value:
34100

GL_MULTISAMPLE_SGIS

public static final int GL_MULTISAMPLE_SGIS
Field Value:
32925

GL_MUL_ATI

public static final int GL_MUL_ATI
Field Value:
35172

GL_MVP_MATRIX_EXT

public static final int GL_MVP_MATRIX_EXT
Field Value:
34787

GL_N3F_V3F

public static final int GL_N3F_V3F
Field Value:
10789

GL_NAME_STACK_DEPTH

public static final int GL_NAME_STACK_DEPTH
Field Value:
3440

GL_NAND

public static final int GL_NAND
Field Value:
5390

GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
Field Value:
107011

GL_NATIVE_GRAPHICS_END_HINT_PGI

public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI
Field Value:
107012

GL_NATIVE_GRAPHICS_HANDLE_PGI

public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI
Field Value:
107010

GL_NEAREST

public static final int GL_NEAREST
Field Value:
9728

GL_NEAREST_CLIPMAP_LINEAR_SGIX

public static final int GL_NEAREST_CLIPMAP_LINEAR_SGIX
Field Value:
33870

GL_NEAREST_CLIPMAP_NEAREST_SGIX

public static final int GL_NEAREST_CLIPMAP_NEAREST_SGIX
Field Value:
33869

GL_NEAREST_MIPMAP_LINEAR

public static final int GL_NEAREST_MIPMAP_LINEAR
Field Value:
9986

GL_NEAREST_MIPMAP_NEAREST

public static final int GL_NEAREST_MIPMAP_NEAREST
Field Value:
9984

GL_NEGATE_BIT_ATI

public static final int GL_NEGATE_BIT_ATI
Field Value:
4

GL_NEGATIVE_ONE_EXT

public static final int GL_NEGATIVE_ONE_EXT
Field Value:
34783

GL_NEGATIVE_W_EXT

public static final int GL_NEGATIVE_W_EXT
Field Value:
34780

GL_NEGATIVE_X_EXT

public static final int GL_NEGATIVE_X_EXT
Field Value:
34777

GL_NEGATIVE_Y_EXT

public static final int GL_NEGATIVE_Y_EXT
Field Value:
34778

GL_NEGATIVE_Z_EXT

public static final int GL_NEGATIVE_Z_EXT
Field Value:
34779

GL_NEVER

public static final int GL_NEVER
Field Value:
512

GL_NICEST

public static final int GL_NICEST
Field Value:
4354

GL_NONE

public static final int GL_NONE
Field Value:
0

GL_NOOP

public static final int GL_NOOP
Field Value:
5381

GL_NOR

public static final int GL_NOR
Field Value:
5384

GL_NORMALIZE

public static final int GL_NORMALIZE
Field Value:
2977

GL_NORMALIZED_RANGE_EXT

public static final int GL_NORMALIZED_RANGE_EXT
Field Value:
34784

GL_NORMAL_ARRAY

public static final int GL_NORMAL_ARRAY
Field Value:
32885

GL_NORMAL_ARRAY_BUFFER_BINDING

public static final int GL_NORMAL_ARRAY_BUFFER_BINDING
Field Value:
34967

GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

public static final int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
Field Value:
34967

GL_NORMAL_ARRAY_POINTER

public static final int GL_NORMAL_ARRAY_POINTER
Field Value:
32911

GL_NORMAL_ARRAY_STRIDE

public static final int GL_NORMAL_ARRAY_STRIDE
Field Value:
32895

GL_NORMAL_ARRAY_TYPE

public static final int GL_NORMAL_ARRAY_TYPE
Field Value:
32894

GL_NORMAL_BIT_PGI

public static final int GL_NORMAL_BIT_PGI
Field Value:
134217728

GL_NORMAL_MAP

public static final int GL_NORMAL_MAP
Field Value:
34065

GL_NORMAL_MAP_NV

public static final int GL_NORMAL_MAP_NV
Field Value:
34065

GL_NOTEQUAL

public static final int GL_NOTEQUAL
Field Value:
517

GL_NO_ERROR

public static final int GL_NO_ERROR
Field Value:
0

GL_NUM_COMPRESSED_TEXTURE_FORMATS

public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
Field Value:
34466

GL_NUM_FRAGMENT_CONSTANTS_ATI

public static final int GL_NUM_FRAGMENT_CONSTANTS_ATI
Field Value:
35183

GL_NUM_FRAGMENT_REGISTERS_ATI

public static final int GL_NUM_FRAGMENT_REGISTERS_ATI
Field Value:
35182

GL_NUM_GENERAL_COMBINERS_NV

public static final int GL_NUM_GENERAL_COMBINERS_NV
Field Value:
34126

GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

public static final int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI
Field Value:
35187

GL_NUM_INSTRUCTIONS_PER_PASS_ATI

public static final int GL_NUM_INSTRUCTIONS_PER_PASS_ATI
Field Value:
35185

GL_NUM_INSTRUCTIONS_TOTAL_ATI

public static final int GL_NUM_INSTRUCTIONS_TOTAL_ATI
Field Value:
35186

GL_NUM_LOOPBACK_COMPONENTS_ATI

public static final int GL_NUM_LOOPBACK_COMPONENTS_ATI
Field Value:
35188

GL_NUM_PASSES_ATI

public static final int GL_NUM_PASSES_ATI
Field Value:
35184

GL_OBJECT_ACTIVE_ATTRIBUTES_ARB

public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
Field Value:
35721

GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

public static final int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
Field Value:
35722

GL_OBJECT_ACTIVE_UNIFORMS_ARB

public static final int GL_OBJECT_ACTIVE_UNIFORMS_ARB
Field Value:
35718

GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

public static final int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
Field Value:
35719

GL_OBJECT_ATTACHED_OBJECTS_ARB

public static final int GL_OBJECT_ATTACHED_OBJECTS_ARB
Field Value:
35717

GL_OBJECT_BUFFER_SIZE_ATI

public static final int GL_OBJECT_BUFFER_SIZE_ATI
Field Value:
34660

GL_OBJECT_BUFFER_USAGE_ATI

public static final int GL_OBJECT_BUFFER_USAGE_ATI
Field Value:
34661

GL_OBJECT_COMPILE_STATUS_ARB

public static final int GL_OBJECT_COMPILE_STATUS_ARB
Field Value:
35713

GL_OBJECT_DELETE_STATUS_ARB

public static final int GL_OBJECT_DELETE_STATUS_ARB
Field Value:
35712

GL_OBJECT_DISTANCE_TO_LINE_SGIS

public static final int GL_OBJECT_DISTANCE_TO_LINE_SGIS
Field Value:
33267

GL_OBJECT_DISTANCE_TO_POINT_SGIS

public static final int GL_OBJECT_DISTANCE_TO_POINT_SGIS
Field Value:
33265

GL_OBJECT_INFO_LOG_LENGTH_ARB

public static final int GL_OBJECT_INFO_LOG_LENGTH_ARB
Field Value:
35716

GL_OBJECT_LINEAR

public static final int GL_OBJECT_LINEAR
Field Value:
9217

GL_OBJECT_LINE_SGIS

public static final int GL_OBJECT_LINE_SGIS
Field Value:
33271

GL_OBJECT_LINK_STATUS_ARB

public static final int GL_OBJECT_LINK_STATUS_ARB
Field Value:
35714

GL_OBJECT_PLANE

public static final int GL_OBJECT_PLANE
Field Value:
9473

GL_OBJECT_POINT_SGIS

public static final int GL_OBJECT_POINT_SGIS
Field Value:
33269

GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

public static final int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
Field Value:
35720

GL_OBJECT_SUBTYPE_ARB

public static final int GL_OBJECT_SUBTYPE_ARB
Field Value:
35663

GL_OBJECT_TYPE_ARB

public static final int GL_OBJECT_TYPE_ARB
Field Value:
35662

GL_OBJECT_VALIDATE_STATUS_ARB

public static final int GL_OBJECT_VALIDATE_STATUS_ARB
Field Value:
35715

GL_OCCLUSION_TEST_HP

public static final int GL_OCCLUSION_TEST_HP
Field Value:
33125

GL_OCCLUSION_TEST_RESULT_HP

public static final int GL_OCCLUSION_TEST_RESULT_HP
Field Value:
33126

GL_OES_read_format

public static final int GL_OES_read_format
Field Value:
1

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
Field Value:
34902

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
Field Value:
34903

GL_OFFSET_HILO_TEXTURE_2D_NV

public static final int GL_OFFSET_HILO_TEXTURE_2D_NV
Field Value:
34900

GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

public static final int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
Field Value:
34901

GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
Field Value:
34896

GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
Field Value:
34897

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
Field Value:
34898

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
Field Value:
34899

GL_OFFSET_TEXTURE_2D_BIAS_NV

public static final int GL_OFFSET_TEXTURE_2D_BIAS_NV
Field Value:
34531

GL_OFFSET_TEXTURE_2D_MATRIX_NV

public static final int GL_OFFSET_TEXTURE_2D_MATRIX_NV
Field Value:
34529

GL_OFFSET_TEXTURE_2D_NV

public static final int GL_OFFSET_TEXTURE_2D_NV
Field Value:
34536

GL_OFFSET_TEXTURE_2D_SCALE_NV

public static final int GL_OFFSET_TEXTURE_2D_SCALE_NV
Field Value:
34530

GL_OFFSET_TEXTURE_BIAS_NV

public static final int GL_OFFSET_TEXTURE_BIAS_NV
Field Value:
34531

GL_OFFSET_TEXTURE_MATRIX_NV

public static final int GL_OFFSET_TEXTURE_MATRIX_NV
Field Value:
34529

GL_OFFSET_TEXTURE_RECTANGLE_NV

public static final int GL_OFFSET_TEXTURE_RECTANGLE_NV
Field Value:
34380

GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

public static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
Field Value:
34381

GL_OFFSET_TEXTURE_SCALE_NV

public static final int GL_OFFSET_TEXTURE_SCALE_NV
Field Value:
34530

GL_ONE

public static final int GL_ONE
Field Value:
1

GL_ONE_EXT

public static final int GL_ONE_EXT
Field Value:
34782

GL_ONE_MINUS_CONSTANT_ALPHA

public static final int GL_ONE_MINUS_CONSTANT_ALPHA
Field Value:
32772

GL_ONE_MINUS_CONSTANT_COLOR

public static final int GL_ONE_MINUS_CONSTANT_COLOR
Field Value:
32770

GL_ONE_MINUS_DST_ALPHA

public static final int GL_ONE_MINUS_DST_ALPHA
Field Value:
773

GL_ONE_MINUS_DST_COLOR

public static final int GL_ONE_MINUS_DST_COLOR
Field Value:
775

GL_ONE_MINUS_SRC_ALPHA

public static final int GL_ONE_MINUS_SRC_ALPHA
Field Value:
771

GL_ONE_MINUS_SRC_COLOR

public static final int GL_ONE_MINUS_SRC_COLOR
Field Value:
769

GL_OPERAND0_ALPHA

public static final int GL_OPERAND0_ALPHA
Field Value:
34200

GL_OPERAND0_RGB

public static final int GL_OPERAND0_RGB
Field Value:
34192

GL_OPERAND1_ALPHA

public static final int GL_OPERAND1_ALPHA
Field Value:
34201

GL_OPERAND1_RGB

public static final int GL_OPERAND1_RGB
Field Value:
34193

GL_OPERAND2_ALPHA

public static final int GL_OPERAND2_ALPHA
Field Value:
34202

GL_OPERAND2_RGB

public static final int GL_OPERAND2_RGB
Field Value:
34194

GL_OPERAND3_ALPHA_NV

public static final int GL_OPERAND3_ALPHA_NV
Field Value:
34203

GL_OPERAND3_RGB_NV

public static final int GL_OPERAND3_RGB_NV
Field Value:
34195

GL_OP_ADD_EXT

public static final int GL_OP_ADD_EXT
Field Value:
34695

GL_OP_CLAMP_EXT

public static final int GL_OP_CLAMP_EXT
Field Value:
34702

GL_OP_CROSS_PRODUCT_EXT

public static final int GL_OP_CROSS_PRODUCT_EXT
Field Value:
34711

GL_OP_DOT3_EXT

public static final int GL_OP_DOT3_EXT
Field Value:
34692

GL_OP_DOT4_EXT

public static final int GL_OP_DOT4_EXT
Field Value:
34693

GL_OP_EXP_BASE_2_EXT

public static final int GL_OP_EXP_BASE_2_EXT
Field Value:
34705

GL_OP_FLOOR_EXT

public static final int GL_OP_FLOOR_EXT
Field Value:
34703

GL_OP_FRAC_EXT

public static final int GL_OP_FRAC_EXT
Field Value:
34697

GL_OP_INDEX_EXT

public static final int GL_OP_INDEX_EXT
Field Value:
34690

GL_OP_LOG_BASE_2_EXT

public static final int GL_OP_LOG_BASE_2_EXT
Field Value:
34706

GL_OP_MADD_EXT

public static final int GL_OP_MADD_EXT
Field Value:
34696

GL_OP_MAX_EXT

public static final int GL_OP_MAX_EXT
Field Value:
34698

GL_OP_MIN_EXT

public static final int GL_OP_MIN_EXT
Field Value:
34699

GL_OP_MOV_EXT

public static final int GL_OP_MOV_EXT
Field Value:
34713

GL_OP_MULTIPLY_MATRIX_EXT

public static final int GL_OP_MULTIPLY_MATRIX_EXT
Field Value:
34712

GL_OP_MUL_EXT

public static final int GL_OP_MUL_EXT
Field Value:
34694

GL_OP_NEGATE_EXT

public static final int GL_OP_NEGATE_EXT
Field Value:
34691

GL_OP_POWER_EXT

public static final int GL_OP_POWER_EXT
Field Value:
34707

GL_OP_RECIP_EXT

public static final int GL_OP_RECIP_EXT
Field Value:
34708

GL_OP_RECIP_SQRT_EXT

public static final int GL_OP_RECIP_SQRT_EXT
Field Value:
34709

GL_OP_ROUND_EXT

public static final int GL_OP_ROUND_EXT
Field Value:
34704

GL_OP_SET_GE_EXT

public static final int GL_OP_SET_GE_EXT
Field Value:
34700

GL_OP_SET_LT_EXT

public static final int GL_OP_SET_LT_EXT
Field Value:
34701

GL_OP_SUB_EXT

public static final int GL_OP_SUB_EXT
Field Value:
34710

GL_OR

public static final int GL_OR
Field Value:
5383

GL_ORDER

public static final int GL_ORDER
Field Value:
2561

GL_OR_INVERTED

public static final int GL_OR_INVERTED
Field Value:
5389

GL_OR_REVERSE

public static final int GL_OR_REVERSE
Field Value:
5387

GL_OUTPUT_COLOR0_EXT

public static final int GL_OUTPUT_COLOR0_EXT
Field Value:
34715

GL_OUTPUT_COLOR1_EXT

public static final int GL_OUTPUT_COLOR1_EXT
Field Value:
34716

GL_OUTPUT_FOG_EXT

public static final int GL_OUTPUT_FOG_EXT
Field Value:
34749

GL_OUTPUT_TEXTURE_COORD0_EXT

public static final int GL_OUTPUT_TEXTURE_COORD0_EXT
Field Value:
34717

GL_OUTPUT_TEXTURE_COORD10_EXT

public static final int GL_OUTPUT_TEXTURE_COORD10_EXT
Field Value:
34727

GL_OUTPUT_TEXTURE_COORD11_EXT

public static final int GL_OUTPUT_TEXTURE_COORD11_EXT
Field Value:
34728

GL_OUTPUT_TEXTURE_COORD12_EXT

public static final int GL_OUTPUT_TEXTURE_COORD12_EXT
Field Value:
34729

GL_OUTPUT_TEXTURE_COORD13_EXT

public static final int GL_OUTPUT_TEXTURE_COORD13_EXT
Field Value:
34730

GL_OUTPUT_TEXTURE_COORD14_EXT

public static final int GL_OUTPUT_TEXTURE_COORD14_EXT
Field Value:
34731

GL_OUTPUT_TEXTURE_COORD15_EXT

public static final int GL_OUTPUT_TEXTURE_COORD15_EXT
Field Value:
34732

GL_OUTPUT_TEXTURE_COORD16_EXT

public static final int GL_OUTPUT_TEXTURE_COORD16_EXT
Field Value:
34733

GL_OUTPUT_TEXTURE_COORD17_EXT

public static final int GL_OUTPUT_TEXTURE_COORD17_EXT
Field Value:
34734

GL_OUTPUT_TEXTURE_COORD18_EXT

public static final int GL_OUTPUT_TEXTURE_COORD18_EXT
Field Value:
34735

GL_OUTPUT_TEXTURE_COORD19_EXT

public static final int GL_OUTPUT_TEXTURE_COORD19_EXT
Field Value:
34736

GL_OUTPUT_TEXTURE_COORD1_EXT

public static final int GL_OUTPUT_TEXTURE_COORD1_EXT
Field Value:
34718

GL_OUTPUT_TEXTURE_COORD20_EXT

public static final int GL_OUTPUT_TEXTURE_COORD20_EXT
Field Value:
34737

GL_OUTPUT_TEXTURE_COORD21_EXT

public static final int GL_OUTPUT_TEXTURE_COORD21_EXT
Field Value:
34738

GL_OUTPUT_TEXTURE_COORD22_EXT

public static final int GL_OUTPUT_TEXTURE_COORD22_EXT
Field Value:
34739

GL_OUTPUT_TEXTURE_COORD23_EXT

public static final int GL_OUTPUT_TEXTURE_COORD23_EXT
Field Value:
34740

GL_OUTPUT_TEXTURE_COORD24_EXT

public static final int GL_OUTPUT_TEXTURE_COORD24_EXT
Field Value:
34741

GL_OUTPUT_TEXTURE_COORD25_EXT

public static final int GL_OUTPUT_TEXTURE_COORD25_EXT
Field Value:
34742

GL_OUTPUT_TEXTURE_COORD26_EXT

public static final int GL_OUTPUT_TEXTURE_COORD26_EXT
Field Value:
34743

GL_OUTPUT_TEXTURE_COORD27_EXT

public static final int GL_OUTPUT_TEXTURE_COORD27_EXT
Field Value:
34744

GL_OUTPUT_TEXTURE_COORD28_EXT

public static final int GL_OUTPUT_TEXTURE_COORD28_EXT
Field Value:
34745

GL_OUTPUT_TEXTURE_COORD29_EXT

public static final int GL_OUTPUT_TEXTURE_COORD29_EXT
Field Value:
34746

GL_OUTPUT_TEXTURE_COORD2_EXT

public static final int GL_OUTPUT_TEXTURE_COORD2_EXT
Field Value:
34719

GL_OUTPUT_TEXTURE_COORD30_EXT

public static final int GL_OUTPUT_TEXTURE_COORD30_EXT
Field Value:
34747

GL_OUTPUT_TEXTURE_COORD31_EXT

public static final int GL_OUTPUT_TEXTURE_COORD31_EXT
Field Value:
34748

GL_OUTPUT_TEXTURE_COORD3_EXT

public static final int GL_OUTPUT_TEXTURE_COORD3_EXT
Field Value:
34720

GL_OUTPUT_TEXTURE_COORD4_EXT

public static final int GL_OUTPUT_TEXTURE_COORD4_EXT
Field Value:
34721

GL_OUTPUT_TEXTURE_COORD5_EXT

public static final int GL_OUTPUT_TEXTURE_COORD5_EXT
Field Value:
34722

GL_OUTPUT_TEXTURE_COORD6_EXT

public static final int GL_OUTPUT_TEXTURE_COORD6_EXT
Field Value:
34723

GL_OUTPUT_TEXTURE_COORD7_EXT

public static final int GL_OUTPUT_TEXTURE_COORD7_EXT
Field Value:
34724

GL_OUTPUT_TEXTURE_COORD8_EXT

public static final int GL_OUTPUT_TEXTURE_COORD8_EXT
Field Value:
34725

GL_OUTPUT_TEXTURE_COORD9_EXT

public static final int GL_OUTPUT_TEXTURE_COORD9_EXT
Field Value:
34726

GL_OUTPUT_VERTEX_EXT

public static final int GL_OUTPUT_VERTEX_EXT
Field Value:
34714

GL_OUT_OF_MEMORY

public static final int GL_OUT_OF_MEMORY
Field Value:
1285

GL_PACK_ALIGNMENT

public static final int GL_PACK_ALIGNMENT
Field Value:
3333

GL_PACK_CMYK_HINT_EXT

public static final int GL_PACK_CMYK_HINT_EXT
Field Value:
32782

GL_PACK_IMAGE_DEPTH_SGIS

public static final int GL_PACK_IMAGE_DEPTH_SGIS
Field Value:
33073

GL_PACK_IMAGE_HEIGHT

public static final int GL_PACK_IMAGE_HEIGHT
Field Value:
32876

GL_PACK_INVERT_MESA

public static final int GL_PACK_INVERT_MESA
Field Value:
34648

GL_PACK_LSB_FIRST

public static final int GL_PACK_LSB_FIRST
Field Value:
3329

GL_PACK_RESAMPLE_OML

public static final int GL_PACK_RESAMPLE_OML
Field Value:
35204

GL_PACK_RESAMPLE_SGIX

public static final int GL_PACK_RESAMPLE_SGIX
Field Value:
33836

GL_PACK_ROW_LENGTH

public static final int GL_PACK_ROW_LENGTH
Field Value:
3330

GL_PACK_SKIP_IMAGES

public static final int GL_PACK_SKIP_IMAGES
Field Value:
32875

GL_PACK_SKIP_PIXELS

public static final int GL_PACK_SKIP_PIXELS
Field Value:
3332

GL_PACK_SKIP_ROWS

public static final int GL_PACK_SKIP_ROWS
Field Value:
3331

GL_PACK_SKIP_VOLUMES_SGIS

public static final int GL_PACK_SKIP_VOLUMES_SGIS
Field Value:
33072

GL_PACK_SUBSAMPLE_RATE_SGIX

public static final int GL_PACK_SUBSAMPLE_RATE_SGIX
Field Value:
34208

GL_PACK_SWAP_BYTES

public static final int GL_PACK_SWAP_BYTES
Field Value:
3328

GL_PASS_THROUGH_NV

public static final int GL_PASS_THROUGH_NV
Field Value:
34534

GL_PASS_THROUGH_TOKEN

public static final int GL_PASS_THROUGH_TOKEN
Field Value:
1792

GL_PERSPECTIVE_CORRECTION_HINT

public static final int GL_PERSPECTIVE_CORRECTION_HINT
Field Value:
3152

GL_PERTURB_EXT

public static final int GL_PERTURB_EXT
Field Value:
34222

GL_PER_STAGE_CONSTANTS_NV

public static final int GL_PER_STAGE_CONSTANTS_NV
Field Value:
34101

GL_PHONG_HINT_WIN

public static final int GL_PHONG_HINT_WIN
Field Value:
33003

GL_PHONG_WIN

public static final int GL_PHONG_WIN
Field Value:
33002

GL_PIXEL_COUNTER_BITS_NV

public static final int GL_PIXEL_COUNTER_BITS_NV
Field Value:
34916

GL_PIXEL_COUNT_AVAILABLE_NV

public static final int GL_PIXEL_COUNT_AVAILABLE_NV
Field Value:
34919

GL_PIXEL_COUNT_NV

public static final int GL_PIXEL_COUNT_NV
Field Value:
34918

GL_PIXEL_CUBIC_WEIGHT_EXT

public static final int GL_PIXEL_CUBIC_WEIGHT_EXT
Field Value:
33587

GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS

public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
Field Value:
33621

GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS

public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS
Field Value:
33620

GL_PIXEL_GROUP_COLOR_SGIS

public static final int GL_PIXEL_GROUP_COLOR_SGIS
Field Value:
33622

GL_PIXEL_MAG_FILTER_EXT

public static final int GL_PIXEL_MAG_FILTER_EXT
Field Value:
33585

GL_PIXEL_MAP_A_TO_A

public static final int GL_PIXEL_MAP_A_TO_A
Field Value:
3193

GL_PIXEL_MAP_A_TO_A_SIZE

public static final int GL_PIXEL_MAP_A_TO_A_SIZE
Field Value:
3257

GL_PIXEL_MAP_B_TO_B

public static final int GL_PIXEL_MAP_B_TO_B
Field Value:
3192

GL_PIXEL_MAP_B_TO_B_SIZE

public static final int GL_PIXEL_MAP_B_TO_B_SIZE
Field Value:
3256

GL_PIXEL_MAP_G_TO_G

public static final int GL_PIXEL_MAP_G_TO_G
Field Value:
3191

GL_PIXEL_MAP_G_TO_G_SIZE

public static final int GL_PIXEL_MAP_G_TO_G_SIZE
Field Value:
3255

GL_PIXEL_MAP_I_TO_A

public static final int GL_PIXEL_MAP_I_TO_A
Field Value:
3189

GL_PIXEL_MAP_I_TO_A_SIZE

public static final int GL_PIXEL_MAP_I_TO_A_SIZE
Field Value:
3253

GL_PIXEL_MAP_I_TO_B

public static final int GL_PIXEL_MAP_I_TO_B
Field Value:
3188

GL_PIXEL_MAP_I_TO_B_SIZE

public static final int GL_PIXEL_MAP_I_TO_B_SIZE
Field Value:
3252

GL_PIXEL_MAP_I_TO_G

public static final int GL_PIXEL_MAP_I_TO_G
Field Value:
3187

GL_PIXEL_MAP_I_TO_G_SIZE

public static final int GL_PIXEL_MAP_I_TO_G_SIZE
Field Value:
3251

GL_PIXEL_MAP_I_TO_I

public static final int GL_PIXEL_MAP_I_TO_I
Field Value:
3184

GL_PIXEL_MAP_I_TO_I_SIZE

public static final int GL_PIXEL_MAP_I_TO_I_SIZE
Field Value:
3248

GL_PIXEL_MAP_I_TO_R

public static final int GL_PIXEL_MAP_I_TO_R
Field Value:
3186

GL_PIXEL_MAP_I_TO_R_SIZE

public static final int GL_PIXEL_MAP_I_TO_R_SIZE
Field Value:
3250

GL_PIXEL_MAP_R_TO_R

public static final int GL_PIXEL_MAP_R_TO_R
Field Value:
3190

GL_PIXEL_MAP_R_TO_R_SIZE

public static final int GL_PIXEL_MAP_R_TO_R_SIZE
Field Value:
3254

GL_PIXEL_MAP_S_TO_S

public static final int GL_PIXEL_MAP_S_TO_S
Field Value:
3185

GL_PIXEL_MAP_S_TO_S_SIZE

public static final int GL_PIXEL_MAP_S_TO_S_SIZE
Field Value:
3249

GL_PIXEL_MIN_FILTER_EXT

public static final int GL_PIXEL_MIN_FILTER_EXT
Field Value:
33586

GL_PIXEL_MODE_BIT

public static final int GL_PIXEL_MODE_BIT
Field Value:
32

GL_PIXEL_PACK_BUFFER_ARB

public static final int GL_PIXEL_PACK_BUFFER_ARB
Field Value:
35051

GL_PIXEL_PACK_BUFFER_BINDING_ARB

public static final int GL_PIXEL_PACK_BUFFER_BINDING_ARB
Field Value:
35053

GL_PIXEL_PACK_BUFFER_BINDING_EXT

public static final int GL_PIXEL_PACK_BUFFER_BINDING_EXT
Field Value:
35053

GL_PIXEL_PACK_BUFFER_EXT

public static final int GL_PIXEL_PACK_BUFFER_EXT
Field Value:
35051

GL_PIXEL_SUBSAMPLE_2424_SGIX

public static final int GL_PIXEL_SUBSAMPLE_2424_SGIX
Field Value:
34211

GL_PIXEL_SUBSAMPLE_4242_SGIX

public static final int GL_PIXEL_SUBSAMPLE_4242_SGIX
Field Value:
34212

GL_PIXEL_SUBSAMPLE_4444_SGIX

public static final int GL_PIXEL_SUBSAMPLE_4444_SGIX
Field Value:
34210

GL_PIXEL_TEXTURE_SGIS

public static final int GL_PIXEL_TEXTURE_SGIS
Field Value:
33619

GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX

public static final int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX
Field Value:
33161

GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX

public static final int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX
Field Value:
33162

GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX

public static final int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
Field Value:
33160

GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX

public static final int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
Field Value:
33159

GL_PIXEL_TEX_GEN_MODE_SGIX

public static final int GL_PIXEL_TEX_GEN_MODE_SGIX
Field Value:
33579

GL_PIXEL_TEX_GEN_Q_CEILING_SGIX

public static final int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX
Field Value:
33156

GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX

public static final int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX
Field Value:
33158

GL_PIXEL_TEX_GEN_Q_ROUND_SGIX

public static final int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX
Field Value:
33157

GL_PIXEL_TEX_GEN_SGIX

public static final int GL_PIXEL_TEX_GEN_SGIX
Field Value:
33081

GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX

public static final int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX
Field Value:
33086

GL_PIXEL_TILE_CACHE_INCREMENT_SGIX

public static final int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX
Field Value:
33087

GL_PIXEL_TILE_CACHE_SIZE_SGIX

public static final int GL_PIXEL_TILE_CACHE_SIZE_SGIX
Field Value:
33093

GL_PIXEL_TILE_GRID_DEPTH_SGIX

public static final int GL_PIXEL_TILE_GRID_DEPTH_SGIX
Field Value:
33092

GL_PIXEL_TILE_GRID_HEIGHT_SGIX

public static final int GL_PIXEL_TILE_GRID_HEIGHT_SGIX
Field Value:
33091

GL_PIXEL_TILE_GRID_WIDTH_SGIX

public static final int GL_PIXEL_TILE_GRID_WIDTH_SGIX
Field Value:
33090

GL_PIXEL_TILE_HEIGHT_SGIX

public static final int GL_PIXEL_TILE_HEIGHT_SGIX
Field Value:
33089

GL_PIXEL_TILE_WIDTH_SGIX

public static final int GL_PIXEL_TILE_WIDTH_SGIX
Field Value:
33088

GL_PIXEL_TRANSFORM_2D_EXT

public static final int GL_PIXEL_TRANSFORM_2D_EXT
Field Value:
33584

GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
Field Value:
33592

GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
Field Value:
33590

GL_PIXEL_UNPACK_BUFFER_ARB

public static final int GL_PIXEL_UNPACK_BUFFER_ARB
Field Value:
35052

GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

public static final int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
Field Value:
35055

GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

public static final int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
Field Value:
35055

GL_PIXEL_UNPACK_BUFFER_EXT

public static final int GL_PIXEL_UNPACK_BUFFER_EXT
Field Value:
35052

GL_PN_TRIANGLES_ATI

public static final int GL_PN_TRIANGLES_ATI
Field Value:
34800

GL_PN_TRIANGLES_NORMAL_MODE_ATI

public static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI
Field Value:
34803

GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

public static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
Field Value:
34807

GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

public static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
Field Value:
34808

GL_PN_TRIANGLES_POINT_MODE_ATI

public static final int GL_PN_TRIANGLES_POINT_MODE_ATI
Field Value:
34802

GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

public static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
Field Value:
34806

GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

public static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
Field Value:
34805

GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

public static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
Field Value:
34804

GL_POINT

public static final int GL_POINT
Field Value:
6912

GL_POINTS

public static final int GL_POINTS
Field Value:
0

GL_POINT_BIT

public static final int GL_POINT_BIT
Field Value:
2

GL_POINT_DISTANCE_ATTENUATION

public static final int GL_POINT_DISTANCE_ATTENUATION
Field Value:
33065

GL_POINT_DISTANCE_ATTENUATION_ARB

public static final int GL_POINT_DISTANCE_ATTENUATION_ARB
Field Value:
33065

GL_POINT_FADE_THRESHOLD_SIZE

public static final int GL_POINT_FADE_THRESHOLD_SIZE
Field Value:
33064

GL_POINT_FADE_THRESHOLD_SIZE_ARB

public static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB
Field Value:
33064

GL_POINT_FADE_THRESHOLD_SIZE_EXT

public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT
Field Value:
33064

GL_POINT_FADE_THRESHOLD_SIZE_SGIS

public static final int GL_POINT_FADE_THRESHOLD_SIZE_SGIS
Field Value:
33064

GL_POINT_SIZE

public static final int GL_POINT_SIZE
Field Value:
2833

GL_POINT_SIZE_GRANULARITY

public static final int GL_POINT_SIZE_GRANULARITY
Field Value:
2835

GL_POINT_SIZE_MAX

public static final int GL_POINT_SIZE_MAX
Field Value:
33063

GL_POINT_SIZE_MAX_ARB

public static final int GL_POINT_SIZE_MAX_ARB
Field Value:
33063

GL_POINT_SIZE_MAX_EXT

public static final int GL_POINT_SIZE_MAX_EXT
Field Value:
33063

GL_POINT_SIZE_MAX_SGIS

public static final int GL_POINT_SIZE_MAX_SGIS
Field Value:
33063

GL_POINT_SIZE_MIN

public static final int GL_POINT_SIZE_MIN
Field Value:
33062

GL_POINT_SIZE_MIN_ARB

public static final int GL_POINT_SIZE_MIN_ARB
Field Value:
33062

GL_POINT_SIZE_MIN_EXT

public static final int GL_POINT_SIZE_MIN_EXT
Field Value:
33062

GL_POINT_SIZE_MIN_SGIS

public static final int GL_POINT_SIZE_MIN_SGIS
Field Value:
33062

GL_POINT_SIZE_RANGE

public static final int GL_POINT_SIZE_RANGE
Field Value:
2834

GL_POINT_SMOOTH

public static final int GL_POINT_SMOOTH
Field Value:
2832

GL_POINT_SMOOTH_HINT

public static final int GL_POINT_SMOOTH_HINT
Field Value:
3153

GL_POINT_SPRITE

public static final int GL_POINT_SPRITE
Field Value:
34913

GL_POINT_SPRITE_ARB

public static final int GL_POINT_SPRITE_ARB
Field Value:
34913

GL_POINT_SPRITE_COORD_ORIGIN

public static final int GL_POINT_SPRITE_COORD_ORIGIN
Field Value:
36000

GL_POINT_SPRITE_NV

public static final int GL_POINT_SPRITE_NV
Field Value:
34913

GL_POINT_SPRITE_R_MODE_NV

public static final int GL_POINT_SPRITE_R_MODE_NV
Field Value:
34915

GL_POINT_TOKEN

public static final int GL_POINT_TOKEN
Field Value:
1793

GL_POLYGON

public static final int GL_POLYGON
Field Value:
9

GL_POLYGON_BIT

public static final int GL_POLYGON_BIT
Field Value:
8

GL_POLYGON_MODE

public static final int GL_POLYGON_MODE
Field Value:
2880

GL_POLYGON_OFFSET_FACTOR

public static final int GL_POLYGON_OFFSET_FACTOR
Field Value:
32824

GL_POLYGON_OFFSET_FILL

public static final int GL_POLYGON_OFFSET_FILL
Field Value:
32823

GL_POLYGON_OFFSET_LINE

public static final int GL_POLYGON_OFFSET_LINE
Field Value:
10754

GL_POLYGON_OFFSET_POINT

public static final int GL_POLYGON_OFFSET_POINT
Field Value:
10753

GL_POLYGON_OFFSET_UNITS

public static final int GL_POLYGON_OFFSET_UNITS
Field Value:
10752

GL_POLYGON_SMOOTH

public static final int GL_POLYGON_SMOOTH
Field Value:
2881

GL_POLYGON_SMOOTH_HINT

public static final int GL_POLYGON_SMOOTH_HINT
Field Value:
3155

GL_POLYGON_STIPPLE

public static final int GL_POLYGON_STIPPLE
Field Value:
2882

GL_POLYGON_STIPPLE_BIT

public static final int GL_POLYGON_STIPPLE_BIT
Field Value:
16

GL_POLYGON_TOKEN

public static final int GL_POLYGON_TOKEN
Field Value:
1795

GL_POSITION

public static final int GL_POSITION
Field Value:
4611

GL_POST_COLOR_MATRIX_ALPHA_BIAS

public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS
Field Value:
32955

GL_POST_COLOR_MATRIX_ALPHA_SCALE

public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE
Field Value:
32951

GL_POST_COLOR_MATRIX_BLUE_BIAS

public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS
Field Value:
32954

GL_POST_COLOR_MATRIX_BLUE_SCALE

public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE
Field Value:
32950

GL_POST_COLOR_MATRIX_COLOR_TABLE

public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE
Field Value:
32978

GL_POST_COLOR_MATRIX_GREEN_BIAS

public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS
Field Value:
32953

GL_POST_COLOR_MATRIX_GREEN_SCALE

public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE
Field Value:
32949

GL_POST_COLOR_MATRIX_RED_BIAS

public static final int GL_POST_COLOR_MATRIX_RED_BIAS
Field Value:
32952

GL_POST_COLOR_MATRIX_RED_SCALE

public static final int GL_POST_COLOR_MATRIX_RED_SCALE
Field Value:
32948

GL_POST_CONVOLUTION_ALPHA_BIAS

public static final int GL_POST_CONVOLUTION_ALPHA_BIAS
Field Value:
32803

GL_POST_CONVOLUTION_ALPHA_SCALE

public static final int GL_POST_CONVOLUTION_ALPHA_SCALE
Field Value:
32799

GL_POST_CONVOLUTION_BLUE_BIAS

public static final int GL_POST_CONVOLUTION_BLUE_BIAS
Field Value:
32802

GL_POST_CONVOLUTION_BLUE_SCALE

public static final int GL_POST_CONVOLUTION_BLUE_SCALE
Field Value:
32798

GL_POST_CONVOLUTION_COLOR_TABLE

public static final int GL_POST_CONVOLUTION_COLOR_TABLE
Field Value:
32977

GL_POST_CONVOLUTION_GREEN_BIAS

public static final int GL_POST_CONVOLUTION_GREEN_BIAS
Field Value:
32801

GL_POST_CONVOLUTION_GREEN_SCALE

public static final int GL_POST_CONVOLUTION_GREEN_SCALE
Field Value:
32797

GL_POST_CONVOLUTION_RED_BIAS

public static final int GL_POST_CONVOLUTION_RED_BIAS
Field Value:
32800

GL_POST_CONVOLUTION_RED_SCALE

public static final int GL_POST_CONVOLUTION_RED_SCALE
Field Value:
32796

GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

public static final int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
Field Value:
33122

GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
Field Value:
33147

GL_POST_TEXTURE_FILTER_BIAS_SGIX

public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX
Field Value:
33145

GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
Field Value:
33148

GL_POST_TEXTURE_FILTER_SCALE_SGIX

public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX
Field Value:
33146

GL_PREFER_DOUBLEBUFFER_HINT_PGI

public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI
Field Value:
107000

GL_PRESERVE_ATI

public static final int GL_PRESERVE_ATI
Field Value:
34658

GL_PREVIOUS

public static final int GL_PREVIOUS
Field Value:
34168

GL_PREVIOUS_TEXTURE_INPUT_NV

public static final int GL_PREVIOUS_TEXTURE_INPUT_NV
Field Value:
34532

GL_PRIMARY_COLOR

public static final int GL_PRIMARY_COLOR
Field Value:
34167

GL_PRIMARY_COLOR_NV

public static final int GL_PRIMARY_COLOR_NV
Field Value:
34092

GL_PRIMITIVE_RESTART_INDEX_NV

public static final int GL_PRIMITIVE_RESTART_INDEX_NV
Field Value:
34137

GL_PRIMITIVE_RESTART_NV

public static final int GL_PRIMITIVE_RESTART_NV
Field Value:
34136

GL_PROGRAM_ADDRESS_REGISTERS_ARB

public static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB
Field Value:
34992

GL_PROGRAM_ALU_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
Field Value:
34821

GL_PROGRAM_ATTRIBS_ARB

public static final int GL_PROGRAM_ATTRIBS_ARB
Field Value:
34988

GL_PROGRAM_BINDING_ARB

public static final int GL_PROGRAM_BINDING_ARB
Field Value:
34423

GL_PROGRAM_ERROR_POSITION_ARB

public static final int GL_PROGRAM_ERROR_POSITION_ARB
Field Value:
34379

GL_PROGRAM_ERROR_POSITION_NV

public static final int GL_PROGRAM_ERROR_POSITION_NV
Field Value:
34379

GL_PROGRAM_ERROR_STRING_ARB

public static final int GL_PROGRAM_ERROR_STRING_ARB
Field Value:
34932

GL_PROGRAM_ERROR_STRING_NV

public static final int GL_PROGRAM_ERROR_STRING_NV
Field Value:
34932

GL_PROGRAM_FORMAT_ARB

public static final int GL_PROGRAM_FORMAT_ARB
Field Value:
34934

GL_PROGRAM_FORMAT_ASCII_ARB

public static final int GL_PROGRAM_FORMAT_ASCII_ARB
Field Value:
34933

GL_PROGRAM_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_INSTRUCTIONS_ARB
Field Value:
34976

GL_PROGRAM_LENGTH_ARB

public static final int GL_PROGRAM_LENGTH_ARB
Field Value:
34343

GL_PROGRAM_LENGTH_NV

public static final int GL_PROGRAM_LENGTH_NV
Field Value:
34343

GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

public static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
Field Value:
34994

GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
Field Value:
34824

GL_PROGRAM_NATIVE_ATTRIBS_ARB

public static final int GL_PROGRAM_NATIVE_ATTRIBS_ARB
Field Value:
34990

GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
Field Value:
34978

GL_PROGRAM_NATIVE_PARAMETERS_ARB

public static final int GL_PROGRAM_NATIVE_PARAMETERS_ARB
Field Value:
34986

GL_PROGRAM_NATIVE_TEMPORARIES_ARB

public static final int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
Field Value:
34982

GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

public static final int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
Field Value:
34826

GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
Field Value:
34825

GL_PROGRAM_OBJECT_ARB

public static final int GL_PROGRAM_OBJECT_ARB
Field Value:
35648

GL_PROGRAM_PARAMETERS_ARB

public static final int GL_PROGRAM_PARAMETERS_ARB
Field Value:
34984

GL_PROGRAM_PARAMETER_NV

public static final int GL_PROGRAM_PARAMETER_NV
Field Value:
34372

GL_PROGRAM_RESIDENT_NV

public static final int GL_PROGRAM_RESIDENT_NV
Field Value:
34375

GL_PROGRAM_STRING_ARB

public static final int GL_PROGRAM_STRING_ARB
Field Value:
34344

GL_PROGRAM_STRING_NV

public static final int GL_PROGRAM_STRING_NV
Field Value:
34344

GL_PROGRAM_TARGET_NV

public static final int GL_PROGRAM_TARGET_NV
Field Value:
34374

GL_PROGRAM_TEMPORARIES_ARB

public static final int GL_PROGRAM_TEMPORARIES_ARB
Field Value:
34980

GL_PROGRAM_TEX_INDIRECTIONS_ARB

public static final int GL_PROGRAM_TEX_INDIRECTIONS_ARB
Field Value:
34823

GL_PROGRAM_TEX_INSTRUCTIONS_ARB

public static final int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
Field Value:
34822

GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

public static final int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
Field Value:
34998

GL_PROJECTION

public static final int GL_PROJECTION
Field Value:
5889

GL_PROJECTION_MATRIX

public static final int GL_PROJECTION_MATRIX
Field Value:
2983

GL_PROJECTION_STACK_DEPTH

public static final int GL_PROJECTION_STACK_DEPTH
Field Value:
2980

GL_PROXY_COLOR_TABLE

public static final int GL_PROXY_COLOR_TABLE
Field Value:
32979

GL_PROXY_HISTOGRAM

public static final int GL_PROXY_HISTOGRAM
Field Value:
32805

GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
Field Value:
32981

GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
Field Value:
32980

GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

public static final int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
Field Value:
33123

GL_PROXY_TEXTURE_1D

public static final int GL_PROXY_TEXTURE_1D
Field Value:
32867

GL_PROXY_TEXTURE_2D

public static final int GL_PROXY_TEXTURE_2D
Field Value:
32868

GL_PROXY_TEXTURE_3D

public static final int GL_PROXY_TEXTURE_3D
Field Value:
32880

GL_PROXY_TEXTURE_4D_SGIS

public static final int GL_PROXY_TEXTURE_4D_SGIS
Field Value:
33077

GL_PROXY_TEXTURE_COLOR_TABLE_SGI

public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI
Field Value:
32957

GL_PROXY_TEXTURE_CUBE_MAP

public static final int GL_PROXY_TEXTURE_CUBE_MAP
Field Value:
34075

GL_PROXY_TEXTURE_RECTANGLE_ARB

public static final int GL_PROXY_TEXTURE_RECTANGLE_ARB
Field Value:
34039

GL_PROXY_TEXTURE_RECTANGLE_EXT

public static final int GL_PROXY_TEXTURE_RECTANGLE_EXT
Field Value:
34039

GL_PROXY_TEXTURE_RECTANGLE_NV

public static final int GL_PROXY_TEXTURE_RECTANGLE_NV
Field Value:
34039

GL_Q

public static final int GL_Q
Field Value:
8195

GL_QUADRATIC_ATTENUATION

public static final int GL_QUADRATIC_ATTENUATION
Field Value:
4617

GL_QUADS

public static final int GL_QUADS
Field Value:
7

GL_QUAD_ALPHA4_SGIS

public static final int GL_QUAD_ALPHA4_SGIS
Field Value:
33054

GL_QUAD_ALPHA8_SGIS

public static final int GL_QUAD_ALPHA8_SGIS
Field Value:
33055

GL_QUAD_INTENSITY4_SGIS

public static final int GL_QUAD_INTENSITY4_SGIS
Field Value:
33058

GL_QUAD_INTENSITY8_SGIS

public static final int GL_QUAD_INTENSITY8_SGIS
Field Value:
33059

GL_QUAD_LUMINANCE4_SGIS

public static final int GL_QUAD_LUMINANCE4_SGIS
Field Value:
33056

GL_QUAD_LUMINANCE8_SGIS

public static final int GL_QUAD_LUMINANCE8_SGIS
Field Value:
33057

GL_QUAD_MESH_SUN

public static final int GL_QUAD_MESH_SUN
Field Value:
34324

GL_QUAD_STRIP

public static final int GL_QUAD_STRIP
Field Value:
8

GL_QUAD_TEXTURE_SELECT_SGIS

public static final int GL_QUAD_TEXTURE_SELECT_SGIS
Field Value:
33061

GL_QUARTER_BIT_ATI

public static final int GL_QUARTER_BIT_ATI
Field Value:
16

GL_QUERY_COUNTER_BITS

public static final int GL_QUERY_COUNTER_BITS
Field Value:
34916

GL_QUERY_COUNTER_BITS_ARB

public static final int GL_QUERY_COUNTER_BITS_ARB
Field Value:
34916

GL_QUERY_RESULT

public static final int GL_QUERY_RESULT
Field Value:
34918

GL_QUERY_RESULT_ARB

public static final int GL_QUERY_RESULT_ARB
Field Value:
34918

GL_QUERY_RESULT_AVAILABLE

public static final int GL_QUERY_RESULT_AVAILABLE
Field Value:
34919

GL_QUERY_RESULT_AVAILABLE_ARB

public static final int GL_QUERY_RESULT_AVAILABLE_ARB
Field Value:
34919

GL_R

public static final int GL_R
Field Value:
8194

GL_R3_G3_B2

public static final int GL_R3_G3_B2
Field Value:
10768

GL_RASTER_POSITION_UNCLIPPED_IBM

public static final int GL_RASTER_POSITION_UNCLIPPED_IBM
Field Value:
103010

GL_READ_BUFFER

public static final int GL_READ_BUFFER
Field Value:
3074

GL_READ_ONLY

public static final int GL_READ_ONLY
Field Value:
35000

GL_READ_ONLY_ARB

public static final int GL_READ_ONLY_ARB
Field Value:
35000

GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

public static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
Field Value:
34939

GL_READ_PIXEL_DATA_RANGE_NV

public static final int GL_READ_PIXEL_DATA_RANGE_NV
Field Value:
34937

GL_READ_PIXEL_DATA_RANGE_POINTER_NV

public static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV
Field Value:
34941

GL_READ_WRITE

public static final int GL_READ_WRITE
Field Value:
35002

GL_READ_WRITE_ARB

public static final int GL_READ_WRITE_ARB
Field Value:
35002

GL_RECLAIM_MEMORY_HINT_PGI

public static final int GL_RECLAIM_MEMORY_HINT_PGI
Field Value:
107006

GL_RED

public static final int GL_RED
Field Value:
6403

GL_REDUCE

public static final int GL_REDUCE
Field Value:
32790

GL_RED_BIAS

public static final int GL_RED_BIAS
Field Value:
3349

GL_RED_BITS

public static final int GL_RED_BITS
Field Value:
3410

GL_RED_BIT_ATI

public static final int GL_RED_BIT_ATI
Field Value:
1

GL_RED_MAX_CLAMP_INGR

public static final int GL_RED_MAX_CLAMP_INGR
Field Value:
34148

GL_RED_MIN_CLAMP_INGR

public static final int GL_RED_MIN_CLAMP_INGR
Field Value:
34144

GL_RED_SCALE

public static final int GL_RED_SCALE
Field Value:
3348

GL_REFERENCE_PLANE_EQUATION_SGIX

public static final int GL_REFERENCE_PLANE_EQUATION_SGIX
Field Value:
33150

GL_REFERENCE_PLANE_SGIX

public static final int GL_REFERENCE_PLANE_SGIX
Field Value:
33149

GL_REFLECTION_MAP

public static final int GL_REFLECTION_MAP
Field Value:
34066

GL_REFLECTION_MAP_NV

public static final int GL_REFLECTION_MAP_NV
Field Value:
34066

GL_REGISTER_COMBINERS_NV

public static final int GL_REGISTER_COMBINERS_NV
Field Value:
34082

GL_REG_0_ATI

public static final int GL_REG_0_ATI
Field Value:
35105

GL_REG_10_ATI

public static final int GL_REG_10_ATI
Field Value:
35115

GL_REG_11_ATI

public static final int GL_REG_11_ATI
Field Value:
35116

GL_REG_12_ATI

public static final int GL_REG_12_ATI
Field Value:
35117

GL_REG_13_ATI

public static final int GL_REG_13_ATI
Field Value:
35118

GL_REG_14_ATI

public static final int GL_REG_14_ATI
Field Value:
35119

GL_REG_15_ATI

public static final int GL_REG_15_ATI
Field Value:
35120

GL_REG_16_ATI

public static final int GL_REG_16_ATI
Field Value:
35121

GL_REG_17_ATI

public static final int GL_REG_17_ATI
Field Value:
35122

GL_REG_18_ATI

public static final int GL_REG_18_ATI
Field Value:
35123

GL_REG_19_ATI

public static final int GL_REG_19_ATI
Field Value:
35124

GL_REG_1_ATI

public static final int GL_REG_1_ATI
Field Value:
35106

GL_REG_20_ATI

public static final int GL_REG_20_ATI
Field Value:
35125

GL_REG_21_ATI

public static final int GL_REG_21_ATI
Field Value:
35126

GL_REG_22_ATI

public static final int GL_REG_22_ATI
Field Value:
35127

GL_REG_23_ATI

public static final int GL_REG_23_ATI
Field Value:
35128

GL_REG_24_ATI

public static final int GL_REG_24_ATI
Field Value:
35129

GL_REG_25_ATI

public static final int GL_REG_25_ATI
Field Value:
35130

GL_REG_26_ATI

public static final int GL_REG_26_ATI
Field Value:
35131

GL_REG_27_ATI

public static final int GL_REG_27_ATI
Field Value:
35132

GL_REG_28_ATI

public static final int GL_REG_28_ATI
Field Value:
35133

GL_REG_29_ATI

public static final int GL_REG_29_ATI
Field Value:
35134

GL_REG_2_ATI

public static final int GL_REG_2_ATI
Field Value:
35107

GL_REG_30_ATI

public static final int GL_REG_30_ATI
Field Value:
35135

GL_REG_31_ATI

public static final int GL_REG_31_ATI
Field Value:
35136

GL_REG_3_ATI

public static final int GL_REG_3_ATI
Field Value:
35108

GL_REG_4_ATI

public static final int GL_REG_4_ATI
Field Value:
35109

GL_REG_5_ATI

public static final int GL_REG_5_ATI
Field Value:
35110

GL_REG_6_ATI

public static final int GL_REG_6_ATI
Field Value:
35111

GL_REG_7_ATI

public static final int GL_REG_7_ATI
Field Value:
35112

GL_REG_8_ATI

public static final int GL_REG_8_ATI
Field Value:
35113

GL_REG_9_ATI

public static final int GL_REG_9_ATI
Field Value:
35114

GL_RENDER

public static final int GL_RENDER
Field Value:
7168

GL_RENDERBUFFER_BINDING_EXT

public static final int GL_RENDERBUFFER_BINDING_EXT
Field Value:
36007

GL_RENDERBUFFER_EXT

public static final int GL_RENDERBUFFER_EXT
Field Value:
36161

GL_RENDERBUFFER_HEIGHT_EXT

public static final int GL_RENDERBUFFER_HEIGHT_EXT
Field Value:
36163

GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
Field Value:
36164

GL_RENDERBUFFER_WIDTH_EXT

public static final int GL_RENDERBUFFER_WIDTH_EXT
Field Value:
36162

GL_RENDERER

public static final int GL_RENDERER
Field Value:
7937

GL_RENDER_MODE

public static final int GL_RENDER_MODE
Field Value:
3136

GL_REPEAT

public static final int GL_REPEAT
Field Value:
10497

GL_REPLACE

public static final int GL_REPLACE
Field Value:
7681

GL_REPLICATE_BORDER

public static final int GL_REPLICATE_BORDER
Field Value:
33107

GL_RESAMPLE_AVERAGE_OML

public static final int GL_RESAMPLE_AVERAGE_OML
Field Value:
35208

GL_RESAMPLE_DECIMATE_OML

public static final int GL_RESAMPLE_DECIMATE_OML
Field Value:
35209

GL_RESAMPLE_DECIMATE_SGIX

public static final int GL_RESAMPLE_DECIMATE_SGIX
Field Value:
33840

GL_RESAMPLE_REPLICATE_OML

public static final int GL_RESAMPLE_REPLICATE_OML
Field Value:
35206

GL_RESAMPLE_REPLICATE_SGIX

public static final int GL_RESAMPLE_REPLICATE_SGIX
Field Value:
33838

GL_RESAMPLE_ZERO_FILL_OML

public static final int GL_RESAMPLE_ZERO_FILL_OML
Field Value:
35207

GL_RESAMPLE_ZERO_FILL_SGIX

public static final int GL_RESAMPLE_ZERO_FILL_SGIX
Field Value:
33839

GL_RESCALE_NORMAL

public static final int GL_RESCALE_NORMAL
Field Value:
32826

GL_RETURN

public static final int GL_RETURN
Field Value:
258

GL_RGB

public static final int GL_RGB
Field Value:
6407

GL_RGB10

public static final int GL_RGB10
Field Value:
32850

GL_RGB10_A2

public static final int GL_RGB10_A2
Field Value:
32857

GL_RGB12

public static final int GL_RGB12
Field Value:
32851

GL_RGB16

public static final int GL_RGB16
Field Value:
32852

GL_RGB16F_ARB

public static final int GL_RGB16F_ARB
Field Value:
34843

GL_RGB32F_ARB

public static final int GL_RGB32F_ARB
Field Value:
34837

GL_RGB4

public static final int GL_RGB4
Field Value:
32847

GL_RGB4_S3TC

public static final int GL_RGB4_S3TC
Field Value:
33697

GL_RGB5

public static final int GL_RGB5
Field Value:
32848

GL_RGB5_A1

public static final int GL_RGB5_A1
Field Value:
32855

GL_RGB8

public static final int GL_RGB8
Field Value:
32849

GL_RGBA

public static final int GL_RGBA
Field Value:
6408

GL_RGBA12

public static final int GL_RGBA12
Field Value:
32858

GL_RGBA16

public static final int GL_RGBA16
Field Value:
32859

GL_RGBA16F_ARB

public static final int GL_RGBA16F_ARB
Field Value:
34842

GL_RGBA2

public static final int GL_RGBA2
Field Value:
32853

GL_RGBA32F_ARB

public static final int GL_RGBA32F_ARB
Field Value:
34836

GL_RGBA4

public static final int GL_RGBA4
Field Value:
32854

GL_RGBA4_S3TC

public static final int GL_RGBA4_S3TC
Field Value:
33699

GL_RGBA8

public static final int GL_RGBA8
Field Value:
32856

GL_RGBA_FLOAT16_APPLE

public static final int GL_RGBA_FLOAT16_APPLE
Field Value:
34842

GL_RGBA_FLOAT16_ATI

public static final int GL_RGBA_FLOAT16_ATI
Field Value:
34842

GL_RGBA_FLOAT32_APPLE

public static final int GL_RGBA_FLOAT32_APPLE
Field Value:
34836

GL_RGBA_FLOAT32_ATI

public static final int GL_RGBA_FLOAT32_ATI
Field Value:
34836

GL_RGBA_FLOAT_MODE_ARB

public static final int GL_RGBA_FLOAT_MODE_ARB
Field Value:
34848

GL_RGBA_MODE

public static final int GL_RGBA_MODE
Field Value:
3121

GL_RGBA_S3TC

public static final int GL_RGBA_S3TC
Field Value:
33698

GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

public static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
Field Value:
34521

GL_RGB_FLOAT16_APPLE

public static final int GL_RGB_FLOAT16_APPLE
Field Value:
34843

GL_RGB_FLOAT16_ATI

public static final int GL_RGB_FLOAT16_ATI
Field Value:
34843

GL_RGB_FLOAT32_APPLE

public static final int GL_RGB_FLOAT32_APPLE
Field Value:
34837

GL_RGB_FLOAT32_ATI

public static final int GL_RGB_FLOAT32_ATI
Field Value:
34837

GL_RGB_S3TC

public static final int GL_RGB_S3TC
Field Value:
33696

GL_RGB_SCALE

public static final int GL_RGB_SCALE
Field Value:
34163

GL_RIGHT

public static final int GL_RIGHT
Field Value:
1031

GL_S

public static final int GL_S
Field Value:
8192

GL_SAMPLER_1D

public static final int GL_SAMPLER_1D
Field Value:
35677

GL_SAMPLER_1D_ARB

public static final int GL_SAMPLER_1D_ARB
Field Value:
35677

GL_SAMPLER_1D_SHADOW

public static final int GL_SAMPLER_1D_SHADOW
Field Value:
35681

GL_SAMPLER_1D_SHADOW_ARB

public static final int GL_SAMPLER_1D_SHADOW_ARB
Field Value:
35681

GL_SAMPLER_2D

public static final int GL_SAMPLER_2D
Field Value:
35678

GL_SAMPLER_2D_ARB

public static final int GL_SAMPLER_2D_ARB
Field Value:
35678

GL_SAMPLER_2D_RECT_ARB

public static final int GL_SAMPLER_2D_RECT_ARB
Field Value:
35683

GL_SAMPLER_2D_RECT_SHADOW_ARB

public static final int GL_SAMPLER_2D_RECT_SHADOW_ARB
Field Value:
35684

GL_SAMPLER_2D_SHADOW

public static final int GL_SAMPLER_2D_SHADOW
Field Value:
35682

GL_SAMPLER_2D_SHADOW_ARB

public static final int GL_SAMPLER_2D_SHADOW_ARB
Field Value:
35682

GL_SAMPLER_3D

public static final int GL_SAMPLER_3D
Field Value:
35679

GL_SAMPLER_3D_ARB

public static final int GL_SAMPLER_3D_ARB
Field Value:
35679

GL_SAMPLER_CUBE

public static final int GL_SAMPLER_CUBE
Field Value:
35680

GL_SAMPLER_CUBE_ARB

public static final int GL_SAMPLER_CUBE_ARB
Field Value:
35680

GL_SAMPLES

public static final int GL_SAMPLES
Field Value:
32937

GL_SAMPLES_3DFX

public static final int GL_SAMPLES_3DFX
Field Value:
34484

GL_SAMPLES_EXT

public static final int GL_SAMPLES_EXT
Field Value:
32937

GL_SAMPLES_PASSED

public static final int GL_SAMPLES_PASSED
Field Value:
35092

GL_SAMPLES_PASSED_ARB

public static final int GL_SAMPLES_PASSED_ARB
Field Value:
35092

GL_SAMPLES_SGIS

public static final int GL_SAMPLES_SGIS
Field Value:
32937

GL_SAMPLE_ALPHA_TO_COVERAGE

public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
Field Value:
32926

GL_SAMPLE_ALPHA_TO_MASK_EXT

public static final int GL_SAMPLE_ALPHA_TO_MASK_EXT
Field Value:
32926

GL_SAMPLE_ALPHA_TO_MASK_SGIS

public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS
Field Value:
32926

GL_SAMPLE_ALPHA_TO_ONE

public static final int GL_SAMPLE_ALPHA_TO_ONE
Field Value:
32927

GL_SAMPLE_ALPHA_TO_ONE_EXT

public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT
Field Value:
32927

GL_SAMPLE_ALPHA_TO_ONE_SGIS

public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS
Field Value:
32927

GL_SAMPLE_BUFFERS

public static final int GL_SAMPLE_BUFFERS
Field Value:
32936

GL_SAMPLE_BUFFERS_3DFX

public static final int GL_SAMPLE_BUFFERS_3DFX
Field Value:
34483

GL_SAMPLE_BUFFERS_EXT

public static final int GL_SAMPLE_BUFFERS_EXT
Field Value:
32936

GL_SAMPLE_BUFFERS_SGIS

public static final int GL_SAMPLE_BUFFERS_SGIS
Field Value:
32936

GL_SAMPLE_COVERAGE

public static final int GL_SAMPLE_COVERAGE
Field Value:
32928

GL_SAMPLE_COVERAGE_INVERT

public static final int GL_SAMPLE_COVERAGE_INVERT
Field Value:
32939

GL_SAMPLE_COVERAGE_VALUE

public static final int GL_SAMPLE_COVERAGE_VALUE
Field Value:
32938

GL_SAMPLE_MASK_EXT

public static final int GL_SAMPLE_MASK_EXT
Field Value:
32928

GL_SAMPLE_MASK_INVERT_EXT

public static final int GL_SAMPLE_MASK_INVERT_EXT
Field Value:
32939

GL_SAMPLE_MASK_INVERT_SGIS

public static final int GL_SAMPLE_MASK_INVERT_SGIS
Field Value:
32939

GL_SAMPLE_MASK_SGIS

public static final int GL_SAMPLE_MASK_SGIS
Field Value:
32928

GL_SAMPLE_MASK_VALUE_EXT

public static final int GL_SAMPLE_MASK_VALUE_EXT
Field Value:
32938

GL_SAMPLE_MASK_VALUE_SGIS

public static final int GL_SAMPLE_MASK_VALUE_SGIS
Field Value:
32938

GL_SAMPLE_PATTERN_EXT

public static final int GL_SAMPLE_PATTERN_EXT
Field Value:
32940

GL_SAMPLE_PATTERN_SGIS

public static final int GL_SAMPLE_PATTERN_SGIS
Field Value:
32940

GL_SATURATE_BIT_ATI

public static final int GL_SATURATE_BIT_ATI
Field Value:
64

GL_SCALAR_EXT

public static final int GL_SCALAR_EXT
Field Value:
34750

GL_SCALEBIAS_HINT_SGIX

public static final int GL_SCALEBIAS_HINT_SGIX
Field Value:
33570

GL_SCALE_BY_FOUR_NV

public static final int GL_SCALE_BY_FOUR_NV
Field Value:
34111

GL_SCALE_BY_ONE_HALF_NV

public static final int GL_SCALE_BY_ONE_HALF_NV
Field Value:
34112

GL_SCALE_BY_TWO_NV

public static final int GL_SCALE_BY_TWO_NV
Field Value:
34110

GL_SCISSOR_BIT

public static final int GL_SCISSOR_BIT
Field Value:
524288

GL_SCISSOR_BOX

public static final int GL_SCISSOR_BOX
Field Value:
3088

GL_SCISSOR_TEST

public static final int GL_SCISSOR_TEST
Field Value:
3089

GL_SCREEN_COORDINATES_REND

public static final int GL_SCREEN_COORDINATES_REND
Field Value:
33936

GL_SECONDARY_COLOR_ARRAY

public static final int GL_SECONDARY_COLOR_ARRAY
Field Value:
33886

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
Field Value:
34972

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
Field Value:
34972

GL_SECONDARY_COLOR_ARRAY_EXT

public static final int GL_SECONDARY_COLOR_ARRAY_EXT
Field Value:
33886

GL_SECONDARY_COLOR_ARRAY_POINTER

public static final int GL_SECONDARY_COLOR_ARRAY_POINTER
Field Value:
33885

GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
Field Value:
33885

GL_SECONDARY_COLOR_ARRAY_SIZE

public static final int GL_SECONDARY_COLOR_ARRAY_SIZE
Field Value:
33882

GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
Field Value:
33882

GL_SECONDARY_COLOR_ARRAY_STRIDE

public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE
Field Value:
33884

GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
Field Value:
33884

GL_SECONDARY_COLOR_ARRAY_TYPE

public static final int GL_SECONDARY_COLOR_ARRAY_TYPE
Field Value:
33883

GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
Field Value:
33883

GL_SECONDARY_COLOR_NV

public static final int GL_SECONDARY_COLOR_NV
Field Value:
34093

GL_SECONDARY_INTERPOLATOR_ATI

public static final int GL_SECONDARY_INTERPOLATOR_ATI
Field Value:
35181

GL_SELECT

public static final int GL_SELECT
Field Value:
7170

GL_SELECTION_BUFFER_POINTER

public static final int GL_SELECTION_BUFFER_POINTER
Field Value:
3571

GL_SELECTION_BUFFER_SIZE

public static final int GL_SELECTION_BUFFER_SIZE
Field Value:
3572

GL_SEPARABLE_2D

public static final int GL_SEPARABLE_2D
Field Value:
32786

GL_SEPARATE_SPECULAR_COLOR

public static final int GL_SEPARATE_SPECULAR_COLOR
Field Value:
33274

GL_SET

public static final int GL_SET
Field Value:
5391

GL_SHADER_CONSISTENT_NV

public static final int GL_SHADER_CONSISTENT_NV
Field Value:
34525

GL_SHADER_OBJECT_ARB

public static final int GL_SHADER_OBJECT_ARB
Field Value:
35656

GL_SHADER_OPERATION_NV

public static final int GL_SHADER_OPERATION_NV
Field Value:
34527

GL_SHADER_SOURCE_LENGTH

public static final int GL_SHADER_SOURCE_LENGTH
Field Value:
35720

GL_SHADER_TYPE

public static final int GL_SHADER_TYPE
Field Value:
35663

GL_SHADE_MODEL

public static final int GL_SHADE_MODEL
Field Value:
2900

GL_SHADING_LANGUAGE_VERSION

public static final int GL_SHADING_LANGUAGE_VERSION
Field Value:
35724

GL_SHADING_LANGUAGE_VERSION_ARB

public static final int GL_SHADING_LANGUAGE_VERSION_ARB
Field Value:
35724

GL_SHADOW_AMBIENT_SGIX

public static final int GL_SHADOW_AMBIENT_SGIX
Field Value:
32959

GL_SHADOW_ATTENUATION_EXT

public static final int GL_SHADOW_ATTENUATION_EXT
Field Value:
33614

GL_SHARED_TEXTURE_PALETTE_EXT

public static final int GL_SHARED_TEXTURE_PALETTE_EXT
Field Value:
33275

GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS

public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
Field Value:
32944

GL_SHININESS

public static final int GL_SHININESS
Field Value:
5633

GL_SHORT

public static final int GL_SHORT
Field Value:
5122

GL_SIGNED_ALPHA8_NV

public static final int GL_SIGNED_ALPHA8_NV
Field Value:
34566

GL_SIGNED_ALPHA_NV

public static final int GL_SIGNED_ALPHA_NV
Field Value:
34565

GL_SIGNED_HILO16_NV

public static final int GL_SIGNED_HILO16_NV
Field Value:
34554

GL_SIGNED_HILO8_NV

public static final int GL_SIGNED_HILO8_NV
Field Value:
34911

GL_SIGNED_HILO_NV

public static final int GL_SIGNED_HILO_NV
Field Value:
34553

GL_SIGNED_IDENTITY_NV

public static final int GL_SIGNED_IDENTITY_NV
Field Value:
34108

GL_SIGNED_INTENSITY8_NV

public static final int GL_SIGNED_INTENSITY8_NV
Field Value:
34568

GL_SIGNED_INTENSITY_NV

public static final int GL_SIGNED_INTENSITY_NV
Field Value:
34567

GL_SIGNED_LUMINANCE8_ALPHA8_NV

public static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV
Field Value:
34564

GL_SIGNED_LUMINANCE8_NV

public static final int GL_SIGNED_LUMINANCE8_NV
Field Value:
34562

GL_SIGNED_LUMINANCE_ALPHA_NV

public static final int GL_SIGNED_LUMINANCE_ALPHA_NV
Field Value:
34563

GL_SIGNED_LUMINANCE_NV

public static final int GL_SIGNED_LUMINANCE_NV
Field Value:
34561

GL_SIGNED_NEGATE_NV

public static final int GL_SIGNED_NEGATE_NV
Field Value:
34109

GL_SIGNED_RGB8_NV

public static final int GL_SIGNED_RGB8_NV
Field Value:
34559

GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

public static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
Field Value:
34573

GL_SIGNED_RGBA8_NV

public static final int GL_SIGNED_RGBA8_NV
Field Value:
34556

GL_SIGNED_RGBA_NV

public static final int GL_SIGNED_RGBA_NV
Field Value:
34555

GL_SIGNED_RGB_NV

public static final int GL_SIGNED_RGB_NV
Field Value:
34558

GL_SIGNED_RGB_UNSIGNED_ALPHA_NV

public static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
Field Value:
34572

GL_SINGLE_COLOR

public static final int GL_SINGLE_COLOR
Field Value:
33273

GL_SLICE_ACCUM_SUN

public static final int GL_SLICE_ACCUM_SUN
Field Value:
34252

GL_SMOOTH

public static final int GL_SMOOTH
Field Value:
7425

GL_SMOOTH_LINE_WIDTH_GRANULARITY

public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY
Field Value:
2851

GL_SMOOTH_LINE_WIDTH_RANGE

public static final int GL_SMOOTH_LINE_WIDTH_RANGE
Field Value:
2850

GL_SMOOTH_POINT_SIZE_GRANULARITY

public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY
Field Value:
2835

GL_SMOOTH_POINT_SIZE_RANGE

public static final int GL_SMOOTH_POINT_SIZE_RANGE
Field Value:
2834

GL_SOURCE0_ALPHA

public static final int GL_SOURCE0_ALPHA
Field Value:
34184

GL_SOURCE0_RGB

public static final int GL_SOURCE0_RGB
Field Value:
34176

GL_SOURCE1_ALPHA

public static final int GL_SOURCE1_ALPHA
Field Value:
34185

GL_SOURCE1_RGB

public static final int GL_SOURCE1_RGB
Field Value:
34177

GL_SOURCE2_ALPHA

public static final int GL_SOURCE2_ALPHA
Field Value:
34186

GL_SOURCE2_RGB

public static final int GL_SOURCE2_RGB
Field Value:
34178

GL_SOURCE3_ALPHA_NV

public static final int GL_SOURCE3_ALPHA_NV
Field Value:
34187

GL_SOURCE3_RGB_NV

public static final int GL_SOURCE3_RGB_NV
Field Value:
34179

GL_SPARE0_NV

public static final int GL_SPARE0_NV
Field Value:
34094

GL_SPARE0_PLUS_SECONDARY_COLOR_NV

public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV
Field Value:
34098

GL_SPARE1_NV

public static final int GL_SPARE1_NV
Field Value:
34095

GL_SPECULAR

public static final int GL_SPECULAR
Field Value:
4610

GL_SPHERE_MAP

public static final int GL_SPHERE_MAP
Field Value:
9218

GL_SPOT_CUTOFF

public static final int GL_SPOT_CUTOFF
Field Value:
4614

GL_SPOT_DIRECTION

public static final int GL_SPOT_DIRECTION
Field Value:
4612

GL_SPOT_EXPONENT

public static final int GL_SPOT_EXPONENT
Field Value:
4613

GL_SPRITE_AXIAL_SGIX

public static final int GL_SPRITE_AXIAL_SGIX
Field Value:
33100

GL_SPRITE_AXIS_SGIX

public static final int GL_SPRITE_AXIS_SGIX
Field Value:
33098

GL_SPRITE_EYE_ALIGNED_SGIX

public static final int GL_SPRITE_EYE_ALIGNED_SGIX
Field Value:
33102

GL_SPRITE_MODE_SGIX

public static final int GL_SPRITE_MODE_SGIX
Field Value:
33097

GL_SPRITE_OBJECT_ALIGNED_SGIX

public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX
Field Value:
33101

GL_SPRITE_SGIX

public static final int GL_SPRITE_SGIX
Field Value:
33096

GL_SPRITE_TRANSLATION_SGIX

public static final int GL_SPRITE_TRANSLATION_SGIX
Field Value:
33099

GL_SRC0_ALPHA

public static final int GL_SRC0_ALPHA
Field Value:
34184

GL_SRC0_RGB

public static final int GL_SRC0_RGB
Field Value:
34176

GL_SRC1_ALPHA

public static final int GL_SRC1_ALPHA
Field Value:
34185

GL_SRC1_RGB

public static final int GL_SRC1_RGB
Field Value:
34177

GL_SRC2_ALPHA

public static final int GL_SRC2_ALPHA
Field Value:
34186

GL_SRC2_RGB

public static final int GL_SRC2_RGB
Field Value:
34178

GL_SRC_ALPHA

public static final int GL_SRC_ALPHA
Field Value:
770

GL_SRC_ALPHA_SATURATE

public static final int GL_SRC_ALPHA_SATURATE
Field Value:
776

GL_SRC_COLOR

public static final int GL_SRC_COLOR
Field Value:
768

GL_STACK_OVERFLOW

public static final int GL_STACK_OVERFLOW
Field Value:
1283

GL_STACK_UNDERFLOW

public static final int GL_STACK_UNDERFLOW
Field Value:
1284

GL_STATIC_ATI

public static final int GL_STATIC_ATI
Field Value:
34656

GL_STATIC_COPY

public static final int GL_STATIC_COPY
Field Value:
35046

GL_STATIC_COPY_ARB

public static final int GL_STATIC_COPY_ARB
Field Value:
35046

GL_STATIC_DRAW

public static final int GL_STATIC_DRAW
Field Value:
35044

GL_STATIC_DRAW_ARB

public static final int GL_STATIC_DRAW_ARB
Field Value:
35044

GL_STATIC_READ

public static final int GL_STATIC_READ
Field Value:
35045

GL_STATIC_READ_ARB

public static final int GL_STATIC_READ_ARB
Field Value:
35045

GL_STENCIL

public static final int GL_STENCIL
Field Value:
6146

GL_STENCIL_ATTACHMENT_EXT

public static final int GL_STENCIL_ATTACHMENT_EXT
Field Value:
36128

GL_STENCIL_BACK_FAIL

public static final int GL_STENCIL_BACK_FAIL
Field Value:
34817

GL_STENCIL_BACK_FAIL_ATI

public static final int GL_STENCIL_BACK_FAIL_ATI
Field Value:
34817

GL_STENCIL_BACK_FUNC

public static final int GL_STENCIL_BACK_FUNC
Field Value:
34816

GL_STENCIL_BACK_FUNC_ATI

public static final int GL_STENCIL_BACK_FUNC_ATI
Field Value:
34816

GL_STENCIL_BACK_PASS_DEPTH_FAIL

public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL
Field Value:
34818

GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
Field Value:
34818

GL_STENCIL_BACK_PASS_DEPTH_PASS

public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS
Field Value:
34819

GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
Field Value:
34819

GL_STENCIL_BACK_REF

public static final int GL_STENCIL_BACK_REF
Field Value:
36003

GL_STENCIL_BACK_VALUE_MASK

public static final int GL_STENCIL_BACK_VALUE_MASK
Field Value:
36004

GL_STENCIL_BACK_WRITEMASK

public static final int GL_STENCIL_BACK_WRITEMASK
Field Value:
36005

GL_STENCIL_BITS

public static final int GL_STENCIL_BITS
Field Value:
3415

GL_STENCIL_BUFFER_BIT

public static final int GL_STENCIL_BUFFER_BIT
Field Value:
1024

GL_STENCIL_CLEAR_VALUE

public static final int GL_STENCIL_CLEAR_VALUE
Field Value:
2961

GL_STENCIL_FAIL

public static final int GL_STENCIL_FAIL
Field Value:
2964

GL_STENCIL_FUNC

public static final int GL_STENCIL_FUNC
Field Value:
2962

GL_STENCIL_INDEX

public static final int GL_STENCIL_INDEX
Field Value:
6401

GL_STENCIL_INDEX16_EXT

public static final int GL_STENCIL_INDEX16_EXT
Field Value:
36169

GL_STENCIL_INDEX1_EXT

public static final int GL_STENCIL_INDEX1_EXT
Field Value:
36166

GL_STENCIL_INDEX4_EXT

public static final int GL_STENCIL_INDEX4_EXT
Field Value:
36167

GL_STENCIL_INDEX8_EXT

public static final int GL_STENCIL_INDEX8_EXT
Field Value:
36168

GL_STENCIL_INDEX_EXT

public static final int GL_STENCIL_INDEX_EXT
Field Value:
36165

GL_STENCIL_PASS_DEPTH_FAIL

public static final int GL_STENCIL_PASS_DEPTH_FAIL
Field Value:
2965

GL_STENCIL_PASS_DEPTH_PASS

public static final int GL_STENCIL_PASS_DEPTH_PASS
Field Value:
2966

GL_STENCIL_REF

public static final int GL_STENCIL_REF
Field Value:
2967

GL_STENCIL_TEST

public static final int GL_STENCIL_TEST
Field Value:
2960

GL_STENCIL_TEST_TWO_SIDE_EXT

public static final int GL_STENCIL_TEST_TWO_SIDE_EXT
Field Value:
35088

GL_STENCIL_VALUE_MASK

public static final int GL_STENCIL_VALUE_MASK
Field Value:
2963

GL_STENCIL_WRITEMASK

public static final int GL_STENCIL_WRITEMASK
Field Value:
2968

GL_STEREO

public static final int GL_STEREO
Field Value:
3123

GL_STORAGE_CACHED_APPLE

public static final int GL_STORAGE_CACHED_APPLE
Field Value:
34238

GL_STORAGE_PRIVATE_APPLE

public static final int GL_STORAGE_PRIVATE_APPLE
Field Value:
34237

GL_STORAGE_SHARED_APPLE

public static final int GL_STORAGE_SHARED_APPLE
Field Value:
34239

GL_STREAM_COPY

public static final int GL_STREAM_COPY
Field Value:
35042

GL_STREAM_COPY_ARB

public static final int GL_STREAM_COPY_ARB
Field Value:
35042

GL_STREAM_DRAW

public static final int GL_STREAM_DRAW
Field Value:
35040

GL_STREAM_DRAW_ARB

public static final int GL_STREAM_DRAW_ARB
Field Value:
35040

GL_STREAM_READ

public static final int GL_STREAM_READ
Field Value:
35041

GL_STREAM_READ_ARB

public static final int GL_STREAM_READ_ARB
Field Value:
35041

GL_STRICT_DEPTHFUNC_HINT_PGI

public static final int GL_STRICT_DEPTHFUNC_HINT_PGI
Field Value:
107030

GL_STRICT_LIGHTING_HINT_PGI

public static final int GL_STRICT_LIGHTING_HINT_PGI
Field Value:
107031

GL_STRICT_SCISSOR_HINT_PGI

public static final int GL_STRICT_SCISSOR_HINT_PGI
Field Value:
107032

GL_SUBPIXEL_BITS

public static final int GL_SUBPIXEL_BITS
Field Value:
3408

GL_SUBTRACT

public static final int GL_SUBTRACT
Field Value:
34023

GL_SUB_ATI

public static final int GL_SUB_ATI
Field Value:
35173

GL_SWIZZLE_STQ_ATI

public static final int GL_SWIZZLE_STQ_ATI
Field Value:
35191

GL_SWIZZLE_STQ_DQ_ATI

public static final int GL_SWIZZLE_STQ_DQ_ATI
Field Value:
35193

GL_SWIZZLE_STRQ_ATI

public static final int GL_SWIZZLE_STRQ_ATI
Field Value:
35194

GL_SWIZZLE_STRQ_DQ_ATI

public static final int GL_SWIZZLE_STRQ_DQ_ATI
Field Value:
35195

GL_SWIZZLE_STR_ATI

public static final int GL_SWIZZLE_STR_ATI
Field Value:
35190

GL_SWIZZLE_STR_DR_ATI

public static final int GL_SWIZZLE_STR_DR_ATI
Field Value:
35192

GL_T

public static final int GL_T
Field Value:
8193

GL_T2F_C3F_V3F

public static final int GL_T2F_C3F_V3F
Field Value:
10794

GL_T2F_C4F_N3F_V3F

public static final int GL_T2F_C4F_N3F_V3F
Field Value:
10796

GL_T2F_C4UB_V3F

public static final int GL_T2F_C4UB_V3F
Field Value:
10793

GL_T2F_IUI_N3F_V2F_EXT

public static final int GL_T2F_IUI_N3F_V2F_EXT
Field Value:
33203

GL_T2F_IUI_N3F_V3F_EXT

public static final int GL_T2F_IUI_N3F_V3F_EXT
Field Value:
33204

GL_T2F_IUI_V2F_EXT

public static final int GL_T2F_IUI_V2F_EXT
Field Value:
33201

GL_T2F_IUI_V3F_EXT

public static final int GL_T2F_IUI_V3F_EXT
Field Value:
33202

GL_T2F_N3F_V3F

public static final int GL_T2F_N3F_V3F
Field Value:
10795

GL_T2F_V3F

public static final int GL_T2F_V3F
Field Value:
10791

GL_T4F_C4F_N3F_V4F

public static final int GL_T4F_C4F_N3F_V4F
Field Value:
10797

GL_T4F_V4F

public static final int GL_T4F_V4F
Field Value:
10792

GL_TABLE_TOO_LARGE

public static final int GL_TABLE_TOO_LARGE
Field Value:
32817

GL_TEXCOORD1_BIT_PGI

public static final int GL_TEXCOORD1_BIT_PGI
Field Value:
268435456

GL_TEXCOORD2_BIT_PGI

public static final int GL_TEXCOORD2_BIT_PGI
Field Value:
536870912

GL_TEXCOORD3_BIT_PGI

public static final int GL_TEXCOORD3_BIT_PGI
Field Value:
1073741824

GL_TEXCOORD4_BIT_PGI

public static final long GL_TEXCOORD4_BIT_PGI
Field Value:
2147483648L

GL_TEXTURE

public static final int GL_TEXTURE
Field Value:
5890

GL_TEXTURE0

public static final int GL_TEXTURE0
Field Value:
33984

GL_TEXTURE1

public static final int GL_TEXTURE1
Field Value:
33985

GL_TEXTURE10

public static final int GL_TEXTURE10
Field Value:
33994

GL_TEXTURE11

public static final int GL_TEXTURE11
Field Value:
33995

GL_TEXTURE12

public static final int GL_TEXTURE12
Field Value:
33996

GL_TEXTURE13

public static final int GL_TEXTURE13
Field Value:
33997

GL_TEXTURE14

public static final int GL_TEXTURE14
Field Value:
33998

GL_TEXTURE15

public static final int GL_TEXTURE15
Field Value:
33999

GL_TEXTURE16

public static final int GL_TEXTURE16
Field Value:
34000

GL_TEXTURE17

public static final int GL_TEXTURE17
Field Value:
34001

GL_TEXTURE18

public static final int GL_TEXTURE18
Field Value:
34002

GL_TEXTURE19

public static final int GL_TEXTURE19
Field Value:
34003

GL_TEXTURE2

public static final int GL_TEXTURE2
Field Value:
33986

GL_TEXTURE20

public static final int GL_TEXTURE20
Field Value:
34004

GL_TEXTURE21

public static final int GL_TEXTURE21
Field Value:
34005

GL_TEXTURE22

public static final int GL_TEXTURE22
Field Value:
34006

GL_TEXTURE23

public static final int GL_TEXTURE23
Field Value:
34007

GL_TEXTURE24

public static final int GL_TEXTURE24
Field Value:
34008

GL_TEXTURE25

public static final int GL_TEXTURE25
Field Value:
34009

GL_TEXTURE26

public static final int GL_TEXTURE26
Field Value:
34010

GL_TEXTURE27

public static final int GL_TEXTURE27
Field Value:
34011

GL_TEXTURE28

public static final int GL_TEXTURE28
Field Value:
34012

GL_TEXTURE29

public static final int GL_TEXTURE29
Field Value:
34013

GL_TEXTURE3

public static final int GL_TEXTURE3
Field Value:
33987

GL_TEXTURE30

public static final int GL_TEXTURE30
Field Value:
34014

GL_TEXTURE31

public static final int GL_TEXTURE31
Field Value:
34015

GL_TEXTURE4

public static final int GL_TEXTURE4
Field Value:
33988

GL_TEXTURE5

public static final int GL_TEXTURE5
Field Value:
33989

GL_TEXTURE6

public static final int GL_TEXTURE6
Field Value:
33990

GL_TEXTURE7

public static final int GL_TEXTURE7
Field Value:
33991

GL_TEXTURE8

public static final int GL_TEXTURE8
Field Value:
33992

GL_TEXTURE9

public static final int GL_TEXTURE9
Field Value:
33993

GL_TEXTURE_1D

public static final int GL_TEXTURE_1D
Field Value:
3552

GL_TEXTURE_2D

public static final int GL_TEXTURE_2D
Field Value:
3553

GL_TEXTURE_3D

public static final int GL_TEXTURE_3D
Field Value:
32879

GL_TEXTURE_4DSIZE_SGIS

public static final int GL_TEXTURE_4DSIZE_SGIS
Field Value:
33078

GL_TEXTURE_4D_BINDING_SGIS

public static final int GL_TEXTURE_4D_BINDING_SGIS
Field Value:
33103

GL_TEXTURE_4D_SGIS

public static final int GL_TEXTURE_4D_SGIS
Field Value:
33076

GL_TEXTURE_ALPHA_SIZE

public static final int GL_TEXTURE_ALPHA_SIZE
Field Value:
32863

GL_TEXTURE_ALPHA_TYPE_ARB

public static final int GL_TEXTURE_ALPHA_TYPE_ARB
Field Value:
35859

GL_TEXTURE_APPLICATION_MODE_EXT

public static final int GL_TEXTURE_APPLICATION_MODE_EXT
Field Value:
33615

GL_TEXTURE_BASE_LEVEL

public static final int GL_TEXTURE_BASE_LEVEL
Field Value:
33084

GL_TEXTURE_BINDING_1D

public static final int GL_TEXTURE_BINDING_1D
Field Value:
32872

GL_TEXTURE_BINDING_2D

public static final int GL_TEXTURE_BINDING_2D
Field Value:
32873

GL_TEXTURE_BINDING_3D

public static final int GL_TEXTURE_BINDING_3D
Field Value:
32874

GL_TEXTURE_BINDING_CUBE_MAP

public static final int GL_TEXTURE_BINDING_CUBE_MAP
Field Value:
34068

GL_TEXTURE_BINDING_RECTANGLE_ARB

public static final int GL_TEXTURE_BINDING_RECTANGLE_ARB
Field Value:
34038

GL_TEXTURE_BINDING_RECTANGLE_EXT

public static final int GL_TEXTURE_BINDING_RECTANGLE_EXT
Field Value:
34038

GL_TEXTURE_BINDING_RECTANGLE_NV

public static final int GL_TEXTURE_BINDING_RECTANGLE_NV
Field Value:
34038

GL_TEXTURE_BIT

public static final int GL_TEXTURE_BIT
Field Value:
262144

GL_TEXTURE_BLUE_SIZE

public static final int GL_TEXTURE_BLUE_SIZE
Field Value:
32862

GL_TEXTURE_BLUE_TYPE_ARB

public static final int GL_TEXTURE_BLUE_TYPE_ARB
Field Value:
35858

GL_TEXTURE_BORDER

public static final int GL_TEXTURE_BORDER
Field Value:
4101

GL_TEXTURE_BORDER_COLOR

public static final int GL_TEXTURE_BORDER_COLOR
Field Value:
4100

GL_TEXTURE_BORDER_VALUES_NV

public static final int GL_TEXTURE_BORDER_VALUES_NV
Field Value:
34586

GL_TEXTURE_CLIPMAP_CENTER_SGIX

public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX
Field Value:
33137

GL_TEXTURE_CLIPMAP_DEPTH_SGIX

public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX
Field Value:
33142

GL_TEXTURE_CLIPMAP_FRAME_SGIX

public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX
Field Value:
33138

GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX

public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
Field Value:
33141

GL_TEXTURE_CLIPMAP_OFFSET_SGIX

public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX
Field Value:
33139

GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX

public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
Field Value:
33140

GL_TEXTURE_COLOR_TABLE_SGI

public static final int GL_TEXTURE_COLOR_TABLE_SGI
Field Value:
32956

GL_TEXTURE_COLOR_WRITEMASK_SGIS

public static final int GL_TEXTURE_COLOR_WRITEMASK_SGIS
Field Value:
33263

GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

public static final int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
Field Value:
32959

GL_TEXTURE_COMPARE_FUNC

public static final int GL_TEXTURE_COMPARE_FUNC
Field Value:
34893

GL_TEXTURE_COMPARE_FUNC_ARB

public static final int GL_TEXTURE_COMPARE_FUNC_ARB
Field Value:
34893

GL_TEXTURE_COMPARE_MODE

public static final int GL_TEXTURE_COMPARE_MODE
Field Value:
34892

GL_TEXTURE_COMPARE_MODE_ARB

public static final int GL_TEXTURE_COMPARE_MODE_ARB
Field Value:
34892

GL_TEXTURE_COMPARE_OPERATOR_SGIX

public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX
Field Value:
33179

GL_TEXTURE_COMPARE_SGIX

public static final int GL_TEXTURE_COMPARE_SGIX
Field Value:
33178

GL_TEXTURE_COMPONENTS

public static final int GL_TEXTURE_COMPONENTS
Field Value:
4099

GL_TEXTURE_COMPRESSED

public static final int GL_TEXTURE_COMPRESSED
Field Value:
34465

GL_TEXTURE_COMPRESSED_IMAGE_SIZE

public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
Field Value:
34464

GL_TEXTURE_COMPRESSION_HINT

public static final int GL_TEXTURE_COMPRESSION_HINT
Field Value:
34031

GL_TEXTURE_CONSTANT_DATA_SUNX

public static final int GL_TEXTURE_CONSTANT_DATA_SUNX
Field Value:
33238

GL_TEXTURE_COORD_ARRAY

public static final int GL_TEXTURE_COORD_ARRAY
Field Value:
32888

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Field Value:
34970

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
Field Value:
34970

GL_TEXTURE_COORD_ARRAY_POINTER

public static final int GL_TEXTURE_COORD_ARRAY_POINTER
Field Value:
32914

GL_TEXTURE_COORD_ARRAY_SIZE

public static final int GL_TEXTURE_COORD_ARRAY_SIZE
Field Value:
32904

GL_TEXTURE_COORD_ARRAY_STRIDE

public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
Field Value:
32906

GL_TEXTURE_COORD_ARRAY_TYPE

public static final int GL_TEXTURE_COORD_ARRAY_TYPE
Field Value:
32905

GL_TEXTURE_CUBE_MAP

public static final int GL_TEXTURE_CUBE_MAP
Field Value:
34067

GL_TEXTURE_CUBE_MAP_NEGATIVE_X

public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
Field Value:
34070

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
Field Value:
34072

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
Field Value:
34074

GL_TEXTURE_CUBE_MAP_POSITIVE_X

public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
Field Value:
34069

GL_TEXTURE_CUBE_MAP_POSITIVE_Y

public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
Field Value:
34071

GL_TEXTURE_CUBE_MAP_POSITIVE_Z

public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
Field Value:
34073

GL_TEXTURE_DEFORMATION_BIT_SGIX

public static final int GL_TEXTURE_DEFORMATION_BIT_SGIX
Field Value:
1

GL_TEXTURE_DEFORMATION_SGIX

public static final int GL_TEXTURE_DEFORMATION_SGIX
Field Value:
33173

GL_TEXTURE_DEPTH

public static final int GL_TEXTURE_DEPTH
Field Value:
32881

GL_TEXTURE_DEPTH_SIZE

public static final int GL_TEXTURE_DEPTH_SIZE
Field Value:
34890

GL_TEXTURE_DEPTH_SIZE_ARB

public static final int GL_TEXTURE_DEPTH_SIZE_ARB
Field Value:
34890

GL_TEXTURE_DEPTH_TYPE_ARB

public static final int GL_TEXTURE_DEPTH_TYPE_ARB
Field Value:
35862

GL_TEXTURE_DS_SIZE_NV

public static final int GL_TEXTURE_DS_SIZE_NV
Field Value:
34589

GL_TEXTURE_DT_SIZE_NV

public static final int GL_TEXTURE_DT_SIZE_NV
Field Value:
34590

GL_TEXTURE_ENV

public static final int GL_TEXTURE_ENV
Field Value:
8960

GL_TEXTURE_ENV_BIAS_SGIX

public static final int GL_TEXTURE_ENV_BIAS_SGIX
Field Value:
32958

GL_TEXTURE_ENV_COLOR

public static final int GL_TEXTURE_ENV_COLOR
Field Value:
8705

GL_TEXTURE_ENV_MODE

public static final int GL_TEXTURE_ENV_MODE
Field Value:
8704

GL_TEXTURE_FILTER4_SIZE_SGIS

public static final int GL_TEXTURE_FILTER4_SIZE_SGIS
Field Value:
33095

GL_TEXTURE_FILTER_CONTROL

public static final int GL_TEXTURE_FILTER_CONTROL
Field Value:
34048

GL_TEXTURE_FILTER_CONTROL_EXT

public static final int GL_TEXTURE_FILTER_CONTROL_EXT
Field Value:
34048

GL_TEXTURE_FLOAT_COMPONENTS_NV

public static final int GL_TEXTURE_FLOAT_COMPONENTS_NV
Field Value:
34956

GL_TEXTURE_GEN_MODE

public static final int GL_TEXTURE_GEN_MODE
Field Value:
9472

GL_TEXTURE_GEN_Q

public static final int GL_TEXTURE_GEN_Q
Field Value:
3171

GL_TEXTURE_GEN_R

public static final int GL_TEXTURE_GEN_R
Field Value:
3170

GL_TEXTURE_GEN_S

public static final int GL_TEXTURE_GEN_S
Field Value:
3168

GL_TEXTURE_GEN_T

public static final int GL_TEXTURE_GEN_T
Field Value:
3169

GL_TEXTURE_GEQUAL_R_SGIX

public static final int GL_TEXTURE_GEQUAL_R_SGIX
Field Value:
33181

GL_TEXTURE_GREEN_SIZE

public static final int GL_TEXTURE_GREEN_SIZE
Field Value:
32861

GL_TEXTURE_GREEN_TYPE_ARB

public static final int GL_TEXTURE_GREEN_TYPE_ARB
Field Value:
35857

GL_TEXTURE_HEIGHT

public static final int GL_TEXTURE_HEIGHT
Field Value:
4097

GL_TEXTURE_HI_SIZE_NV

public static final int GL_TEXTURE_HI_SIZE_NV
Field Value:
34587

GL_TEXTURE_INDEX_SIZE_EXT

public static final int GL_TEXTURE_INDEX_SIZE_EXT
Field Value:
33005

GL_TEXTURE_INTENSITY_SIZE

public static final int GL_TEXTURE_INTENSITY_SIZE
Field Value:
32865

GL_TEXTURE_INTENSITY_TYPE_ARB

public static final int GL_TEXTURE_INTENSITY_TYPE_ARB
Field Value:
35861

GL_TEXTURE_INTERNAL_FORMAT

public static final int GL_TEXTURE_INTERNAL_FORMAT
Field Value:
4099

GL_TEXTURE_LEQUAL_R_SGIX

public static final int GL_TEXTURE_LEQUAL_R_SGIX
Field Value:
33180

GL_TEXTURE_LIGHTING_MODE_HP

public static final int GL_TEXTURE_LIGHTING_MODE_HP
Field Value:
33127

GL_TEXTURE_LIGHT_EXT

public static final int GL_TEXTURE_LIGHT_EXT
Field Value:
33616

GL_TEXTURE_LOD_BIAS

public static final int GL_TEXTURE_LOD_BIAS
Field Value:
34049

GL_TEXTURE_LOD_BIAS_EXT

public static final int GL_TEXTURE_LOD_BIAS_EXT
Field Value:
34049

GL_TEXTURE_LOD_BIAS_R_SGIX

public static final int GL_TEXTURE_LOD_BIAS_R_SGIX
Field Value:
33168

GL_TEXTURE_LOD_BIAS_S_SGIX

public static final int GL_TEXTURE_LOD_BIAS_S_SGIX
Field Value:
33166

GL_TEXTURE_LOD_BIAS_T_SGIX

public static final int GL_TEXTURE_LOD_BIAS_T_SGIX
Field Value:
33167

GL_TEXTURE_LO_SIZE_NV

public static final int GL_TEXTURE_LO_SIZE_NV
Field Value:
34588

GL_TEXTURE_LUMINANCE_SIZE

public static final int GL_TEXTURE_LUMINANCE_SIZE
Field Value:
32864

GL_TEXTURE_LUMINANCE_TYPE_ARB

public static final int GL_TEXTURE_LUMINANCE_TYPE_ARB
Field Value:
35860

GL_TEXTURE_MAG_FILTER

public static final int GL_TEXTURE_MAG_FILTER
Field Value:
10240

GL_TEXTURE_MAG_SIZE_NV

public static final int GL_TEXTURE_MAG_SIZE_NV
Field Value:
34591

GL_TEXTURE_MATERIAL_FACE_EXT

public static final int GL_TEXTURE_MATERIAL_FACE_EXT
Field Value:
33617

GL_TEXTURE_MATERIAL_PARAMETER_EXT

public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT
Field Value:
33618

GL_TEXTURE_MATRIX

public static final int GL_TEXTURE_MATRIX
Field Value:
2984

GL_TEXTURE_MAX_ANISOTROPY_EXT

public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT
Field Value:
34046

GL_TEXTURE_MAX_CLAMP_R_SGIX

public static final int GL_TEXTURE_MAX_CLAMP_R_SGIX
Field Value:
33643

GL_TEXTURE_MAX_CLAMP_S_SGIX

public static final int GL_TEXTURE_MAX_CLAMP_S_SGIX
Field Value:
33641

GL_TEXTURE_MAX_CLAMP_T_SGIX

public static final int GL_TEXTURE_MAX_CLAMP_T_SGIX
Field Value:
33642

GL_TEXTURE_MAX_LEVEL

public static final int GL_TEXTURE_MAX_LEVEL
Field Value:
33085

GL_TEXTURE_MAX_LOD

public static final int GL_TEXTURE_MAX_LOD
Field Value:
33083

GL_TEXTURE_MINIMIZE_STORAGE_APPLE

public static final int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
Field Value:
34230

GL_TEXTURE_MIN_FILTER

public static final int GL_TEXTURE_MIN_FILTER
Field Value:
10241

GL_TEXTURE_MIN_LOD

public static final int GL_TEXTURE_MIN_LOD
Field Value:
33082

GL_TEXTURE_MULTI_BUFFER_HINT_SGIX

public static final int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX
Field Value:
33070

GL_TEXTURE_NORMAL_EXT

public static final int GL_TEXTURE_NORMAL_EXT
Field Value:
34223

GL_TEXTURE_POST_SPECULAR_HP

public static final int GL_TEXTURE_POST_SPECULAR_HP
Field Value:
33128

GL_TEXTURE_PRE_SPECULAR_HP

public static final int GL_TEXTURE_PRE_SPECULAR_HP
Field Value:
33129

GL_TEXTURE_PRIORITY

public static final int GL_TEXTURE_PRIORITY
Field Value:
32870

GL_TEXTURE_RANGE_LENGTH_APPLE

public static final int GL_TEXTURE_RANGE_LENGTH_APPLE
Field Value:
34231

GL_TEXTURE_RANGE_POINTER_APPLE

public static final int GL_TEXTURE_RANGE_POINTER_APPLE
Field Value:
34232

GL_TEXTURE_RECTANGLE_ARB

public static final int GL_TEXTURE_RECTANGLE_ARB
Field Value:
34037

GL_TEXTURE_RECTANGLE_EXT

public static final int GL_TEXTURE_RECTANGLE_EXT
Field Value:
34037

GL_TEXTURE_RECTANGLE_NV

public static final int GL_TEXTURE_RECTANGLE_NV
Field Value:
34037

GL_TEXTURE_RED_SIZE

public static final int GL_TEXTURE_RED_SIZE
Field Value:
32860

GL_TEXTURE_RED_TYPE_ARB

public static final int GL_TEXTURE_RED_TYPE_ARB
Field Value:
35856

GL_TEXTURE_RESIDENT

public static final int GL_TEXTURE_RESIDENT
Field Value:
32871

GL_TEXTURE_SHADER_NV

public static final int GL_TEXTURE_SHADER_NV
Field Value:
34526

GL_TEXTURE_STACK_DEPTH

public static final int GL_TEXTURE_STACK_DEPTH
Field Value:
2981

GL_TEXTURE_STORAGE_HINT_APPLE

public static final int GL_TEXTURE_STORAGE_HINT_APPLE
Field Value:
34236

GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

public static final int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
Field Value:
34959

GL_TEXTURE_WIDTH

public static final int GL_TEXTURE_WIDTH
Field Value:
4096

GL_TEXTURE_WRAP_Q_SGIS

public static final int GL_TEXTURE_WRAP_Q_SGIS
Field Value:
33079

GL_TEXTURE_WRAP_R

public static final int GL_TEXTURE_WRAP_R
Field Value:
32882

GL_TEXTURE_WRAP_S

public static final int GL_TEXTURE_WRAP_S
Field Value:
10242

GL_TEXTURE_WRAP_T

public static final int GL_TEXTURE_WRAP_T
Field Value:
10243

GL_TEXT_FRAGMENT_SHADER_ATI

public static final int GL_TEXT_FRAGMENT_SHADER_ATI
Field Value:
33280

GL_TRACK_MATRIX_NV

public static final int GL_TRACK_MATRIX_NV
Field Value:
34376

GL_TRACK_MATRIX_TRANSFORM_NV

public static final int GL_TRACK_MATRIX_TRANSFORM_NV
Field Value:
34377

GL_TRANSFORM_BIT

public static final int GL_TRANSFORM_BIT
Field Value:
4096

GL_TRANSFORM_HINT_APPLE

public static final int GL_TRANSFORM_HINT_APPLE
Field Value:
34225

GL_TRANSPOSE_COLOR_MATRIX

public static final int GL_TRANSPOSE_COLOR_MATRIX
Field Value:
34022

GL_TRANSPOSE_CURRENT_MATRIX_ARB

public static final int GL_TRANSPOSE_CURRENT_MATRIX_ARB
Field Value:
34999

GL_TRANSPOSE_MODELVIEW_MATRIX

public static final int GL_TRANSPOSE_MODELVIEW_MATRIX
Field Value:
34019

GL_TRANSPOSE_NV

public static final int GL_TRANSPOSE_NV
Field Value:
34348

GL_TRANSPOSE_PROJECTION_MATRIX

public static final int GL_TRANSPOSE_PROJECTION_MATRIX
Field Value:
34020

GL_TRANSPOSE_TEXTURE_MATRIX

public static final int GL_TRANSPOSE_TEXTURE_MATRIX
Field Value:
34021

GL_TRIANGLES

public static final int GL_TRIANGLES
Field Value:
4

GL_TRIANGLE_FAN

public static final int GL_TRIANGLE_FAN
Field Value:
6

GL_TRIANGLE_MESH_SUN

public static final int GL_TRIANGLE_MESH_SUN
Field Value:
34325

GL_TRIANGLE_STRIP

public static final int GL_TRIANGLE_STRIP
Field Value:
5

GL_TRUE

public static final int GL_TRUE
Field Value:
1

GL_TYPE_RGBA_FLOAT_ATI

public static final int GL_TYPE_RGBA_FLOAT_ATI
Field Value:
34848

GL_UNPACK_ALIGNMENT

public static final int GL_UNPACK_ALIGNMENT
Field Value:
3317

GL_UNPACK_CLIENT_STORAGE_APPLE

public static final int GL_UNPACK_CLIENT_STORAGE_APPLE
Field Value:
34226

GL_UNPACK_CMYK_HINT_EXT

public static final int GL_UNPACK_CMYK_HINT_EXT
Field Value:
32783

GL_UNPACK_CONSTANT_DATA_SUNX

public static final int GL_UNPACK_CONSTANT_DATA_SUNX
Field Value:
33237

GL_UNPACK_IMAGE_DEPTH_SGIS

public static final int GL_UNPACK_IMAGE_DEPTH_SGIS
Field Value:
33075

GL_UNPACK_IMAGE_HEIGHT

public static final int GL_UNPACK_IMAGE_HEIGHT
Field Value:
32878

GL_UNPACK_LSB_FIRST

public static final int GL_UNPACK_LSB_FIRST
Field Value:
3313

GL_UNPACK_RESAMPLE_OML

public static final int GL_UNPACK_RESAMPLE_OML
Field Value:
35205

GL_UNPACK_RESAMPLE_SGIX

public static final int GL_UNPACK_RESAMPLE_SGIX
Field Value:
33837

GL_UNPACK_ROW_LENGTH

public static final int GL_UNPACK_ROW_LENGTH
Field Value:
3314

GL_UNPACK_SKIP_IMAGES

public static final int GL_UNPACK_SKIP_IMAGES
Field Value:
32877

GL_UNPACK_SKIP_PIXELS

public static final int GL_UNPACK_SKIP_PIXELS
Field Value:
3316

GL_UNPACK_SKIP_ROWS

public static final int GL_UNPACK_SKIP_ROWS
Field Value:
3315

GL_UNPACK_SKIP_VOLUMES_SGIS

public static final int GL_UNPACK_SKIP_VOLUMES_SGIS
Field Value:
33074

GL_UNPACK_SUBSAMPLE_RATE_SGIX

public static final int GL_UNPACK_SUBSAMPLE_RATE_SGIX
Field Value:
34209

GL_UNPACK_SWAP_BYTES

public static final int GL_UNPACK_SWAP_BYTES
Field Value:
3312

GL_UNSIGNED_BYTE

public static final int GL_UNSIGNED_BYTE
Field Value:
5121

GL_UNSIGNED_BYTE_2_3_3_REV

public static final int GL_UNSIGNED_BYTE_2_3_3_REV
Field Value:
33634

GL_UNSIGNED_BYTE_3_3_2

public static final int GL_UNSIGNED_BYTE_3_3_2
Field Value:
32818

GL_UNSIGNED_IDENTITY_NV

public static final int GL_UNSIGNED_IDENTITY_NV
Field Value:
34102

GL_UNSIGNED_INT

public static final int GL_UNSIGNED_INT
Field Value:
5125

GL_UNSIGNED_INT_10_10_10_2

public static final int GL_UNSIGNED_INT_10_10_10_2
Field Value:
32822

GL_UNSIGNED_INT_24_8_NV

public static final int GL_UNSIGNED_INT_24_8_NV
Field Value:
34042

GL_UNSIGNED_INT_2_10_10_10_REV

public static final int GL_UNSIGNED_INT_2_10_10_10_REV
Field Value:
33640

GL_UNSIGNED_INT_8_8_8_8

public static final int GL_UNSIGNED_INT_8_8_8_8
Field Value:
32821

GL_UNSIGNED_INT_8_8_8_8_REV

public static final int GL_UNSIGNED_INT_8_8_8_8_REV
Field Value:
33639

GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

public static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
Field Value:
34523

GL_UNSIGNED_INT_S8_S8_8_8_NV

public static final int GL_UNSIGNED_INT_S8_S8_8_8_NV
Field Value:
34522

GL_UNSIGNED_INVERT_NV

public static final int GL_UNSIGNED_INVERT_NV
Field Value:
34103

GL_UNSIGNED_NORMALIZED_ARB

public static final int GL_UNSIGNED_NORMALIZED_ARB
Field Value:
35863

GL_UNSIGNED_SHORT

public static final int GL_UNSIGNED_SHORT
Field Value:
5123

GL_UNSIGNED_SHORT_1_5_5_5_REV

public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV
Field Value:
33638

GL_UNSIGNED_SHORT_4_4_4_4

public static final int GL_UNSIGNED_SHORT_4_4_4_4
Field Value:
32819

GL_UNSIGNED_SHORT_4_4_4_4_REV

public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV
Field Value:
33637

GL_UNSIGNED_SHORT_5_5_5_1

public static final int GL_UNSIGNED_SHORT_5_5_5_1
Field Value:
32820

GL_UNSIGNED_SHORT_5_6_5

public static final int GL_UNSIGNED_SHORT_5_6_5
Field Value:
33635

GL_UNSIGNED_SHORT_5_6_5_REV

public static final int GL_UNSIGNED_SHORT_5_6_5_REV
Field Value:
33636

GL_UNSIGNED_SHORT_8_8_APPLE

public static final int GL_UNSIGNED_SHORT_8_8_APPLE
Field Value:
34234

GL_UNSIGNED_SHORT_8_8_MESA

public static final int GL_UNSIGNED_SHORT_8_8_MESA
Field Value:
34234

GL_UNSIGNED_SHORT_8_8_REV_APPLE

public static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE
Field Value:
34235

GL_UNSIGNED_SHORT_8_8_REV_MESA

public static final int GL_UNSIGNED_SHORT_8_8_REV_MESA
Field Value:
34235

GL_UPPER_LEFT

public static final int GL_UPPER_LEFT
Field Value:
36002

GL_V2F

public static final int GL_V2F
Field Value:
10784

GL_V3F

public static final int GL_V3F
Field Value:
10785

GL_VALIDATE_STATUS

public static final int GL_VALIDATE_STATUS
Field Value:
35715

GL_VARIABLE_A_NV

public static final int GL_VARIABLE_A_NV
Field Value:
34083

GL_VARIABLE_B_NV

public static final int GL_VARIABLE_B_NV
Field Value:
34084

GL_VARIABLE_C_NV

public static final int GL_VARIABLE_C_NV
Field Value:
34085

GL_VARIABLE_D_NV

public static final int GL_VARIABLE_D_NV
Field Value:
34086

GL_VARIABLE_E_NV

public static final int GL_VARIABLE_E_NV
Field Value:
34087

GL_VARIABLE_F_NV

public static final int GL_VARIABLE_F_NV
Field Value:
34088

GL_VARIABLE_G_NV

public static final int GL_VARIABLE_G_NV
Field Value:
34089

GL_VARIANT_ARRAY_EXT

public static final int GL_VARIANT_ARRAY_EXT
Field Value:
34792

GL_VARIANT_ARRAY_POINTER_EXT

public static final int GL_VARIANT_ARRAY_POINTER_EXT
Field Value:
34793

GL_VARIANT_ARRAY_STRIDE_EXT

public static final int GL_VARIANT_ARRAY_STRIDE_EXT
Field Value:
34790

GL_VARIANT_ARRAY_TYPE_EXT

public static final int GL_VARIANT_ARRAY_TYPE_EXT
Field Value:
34791

GL_VARIANT_DATATYPE_EXT

public static final int GL_VARIANT_DATATYPE_EXT
Field Value:
34789

GL_VARIANT_EXT

public static final int GL_VARIANT_EXT
Field Value:
34753

GL_VARIANT_VALUE_EXT

public static final int GL_VARIANT_VALUE_EXT
Field Value:
34788

GL_VECTOR_EXT

public static final int GL_VECTOR_EXT
Field Value:
34751

GL_VENDOR

public static final int GL_VENDOR
Field Value:
7936

GL_VERSION

public static final int GL_VERSION
Field Value:
7938

GL_VERTEX23_BIT_PGI

public static final int GL_VERTEX23_BIT_PGI
Field Value:
4

GL_VERTEX4_BIT_PGI

public static final int GL_VERTEX4_BIT_PGI
Field Value:
8

GL_VERTEX_ARRAY

public static final int GL_VERTEX_ARRAY
Field Value:
32884

GL_VERTEX_ARRAY_BINDING_APPLE

public static final int GL_VERTEX_ARRAY_BINDING_APPLE
Field Value:
34229

GL_VERTEX_ARRAY_BUFFER_BINDING

public static final int GL_VERTEX_ARRAY_BUFFER_BINDING
Field Value:
34966

GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

public static final int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
Field Value:
34966

GL_VERTEX_ARRAY_POINTER

public static final int GL_VERTEX_ARRAY_POINTER
Field Value:
32910

GL_VERTEX_ARRAY_RANGE_APPLE

public static final int GL_VERTEX_ARRAY_RANGE_APPLE
Field Value:
34077

GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
Field Value:
34078

GL_VERTEX_ARRAY_RANGE_LENGTH_NV

public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV
Field Value:
34078

GL_VERTEX_ARRAY_RANGE_NV

public static final int GL_VERTEX_ARRAY_RANGE_NV
Field Value:
34077

GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

public static final int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
Field Value:
34081

GL_VERTEX_ARRAY_RANGE_POINTER_NV

public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV
Field Value:
34081

GL_VERTEX_ARRAY_RANGE_VALID_NV

public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV
Field Value:
34079

GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

public static final int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
Field Value:
34099

GL_VERTEX_ARRAY_SIZE

public static final int GL_VERTEX_ARRAY_SIZE
Field Value:
32890

GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

public static final int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
Field Value:
34079

GL_VERTEX_ARRAY_STRIDE

public static final int GL_VERTEX_ARRAY_STRIDE
Field Value:
32892

GL_VERTEX_ARRAY_TYPE

public static final int GL_VERTEX_ARRAY_TYPE
Field Value:
32891

GL_VERTEX_ATTRIB_ARRAY0_NV

public static final int GL_VERTEX_ATTRIB_ARRAY0_NV
Field Value:
34384

GL_VERTEX_ATTRIB_ARRAY10_NV

public static final int GL_VERTEX_ATTRIB_ARRAY10_NV
Field Value:
34394

GL_VERTEX_ATTRIB_ARRAY11_NV

public static final int GL_VERTEX_ATTRIB_ARRAY11_NV
Field Value:
34395

GL_VERTEX_ATTRIB_ARRAY12_NV

public static final int GL_VERTEX_ATTRIB_ARRAY12_NV
Field Value:
34396

GL_VERTEX_ATTRIB_ARRAY13_NV

public static final int GL_VERTEX_ATTRIB_ARRAY13_NV
Field Value:
34397

GL_VERTEX_ATTRIB_ARRAY14_NV

public static final int GL_VERTEX_ATTRIB_ARRAY14_NV
Field Value:
34398

GL_VERTEX_ATTRIB_ARRAY15_NV

public static final int GL_VERTEX_ATTRIB_ARRAY15_NV
Field Value:
34399

GL_VERTEX_ATTRIB_ARRAY1_NV

public static final int GL_VERTEX_ATTRIB_ARRAY1_NV
Field Value:
34385

GL_VERTEX_ATTRIB_ARRAY2_NV

public static final int GL_VERTEX_ATTRIB_ARRAY2_NV
Field Value:
34386

GL_VERTEX_ATTRIB_ARRAY3_NV

public static final int GL_VERTEX_ATTRIB_ARRAY3_NV
Field Value:
34387

GL_VERTEX_ATTRIB_ARRAY4_NV

public static final int GL_VERTEX_ATTRIB_ARRAY4_NV
Field Value:
34388

GL_VERTEX_ATTRIB_ARRAY5_NV

public static final int GL_VERTEX_ATTRIB_ARRAY5_NV
Field Value:
34389

GL_VERTEX_ATTRIB_ARRAY6_NV

public static final int GL_VERTEX_ATTRIB_ARRAY6_NV
Field Value:
34390

GL_VERTEX_ATTRIB_ARRAY7_NV

public static final int GL_VERTEX_ATTRIB_ARRAY7_NV
Field Value:
34391

GL_VERTEX_ATTRIB_ARRAY8_NV

public static final int GL_VERTEX_ATTRIB_ARRAY8_NV
Field Value:
34392

GL_VERTEX_ATTRIB_ARRAY9_NV

public static final int GL_VERTEX_ATTRIB_ARRAY9_NV
Field Value:
34393

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
Field Value:
34975

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
Field Value:
34975

GL_VERTEX_ATTRIB_ARRAY_ENABLED

public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED
Field Value:
34338

GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
Field Value:
34338

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
Field Value:
34922

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
Field Value:
34922

GL_VERTEX_ATTRIB_ARRAY_POINTER

public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER
Field Value:
34373

GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
Field Value:
34373

GL_VERTEX_ATTRIB_ARRAY_SIZE

public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE
Field Value:
34339

GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
Field Value:
34339

GL_VERTEX_ATTRIB_ARRAY_STRIDE

public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE
Field Value:
34340

GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
Field Value:
34340

GL_VERTEX_ATTRIB_ARRAY_TYPE

public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE
Field Value:
34341

GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
Field Value:
34341

GL_VERTEX_ATTRIB_MAP1_APPLE

public static final int GL_VERTEX_ATTRIB_MAP1_APPLE
Field Value:
35328

GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE

public static final int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
Field Value:
35331

GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE

public static final int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
Field Value:
35333

GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE

public static final int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
Field Value:
35332

GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE

public static final int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
Field Value:
35330

GL_VERTEX_ATTRIB_MAP2_APPLE

public static final int GL_VERTEX_ATTRIB_MAP2_APPLE
Field Value:
35329

GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE

public static final int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
Field Value:
35335

GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE

public static final int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
Field Value:
35337

GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE

public static final int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
Field Value:
35336

GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE

public static final int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
Field Value:
35334

GL_VERTEX_BLEND_ARB

public static final int GL_VERTEX_BLEND_ARB
Field Value:
34471

GL_VERTEX_CONSISTENT_HINT_PGI

public static final int GL_VERTEX_CONSISTENT_HINT_PGI
Field Value:
107051

GL_VERTEX_DATA_HINT_PGI

public static final int GL_VERTEX_DATA_HINT_PGI
Field Value:
107050

GL_VERTEX_PRECLIP_HINT_SGIX

public static final int GL_VERTEX_PRECLIP_HINT_SGIX
Field Value:
33775

GL_VERTEX_PRECLIP_SGIX

public static final int GL_VERTEX_PRECLIP_SGIX
Field Value:
33774

GL_VERTEX_PROGRAM_ARB

public static final int GL_VERTEX_PROGRAM_ARB
Field Value:
34336

GL_VERTEX_PROGRAM_BINDING_NV

public static final int GL_VERTEX_PROGRAM_BINDING_NV
Field Value:
34378

GL_VERTEX_PROGRAM_NV

public static final int GL_VERTEX_PROGRAM_NV
Field Value:
34336

GL_VERTEX_PROGRAM_POINT_SIZE

public static final int GL_VERTEX_PROGRAM_POINT_SIZE
Field Value:
34370

GL_VERTEX_PROGRAM_POINT_SIZE_ARB

public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
Field Value:
34370

GL_VERTEX_PROGRAM_POINT_SIZE_NV

public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV
Field Value:
34370

GL_VERTEX_PROGRAM_TWO_SIDE

public static final int GL_VERTEX_PROGRAM_TWO_SIDE
Field Value:
34371

GL_VERTEX_PROGRAM_TWO_SIDE_ARB

public static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
Field Value:
34371

GL_VERTEX_PROGRAM_TWO_SIDE_NV

public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV
Field Value:
34371

GL_VERTEX_SHADER

public static final int GL_VERTEX_SHADER
Field Value:
35633

GL_VERTEX_SHADER_ARB

public static final int GL_VERTEX_SHADER_ARB
Field Value:
35633

GL_VERTEX_SHADER_BINDING_EXT

public static final int GL_VERTEX_SHADER_BINDING_EXT
Field Value:
34689

GL_VERTEX_SHADER_EXT

public static final int GL_VERTEX_SHADER_EXT
Field Value:
34688

GL_VERTEX_SHADER_INSTRUCTIONS_EXT

public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT
Field Value:
34767

GL_VERTEX_SHADER_INVARIANTS_EXT

public static final int GL_VERTEX_SHADER_INVARIANTS_EXT
Field Value:
34769

GL_VERTEX_SHADER_LOCALS_EXT

public static final int GL_VERTEX_SHADER_LOCALS_EXT
Field Value:
34771

GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Field Value:
34770

GL_VERTEX_SHADER_OPTIMIZED_EXT

public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT
Field Value:
34772

GL_VERTEX_SHADER_VARIANTS_EXT

public static final int GL_VERTEX_SHADER_VARIANTS_EXT
Field Value:
34768

GL_VERTEX_SOURCE_ATI

public static final int GL_VERTEX_SOURCE_ATI
Field Value:
34676

GL_VERTEX_STATE_PROGRAM_NV

public static final int GL_VERTEX_STATE_PROGRAM_NV
Field Value:
34337

GL_VERTEX_STREAM0_ATI

public static final int GL_VERTEX_STREAM0_ATI
Field Value:
34668

GL_VERTEX_STREAM1_ATI

public static final int GL_VERTEX_STREAM1_ATI
Field Value:
34669

GL_VERTEX_STREAM2_ATI

public static final int GL_VERTEX_STREAM2_ATI
Field Value:
34670

GL_VERTEX_STREAM3_ATI

public static final int GL_VERTEX_STREAM3_ATI
Field Value:
34671

GL_VERTEX_STREAM4_ATI

public static final int GL_VERTEX_STREAM4_ATI
Field Value:
34672

GL_VERTEX_STREAM5_ATI

public static final int GL_VERTEX_STREAM5_ATI
Field Value:
34673

GL_VERTEX_STREAM6_ATI

public static final int GL_VERTEX_STREAM6_ATI
Field Value:
34674

GL_VERTEX_STREAM7_ATI

public static final int GL_VERTEX_STREAM7_ATI
Field Value:
34675

GL_VERTEX_WEIGHTING_EXT

public static final int GL_VERTEX_WEIGHTING_EXT
Field Value:
34057

GL_VERTEX_WEIGHT_ARRAY_EXT

public static final int GL_VERTEX_WEIGHT_ARRAY_EXT
Field Value:
34060

GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
Field Value:
34064

GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT

public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
Field Value:
34061

GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
Field Value:
34063

GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT

public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
Field Value:
34062

GL_VIBRANCE_BIAS_NV

public static final int GL_VIBRANCE_BIAS_NV
Field Value:
34585

GL_VIBRANCE_SCALE_NV

public static final int GL_VIBRANCE_SCALE_NV
Field Value:
34579

GL_VIEWPORT

public static final int GL_VIEWPORT
Field Value:
2978

GL_VIEWPORT_BIT

public static final int GL_VIEWPORT_BIT
Field Value:
2048

GL_WEIGHT_ARRAY_ARB

public static final int GL_WEIGHT_ARRAY_ARB
Field Value:
34477

GL_WEIGHT_ARRAY_BUFFER_BINDING

public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING
Field Value:
34974

GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
Field Value:
34974

GL_WEIGHT_ARRAY_POINTER_ARB

public static final int GL_WEIGHT_ARRAY_POINTER_ARB
Field Value:
34476

GL_WEIGHT_ARRAY_SIZE_ARB

public static final int GL_WEIGHT_ARRAY_SIZE_ARB
Field Value:
34475

GL_WEIGHT_ARRAY_STRIDE_ARB

public static final int GL_WEIGHT_ARRAY_STRIDE_ARB
Field Value:
34474

GL_WEIGHT_ARRAY_TYPE_ARB

public static final int GL_WEIGHT_ARRAY_TYPE_ARB
Field Value:
34473

GL_WEIGHT_SUM_UNITY_ARB

public static final int GL_WEIGHT_SUM_UNITY_ARB
Field Value:
34470

GL_WIDE_LINE_HINT_PGI

public static final int GL_WIDE_LINE_HINT_PGI
Field Value:
107042

GL_WRAP_BORDER_SUN

public static final int GL_WRAP_BORDER_SUN
Field Value:
33236

GL_WRITE_ONLY

public static final int GL_WRITE_ONLY
Field Value:
35001

GL_WRITE_ONLY_ARB

public static final int GL_WRITE_ONLY_ARB
Field Value:
35001

GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

public static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
Field Value:
34938

GL_WRITE_PIXEL_DATA_RANGE_NV

public static final int GL_WRITE_PIXEL_DATA_RANGE_NV
Field Value:
34936

GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

public static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
Field Value:
34940

GL_W_EXT

public static final int GL_W_EXT
Field Value:
34776

GL_XOR

public static final int GL_XOR
Field Value:
5382

GL_X_EXT

public static final int GL_X_EXT
Field Value:
34773

GL_YCBCR_422_APPLE

public static final int GL_YCBCR_422_APPLE
Field Value:
34233

GL_YCBCR_MESA

public static final int GL_YCBCR_MESA
Field Value:
34647

GL_YCRCBA_SGIX

public static final int GL_YCRCBA_SGIX
Field Value:
33561

GL_YCRCB_422_SGIX

public static final int GL_YCRCB_422_SGIX
Field Value:
33211

GL_YCRCB_444_SGIX

public static final int GL_YCRCB_444_SGIX
Field Value:
33212

GL_YCRCB_SGIX

public static final int GL_YCRCB_SGIX
Field Value:
33560

GL_Y_EXT

public static final int GL_Y_EXT
Field Value:
34774

GL_ZERO

public static final int GL_ZERO
Field Value:
0

GL_ZERO_EXT

public static final int GL_ZERO_EXT
Field Value:
34781

GL_ZOOM_X

public static final int GL_ZOOM_X
Field Value:
3350

GL_ZOOM_Y

public static final int GL_ZOOM_Y
Field Value:
3351

GL_Z_EXT

public static final int GL_Z_EXT
Field Value:
34775

Method Details

getExtension

public Object getExtension(String extensionName)
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who which to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.


getPlatformGLExtensions

public Object getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (WGL, GLX, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

glAccum

public void glAccum(int op,
                    float value)
Interface to C language function:
void (GLenum op, GLfloat value);

glActiveStencilFaceEXT

public void glActiveStencilFaceEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glActiveTexture

public void glActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glAllocateMemoryNV

public ByteBuffer glAllocateMemoryNV(int arg0,
                                              float arg1,
                                              float arg2,
                                              float arg3)
Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.

glAlphaFragmentOp1ATI

public void glAlphaFragmentOp1ATI(int stage,
                                  int portion,
                                  int variable,
                                  int input,
                                  int mapping,
                                  int componentUsage)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);

glAlphaFragmentOp2ATI

public void glAlphaFragmentOp2ATI(int op,
                                  int dst,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

glAlphaFragmentOp3ATI

public void glAlphaFragmentOp3ATI(int op,
                                  int dst,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod,
                                  int arg3,
                                  int arg3Rep,
                                  int arg3Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

glAlphaFunc

public void glAlphaFunc(int func,
                        float ref)
Interface to C language function:
void (GLenum func, GLclampf ref);

glApplyTextureEXT

public void glApplyTextureEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glAreProgramsResidentNV

public boolean glAreProgramsResidentNV(int n,
                                       int[] textures,
                                       int textures_offset,
                                       byte[] residences,
                                       int residences_offset)
Entry point (through function pointer) to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);

glAreProgramsResidentNV

public boolean glAreProgramsResidentNV(int n,
                                       IntBuffer textures,
                                       ByteBuffer residences)
Entry point (through function pointer) to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);

glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     int[] textures,
                                     int textures_offset,
                                     byte[] residences,
                                     int residences_offset)
Interface to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);

glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     IntBuffer textures,
                                     ByteBuffer residences)
Interface to C language function:
GLboolean (GLsizei n, const GLuint * textures, GLboolean * residences);

glArrayElement

public void glArrayElement(int i)
Interface to C language function:
void (GLint i);

glArrayObjectATI

public void glArrayObjectATI(int array,
                             int size,
                             int type,
                             int stride,
                             int buffer,
                             int offset)
Entry point (through function pointer) to C language function:
void (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

glAsyncMarkerSGIX

public void glAsyncMarkerSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glAttachObjectARB

public void glAttachObjectARB(int target,
                              int id)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLhandleARB id);

glAttachShader

public void glAttachShader(int target,
                           int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLuint id);

glBegin

public void glBegin(int mode)
Interface to C language function:
void (GLenum mode);

glBeginFragmentShaderATI

public void glBeginFragmentShaderATI()
Entry point (through function pointer) to C language function:
void (void);

glBeginOcclusionQueryNV

public void glBeginOcclusionQueryNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glBeginQuery

public void glBeginQuery(int target,
                         int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBeginQueryARB

public void glBeginQueryARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBeginVertexShaderEXT

public void glBeginVertexShaderEXT()
Entry point (through function pointer) to C language function:
void (void);

glBindAttribLocation

public void glBindAttribLocation(int program,
                                 int index,
                                 String name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, const GLchar * name);

glBindAttribLocationARB

public void glBindAttribLocationARB(int program,
                                    int index,
                                    String name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, const GLcharARB * name);

glBindBuffer

public void glBindBuffer(int target,
                         int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindBufferARB

public void glBindBufferARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindFragmentShaderATI

public void glBindFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glBindFramebufferEXT

public void glBindFramebufferEXT(int target,
                                 int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindLightParameterEXT

public int glBindLightParameterEXT(int light,
                                   int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);

glBindMaterialParameterEXT

public int glBindMaterialParameterEXT(int light,
                                      int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);

glBindParameterEXT

public int glBindParameterEXT(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);

glBindProgramARB

public void glBindProgramARB(int target,
                             int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindProgramNV

public void glBindProgramNV(int target,
                            int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindRenderbufferEXT

public void glBindRenderbufferEXT(int target,
                                  int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glBindTexGenParameterEXT

public int glBindTexGenParameterEXT(int unit,
                                    int coord,
                                    int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum unit, GLenum coord, GLenum value);

glBindTexture

public void glBindTexture(int target,
                          int texture)
Interface to C language function:
void (GLenum target, GLuint texture);

glBindTextureUnitParameterEXT

public int glBindTextureUnitParameterEXT(int light,
                                         int value)
Entry point (through function pointer) to C language function:
GLuint (GLenum light, GLenum value);

glBindVertexArrayAPPLE

public void glBindVertexArrayAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glBindVertexShaderEXT

public void glBindVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     byte[] bitmap,
                     int bitmap_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     ByteBuffer bitmap)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     long bitmap_buffer_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

glBlendColor

public void glBlendColor(float red,
                         float green,
                         float blue,
                         float alpha)
Entry point (through function pointer) to C language function:
void (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

glBlendEquation

public void glBlendEquation(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glBlendEquationSeparate

public void glBlendEquationSeparate(int target,
                                    int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glBlendEquationSeparateEXT

public void glBlendEquationSeparateEXT(int target,
                                       int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glBlendFunc

public void glBlendFunc(int sfactor,
                        int dfactor)
Interface to C language function:
void (GLenum sfactor, GLenum dfactor);

glBlendFuncSeparate

public void glBlendFuncSeparate(int sfactorRGB,
                                int dfactorRGB,
                                int sfactorAlpha,
                                int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glBlendFuncSeparateEXT

public void glBlendFuncSeparateEXT(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glBlendFuncSeparateINGR

public void glBlendFuncSeparateINGR(int sfactorRGB,
                                    int dfactorRGB,
                                    int sfactorAlpha,
                                    int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glBufferData

public void glBufferData(int target,
                         int size,
                         Buffer data,
                         int usage)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);

glBufferDataARB

public void glBufferDataARB(int target,
                            int size,
                            Buffer data,
                            int usage)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);

glBufferRegionEnabled

public int glBufferRegionEnabled()
Entry point (through function pointer) to C language function:
GLuint (GLvoid);

glBufferSubData

public void glBufferSubData(int target,
                            int offset,
                            int size,
                            Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);

glBufferSubDataARB

public void glBufferSubDataARB(int target,
                               int offset,
                               int size,
                               Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);

glCallList

public void glCallList(int list)
Interface to C language function:
void (GLuint list);

glCallLists

public void glCallLists(int n,
                        int type,
                        Buffer lists)
Interface to C language function:
void (GLsizei n, GLenum type, const GLvoid * lists);

glCheckFramebufferStatusEXT

public int glCheckFramebufferStatusEXT(int type)
Entry point (through function pointer) to C language function:
GLenum (GLenum type);

glClampColorARB

public void glClampColorARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glClear

public void glClear(int mask)
Interface to C language function:
void (GLbitfield mask);

glClearAccum

public void glClearAccum(float red,
                         float green,
                         float blue,
                         float alpha)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

glClearColor

public void glClearColor(float red,
                         float green,
                         float blue,
                         float alpha)
Interface to C language function:
void (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

glClearDepth

public void glClearDepth(double depth)
Interface to C language function:
void (GLclampd depth);

glClearIndex

public void glClearIndex(float c)
Interface to C language function:
void (GLfloat c);

glClearStencil

public void glClearStencil(int s)
Interface to C language function:
void (GLint s);

glClientActiveTexture

public void glClientActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glClientActiveVertexStreamATI

public void glClientActiveVertexStreamATI(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glClipPlane

public void glClipPlane(int plane,
                        double[] equation,
                        int equation_offset)
Interface to C language function:
void (GLenum plane, const GLdouble * equation);

glClipPlane

public void glClipPlane(int plane,
                        DoubleBuffer equation)
Interface to C language function:
void (GLenum plane, const GLdouble * equation);

glColor3b

public void glColor3b(byte red,
                      byte green,
                      byte blue)
Interface to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);

glColor3bv

public void glColor3bv(byte[] v,
                       int v_offset)
Interface to C language function:
void (const GLbyte * v);

glColor3bv

public void glColor3bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);

glColor3d

public void glColor3d(double red,
                      double green,
                      double blue)
Interface to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glColor3dv

public void glColor3dv(double[] v,
                       int v_offset)
Interface to C language function:
void (const GLdouble * v);

glColor3dv

public void glColor3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glColor3f

public void glColor3f(float red,
                      float green,
                      float blue)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glColor3fVertex3fSUN

public void glColor3fVertex3fSUN(float r,
                                 float g,
                                 float b,
                                 float x,
                                 float y,
                                 float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

glColor3fVertex3fvSUN

public void glColor3fVertex3fvSUN(float[] c,
                                  int c_offset,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glColor3fVertex3fvSUN

public void glColor3fVertex3fvSUN(FloatBuffer c,
                                  FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glColor3fv

public void glColor3fv(float[] v,
                       int v_offset)
Interface to C language function:
void (const GLfloat * v);

glColor3fv

public void glColor3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glColor3hNV

public void glColor3hNV(short red,
                        short green,
                        short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);

glColor3hvNV

public void glColor3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glColor3hvNV

public void glColor3hvNV(short[] v,
                         int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glColor3i

public void glColor3i(int red,
                      int green,
                      int blue)
Interface to C language function:
void (GLint red, GLint green, GLint blue);

glColor3iv

public void glColor3iv(int[] v,
                       int v_offset)
Interface to C language function:
void (const GLint * v);

glColor3iv

public void glColor3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glColor3s

public void glColor3s(short red,
                      short green,
                      short blue)
Interface to C language function:
void (GLshort red, GLshort green, GLshort blue);

glColor3sv

public void glColor3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glColor3sv

public void glColor3sv(short[] v,
                       int v_offset)
Interface to C language function:
void (const GLshort * v);

glColor3ub

public void glColor3ub(byte red,
                       byte green,
                       byte blue)
Interface to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);

glColor3ubv

public void glColor3ubv(byte[] v,
                        int v_offset)
Interface to C language function:
void (const GLubyte * v);

glColor3ubv

public void glColor3ubv(ByteBuffer v)
Interface to C language function:
void (const GLubyte * v);

glColor3ui

public void glColor3ui(int red,
                       int green,
                       int blue)
Interface to C language function:
void (GLuint red, GLuint green, GLuint blue);

glColor3uiv

public void glColor3uiv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLuint * v);

glColor3uiv

public void glColor3uiv(IntBuffer v)
Interface to C language function:
void (const GLuint * v);

glColor3us

public void glColor3us(short red,
                       short green,
                       short blue)
Interface to C language function:
void (GLushort red, GLushort green, GLushort blue);

glColor3usv

public void glColor3usv(ShortBuffer v)
Interface to C language function:
void (const GLushort * v);

glColor3usv

public void glColor3usv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLushort * v);

glColor4b

public void glColor4b(byte red,
                      byte green,
                      byte blue,
                      byte alpha)
Interface to C language function:
void (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);

glColor4bv

public void glColor4bv(byte[] v,
                       int v_offset)
Interface to C language function:
void (const GLbyte * v);

glColor4bv

public void glColor4bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);

glColor4d

public void glColor4d(double red,
                      double green,
                      double blue,
                      double alpha)
Interface to C language function:
void (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);

glColor4dv

public void glColor4dv(double[] v,
                       int v_offset)
Interface to C language function:
void (const GLdouble * v);

glColor4dv

public void glColor4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glColor4f

public void glColor4f(float red,
                      float green,
                      float blue,
                      float alpha)
Interface to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

glColor4fNormal3fVertex3fSUN

public void glColor4fNormal3fVertex3fSUN(float r,
                                         float g,
                                         float b,
                                         float a,
                                         float nx,
                                         float ny,
                                         float nz,
                                         float x,
                                         float y,
                                         float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

glColor4fNormal3fVertex3fvSUN

public void glColor4fNormal3fVertex3fvSUN(float[] c,
                                          int c_offset,
                                          float[] n,
                                          int n_offset,
                                          float[] v,
                                          int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glColor4fNormal3fVertex3fvSUN

public void glColor4fNormal3fVertex3fvSUN(FloatBuffer c,
                                          FloatBuffer n,
                                          FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glColor4fv

public void glColor4fv(float[] v,
                       int v_offset)
Interface to C language function:
void (const GLfloat * v);

glColor4fv

public void glColor4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glColor4hNV

public void glColor4hNV(short x,
                        short y,
                        short z,
                        short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

glColor4hvNV

public void glColor4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glColor4hvNV

public void glColor4hvNV(short[] v,
                         int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glColor4i

public void glColor4i(int red,
                      int green,
                      int blue,
                      int alpha)
Interface to C language function:
void (GLint red, GLint green, GLint blue, GLint alpha);

glColor4iv

public void glColor4iv(int[] v,
                       int v_offset)
Interface to C language function:
void (const GLint * v);

glColor4iv

public void glColor4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glColor4s

public void glColor4s(short red,
                      short green,
                      short blue,
                      short alpha)
Interface to C language function:
void (GLshort red, GLshort green, GLshort blue, GLshort alpha);

glColor4sv

public void glColor4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glColor4sv

public void glColor4sv(short[] v,
                       int v_offset)
Interface to C language function:
void (const GLshort * v);

glColor4ub

public void glColor4ub(byte red,
                       byte green,
                       byte blue,
                       byte alpha)
Interface to C language function:
void (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);

glColor4ubVertex2fSUN

public void glColor4ubVertex2fSUN(byte r,
                                  byte g,
                                  byte b,
                                  byte a,
                                  float x,
                                  float y)
Entry point (through function pointer) to C language function:
void (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);

glColor4ubVertex2fvSUN

public void glColor4ubVertex2fvSUN(byte[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);

glColor4ubVertex2fvSUN

public void glColor4ubVertex2fvSUN(ByteBuffer c,
                                   FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);

glColor4ubVertex3fSUN

public void glColor4ubVertex3fSUN(byte r,
                                  byte g,
                                  byte b,
                                  byte a,
                                  float x,
                                  float y,
                                  float z)
Entry point (through function pointer) to C language function:
void (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

glColor4ubVertex3fvSUN

public void glColor4ubVertex3fvSUN(byte[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);

glColor4ubVertex3fvSUN

public void glColor4ubVertex3fvSUN(ByteBuffer c,
                                   FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * c, const GLfloat * v);

glColor4ubv

public void glColor4ubv(byte[] v,
                        int v_offset)
Interface to C language function:
void (const GLubyte * v);

glColor4ubv

public void glColor4ubv(ByteBuffer v)
Interface to C language function:
void (const GLubyte * v);

glColor4ui

public void glColor4ui(int red,
                       int green,
                       int blue,
                       int alpha)
Interface to C language function:
void (GLuint red, GLuint green, GLuint blue, GLuint alpha);

glColor4uiv

public void glColor4uiv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLuint * v);

glColor4uiv

public void glColor4uiv(IntBuffer v)
Interface to C language function:
void (const GLuint * v);

glColor4us

public void glColor4us(short red,
                       short green,
                       short blue,
                       short alpha)
Interface to C language function:
void (GLushort red, GLushort green, GLushort blue, GLushort alpha);

glColor4usv

public void glColor4usv(ShortBuffer v)
Interface to C language function:
void (const GLushort * v);

glColor4usv

public void glColor4usv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLushort * v);

glColorFragmentOp1ATI

public void glColorFragmentOp1ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);

glColorFragmentOp2ATI

public void glColorFragmentOp2ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

glColorFragmentOp3ATI

public void glColorFragmentOp3ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod,
                                  int arg3,
                                  int arg3Rep,
                                  int arg3Mod)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

glColorMask

public void glColorMask(boolean red,
                        boolean green,
                        boolean blue,
                        boolean alpha)
Interface to C language function:
void (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

glColorMaterial

public void glColorMaterial(int face,
                            int mode)
Interface to C language function:
void (GLenum face, GLenum mode);

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

glColorTableEXT

public void glColorTableEXT(int target,
                            int internalformat,
                            int width,
                            int format,
                            int type,
                            Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glCombinerInputNV

public void glCombinerInputNV(int stage,
                              int portion,
                              int variable,
                              int input,
                              int mapping,
                              int componentUsage)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

glCombinerOutputNV

public void glCombinerOutputNV(int stage,
                               int portion,
                               int abOutput,
                               int cdOutput,
                               int sumOutput,
                               int scale,
                               int bias,
                               boolean abDotProduct,
                               boolean cdDotProduct,
                               boolean muxSum)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);

glCombinerParameterfNV

public void glCombinerParameterfNV(int target,
                                   float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glCombinerParameterfvNV

public void glCombinerParameterfvNV(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glCombinerParameterfvNV

public void glCombinerParameterfvNV(int target,
                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glCombinerParameteriNV

public void glCombinerParameteriNV(int target,
                                   int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glCombinerParameterivNV

public void glCombinerParameterivNV(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glCombinerParameterivNV

public void glCombinerParameterivNV(int target,
                                    IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glCombinerStageParameterfvNV

public void glCombinerStageParameterfvNV(int target,
                                         int pname,
                                         float[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glCombinerStageParameterfvNV

public void glCombinerStageParameterfvNV(int target,
                                         int pname,
                                         FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glCompileShader

public void glCompileShader(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glCompileShaderARB

public void glCompileShaderARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);

glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  Buffer image)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  long image_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);

glConvolutionParameterf

public void glConvolutionParameterf(int target,
                                    int pname,
                                    float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);

glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glConvolutionParameteri

public void glConvolutionParameteri(int target,
                                    int pname,
                                    int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);

glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glCopyColorSubTable

public void glCopyColorSubTable(int target,
                                int start,
                                int x,
                                int y,
                                int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);

glCopyColorTable

public void glCopyColorTable(int target,
                             int internalformat,
                             int x,
                             int y,
                             int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

glCopyConvolutionFilter1D

public void glCopyConvolutionFilter1D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

glCopyConvolutionFilter2D

public void glCopyConvolutionFilter2D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width,
                                      int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);

glCopyPixels

public void glCopyPixels(int x,
                         int y,
                         int width,
                         int height,
                         int type)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);

glCopyTexImage1D

public void glCopyTexImage1D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int border)
Interface to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

glCopyTexImage2D

public void glCopyTexImage2D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int height,
                             int border)
Interface to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

glCopyTexSubImage1D

public void glCopyTexSubImage1D(int target,
                                int level,
                                int xoffset,
                                int x,
                                int y,
                                int width)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

glCopyTexSubImage2D

public void glCopyTexSubImage2D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

glCopyTexSubImage3D

public void glCopyTexSubImage3D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

glCreateProgram

public int glCreateProgram()
Entry point (through function pointer) to C language function:
GLuint (void);

glCreateProgramObjectARB

public int glCreateProgramObjectARB()
Entry point (through function pointer) to C language function:
GLhandleARB (void);

glCreateShader

public int glCreateShader(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);

glCreateShaderObjectARB

public int glCreateShaderObjectARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB (GLenum type);

glCullFace

public void glCullFace(int mode)
Interface to C language function:
void (GLenum mode);

glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 double[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLdouble * params);

glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLdouble * params);

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 float[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glCurrentPaletteMatrixARB

public void glCurrentPaletteMatrixARB(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glDeformSGIX

public void glDeformSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLbitfield mode);

glDeformationMap3dSGIX

public void glDeformationMap3dSGIX(int target,
                                   double u1,
                                   double u2,
                                   int ustride,
                                   int uorder,
                                   double v1,
                                   double v2,
                                   int vstride,
                                   int vorder,
                                   double w1,
                                   double w2,
                                   int wstride,
                                   int worder,
                                   double[] points,
                                   int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);

glDeformationMap3dSGIX

public void glDeformationMap3dSGIX(int target,
                                   double u1,
                                   double u2,
                                   int ustride,
                                   int uorder,
                                   double v1,
                                   double v2,
                                   int vstride,
                                   int vorder,
                                   double w1,
                                   double w2,
                                   int wstride,
                                   int worder,
                                   DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);

glDeformationMap3fSGIX

public void glDeformationMap3fSGIX(int target,
                                   float u1,
                                   float u2,
                                   int ustride,
                                   int uorder,
                                   float v1,
                                   float v2,
                                   int vstride,
                                   int vorder,
                                   float w1,
                                   float w2,
                                   int wstride,
                                   int worder,
                                   float[] points,
                                   int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);

glDeformationMap3fSGIX

public void glDeformationMap3fSGIX(int target,
                                   float u1,
                                   float u2,
                                   int ustride,
                                   int uorder,
                                   float v1,
                                   float v2,
                                   int vstride,
                                   int vorder,
                                   float w1,
                                   float w2,
                                   int wstride,
                                   int worder,
                                   FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);

glDeleteAsyncMarkersSGIX

public void glDeleteAsyncMarkersSGIX(int target,
                                     int s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei s);

glDeleteBufferRegion

public void glDeleteBufferRegion(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDeleteBuffers

public void glDeleteBuffers(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteBuffers

public void glDeleteBuffers(int n,
                            IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteBuffersARB

public void glDeleteBuffersARB(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteBuffersARB

public void glDeleteBuffersARB(int n,
                               IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFragmentShaderATI

public void glDeleteFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDeleteFramebuffersEXT

public void glDeleteFramebuffersEXT(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteFramebuffersEXT

public void glDeleteFramebuffersEXT(int n,
                                    IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteLists

public void glDeleteLists(int list,
                          int range)
Interface to C language function:
void (GLuint list, GLsizei range);

glDeleteObjectARB

public void glDeleteObjectARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       int[] ids,
                                       int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteProgram

public void glDeleteProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteProgramsNV

public void glDeleteProgramsNV(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteProgramsNV

public void glDeleteProgramsNV(int n,
                               IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteQueries

public void glDeleteQueries(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteQueries

public void glDeleteQueries(int n,
                            IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteQueriesARB

public void glDeleteQueriesARB(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteQueriesARB

public void glDeleteQueriesARB(int n,
                               IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteRenderbuffersEXT

public void glDeleteRenderbuffersEXT(int n,
                                     int[] ids,
                                     int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteRenderbuffersEXT

public void glDeleteRenderbuffersEXT(int n,
                                     IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteShader

public void glDeleteShader(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDeleteTextures

public void glDeleteTextures(int n,
                             int[] textures,
                             int textures_offset)
Interface to C language function:
void (GLsizei n, const GLuint * textures);

glDeleteTextures

public void glDeleteTextures(int n,
                             IntBuffer textures)
Interface to C language function:
void (GLsizei n, const GLuint * textures);

glDeleteVertexArraysAPPLE

public void glDeleteVertexArraysAPPLE(int n,
                                      int[] ids,
                                      int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteVertexArraysAPPLE

public void glDeleteVertexArraysAPPLE(int n,
                                      IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glDeleteVertexShaderEXT

public void glDeleteVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDepthBoundsEXT

public void glDepthBoundsEXT(double x,
                             double y)
Entry point (through function pointer) to C language function:
void (GLclampd x, GLclampd y);

glDepthFunc

public void glDepthFunc(int func)
Interface to C language function:
void (GLenum func);

glDepthMask

public void glDepthMask(boolean flag)
Interface to C language function:
void (GLboolean flag);

glDepthRange

public void glDepthRange(double near_val,
                         double far_val)
Interface to C language function:
void (GLclampd near_val, GLclampd far_val);

glDetachObjectARB

public void glDetachObjectARB(int target,
                              int id)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLhandleARB id);

glDetachShader

public void glDetachShader(int target,
                           int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLuint id);

glDetailTexFuncSGIS

public void glDetailTexFuncSGIS(int target,
                                int n,
                                float[] points,
                                int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);

glDetailTexFuncSGIS

public void glDetailTexFuncSGIS(int target,
                                int n,
                                FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);

glDisable

public void glDisable(int cap)
Interface to C language function:
void (GLenum cap);

glDisableClientState

public void glDisableClientState(int cap)
Interface to C language function:
void (GLenum cap);

glDisableVariantClientStateEXT

public void glDisableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDisableVertexAttribAPPLE

public void glDisableVertexAttribAPPLE(int index,
                                       int pname)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname);

glDisableVertexAttribArray

public void glDisableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDisableVertexAttribArrayARB

public void glDisableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glDrawArrays

public void glDrawArrays(int mode,
                         int first,
                         int count)
Interface to C language function:
void (GLenum mode, GLint first, GLsizei count);

glDrawBuffer

public void glDrawBuffer(int mode)
Interface to C language function:
void (GLenum mode);

glDrawBufferRegion

public void glDrawBufferRegion(int region,
                               int x,
                               int y,
                               int width,
                               int height,
                               int xDest,
                               int yDest)
Entry point (through function pointer) to C language function:
void (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);

glDrawBuffers

public void glDrawBuffers(int n,
                          int[] ids,
                          int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawBuffers

public void glDrawBuffers(int n,
                          IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawBuffersARB

public void glDrawBuffersARB(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawBuffersARB

public void glDrawBuffersARB(int n,
                             IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLenum * ids);

glDrawElementArrayAPPLE

public void glDrawElementArrayAPPLE(int target,
                                    int s,
                                    int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLsizei t);

glDrawElementArrayATI

public void glDrawElementArrayATI(int target,
                                  int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei s);

glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           Buffer indices)
Interface to C language function:
void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);

glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           long indices_buffer_offset)
Interface to C language function:
void (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);

glDrawMeshArraysSUN

public void glDrawMeshArraysSUN(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLsizei t, GLsizei r);

glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         Buffer pixels)
Interface to C language function:
void (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

glDrawRangeElementArrayAPPLE

public void glDrawRangeElementArrayAPPLE(int mode,
                                         int start,
                                         int end,
                                         int first,
                                         int count)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);

glDrawRangeElementArrayATI

public void glDrawRangeElementArrayATI(int mode,
                                       int start,
                                       int end,
                                       int count)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count);

glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                Buffer indices)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);

glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                long indices_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);

glEdgeFlag

public void glEdgeFlag(boolean flag)
Interface to C language function:
void (GLboolean flag);

glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              Buffer ptr)
Interface to C language function:
void (GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              long ptr_buffer_offset)
Interface to C language function:
void (GLsizei stride, const GLvoid * ptr);

glEdgeFlagv

public void glEdgeFlagv(byte[] flag,
                        int flag_offset)
Interface to C language function:
void (const GLboolean * flag);

glEdgeFlagv

public void glEdgeFlagv(ByteBuffer flag)
Interface to C language function:
void (const GLboolean * flag);

glElementPointerAPPLE

public void glElementPointerAPPLE(int pname,
                                  Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
Parameters:
params - a direct Buffer

glElementPointerATI

public void glElementPointerATI(int pname,
                                Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);
Parameters:
params - a direct Buffer

glElementPointerATI

public void glElementPointerATI(int pname,
                                long params_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);

glEnable

public void glEnable(int cap)
Interface to C language function:
void (GLenum cap);

glEnableClientState

public void glEnableClientState(int cap)
Interface to C language function:
void (GLenum cap);

glEnableVariantClientStateEXT

public void glEnableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glEnableVertexAttribAPPLE

public void glEnableVertexAttribAPPLE(int index,
                                      int pname)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname);

glEnableVertexAttribArray

public void glEnableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glEnableVertexAttribArrayARB

public void glEnableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glEnd

public void glEnd()
Interface to C language function:
void (void);

glEndFragmentShaderATI

public void glEndFragmentShaderATI()
Entry point (through function pointer) to C language function:
void (void);

glEndList

public void glEndList()
Interface to C language function:
void (void);

glEndOcclusionQueryNV

public void glEndOcclusionQueryNV()
Entry point (through function pointer) to C language function:
void (void);

glEndQuery

public void glEndQuery(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glEndQueryARB

public void glEndQueryARB(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glEndVertexShaderEXT

public void glEndVertexShaderEXT()
Entry point (through function pointer) to C language function:
void (void);

glEvalCoord1d

public void glEvalCoord1d(double u)
Interface to C language function:
void (GLdouble u);

glEvalCoord1dv

public void glEvalCoord1dv(double[] u,
                           int u_offset)
Interface to C language function:
void (const GLdouble * u);

glEvalCoord1dv

public void glEvalCoord1dv(DoubleBuffer u)
Interface to C language function:
void (const GLdouble * u);

glEvalCoord1f

public void glEvalCoord1f(float u)
Interface to C language function:
void (GLfloat u);

glEvalCoord1fv

public void glEvalCoord1fv(float[] u,
                           int u_offset)
Interface to C language function:
void (const GLfloat * u);

glEvalCoord1fv

public void glEvalCoord1fv(FloatBuffer u)
Interface to C language function:
void (const GLfloat * u);

glEvalCoord2d

public void glEvalCoord2d(double u,
                          double v)
Interface to C language function:
void (GLdouble u, GLdouble v);

glEvalCoord2dv

public void glEvalCoord2dv(double[] u,
                           int u_offset)
Interface to C language function:
void (const GLdouble * u);

glEvalCoord2dv

public void glEvalCoord2dv(DoubleBuffer u)
Interface to C language function:
void (const GLdouble * u);

glEvalCoord2f

public void glEvalCoord2f(float u,
                          float v)
Interface to C language function:
void (GLfloat u, GLfloat v);

glEvalCoord2fv

public void glEvalCoord2fv(float[] u,
                           int u_offset)
Interface to C language function:
void (const GLfloat * u);

glEvalCoord2fv

public void glEvalCoord2fv(FloatBuffer u)
Interface to C language function:
void (const GLfloat * u);

glEvalMapsNV

public void glEvalMapsNV(int target,
                         int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glEvalMesh1

public void glEvalMesh1(int mode,
                        int i1,
                        int i2)
Interface to C language function:
void (GLenum mode, GLint i1, GLint i2);

glEvalMesh2

public void glEvalMesh2(int mode,
                        int i1,
                        int i2,
                        int j1,
                        int j2)
Interface to C language function:
void (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);

glEvalPoint1

public void glEvalPoint1(int i)
Interface to C language function:
void (GLint i);

glEvalPoint2

public void glEvalPoint2(int i,
                         int j)
Interface to C language function:
void (GLint i, GLint j);

glExecuteProgramNV

public void glExecuteProgramNV(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glExecuteProgramNV

public void glExecuteProgramNV(int target,
                               int pname,
                               FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glExtractComponentEXT

public void glExtractComponentEXT(int red,
                                  int green,
                                  int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);

glFeedbackBuffer

public void glFeedbackBuffer(int size,
                             int type,
                             FloatBuffer buffer)
Interface to C language function:
void (GLsizei size, GLenum type, GLfloat * buffer);
Parameters:
buffer - a direct FloatBuffer

glFinalCombinerInputNV

public void glFinalCombinerInputNV(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glFinish

public void glFinish()
Interface to C language function:
void (void);

glFinishAsyncSGIX

public int glFinishAsyncSGIX(int[] markerp,
                             int markerp_offset)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);

glFinishAsyncSGIX

public int glFinishAsyncSGIX(IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);

glFinishFenceAPPLE

public void glFinishFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glFinishFenceNV

public void glFinishFenceNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glFinishObjectAPPLE

public void glFinishObjectAPPLE(int target,
                                int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glFinishRenderAPPLE

public void glFinishRenderAPPLE()
Entry point (through function pointer) to C language function:
void (void);

glFinishTextureSUNX

public void glFinishTextureSUNX()
Entry point (through function pointer) to C language function:
void (void);

glFlush

public void glFlush()
Interface to C language function:
void (void);

glFlushPixelDataRangeNV

public void glFlushPixelDataRangeNV(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glFlushRasterSGIX

public void glFlushRasterSGIX()
Entry point (through function pointer) to C language function:
void (void);

glFlushRenderAPPLE

public void glFlushRenderAPPLE()
Entry point (through function pointer) to C language function:
void (void);

glFlushVertexArrayRangeAPPLE

public void glFlushVertexArrayRangeAPPLE(int length,
                                         Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, GLvoid * pointer);

glFlushVertexArrayRangeNV

public void glFlushVertexArrayRangeNV()
Entry point (through function pointer) to C language function:
void (void);

glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);

glFogCoordPointerEXT

public void glFogCoordPointerEXT(int type,
                                 int stride,
                                 Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glFogCoordPointerEXT

public void glFogCoordPointerEXT(int type,
                                 int stride,
                                 long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum type, GLsizei stride, const GLvoid * pointer);

glFogCoordd

public void glFogCoordd(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);

glFogCoorddEXT

public void glFogCoorddEXT(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);

glFogCoorddv

public void glFogCoorddv(double[] m,
                         int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glFogCoorddv

public void glFogCoorddv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glFogCoorddvEXT

public void glFogCoorddvEXT(double[] m,
                            int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glFogCoorddvEXT

public void glFogCoorddvEXT(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glFogCoordf

public void glFogCoordf(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);

glFogCoordfEXT

public void glFogCoordfEXT(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);

glFogCoordfv

public void glFogCoordfv(float[] m,
                         int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glFogCoordfv

public void glFogCoordfv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glFogCoordfvEXT

public void glFogCoordfvEXT(float[] m,
                            int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glFogCoordfvEXT

public void glFogCoordfvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glFogCoordhNV

public void glFogCoordhNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);

glFogCoordhvNV

public void glFogCoordhvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glFogCoordhvNV

public void glFogCoordhvNV(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glFogFuncSGIS

public void glFogFuncSGIS(int size,
                          float[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, const GLfloat * weights);

glFogFuncSGIS

public void glFogFuncSGIS(int size,
                          FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLsizei size, const GLfloat * weights);

glFogf

public void glFogf(int pname,
                   float param)
Interface to C language function:
void (GLenum pname, GLfloat param);

glFogfv

public void glFogfv(int pname,
                    float[] params,
                    int params_offset)
Interface to C language function:
void (GLenum pname, const GLfloat * params);

glFogfv

public void glFogfv(int pname,
                    FloatBuffer params)
Interface to C language function:
void (GLenum pname, const GLfloat * params);

glFogi

public void glFogi(int pname,
                   int param)
Interface to C language function:
void (GLenum pname, GLint param);

glFogiv

public void glFogiv(int pname,
                    int[] params,
                    int params_offset)
Interface to C language function:
void (GLenum pname, const GLint * params);

glFogiv

public void glFogiv(int pname,
                    IntBuffer params)
Interface to C language function:
void (GLenum pname, const GLint * params);

glFragmentColorMaterialSGIX

public void glFragmentColorMaterialSGIX(int target,
                                        int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glFragmentLightModelfSGIX

public void glFragmentLightModelfSGIX(int target,
                                      float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glFragmentLightModelfvSGIX

public void glFragmentLightModelfvSGIX(int target,
                                       float[] v,
                                       int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glFragmentLightModelfvSGIX

public void glFragmentLightModelfvSGIX(int target,
                                       FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glFragmentLightModeliSGIX

public void glFragmentLightModeliSGIX(int target,
                                      int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glFragmentLightModelivSGIX

public void glFragmentLightModelivSGIX(int target,
                                       int[] v,
                                       int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glFragmentLightModelivSGIX

public void glFragmentLightModelivSGIX(int target,
                                       IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glFragmentLightfSGIX

public void glFragmentLightfSGIX(int target,
                                 int pname,
                                 float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);

glFragmentLightfvSGIX

public void glFragmentLightfvSGIX(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glFragmentLightfvSGIX

public void glFragmentLightfvSGIX(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glFragmentLightiSGIX

public void glFragmentLightiSGIX(int target,
                                 int pname,
                                 int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);

glFragmentLightivSGIX

public void glFragmentLightivSGIX(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glFragmentLightivSGIX

public void glFragmentLightivSGIX(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glFragmentMaterialfSGIX

public void glFragmentMaterialfSGIX(int target,
                                    int pname,
                                    float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);

glFragmentMaterialfvSGIX

public void glFragmentMaterialfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glFragmentMaterialfvSGIX

public void glFragmentMaterialfvSGIX(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glFragmentMaterialiSGIX

public void glFragmentMaterialiSGIX(int target,
                                    int pname,
                                    int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);

glFragmentMaterialivSGIX

public void glFragmentMaterialivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glFragmentMaterialivSGIX

public void glFragmentMaterialivSGIX(int target,
                                     int pname,
                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glFrameZoomSGIX

public void glFrameZoomSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glFramebufferRenderbufferEXT

public void glFramebufferRenderbufferEXT(int sfactorRGB,
                                         int dfactorRGB,
                                         int sfactorAlpha,
                                         int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);

glFramebufferTexture1DEXT

public void glFramebufferTexture1DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

glFramebufferTexture2DEXT

public void glFramebufferTexture2DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

glFramebufferTexture3DEXT

public void glFramebufferTexture3DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level,
                                      int zoffset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

glFreeObjectBufferATI

public void glFreeObjectBufferATI(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glFrontFace

public void glFrontFace(int mode)
Interface to C language function:
void (GLenum mode);

glFrustum

public void glFrustum(double left,
                      double right,
                      double bottom,
                      double top,
                      double near_val,
                      double far_val)
Interface to C language function:
void (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);

glGenAsyncMarkersSGIX

public int glGenAsyncMarkersSGIX(int range)
Entry point (through function pointer) to C language function:
GLuint (GLsizei range);

glGenBuffers

public void glGenBuffers(int n,
                         int[] ids,
                         int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenBuffers

public void glGenBuffers(int n,
                         IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenBuffersARB

public void glGenBuffersARB(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenBuffersARB

public void glGenBuffersARB(int n,
                            IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFencesNV

public void glGenFencesNV(int n,
                          int[] ids,
                          int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFencesNV

public void glGenFencesNV(int n,
                          IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFragmentShadersATI

public int glGenFragmentShadersATI(int type)
Entry point (through function pointer) to C language function:
GLuint (GLuint type);

glGenFramebuffersEXT

public void glGenFramebuffersEXT(int n,
                                 int[] ids,
                                 int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenFramebuffersEXT

public void glGenFramebuffersEXT(int n,
                                 IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenLists

public int glGenLists(int range)
Interface to C language function:
GLuint (GLsizei range);

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenProgramsARB

public void glGenProgramsARB(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenProgramsARB

public void glGenProgramsARB(int n,
                             IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenProgramsNV

public void glGenProgramsNV(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenProgramsNV

public void glGenProgramsNV(int n,
                            IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenQueries

public void glGenQueries(int n,
                         int[] ids,
                         int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenQueries

public void glGenQueries(int n,
                         IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenQueriesARB

public void glGenQueriesARB(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenQueriesARB

public void glGenQueriesARB(int n,
                            IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenRenderbuffersEXT

public void glGenRenderbuffersEXT(int n,
                                  int[] ids,
                                  int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenRenderbuffersEXT

public void glGenRenderbuffersEXT(int n,
                                  IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, GLuint * ids);

glGenSymbolsEXT

public int glGenSymbolsEXT(int datatype,
                           int storagetype,
                           int range,
                           int components)
Entry point (through function pointer) to C language function:
GLuint (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);

glGenTextures

public void glGenTextures(int n,
                          int[] textures,
                          int textures_offset)
Interface to C language function:
void (GLsizei n, GLuint * textures);

glGenTextures

public void glGenTextures(int n,
                          IntBuffer textures)
Interface to C language function:
void (GLsizei n, GLuint * textures);

glGenVertexArraysAPPLE

public void glGenVertexArraysAPPLE(int n,
                                   int[] ids,
                                   int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glGenVertexArraysAPPLE

public void glGenVertexArraysAPPLE(int n,
                                   IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glGenVertexShadersEXT

public int glGenVertexShadersEXT(int type)
Entry point (through function pointer) to C language function:
GLuint (GLuint type);

glGenerateMipmapEXT

public void glGenerateMipmapEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              int[] size,
                              int size_offset,
                              int[] type,
                              int type_offset,
                              byte[] name,
                              int name_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              IntBuffer length,
                              IntBuffer size,
                              IntBuffer type,
                              ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

glGetActiveAttribARB

public void glGetActiveAttribARB(int program,
                                 int index,
                                 int bufSize,
                                 int[] length,
                                 int length_offset,
                                 int[] size,
                                 int size_offset,
                                 int[] type,
                                 int type_offset,
                                 byte[] name,
                                 int name_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

glGetActiveAttribARB

public void glGetActiveAttribARB(int program,
                                 int index,
                                 int bufSize,
                                 IntBuffer length,
                                 IntBuffer size,
                                 IntBuffer type,
                                 ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               int[] size,
                               int size_offset,
                               int[] type,
                               int type_offset,
                               byte[] name,
                               int name_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               IntBuffer length,
                               IntBuffer size,
                               IntBuffer type,
                               ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

glGetActiveUniformARB

public void glGetActiveUniformARB(int program,
                                  int index,
                                  int bufSize,
                                  int[] length,
                                  int length_offset,
                                  int[] size,
                                  int size_offset,
                                  int[] type,
                                  int type_offset,
                                  byte[] name,
                                  int name_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

glGetActiveUniformARB

public void glGetActiveUniformARB(int program,
                                  int index,
                                  int bufSize,
                                  IntBuffer length,
                                  IntBuffer size,
                                  IntBuffer type,
                                  ByteBuffer name)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

glGetArrayObjectfvATI

public void glGetArrayObjectfvATI(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetArrayObjectfvATI

public void glGetArrayObjectfvATI(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetArrayObjectivATI

public void glGetArrayObjectivATI(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetArrayObjectivATI

public void glGetArrayObjectivATI(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int program,
                                    int maxCount,
                                    int[] count,
                                    int count_offset,
                                    int[] obj,
                                    int obj_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int program,
                                    int maxCount,
                                    IntBuffer count,
                                    IntBuffer obj)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 int[] count,
                                 int count_offset,
                                 int[] obj,
                                 int obj_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 IntBuffer count,
                                 IntBuffer obj)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);

glGetAttribLocation

public int glGetAttribLocation(int program,
                               String name)
Entry point (through function pointer) to C language function:
GLint (GLuint program, const GLchar * name);

glGetAttribLocationARB

public int glGetAttribLocationARB(int program,
                                  String name)
Entry point (through function pointer) to C language function:
GLint (GLhandleARB program, const GLcharARB * name);

glGetBooleanv

public void glGetBooleanv(int pname,
                          byte[] params,
                          int params_offset)
Interface to C language function:
void (GLenum pname, GLboolean * params);

glGetBooleanv

public void glGetBooleanv(int pname,
                          ByteBuffer params)
Interface to C language function:
void (GLenum pname, GLboolean * params);

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetBufferParameterivARB

public void glGetBufferParameterivARB(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetBufferParameterivARB

public void glGetBufferParameterivARB(int target,
                                      int pname,
                                      IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetBufferSubData

public void glGetBufferSubData(int target,
                               int offset,
                               int size,
                               Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);

glGetBufferSubDataARB

public void glGetBufferSubDataARB(int target,
                                  int offset,
                                  int size,
                                  Buffer data)
Entry point (through function pointer) to C language function:
void (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
Parameters:
data - a direct Buffer

glGetClipPlane

public void glGetClipPlane(int plane,
                           double[] equation,
                           int equation_offset)
Interface to C language function:
void (GLenum plane, GLdouble * equation);

glGetClipPlane

public void glGetClipPlane(int plane,
                           DoubleBuffer equation)
Interface to C language function:
void (GLenum plane, GLdouble * equation);

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);

glGetColorTableEXT

public void glGetColorTableEXT(int target,
                               int format,
                               int type,
                               Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       float[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetColorTableParameterfvEXT

public void glGetColorTableParameterfvEXT(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetColorTableParameterfvEXT

public void glGetColorTableParameterfvEXT(int target,
                                          int pname,
                                          FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       int[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetColorTableParameterivEXT

public void glGetColorTableParameterivEXT(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetColorTableParameterivEXT

public void glGetColorTableParameterivEXT(int target,
                                          int pname,
                                          IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetCombinerInputParameterfvNV

public void glGetCombinerInputParameterfvNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);

glGetCombinerInputParameterfvNV

public void glGetCombinerInputParameterfvNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);

glGetCombinerInputParameterivNV

public void glGetCombinerInputParameterivNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);

glGetCombinerInputParameterivNV

public void glGetCombinerInputParameterivNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);

glGetCombinerOutputParameterfvNV

public void glGetCombinerOutputParameterfvNV(int stage,
                                             int portion,
                                             int pname,
                                             float[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);

glGetCombinerOutputParameterfvNV

public void glGetCombinerOutputParameterfvNV(int stage,
                                             int portion,
                                             int pname,
                                             FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);

glGetCombinerOutputParameterivNV

public void glGetCombinerOutputParameterivNV(int stage,
                                             int portion,
                                             int pname,
                                             int[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);

glGetCombinerOutputParameterivNV

public void glGetCombinerOutputParameterivNV(int stage,
                                             int portion,
                                             int pname,
                                             IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);

glGetCombinerStageParameterfvNV

public void glGetCombinerStageParameterfvNV(int target,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetCombinerStageParameterfvNV

public void glGetCombinerStageParameterfvNV(int target,
                                            int pname,
                                            FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    Buffer img)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLvoid * img);

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    long img_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLvoid * img);

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   Buffer table)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   long table_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * table);

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetDetailTexFuncSGIS

public void glGetDetailTexFuncSGIS(int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetDetailTexFuncSGIS

public void glGetDetailTexFuncSGIS(int pname,
                                   FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetDoublev

public void glGetDoublev(int pname,
                         double[] params,
                         int params_offset)
Interface to C language function:
void (GLenum pname, GLdouble * params);

glGetDoublev

public void glGetDoublev(int pname,
                         DoubleBuffer params)
Interface to C language function:
void (GLenum pname, GLdouble * params);

glGetError

public int glGetError()
Interface to C language function:
GLenum (void);

glGetFenceivNV

public void glGetFenceivNV(int target,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetFenceivNV

public void glGetFenceivNV(int target,
                           int pname,
                           IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetFinalCombinerInputParameterfvNV

public void glGetFinalCombinerInputParameterfvNV(int target,
                                                 int pname,
                                                 float[] params,
                                                 int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFinalCombinerInputParameterfvNV

public void glGetFinalCombinerInputParameterfvNV(int target,
                                                 int pname,
                                                 FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFinalCombinerInputParameterivNV

public void glGetFinalCombinerInputParameterivNV(int target,
                                                 int pname,
                                                 int[] params,
                                                 int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFinalCombinerInputParameterivNV

public void glGetFinalCombinerInputParameterivNV(int target,
                                                 int pname,
                                                 IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFloatv

public void glGetFloatv(int pname,
                        float[] params,
                        int params_offset)
Interface to C language function:
void (GLenum pname, GLfloat * params);

glGetFloatv

public void glGetFloatv(int pname,
                        FloatBuffer params)
Interface to C language function:
void (GLenum pname, GLfloat * params);

glGetFogFuncSGIS

public void glGetFogFuncSGIS(float[] points,
                             int points_offset)
Entry point (through function pointer) to C language function:
void (GLfloat * points);

glGetFogFuncSGIS

public void glGetFogFuncSGIS(FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLfloat * points);

glGetFragmentLightfvSGIX

public void glGetFragmentLightfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFragmentLightfvSGIX

public void glGetFragmentLightfvSGIX(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFragmentLightivSGIX

public void glGetFragmentLightivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFragmentLightivSGIX

public void glGetFragmentLightivSGIX(int target,
                                     int pname,
                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFragmentMaterialfvSGIX

public void glGetFragmentMaterialfvSGIX(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFragmentMaterialfvSGIX

public void glGetFragmentMaterialfvSGIX(int target,
                                        int pname,
                                        FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetFragmentMaterialivSGIX

public void glGetFragmentMaterialivSGIX(int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFragmentMaterialivSGIX

public void glGetFragmentMaterialivSGIX(int target,
                                        int pname,
                                        IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetFramebufferAttachmentParameterivEXT

public void glGetFramebufferAttachmentParameterivEXT(int stage,
                                                     int portion,
                                                     int pname,
                                                     int[] params,
                                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);

glGetFramebufferAttachmentParameterivEXT

public void glGetFramebufferAttachmentParameterivEXT(int stage,
                                                     int portion,
                                                     int pname,
                                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLenum portion, GLenum pname, GLint * params);

glGetHandleARB

public int glGetHandleARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB (GLenum type);

glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           Buffer values)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           long values_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetImageTransformParameterfvHP

public void glGetImageTransformParameterfvHP(int target,
                                             int pname,
                                             float[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetImageTransformParameterfvHP

public void glGetImageTransformParameterfvHP(int target,
                                             int pname,
                                             FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetImageTransformParameterivHP

public void glGetImageTransformParameterivHP(int target,
                                             int pname,
                                             int[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetImageTransformParameterivHP

public void glGetImageTransformParameterivHP(int target,
                                             int pname,
                                             IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetInfoLogARB

public void glGetInfoLogARB(int program,
                            int bufSize,
                            int[] length,
                            int length_offset,
                            byte[] infoLog,
                            int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

glGetInfoLogARB

public void glGetInfoLogARB(int program,
                            int bufSize,
                            IntBuffer length,
                            ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

glGetInstrumentsSGIX

public int glGetInstrumentsSGIX()
Entry point (through function pointer) to C language function:
GLint (void);

glGetIntegerv

public void glGetIntegerv(int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void (GLenum pname, GLint * params);

glGetIntegerv

public void glGetIntegerv(int pname,
                          IntBuffer params)
Interface to C language function:
void (GLenum pname, GLint * params);

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int pname,
                                      byte[] program,
                                      int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int pname,
                                      ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int target,
                                    int pname,
                                    FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int target,
                                      int pname,
                                      IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         float[] params,
                         int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat * params);

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         FloatBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat * params);

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         int[] params,
                         int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, GLint * params);

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         IntBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, GLint * params);

glGetListParameterfvSGIX

public void glGetListParameterfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetListParameterfvSGIX

public void glGetListParameterfvSGIX(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetListParameterivSGIX

public void glGetListParameterivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetListParameterivSGIX

public void glGetListParameterivSGIX(int target,
                                     int pname,
                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int pname,
                                          byte[] program,
                                          int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int pname,
                                          ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int target,
                                        int pname,
                                        FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int target,
                                          int pname,
                                          IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int stage,
                                        int portion,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int stage,
                                        int portion,
                                        int pname,
                                        FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int stage,
                                        int portion,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int stage,
                                        int portion,
                                        int pname,
                                        IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);

glGetMapControlPointsNV

public void glGetMapControlPointsNV(int target,
                                    int index,
                                    int type,
                                    int ustride,
                                    int vstride,
                                    boolean packed,
                                    Buffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       double[] v,
                       int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLdouble * v);

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       DoubleBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLdouble * v);

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       float[] v,
                       int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLfloat * v);

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       FloatBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLfloat * v);

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       int[] v,
                       int v_offset)
Interface to C language function:
void (GLenum target, GLenum query, GLint * v);

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       IntBuffer v)
Interface to C language function:
void (GLenum target, GLenum query, GLint * v);

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            float[] params,
                            int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat * params);

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            FloatBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat * params);

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            int[] params,
                            int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, GLint * params);

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            IntBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, GLint * params);

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        Buffer values)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        long values_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetObjectBufferfvATI

public void glGetObjectBufferfvATI(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetObjectBufferfvATI

public void glGetObjectBufferfvATI(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetObjectBufferivATI

public void glGetObjectBufferivATI(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetObjectBufferivATI

public void glGetObjectBufferivATI(int target,
                                   int pname,
                                   IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int target,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLfloat * params);

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int target,
                                      int pname,
                                      FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLfloat * params);

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLint * params);

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int target,
                                      int pname,
                                      IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB target, GLenum pname, GLint * params);

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int target,
                                    int pname,
                                    IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            float[] values,
                            int values_offset)
Interface to C language function:
void (GLenum map, GLfloat * values);

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            FloatBuffer values)
Interface to C language function:
void (GLenum map, GLfloat * values);

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLfloat * values);

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             int[] values,
                             int values_offset)
Interface to C language function:
void (GLenum map, GLuint * values);

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             IntBuffer values)
Interface to C language function:
void (GLenum map, GLuint * values);

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLuint * values);

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             ShortBuffer values)
Interface to C language function:
void (GLenum map, GLushort * values);

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLushort * values);

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             short[] values,
                             int values_offset)
Interface to C language function:
void (GLenum map, GLushort * values);

glGetPixelTexGenParameterfvSGIS

public void glGetPixelTexGenParameterfvSGIS(int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetPixelTexGenParameterfvSGIS

public void glGetPixelTexGenParameterfvSGIS(int pname,
                                            FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetPixelTexGenParameterivSGIS

public void glGetPixelTexGenParameterivSGIS(int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);

glGetPixelTexGenParameterivSGIS

public void glGetPixelTexGenParameterivSGIS(int pname,
                                            IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);

glGetPolygonStipple

public void glGetPolygonStipple(byte[] mask,
                                int mask_offset)
Interface to C language function:
void (GLubyte * mask);

glGetPolygonStipple

public void glGetPolygonStipple(ByteBuffer mask)
Interface to C language function:
void (GLubyte * mask);

glGetPolygonStipple

public void glGetPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void (GLubyte * mask);

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int index,
                                          int pname,
                                          double[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int index,
                                          int pname,
                                          DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int pname,
                                          FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                int[] length,
                                int length_offset,
                                byte[] infoLog,
                                int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                IntBuffer length,
                                ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int index,
                                            int pname,
                                            double[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int index,
                                            int pname,
                                            DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum index, GLuint pname, GLdouble * params);

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int pname,
                                            FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, GLfloat * params);

glGetProgramNamedParameterdvNV

public void glGetProgramNamedParameterdvNV(int id,
                                           int len,
                                           String name,
                                           double[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);

glGetProgramNamedParameterdvNV

public void glGetProgramNamedParameterdvNV(int id,
                                           int len,
                                           String name,
                                           DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);

glGetProgramNamedParameterfvNV

public void glGetProgramNamedParameterfvNV(int id,
                                           int len,
                                           String name,
                                           float[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);

glGetProgramNamedParameterfvNV

public void glGetProgramNamedParameterfvNV(int id,
                                           int len,
                                           String name,
                                           FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);

glGetProgramParameterdvNV

public void glGetProgramParameterdvNV(int target,
                                      int index,
                                      int pname,
                                      double[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum pname, GLdouble * params);

glGetProgramParameterdvNV

public void glGetProgramParameterdvNV(int target,
                                      int index,
                                      int pname,
                                      DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum pname, GLdouble * params);

glGetProgramParameterfvNV

public void glGetProgramParameterfvNV(int stage,
                                      int portion,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

glGetProgramParameterfvNV

public void glGetProgramParameterfvNV(int stage,
                                      int portion,
                                      int pname,
                                      FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

glGetProgramStringARB

public void glGetProgramStringARB(int target,
                                  int pname,
                                  Buffer string)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLvoid * string);
Parameters:
string - a direct Buffer

glGetProgramStringNV

public void glGetProgramStringNV(int id,
                                 int pname,
                                 byte[] program,
                                 int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLubyte * program);

glGetProgramStringNV

public void glGetProgramStringNV(int id,
                                 int pname,
                                 ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLubyte * program);

glGetProgramiv

public void glGetProgramiv(int target,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetProgramiv

public void glGetProgramiv(int target,
                           int pname,
                           IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetProgramivNV

public void glGetProgramivNV(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetProgramivNV

public void glGetProgramivNV(int target,
                             int pname,
                             IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetQueryObjectiv

public void glGetQueryObjectiv(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetQueryObjectiv

public void glGetQueryObjectiv(int target,
                               int pname,
                               IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetQueryObjectivARB

public void glGetQueryObjectivARB(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetQueryObjectivARB

public void glGetQueryObjectivARB(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetQueryObjectuivARB

public void glGetQueryObjectuivARB(int id,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetQueryObjectuivARB

public void glGetQueryObjectuivARB(int id,
                                   int pname,
                                   IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLuint * params);

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         int[] params,
                         int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetQueryivARB

public void glGetQueryivARB(int target,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetQueryivARB

public void glGetQueryivARB(int target,
                            int pname,
                            IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetRenderbufferParameterivEXT

public void glGetRenderbufferParameterivEXT(int target,
                                            int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetRenderbufferParameterivEXT

public void glGetRenderbufferParameterivEXT(int target,
                                            int pname,
                                            IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 Buffer row,
                                 Buffer column,
                                 Buffer span)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 long row_buffer_offset,
                                 long column_buffer_offset,
                                 long span_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);

glGetShaderInfoLog

public void glGetShaderInfoLog(int program,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               byte[] infoLog,
                               int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetShaderInfoLog

public void glGetShaderInfoLog(int program,
                               int bufSize,
                               IntBuffer length,
                               ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetShaderSource

public void glGetShaderSource(int program,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              byte[] infoLog,
                              int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetShaderSource

public void glGetShaderSource(int program,
                              int bufSize,
                              IntBuffer length,
                              ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

glGetShaderSourceARB

public void glGetShaderSourceARB(int program,
                                 int bufSize,
                                 int[] length,
                                 int length_offset,
                                 byte[] infoLog,
                                 int infoLog_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

glGetShaderSourceARB

public void glGetShaderSourceARB(int program,
                                 int bufSize,
                                 IntBuffer length,
                                 ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

glGetShaderiv

public void glGetShaderiv(int target,
                          int pname,
                          int[] params,
                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetShaderiv

public void glGetShaderiv(int target,
                          int pname,
                          IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetSharpenTexFuncSGIS

public void glGetSharpenTexFuncSGIS(int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetSharpenTexFuncSGIS

public void glGetSharpenTexFuncSGIS(int pname,
                                    FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetString

public String glGetString(int name)
Interface to C language function:
const GLubyte * (GLenum name);

glGetTexBumpParameterfvATI

public void glGetTexBumpParameterfvATI(int pname,
                                       float[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetTexBumpParameterfvATI

public void glGetTexBumpParameterfvATI(int pname,
                                       FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLfloat * params);

glGetTexBumpParameterivATI

public void glGetTexBumpParameterivATI(int pname,
                                       int[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);

glGetTexBumpParameterivATI

public void glGetTexBumpParameterivATI(int pname,
                                       IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, GLint * params);

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          float[] params,
                          int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetTexFilterFuncSGIS

public void glGetTexFilterFuncSGIS(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexFilterFuncSGIS

public void glGetTexFilterFuncSGIS(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          double[] params,
                          int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble * params);

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          DoubleBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble * params);

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          float[] params,
                          int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat * params);

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          FloatBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat * params);

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint * params);

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          IntBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint * params);

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLfloat * params);

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     FloatBuffer params)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLfloat * params);

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLint * params);

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     IntBuffer params)
Interface to C language function:
void (GLenum target, GLint level, GLenum pname, GLint * params);

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat * params);

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, GLint * params);

glGetTrackMatrixivNV

public void glGetTrackMatrixivNV(int stage,
                                 int portion,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);

glGetTrackMatrixivNV

public void glGetTrackMatrixivNV(int stage,
                                 int portion,
                                 int pname,
                                 IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum stage, GLuint portion, GLenum pname, GLint * params);

glGetUniformLocation

public int glGetUniformLocation(int program,
                                String name)
Entry point (through function pointer) to C language function:
GLint (GLuint program, const GLchar * name);

glGetUniformLocationARB

public int glGetUniformLocationARB(int program,
                                   String name)
Entry point (through function pointer) to C language function:
GLint (GLhandleARB program, const GLcharARB * name);

glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           float[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLfloat * params);

glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLfloat * params);

glGetUniformfvARB

public void glGetUniformfvARB(int program,
                              int location,
                              float[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLfloat * params);

glGetUniformfvARB

public void glGetUniformfvARB(int program,
                              int location,
                              FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLfloat * params);

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLint * params);

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint program, GLint location, GLint * params);

glGetUniformivARB

public void glGetUniformivARB(int program,
                              int location,
                              int[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLint * params);

glGetUniformivARB

public void glGetUniformivARB(int program,
                              int location,
                              IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLhandleARB program, GLint location, GLint * params);

glGetVariantArrayObjectfvATI

public void glGetVariantArrayObjectfvATI(int target,
                                         int pname,
                                         float[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVariantArrayObjectfvATI

public void glGetVariantArrayObjectfvATI(int target,
                                         int pname,
                                         FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVariantArrayObjectivATI

public void glGetVariantArrayObjectivATI(int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVariantArrayObjectivATI

public void glGetVariantArrayObjectivATI(int target,
                                         int pname,
                                         IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int pname,
                                    byte[] program,
                                    int program_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int pname,
                                    ByteBuffer program)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum pname, GLboolean * program);

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int target,
                                    int pname,
                                    IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribArrayObjectfvATI

public void glGetVertexAttribArrayObjectfvATI(int target,
                                              int pname,
                                              float[] params,
                                              int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribArrayObjectfvATI

public void glGetVertexAttribArrayObjectfvATI(int target,
                                              int pname,
                                              FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribArrayObjectivATI

public void glGetVertexAttribArrayObjectivATI(int target,
                                              int pname,
                                              int[] params,
                                              int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribArrayObjectivATI

public void glGetVertexAttribArrayObjectivATI(int target,
                                              int pname,
                                              IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                double[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   double[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribdvNV

public void glGetVertexAttribdvNV(int index,
                                  int pname,
                                  double[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribdvNV

public void glGetVertexAttribdvNV(int index,
                                  int pname,
                                  DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint index, GLenum pname, GLdouble * params);

glGetVertexAttribfv

public void glGetVertexAttribfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribfv

public void glGetVertexAttribfv(int target,
                                int pname,
                                FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribfvNV

public void glGetVertexAttribfvNV(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribfvNV

public void glGetVertexAttribfvNV(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat * params);

glGetVertexAttribiv

public void glGetVertexAttribiv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribiv

public void glGetVertexAttribiv(int target,
                                int pname,
                                IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int target,
                                   int pname,
                                   IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribivNV

public void glGetVertexAttribivNV(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGetVertexAttribivNV

public void glGetVertexAttribivNV(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint * params);

glGlobalAlphaFactorbSUN

public void glGlobalAlphaFactorbSUN(byte factor)
Entry point (through function pointer) to C language function:
void (GLbyte factor);

glGlobalAlphaFactordSUN

public void glGlobalAlphaFactordSUN(double coord)
Entry point (through function pointer) to C language function:
void (GLdouble coord);

glGlobalAlphaFactorfSUN

public void glGlobalAlphaFactorfSUN(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);

glGlobalAlphaFactoriSUN

public void glGlobalAlphaFactoriSUN(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glGlobalAlphaFactorsSUN

public void glGlobalAlphaFactorsSUN(short factor)
Entry point (through function pointer) to C language function:
void (GLshort factor);

glGlobalAlphaFactorubSUN

public void glGlobalAlphaFactorubSUN(byte factor)
Entry point (through function pointer) to C language function:
void (GLubyte factor);

glGlobalAlphaFactoruiSUN

public void glGlobalAlphaFactoruiSUN(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glGlobalAlphaFactorusSUN

public void glGlobalAlphaFactorusSUN(short factor)
Entry point (through function pointer) to C language function:
void (GLushort factor);

glHint

public void glHint(int target,
                   int mode)
Interface to C language function:
void (GLenum target, GLenum mode);

glHintPGI

public void glHintPGI(int target,
                      int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glHistogram

public void glHistogram(int target,
                        int width,
                        int internalformat,
                        boolean sink)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);

glIglooInterfaceSGIX

public void glIglooInterfaceSGIX(int pname,
                                 Buffer params)
Entry point (through function pointer) to C language function:
void (GLenum pname, const GLvoid * params);

glImageTransformParameterfHP

public void glImageTransformParameterfHP(int target,
                                         int pname,
                                         float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);

glImageTransformParameterfvHP

public void glImageTransformParameterfvHP(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glImageTransformParameterfvHP

public void glImageTransformParameterfvHP(int target,
                                          int pname,
                                          FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glImageTransformParameteriHP

public void glImageTransformParameteriHP(int target,
                                         int pname,
                                         int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);

glImageTransformParameterivHP

public void glImageTransformParameterivHP(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glImageTransformParameterivHP

public void glImageTransformParameterivHP(int target,
                                          int pname,
                                          IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glIndexFuncEXT

public void glIndexFuncEXT(int target,
                           float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLclampf s);

glIndexMask

public void glIndexMask(int mask)
Interface to C language function:
void (GLuint mask);

glIndexMaterialEXT

public void glIndexMaterialEXT(int target,
                               int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glIndexPointer

public void glIndexPointer(int type,
                           int stride,
                           Buffer ptr)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glIndexd

public void glIndexd(double c)
Interface to C language function:
void (GLdouble c);

glIndexdv

public void glIndexdv(double[] c,
                      int c_offset)
Interface to C language function:
void (const GLdouble * c);

glIndexdv

public void glIndexdv(DoubleBuffer c)
Interface to C language function:
void (const GLdouble * c);

glIndexf

public void glIndexf(float c)
Interface to C language function:
void (GLfloat c);

glIndexfv

public void glIndexfv(float[] c,
                      int c_offset)
Interface to C language function:
void (const GLfloat * c);

glIndexfv

public void glIndexfv(FloatBuffer c)
Interface to C language function:
void (const GLfloat * c);

glIndexi

public void glIndexi(int c)
Interface to C language function:
void (GLint c);

glIndexiv

public void glIndexiv(int[] c,
                      int c_offset)
Interface to C language function:
void (const GLint * c);

glIndexiv

public void glIndexiv(IntBuffer c)
Interface to C language function:
void (const GLint * c);

glIndexs

public void glIndexs(short c)
Interface to C language function:
void (GLshort c);

glIndexsv

public void glIndexsv(ShortBuffer c)
Interface to C language function:
void (const GLshort * c);

glIndexsv

public void glIndexsv(short[] c,
                      int c_offset)
Interface to C language function:
void (const GLshort * c);

glIndexub

public void glIndexub(byte c)
Interface to C language function:
void (GLubyte c);

glIndexubv

public void glIndexubv(byte[] c,
                       int c_offset)
Interface to C language function:
void (const GLubyte * c);

glIndexubv

public void glIndexubv(ByteBuffer c)
Interface to C language function:
void (const GLubyte * c);

glInitNames

public void glInitNames()
Interface to C language function:
void (void);

glInsertComponentEXT

public void glInsertComponentEXT(int red,
                                 int green,
                                 int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);

glInstrumentsBufferSGIX

public void glInstrumentsBufferSGIX(int size,
                                    int[] buffer,
                                    int buffer_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLint * buffer);

glInstrumentsBufferSGIX

public void glInstrumentsBufferSGIX(int size,
                                    IntBuffer buffer)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLint * buffer);

glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                Buffer pointer)
Interface to C language function:
void (GLenum format, GLsizei stride, const GLvoid * pointer);

glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                long pointer_buffer_offset)
Interface to C language function:
void (GLenum format, GLsizei stride, const GLvoid * pointer);

glIsAsyncMarkerSGIX

public boolean glIsAsyncMarkerSGIX(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsBuffer

public boolean glIsBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsBufferARB

public boolean glIsBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsEnabled

public boolean glIsEnabled(int cap)
Interface to C language function:
GLboolean (GLenum cap);

glIsFenceAPPLE

public boolean glIsFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsFenceNV

public boolean glIsFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsFramebufferEXT

public boolean glIsFramebufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsList

public boolean glIsList(int list)
Interface to C language function:
GLboolean (GLuint list);

glIsObjectBufferATI

public boolean glIsObjectBufferATI(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsOcclusionQueryNV

public boolean glIsOcclusionQueryNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsProgram

public boolean glIsProgram(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsProgramARB

public boolean glIsProgramARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsProgramNV

public boolean glIsProgramNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsQuery

public boolean glIsQuery(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsQueryARB

public boolean glIsQueryARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsRenderbufferEXT

public boolean glIsRenderbufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsShader

public boolean glIsShader(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsTexture

public boolean glIsTexture(int texture)
Interface to C language function:
GLboolean (GLuint texture);

glIsVariantEnabledEXT

public boolean glIsVariantEnabledEXT(int id,
                                     int cap)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id, GLenum cap);

glIsVertexArrayAPPLE

public boolean glIsVertexArrayAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glIsVertexAttribEnabledAPPLE

public boolean glIsVertexAttribEnabledAPPLE(int index,
                                            int pname)
Entry point (through function pointer) to C language function:
GLboolean (GLuint index, GLenum pname);

glLightEnviSGIX

public void glLightEnviSGIX(int target,
                            int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glLightModelf

public void glLightModelf(int pname,
                          float param)
Interface to C language function:
void (GLenum pname, GLfloat param);

glLightModelfv

public void glLightModelfv(int pname,
                           float[] params,
                           int params_offset)
Interface to C language function:
void (GLenum pname, const GLfloat * params);

glLightModelfv

public void glLightModelfv(int pname,
                           FloatBuffer params)
Interface to C language function:
void (GLenum pname, const GLfloat * params);

glLightModeli

public void glLightModeli(int pname,
                          int param)
Interface to C language function:
void (GLenum pname, GLint param);

glLightModeliv

public void glLightModeliv(int pname,
                           int[] params,
                           int params_offset)
Interface to C language function:
void (GLenum pname, const GLint * params);

glLightModeliv

public void glLightModeliv(int pname,
                           IntBuffer params)
Interface to C language function:
void (GLenum pname, const GLint * params);

glLightf

public void glLightf(int light,
                     int pname,
                     float param)
Interface to C language function:
void (GLenum light, GLenum pname, GLfloat param);

glLightfv

public void glLightfv(int light,
                      int pname,
                      float[] params,
                      int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, const GLfloat * params);

glLightfv

public void glLightfv(int light,
                      int pname,
                      FloatBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, const GLfloat * params);

glLighti

public void glLighti(int light,
                     int pname,
                     int param)
Interface to C language function:
void (GLenum light, GLenum pname, GLint param);

glLightiv

public void glLightiv(int light,
                      int pname,
                      int[] params,
                      int params_offset)
Interface to C language function:
void (GLenum light, GLenum pname, const GLint * params);

glLightiv

public void glLightiv(int light,
                      int pname,
                      IntBuffer params)
Interface to C language function:
void (GLenum light, GLenum pname, const GLint * params);

glLineStipple

public void glLineStipple(int factor,
                          short pattern)
Interface to C language function:
void (GLint factor, GLushort pattern);

glLineWidth

public void glLineWidth(float width)
Interface to C language function:
void (GLfloat width);

glLinkProgram

public void glLinkProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glLinkProgramARB

public void glLinkProgramARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);

glListBase

public void glListBase(int base)
Interface to C language function:
void (GLuint base);

glListParameterfSGIX

public void glListParameterfSGIX(int target,
                                 int pname,
                                 float params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLfloat params);

glListParameterfvSGIX

public void glListParameterfvSGIX(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLfloat * params);

glListParameterfvSGIX

public void glListParameterfvSGIX(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLfloat * params);

glListParameteriSGIX

public void glListParameteriSGIX(int target,
                                 int pname,
                                 int params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, GLint params);

glListParameterivSGIX

public void glListParameterivSGIX(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLint * params);

glListParameterivSGIX

public void glListParameterivSGIX(int target,
                                  int pname,
                                  IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum pname, const GLint * params);

glLoadIdentity

public void glLoadIdentity()
Interface to C language function:
void (void);

glLoadIdentityDeformationMapSGIX

public void glLoadIdentityDeformationMapSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLbitfield mode);

glLoadMatrixd

public void glLoadMatrixd(double[] m,
                          int m_offset)
Interface to C language function:
void (const GLdouble * m);

glLoadMatrixd

public void glLoadMatrixd(DoubleBuffer m)
Interface to C language function:
void (const GLdouble * m);

glLoadMatrixf

public void glLoadMatrixf(float[] m,
                          int m_offset)
Interface to C language function:
void (const GLfloat * m);

glLoadMatrixf

public void glLoadMatrixf(FloatBuffer m)
Interface to C language function:
void (const GLfloat * m);

glLoadName

public void glLoadName(int name)
Interface to C language function:
void (GLuint name);

glLoadProgramNV

public void glLoadProgramNV(int target,
                            int id,
                            int len,
                            String program)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id, GLsizei len, const GLubyte * program);

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glLockArraysEXT

public void glLockArraysEXT(int x,
                            int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLsizei y);

glLogicOp

public void glLogicOp(int opcode)
Interface to C language function:
void (GLenum opcode);

glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    double[] points,
                    int points_offset)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    DoubleBuffer points)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    float[] points,
                    int points_offset)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    FloatBuffer points)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    double[] points,
                    int points_offset)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    DoubleBuffer points)
Interface to C language function:
void (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    float[] points,
                    int points_offset)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    FloatBuffer points)
Interface to C language function:
void (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

glMapBuffer

public ByteBuffer glMapBuffer(int target,
                                       int access)
Interface to C language function:
GLvoid * (GLenum target, GLenum access);

glMapBufferARB

public ByteBuffer glMapBufferARB(int target,
                                          int access)
Interface to C language function:
GLvoid * (GLenum target, GLenum access);

glMapControlPointsNV

public void glMapControlPointsNV(int target,
                                 int index,
                                 int type,
                                 int ustride,
                                 int vstride,
                                 int uorder,
                                 int vorder,
                                 boolean packed,
                                 Buffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);

glMapGrid1d

public void glMapGrid1d(int un,
                        double u1,
                        double u2)
Interface to C language function:
void (GLint un, GLdouble u1, GLdouble u2);

glMapGrid1f

public void glMapGrid1f(int un,
                        float u1,
                        float u2)
Interface to C language function:
void (GLint un, GLfloat u1, GLfloat u2);

glMapGrid2d

public void glMapGrid2d(int un,
                        double u1,
                        double u2,
                        int vn,
                        double v1,
                        double v2)
Interface to C language function:
void (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);

glMapGrid2f

public void glMapGrid2f(int un,
                        float u1,
                        float u2,
                        int vn,
                        float v1,
                        float v2)
Interface to C language function:
void (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     double[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     float[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     double[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     DoubleBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     float[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

glMaterialf

public void glMaterialf(int face,
                        int pname,
                        float param)
Interface to C language function:
void (GLenum face, GLenum pname, GLfloat param);

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         float[] params,
                         int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, const GLfloat * params);

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         FloatBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, const GLfloat * params);

glMateriali

public void glMateriali(int face,
                        int pname,
                        int param)
Interface to C language function:
void (GLenum face, GLenum pname, GLint param);

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         int[] params,
                         int params_offset)
Interface to C language function:
void (GLenum face, GLenum pname, const GLint * params);

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         IntBuffer params)
Interface to C language function:
void (GLenum face, GLenum pname, const GLint * params);

glMatrixIndexPointerARB

public void glMatrixIndexPointerARB(int size,
                                    int type,
                                    int stride,
                                    Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glMatrixIndexPointerARB

public void glMatrixIndexPointerARB(int size,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                byte[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int n,
                                IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                short[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);

glMatrixMode

public void glMatrixMode(int mode)
Interface to C language function:
void (GLenum mode);

glMinmax

public void glMinmax(int target,
                     int internalformat,
                     boolean sink)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLboolean sink);

glMultMatrixd

public void glMultMatrixd(double[] m,
                          int m_offset)
Interface to C language function:
void (const GLdouble * m);

glMultMatrixd

public void glMultMatrixd(DoubleBuffer m)
Interface to C language function:
void (const GLdouble * m);

glMultMatrixf

public void glMultMatrixf(float[] m,
                          int m_offset)
Interface to C language function:
void (const GLfloat * m);

glMultMatrixf

public void glMultMatrixf(FloatBuffer m)
Interface to C language function:
void (const GLfloat * m);

glMultTransposeMatrixd

public void glMultTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glMultTransposeMatrixd

public void glMultTransposeMatrixd(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glMultTransposeMatrixf

public void glMultTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glMultTransposeMatrixf

public void glMultTransposeMatrixf(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              int[] first,
                              int first_offset,
                              int[] count,
                              int count_offset,
                              int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              IntBuffer first,
                              IntBuffer count,
                              int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

glMultiDrawArraysEXT

public void glMultiDrawArraysEXT(int mode,
                                 int[] first,
                                 int first_offset,
                                 int[] count,
                                 int count_offset,
                                 int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

glMultiDrawArraysEXT

public void glMultiDrawArraysEXT(int mode,
                                 IntBuffer first,
                                 IntBuffer count,
                                 int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

glMultiDrawElementArrayAPPLE

public void glMultiDrawElementArrayAPPLE(int mode,
                                         int[] first,
                                         int first_offset,
                                         int[] count,
                                         int count_offset,
                                         int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

glMultiDrawElementArrayAPPLE

public void glMultiDrawElementArrayAPPLE(int mode,
                                         IntBuffer first,
                                         IntBuffer count,
                                         int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                int[] count,
                                int count_offset,
                                int type,
                                Buffer[] indices,
                                int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                IntBuffer count,
                                int type,
                                Buffer[] indices,
                                int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

glMultiDrawElementsEXT

public void glMultiDrawElementsEXT(int mode,
                                   int[] count,
                                   int count_offset,
                                   int type,
                                   Buffer[] indices,
                                   int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

glMultiDrawElementsEXT

public void glMultiDrawElementsEXT(int mode,
                                   IntBuffer count,
                                   int type,
                                   Buffer[] indices,
                                   int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

glMultiDrawRangeElementArrayAPPLE

public void glMultiDrawRangeElementArrayAPPLE(int mode,
                                              int start,
                                              int end,
                                              int[] first,
                                              int first_offset,
                                              int[] count,
                                              int count_offset,
                                              int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);

glMultiDrawRangeElementArrayAPPLE

public void glMultiDrawRangeElementArrayAPPLE(int mode,
                                              int start,
                                              int end,
                                              IntBuffer first,
                                              IntBuffer count,
                                              int primcount)
Entry point (through function pointer) to C language function:
void (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);

glMultiModeDrawArraysIBM

public void glMultiModeDrawArraysIBM(int[] mode,
                                     int mode_offset,
                                     int[] first,
                                     int first_offset,
                                     int[] count,
                                     int count_offset,
                                     int primcount,
                                     int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

glMultiModeDrawArraysIBM

public void glMultiModeDrawArraysIBM(IntBuffer mode,
                                     IntBuffer first,
                                     IntBuffer count,
                                     int primcount,
                                     int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

glMultiModeDrawElementsIBM

public void glMultiModeDrawElementsIBM(int[] mode,
                                       int mode_offset,
                                       int[] count,
                                       int count_offset,
                                       int type,
                                       Buffer[] indices,
                                       int primcount,
                                       int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);

glMultiModeDrawElementsIBM

public void glMultiModeDrawElementsIBM(IntBuffer mode,
                                       IntBuffer count,
                                       int type,
                                       Buffer[] indices,
                                       int primcount,
                                       int modestride)
Entry point (through function pointer) to C language function:
void (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);

glMultiTexCoord1d

public void glMultiTexCoord1d(int target,
                              double s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s);

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord1f

public void glMultiTexCoord1f(int target,
                              float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord1hNV

public void glMultiTexCoord1hNV(int target,
                                short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s);

glMultiTexCoord1hvNV

public void glMultiTexCoord1hvNV(int index,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord1hvNV

public void glMultiTexCoord1hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord1i

public void glMultiTexCoord1i(int target,
                              int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord1s

public void glMultiTexCoord1s(int target,
                              short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s);

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord2d

public void glMultiTexCoord2d(int target,
                              double s,
                              double t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t);

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord2f

public void glMultiTexCoord2f(int target,
                              float s,
                              float t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t);

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord2hNV

public void glMultiTexCoord2hNV(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t);

glMultiTexCoord2hvNV

public void glMultiTexCoord2hvNV(int index,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord2hvNV

public void glMultiTexCoord2hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord2i

public void glMultiTexCoord2i(int target,
                              int s,
                              int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t);

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord2s

public void glMultiTexCoord2s(int target,
                              short s,
                              short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t);

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord3d

public void glMultiTexCoord3d(int target,
                              double s,
                              double t,
                              double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord3f

public void glMultiTexCoord3f(int target,
                              float s,
                              float t,
                              float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord3hNV

public void glMultiTexCoord3hNV(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);

glMultiTexCoord3hvNV

public void glMultiTexCoord3hvNV(int index,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord3hvNV

public void glMultiTexCoord3hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord3i

public void glMultiTexCoord3i(int target,
                              int s,
                              int t,
                              int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord3s

public void glMultiTexCoord3s(int target,
                              short s,
                              short t,
                              short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord4d

public void glMultiTexCoord4d(int target,
                              double s,
                              double t,
                              double r,
                              double q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glMultiTexCoord4f

public void glMultiTexCoord4f(int target,
                              float s,
                              float t,
                              float r,
                              float q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glMultiTexCoord4hNV

public void glMultiTexCoord4hNV(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

glMultiTexCoord4hvNV

public void glMultiTexCoord4hvNV(int index,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord4hvNV

public void glMultiTexCoord4hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLhalfNV * v);

glMultiTexCoord4i

public void glMultiTexCoord4i(int target,
                              int start,
                              int x,
                              int y,
                              int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint start, GLint x, GLint y, GLint width);

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glMultiTexCoord4s

public void glMultiTexCoord4s(int target,
                              short s,
                              short t,
                              short r,
                              short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glNewBufferRegion

public int glNewBufferRegion(int type)
Entry point (through function pointer) to C language function:
GLuint (GLenum type);

glNewList

public void glNewList(int list,
                      int mode)
Interface to C language function:
void (GLuint list, GLenum mode);

glNewObjectBufferATI

public int glNewObjectBufferATI(int size,
                                Buffer pointer,
                                int usage)
Entry point (through function pointer) to C language function:
GLuint (GLsizei size, const GLvoid * pointer, GLenum usage);

glNormal3b

public void glNormal3b(byte nx,
                       byte ny,
                       byte nz)
Interface to C language function:
void (GLbyte nx, GLbyte ny, GLbyte nz);

glNormal3bv

public void glNormal3bv(byte[] v,
                        int v_offset)
Interface to C language function:
void (const GLbyte * v);

glNormal3bv

public void glNormal3bv(ByteBuffer v)
Interface to C language function:
void (const GLbyte * v);

glNormal3d

public void glNormal3d(double nx,
                       double ny,
                       double nz)
Interface to C language function:
void (GLdouble nx, GLdouble ny, GLdouble nz);

glNormal3dv

public void glNormal3dv(double[] v,
                        int v_offset)
Interface to C language function:
void (const GLdouble * v);

glNormal3dv

public void glNormal3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glNormal3f

public void glNormal3f(float nx,
                       float ny,
                       float nz)
Interface to C language function:
void (GLfloat nx, GLfloat ny, GLfloat nz);

glNormal3fVertex3fSUN

public void glNormal3fVertex3fSUN(float r,
                                  float g,
                                  float b,
                                  float x,
                                  float y,
                                  float z)
Entry point (through function pointer) to C language function:
void (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

glNormal3fVertex3fvSUN

public void glNormal3fVertex3fvSUN(float[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glNormal3fVertex3fvSUN

public void glNormal3fVertex3fvSUN(FloatBuffer c,
                                   FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glNormal3fv

public void glNormal3fv(float[] v,
                        int v_offset)
Interface to C language function:
void (const GLfloat * v);

glNormal3fv

public void glNormal3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glNormal3hNV

public void glNormal3hNV(short red,
                         short green,
                         short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);

glNormal3hvNV

public void glNormal3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glNormal3hvNV

public void glNormal3hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glNormal3i

public void glNormal3i(int nx,
                       int ny,
                       int nz)
Interface to C language function:
void (GLint nx, GLint ny, GLint nz);

glNormal3iv

public void glNormal3iv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLint * v);

glNormal3iv

public void glNormal3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glNormal3s

public void glNormal3s(short nx,
                       short ny,
                       short nz)
Interface to C language function:
void (GLshort nx, GLshort ny, GLshort nz);

glNormal3sv

public void glNormal3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glNormal3sv

public void glNormal3sv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLshort * v);

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            Buffer ptr)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            long ptr_buffer_offset)
Interface to C language function:
void (GLenum type, GLsizei stride, const GLvoid * ptr);

glNormalStream3bATI

public void glNormalStream3bATI(int stream,
                                byte nx,
                                byte ny,
                                byte nz)
Entry point (through function pointer) to C language function:
void (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);

glNormalStream3bvATI

public void glNormalStream3bvATI(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLbyte * v);

glNormalStream3bvATI

public void glNormalStream3bvATI(int index,
                                 ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum index, const GLbyte * v);

glNormalStream3dATI

public void glNormalStream3dATI(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);

glNormalStream3dvATI

public void glNormalStream3dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glNormalStream3dvATI

public void glNormalStream3dvATI(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glNormalStream3fATI

public void glNormalStream3fATI(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);

glNormalStream3fvATI

public void glNormalStream3fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glNormalStream3fvATI

public void glNormalStream3fvATI(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glNormalStream3iATI

public void glNormalStream3iATI(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);

glNormalStream3ivATI

public void glNormalStream3ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glNormalStream3ivATI

public void glNormalStream3ivATI(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glNormalStream3sATI

public void glNormalStream3sATI(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);

glNormalStream3svATI

public void glNormalStream3svATI(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glNormalStream3svATI

public void glNormalStream3svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glOrtho

public void glOrtho(double left,
                    double right,
                    double bottom,
                    double top,
                    double near_val,
                    double far_val)
Interface to C language function:
void (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);

glPNTrianglesfATI

public void glPNTrianglesfATI(int target,
                              float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPNTrianglesiATI

public void glPNTrianglesiATI(int target,
                              int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glPassTexCoordATI

public void glPassTexCoordATI(int red,
                              int green,
                              int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLenum blue);

glPassThrough

public void glPassThrough(float token)
Interface to C language function:
void (GLfloat token);

glPixelDataRangeNV

public void glPixelDataRangeNV(int target,
                               int level,
                               Buffer img)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei level, GLvoid * img);
Parameters:
img - a direct Buffer

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         float[] values,
                         int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         FloatBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLfloat * values);

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          int[] values,
                          int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          IntBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLuint * values);

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          ShortBuffer values)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          long values_buffer_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          short[] values,
                          int values_offset)
Interface to C language function:
void (GLenum map, GLint mapsize, const GLushort * values);

glPixelStoref

public void glPixelStoref(int pname,
                          float param)
Interface to C language function:
void (GLenum pname, GLfloat param);

glPixelStorei

public void glPixelStorei(int pname,
                          int param)
Interface to C language function:
void (GLenum pname, GLint param);

glPixelTexGenParameterfSGIS

public void glPixelTexGenParameterfSGIS(int target,
                                        float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPixelTexGenParameterfvSGIS

public void glPixelTexGenParameterfvSGIS(int target,
                                         float[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPixelTexGenParameterfvSGIS

public void glPixelTexGenParameterfvSGIS(int target,
                                         FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPixelTexGenParameteriSGIS

public void glPixelTexGenParameteriSGIS(int target,
                                        int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glPixelTexGenParameterivSGIS

public void glPixelTexGenParameterivSGIS(int target,
                                         int[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPixelTexGenParameterivSGIS

public void glPixelTexGenParameterivSGIS(int target,
                                         IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPixelTexGenSGIX

public void glPixelTexGenSGIX(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glPixelTransferf

public void glPixelTransferf(int pname,
                             float param)
Interface to C language function:
void (GLenum pname, GLfloat param);

glPixelTransferi

public void glPixelTransferi(int pname,
                             int param)
Interface to C language function:
void (GLenum pname, GLint param);

glPixelTransformParameterfEXT

public void glPixelTransformParameterfEXT(int target,
                                          int pname,
                                          float params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLfloat params);

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           float[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glPixelTransformParameteriEXT

public void glPixelTransformParameteriEXT(int target,
                                          int pname,
                                          int params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, GLint params);

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           IntBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glPixelZoom

public void glPixelZoom(float xfactor,
                        float yfactor)
Interface to C language function:
void (GLfloat xfactor, GLfloat yfactor);

glPointParameterf

public void glPointParameterf(int target,
                              float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPointParameterfARB

public void glPointParameterfARB(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPointParameterfEXT

public void glPointParameterfEXT(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPointParameterfSGIS

public void glPointParameterfSGIS(int target,
                                  float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glPointParameterfv

public void glPointParameterfv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfv

public void glPointParameterfv(int target,
                               FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvARB

public void glPointParameterfvARB(int target,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvARB

public void glPointParameterfvARB(int target,
                                  FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvEXT

public void glPointParameterfvEXT(int target,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvEXT

public void glPointParameterfvEXT(int target,
                                  FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvSGIS

public void glPointParameterfvSGIS(int target,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameterfvSGIS

public void glPointParameterfvSGIS(int target,
                                   FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glPointParameteri

public void glPointParameteri(int target,
                              int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glPointParameteriNV

public void glPointParameteriNV(int target,
                                int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glPointParameteriv

public void glPointParameteriv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPointParameteriv

public void glPointParameteriv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPointParameterivNV

public void glPointParameterivNV(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPointParameterivNV

public void glPointParameterivNV(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glPointSize

public void glPointSize(float size)
Interface to C language function:
void (GLfloat size);

glPollAsyncSGIX

public int glPollAsyncSGIX(int[] markerp,
                           int markerp_offset)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);

glPollAsyncSGIX

public int glPollAsyncSGIX(IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint (GLuint * markerp);

glPollInstrumentsSGIX

public int glPollInstrumentsSGIX(int[] marker_p,
                                 int marker_p_offset)
Entry point (through function pointer) to C language function:
GLint (GLint * marker_p);

glPollInstrumentsSGIX

public int glPollInstrumentsSGIX(IntBuffer marker_p)
Entry point (through function pointer) to C language function:
GLint (GLint * marker_p);

glPolygonMode

public void glPolygonMode(int face,
                          int mode)
Interface to C language function:
void (GLenum face, GLenum mode);

glPolygonOffset

public void glPolygonOffset(float factor,
                            float units)
Interface to C language function:
void (GLfloat factor, GLfloat units);

glPolygonStipple

public void glPolygonStipple(byte[] mask,
                             int mask_offset)
Interface to C language function:
void (const GLubyte * mask);

glPolygonStipple

public void glPolygonStipple(ByteBuffer mask)
Interface to C language function:
void (const GLubyte * mask);

glPolygonStipple

public void glPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void (const GLubyte * mask);

glPopAttrib

public void glPopAttrib()
Interface to C language function:
void (void);

glPopClientAttrib

public void glPopClientAttrib()
Interface to C language function:
void (void);

glPopMatrix

public void glPopMatrix()
Interface to C language function:
void (void);

glPopName

public void glPopName()
Interface to C language function:
void (void);

glPrimitiveRestartIndexNV

public void glPrimitiveRestartIndexNV(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glPrimitiveRestartNV

public void glPrimitiveRestartNV()
Entry point (through function pointer) to C language function:
void (void);

glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 int[] textures,
                                 int textures_offset,
                                 float[] priorities,
                                 int priorities_offset)
Interface to C language function:
void (GLsizei n, const GLuint * textures, const GLclampf * priorities);

glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 IntBuffer textures,
                                 FloatBuffer priorities)
Interface to C language function:
void (GLsizei n, const GLuint * textures, const GLclampf * priorities);

glProgramEnvParameter4dARB

public void glProgramEnvParameter4dARB(int target,
                                       int index,
                                       double x,
                                       double y,
                                       double z,
                                       double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        double[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramEnvParameter4fARB

public void glProgramEnvParameter4fARB(int target,
                                       int index,
                                       float x,
                                       float y,
                                       float z,
                                       float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int pname,
                                        FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramLocalParameter4dARB

public void glProgramLocalParameter4dARB(int target,
                                         int index,
                                         double x,
                                         double y,
                                         double z,
                                         double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          double[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramLocalParameter4fARB

public void glProgramLocalParameter4fARB(int target,
                                         int index,
                                         float x,
                                         float y,
                                         float z,
                                         float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int pname,
                                          FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramNamedParameter4dNV

public void glProgramNamedParameter4dNV(int id,
                                        int len,
                                        String name,
                                        double x,
                                        double y,
                                        double z,
                                        double w)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glProgramNamedParameter4dvNV

public void glProgramNamedParameter4dvNV(int id,
                                         int len,
                                         String name,
                                         double[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);

glProgramNamedParameter4dvNV

public void glProgramNamedParameter4dvNV(int id,
                                         int len,
                                         String name,
                                         DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);

glProgramNamedParameter4fNV

public void glProgramNamedParameter4fNV(int id,
                                        int len,
                                        String name,
                                        float x,
                                        float y,
                                        float z,
                                        float w)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glProgramNamedParameter4fvNV

public void glProgramNamedParameter4fvNV(int id,
                                         int len,
                                         String name,
                                         float[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);

glProgramNamedParameter4fvNV

public void glProgramNamedParameter4fvNV(int id,
                                         int len,
                                         String name,
                                         FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);

glProgramParameter4dNV

public void glProgramParameter4dNV(int target,
                                   int index,
                                   double x,
                                   double y,
                                   double z,
                                   double w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glProgramParameter4dvNV

public void glProgramParameter4dvNV(int target,
                                    int index,
                                    double[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramParameter4dvNV

public void glProgramParameter4dvNV(int target,
                                    int index,
                                    DoubleBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, const GLdouble * params);

glProgramParameter4fNV

public void glProgramParameter4fNV(int target,
                                   int index,
                                   float x,
                                   float y,
                                   float z,
                                   float w)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glProgramParameter4fvNV

public void glProgramParameter4fvNV(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramParameter4fvNV

public void glProgramParameter4fvNV(int target,
                                    int pname,
                                    FloatBuffer params)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint pname, const GLfloat * params);

glProgramParameters4dvNV

public void glProgramParameters4dvNV(int target,
                                     int index,
                                     int count,
                                     double[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLdouble * v);

glProgramParameters4dvNV

public void glProgramParameters4dvNV(int target,
                                     int index,
                                     int count,
                                     DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLdouble * v);

glProgramParameters4fvNV

public void glProgramParameters4fvNV(int target,
                                     int index,
                                     int count,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLfloat * v);

glProgramParameters4fvNV

public void glProgramParameters4fvNV(int target,
                                     int index,
                                     int count,
                                     FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint index, GLuint count, const GLfloat * v);

glProgramStringARB

public void glProgramStringARB(int target,
                               int format,
                               int len,
                               String string)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum format, GLsizei len, const GLvoid * string);

glPushAttrib

public void glPushAttrib(int mask)
Interface to C language function:
void (GLbitfield mask);

glPushClientAttrib

public void glPushClientAttrib(int mask)
Interface to C language function:
void (GLbitfield mask);

glPushMatrix

public void glPushMatrix()
Interface to C language function:
void (void);

glPushName

public void glPushName(int name)
Interface to C language function:
void (GLuint name);

glRasterPos2d

public void glRasterPos2d(double x,
                          double y)
Interface to C language function:
void (GLdouble x, GLdouble y);

glRasterPos2dv

public void glRasterPos2dv(double[] v,
                           int v_offset)
Interface to C language function:
void (const GLdouble * v);

glRasterPos2dv

public void glRasterPos2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glRasterPos2f

public void glRasterPos2f(float x,
                          float y)
Interface to C language function:
void (GLfloat x, GLfloat y);

glRasterPos2fv

public void glRasterPos2fv(float[] v,
                           int v_offset)
Interface to C language function:
void (const GLfloat * v);

glRasterPos2fv

public void glRasterPos2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glRasterPos2i

public void glRasterPos2i(int x,
                          int y)
Interface to C language function:
void (GLint x, GLint y);

glRasterPos2iv

public void glRasterPos2iv(int[] v,
                           int v_offset)
Interface to C language function:
void (const GLint * v);

glRasterPos2iv

public void glRasterPos2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glRasterPos2s

public void glRasterPos2s(short x,
                          short y)
Interface to C language function:
void (GLshort x, GLshort y);

glRasterPos2sv

public void glRasterPos2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glRasterPos2sv

public void glRasterPos2sv(short[] v,
                           int v_offset)
Interface to C language function:
void (const GLshort * v);

glRasterPos3d

public void glRasterPos3d(double x,
                          double y,
                          double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);

glRasterPos3dv

public void glRasterPos3dv(double[] v,
                           int v_offset)
Interface to C language function:
void (const GLdouble * v);

glRasterPos3dv

public void glRasterPos3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glRasterPos3f

public void glRasterPos3f(float x,
                          float y,
                          float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);

glRasterPos3fv

public void glRasterPos3fv(float[] v,
                           int v_offset)
Interface to C language function:
void (const GLfloat * v);

glRasterPos3fv

public void glRasterPos3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glRasterPos3i

public void glRasterPos3i(int x,
                          int y,
                          int z)
Interface to C language function:
void (GLint x, GLint y, GLint z);

glRasterPos3iv

public void glRasterPos3iv(int[] v,
                           int v_offset)
Interface to C language function:
void (const GLint * v);

glRasterPos3iv

public void glRasterPos3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glRasterPos3s

public void glRasterPos3s(short x,
                          short y,
                          short z)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z);

glRasterPos3sv

public void glRasterPos3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glRasterPos3sv

public void glRasterPos3sv(short[] v,
                           int v_offset)
Interface to C language function:
void (const GLshort * v);

glRasterPos4d

public void glRasterPos4d(double x,
                          double y,
                          double z,
                          double w)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glRasterPos4dv

public void glRasterPos4dv(double[] v,
                           int v_offset)
Interface to C language function:
void (const GLdouble * v);

glRasterPos4dv

public void glRasterPos4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glRasterPos4f

public void glRasterPos4f(float x,
                          float y,
                          float z,
                          float w)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glRasterPos4fv

public void glRasterPos4fv(float[] v,
                           int v_offset)
Interface to C language function:
void (const GLfloat * v);

glRasterPos4fv

public void glRasterPos4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glRasterPos4i

public void glRasterPos4i(int x,
                          int y,
                          int z,
                          int w)
Interface to C language function:
void (GLint x, GLint y, GLint z, GLint w);

glRasterPos4iv

public void glRasterPos4iv(int[] v,
                           int v_offset)
Interface to C language function:
void (const GLint * v);

glRasterPos4iv

public void glRasterPos4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glRasterPos4s

public void glRasterPos4s(short x,
                          short y,
                          short z,
                          short w)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);

glRasterPos4sv

public void glRasterPos4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glRasterPos4sv

public void glRasterPos4sv(short[] v,
                           int v_offset)
Interface to C language function:
void (const GLshort * v);

glReadBuffer

public void glReadBuffer(int mode)
Interface to C language function:
void (GLenum mode);

glReadBufferRegion

public void glReadBufferRegion(int target,
                               int start,
                               int x,
                               int y,
                               int width)
Entry point (through function pointer) to C language function:
void (GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);

glReadInstrumentsSGIX

public void glReadInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         Buffer pixels)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);

glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);

glRectd

public void glRectd(double x1,
                    double y1,
                    double x2,
                    double y2)
Interface to C language function:
void (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);

glRectdv

public void glRectdv(double[] v1,
                     int v1_offset,
                     double[] v2,
                     int v2_offset)
Interface to C language function:
void (const GLdouble * v1, const GLdouble * v2);

glRectdv

public void glRectdv(DoubleBuffer v1,
                     DoubleBuffer v2)
Interface to C language function:
void (const GLdouble * v1, const GLdouble * v2);

glRectf

public void glRectf(float x1,
                    float y1,
                    float x2,
                    float y2)
Interface to C language function:
void (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);

glRectfv

public void glRectfv(float[] v1,
                     int v1_offset,
                     float[] v2,
                     int v2_offset)
Interface to C language function:
void (const GLfloat * v1, const GLfloat * v2);

glRectfv

public void glRectfv(FloatBuffer v1,
                     FloatBuffer v2)
Interface to C language function:
void (const GLfloat * v1, const GLfloat * v2);

glRecti

public void glRecti(int x1,
                    int y1,
                    int x2,
                    int y2)
Interface to C language function:
void (GLint x1, GLint y1, GLint x2, GLint y2);

glRectiv

public void glRectiv(int[] v1,
                     int v1_offset,
                     int[] v2,
                     int v2_offset)
Interface to C language function:
void (const GLint * v1, const GLint * v2);

glRectiv

public void glRectiv(IntBuffer v1,
                     IntBuffer v2)
Interface to C language function:
void (const GLint * v1, const GLint * v2);

glRects

public void glRects(short x1,
                    short y1,
                    short x2,
                    short y2)
Interface to C language function:
void (GLshort x1, GLshort y1, GLshort x2, GLshort y2);

glRectsv

public void glRectsv(ShortBuffer v1,
                     ShortBuffer v2)
Interface to C language function:
void (const GLshort * v1, const GLshort * v2);

glRectsv

public void glRectsv(short[] v1,
                     int v1_offset,
                     short[] v2,
                     int v2_offset)
Interface to C language function:
void (const GLshort * v1, const GLshort * v2);

glReferencePlaneSGIX

public void glReferencePlaneSGIX(double[] m,
                                 int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glReferencePlaneSGIX

public void glReferencePlaneSGIX(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glRenderMode

public int glRenderMode(int mode)
Interface to C language function:
GLint (GLenum mode);

glRenderbufferStorageEXT

public void glRenderbufferStorageEXT(int target,
                                     int internalformat,
                                     int width,
                                     int height)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

glReplacementCodeuiColor3fVertex3fSUN

public void glReplacementCodeuiColor3fVertex3fSUN(int rc,
                                                  float r,
                                                  float g,
                                                  float b,
                                                  float x,
                                                  float y,
                                                  float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiColor3fVertex3fvSUN

public void glReplacementCodeuiColor3fVertex3fvSUN(int[] rc,
                                                   int rc_offset,
                                                   float[] c,
                                                   int c_offset,
                                                   float[] v,
                                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiColor3fVertex3fvSUN

public void glReplacementCodeuiColor3fVertex3fvSUN(IntBuffer rc,
                                                   FloatBuffer c,
                                                   FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiColor4fNormal3fVertex3fSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc,
                                                          float r,
                                                          float g,
                                                          float b,
                                                          float a,
                                                          float nx,
                                                          float ny,
                                                          float nz,
                                                          float x,
                                                          float y,
                                                          float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] rc,
                                                           int rc_offset,
                                                           float[] c,
                                                           int c_offset,
                                                           float[] n,
                                                           int n_offset,
                                                           float[] v,
                                                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(IntBuffer rc,
                                                           FloatBuffer c,
                                                           FloatBuffer n,
                                                           FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiColor4ubVertex3fSUN

public void glReplacementCodeuiColor4ubVertex3fSUN(int rc,
                                                   byte r,
                                                   byte g,
                                                   byte b,
                                                   byte a,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiColor4ubVertex3fvSUN

public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] rc,
                                                    int rc_offset,
                                                    byte[] c,
                                                    int c_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLubyte * c, const GLfloat * v);

glReplacementCodeuiColor4ubVertex3fvSUN

public void glReplacementCodeuiColor4ubVertex3fvSUN(IntBuffer rc,
                                                    ByteBuffer c,
                                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLubyte * c, const GLfloat * v);

glReplacementCodeuiNormal3fVertex3fSUN

public void glReplacementCodeuiNormal3fVertex3fSUN(int rc,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiNormal3fVertex3fvSUN

public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] rc,
                                                    int rc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiNormal3fVertex3fvSUN

public void glReplacementCodeuiNormal3fVertex3fvSUN(IntBuffer rc,
                                                    FloatBuffer c,
                                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc,
                                                                    float s,
                                                                    float t,
                                                                    float r,
                                                                    float g,
                                                                    float b,
                                                                    float a,
                                                                    float nx,
                                                                    float ny,
                                                                    float nz,
                                                                    float x,
                                                                    float y,
                                                                    float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] rc,
                                                                     int rc_offset,
                                                                     float[] tc,
                                                                     int tc_offset,
                                                                     float[] c,
                                                                     int c_offset,
                                                                     float[] n,
                                                                     int n_offset,
                                                                     float[] v,
                                                                     int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(IntBuffer rc,
                                                                     FloatBuffer tc,
                                                                     FloatBuffer c,
                                                                     FloatBuffer n,
                                                                     FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc,
                                                             float s,
                                                             float t,
                                                             float nx,
                                                             float ny,
                                                             float nz,
                                                             float x,
                                                             float y,
                                                             float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] rc,
                                                              int rc_offset,
                                                              float[] c,
                                                              int c_offset,
                                                              float[] n,
                                                              int n_offset,
                                                              float[] v,
                                                              int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(IntBuffer rc,
                                                              FloatBuffer c,
                                                              FloatBuffer n,
                                                              FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glReplacementCodeuiTexCoord2fVertex3fSUN

public void glReplacementCodeuiTexCoord2fVertex3fSUN(int rc,
                                                     float s,
                                                     float t,
                                                     float x,
                                                     float y,
                                                     float z)
Entry point (through function pointer) to C language function:
void (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

glReplacementCodeuiTexCoord2fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] rc,
                                                      int rc_offset,
                                                      float[] c,
                                                      int c_offset,
                                                      float[] v,
                                                      int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiTexCoord2fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fVertex3fvSUN(IntBuffer rc,
                                                      FloatBuffer c,
                                                      FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * c, const GLfloat * v);

glReplacementCodeuiVertex3fSUN

public void glReplacementCodeuiVertex3fSUN(int target,
                                           float s,
                                           float t,
                                           float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);

glReplacementCodeuiVertex3fvSUN

public void glReplacementCodeuiVertex3fvSUN(int[] rc,
                                            int rc_offset,
                                            float[] v,
                                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * v);

glReplacementCodeuiVertex3fvSUN

public void glReplacementCodeuiVertex3fvSUN(IntBuffer rc,
                                            FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * rc, const GLfloat * v);

glRequestResidentProgramsNV

public void glRequestResidentProgramsNV(int n,
                                        int[] ids,
                                        int ids_offset)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glRequestResidentProgramsNV

public void glRequestResidentProgramsNV(int n,
                                        IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLsizei n, const GLuint * ids);

glResetHistogram

public void glResetHistogram(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glResetMinmax

public void glResetMinmax(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glResizeBuffersMESA

public void glResizeBuffersMESA()
Entry point (through function pointer) to C language function:
void (void);

glRotated

public void glRotated(double angle,
                      double x,
                      double y,
                      double z)
Interface to C language function:
void (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);

glRotatef

public void glRotatef(float angle,
                      float x,
                      float y,
                      float z)
Interface to C language function:
void (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);

glSampleCoverage

public void glSampleCoverage(float value,
                             boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);

glSampleMapATI

public void glSampleMapATI(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLenum blue);

glSampleMaskEXT

public void glSampleMaskEXT(float value,
                            boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);

glSampleMaskSGIS

public void glSampleMaskSGIS(float value,
                             boolean invert)
Entry point (through function pointer) to C language function:
void (GLclampf value, GLboolean invert);

glSamplePatternEXT

public void glSamplePatternEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glSamplePatternSGIS

public void glSamplePatternSGIS(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glScaled

public void glScaled(double x,
                     double y,
                     double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);

glScalef

public void glScalef(float x,
                     float y,
                     float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);

glScissor

public void glScissor(int x,
                      int y,
                      int width,
                      int height)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height);

glSecondaryColor3b

public void glSecondaryColor3b(byte red,
                               byte green,
                               byte blue)
Entry point (through function pointer) to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);

glSecondaryColor3bEXT

public void glSecondaryColor3bEXT(byte red,
                                  byte green,
                                  byte blue)
Entry point (through function pointer) to C language function:
void (GLbyte red, GLbyte green, GLbyte blue);

glSecondaryColor3bv

public void glSecondaryColor3bv(byte[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);

glSecondaryColor3bv

public void glSecondaryColor3bv(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);

glSecondaryColor3bvEXT

public void glSecondaryColor3bvEXT(byte[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);

glSecondaryColor3bvEXT

public void glSecondaryColor3bvEXT(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLbyte * v);

glSecondaryColor3d

public void glSecondaryColor3d(double red,
                               double green,
                               double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glSecondaryColor3dEXT

public void glSecondaryColor3dEXT(double red,
                                  double green,
                                  double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glSecondaryColor3dv

public void glSecondaryColor3dv(double[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glSecondaryColor3dv

public void glSecondaryColor3dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glSecondaryColor3dvEXT

public void glSecondaryColor3dvEXT(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glSecondaryColor3dvEXT

public void glSecondaryColor3dvEXT(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glSecondaryColor3f

public void glSecondaryColor3f(float red,
                               float green,
                               float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glSecondaryColor3fEXT

public void glSecondaryColor3fEXT(float red,
                                  float green,
                                  float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glSecondaryColor3fv

public void glSecondaryColor3fv(float[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glSecondaryColor3fv

public void glSecondaryColor3fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glSecondaryColor3fvEXT

public void glSecondaryColor3fvEXT(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glSecondaryColor3fvEXT

public void glSecondaryColor3fvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glSecondaryColor3hNV

public void glSecondaryColor3hNV(short red,
                                 short green,
                                 short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);

glSecondaryColor3hvNV

public void glSecondaryColor3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glSecondaryColor3hvNV

public void glSecondaryColor3hvNV(short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glSecondaryColor3i

public void glSecondaryColor3i(int red,
                               int green,
                               int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glSecondaryColor3iEXT

public void glSecondaryColor3iEXT(int red,
                                  int green,
                                  int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glSecondaryColor3iv

public void glSecondaryColor3iv(int[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glSecondaryColor3iv

public void glSecondaryColor3iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glSecondaryColor3ivEXT

public void glSecondaryColor3ivEXT(int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glSecondaryColor3ivEXT

public void glSecondaryColor3ivEXT(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glSecondaryColor3s

public void glSecondaryColor3s(short red,
                               short green,
                               short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);

glSecondaryColor3sEXT

public void glSecondaryColor3sEXT(short red,
                                  short green,
                                  short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);

glSecondaryColor3sv

public void glSecondaryColor3sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glSecondaryColor3sv

public void glSecondaryColor3sv(short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glSecondaryColor3svEXT

public void glSecondaryColor3svEXT(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glSecondaryColor3svEXT

public void glSecondaryColor3svEXT(short[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glSecondaryColor3ub

public void glSecondaryColor3ub(byte red,
                                byte green,
                                byte blue)
Entry point (through function pointer) to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);

glSecondaryColor3ubEXT

public void glSecondaryColor3ubEXT(byte red,
                                   byte green,
                                   byte blue)
Entry point (through function pointer) to C language function:
void (GLubyte red, GLubyte green, GLubyte blue);

glSecondaryColor3ubv

public void glSecondaryColor3ubv(byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);

glSecondaryColor3ubv

public void glSecondaryColor3ubv(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);

glSecondaryColor3ubvEXT

public void glSecondaryColor3ubvEXT(byte[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);

glSecondaryColor3ubvEXT

public void glSecondaryColor3ubvEXT(ByteBuffer v)
Entry point (through function pointer) to C language function:
void (const GLubyte * v);

glSecondaryColor3ui

public void glSecondaryColor3ui(int red,
                                int green,
                                int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);

glSecondaryColor3uiEXT

public void glSecondaryColor3uiEXT(int red,
                                   int green,
                                   int blue)
Entry point (through function pointer) to C language function:
void (GLuint red, GLuint green, GLuint blue);

glSecondaryColor3uiv

public void glSecondaryColor3uiv(int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * v);

glSecondaryColor3uiv

public void glSecondaryColor3uiv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * v);

glSecondaryColor3uivEXT

public void glSecondaryColor3uivEXT(int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLuint * v);

glSecondaryColor3uivEXT

public void glSecondaryColor3uivEXT(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLuint * v);

glSecondaryColor3us

public void glSecondaryColor3us(short red,
                                short green,
                                short blue)
Entry point (through function pointer) to C language function:
void (GLushort red, GLushort green, GLushort blue);

glSecondaryColor3usEXT

public void glSecondaryColor3usEXT(short red,
                                   short green,
                                   short blue)
Entry point (through function pointer) to C language function:
void (GLushort red, GLushort green, GLushort blue);

glSecondaryColor3usv

public void glSecondaryColor3usv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLushort * v);

glSecondaryColor3usv

public void glSecondaryColor3usv(short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (const GLushort * v);

glSecondaryColor3usvEXT

public void glSecondaryColor3usvEXT(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLushort * v);

glSecondaryColor3usvEXT

public void glSecondaryColor3usvEXT(short[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLushort * v);

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

glSecondaryColorPointerEXT

public void glSecondaryColorPointerEXT(int size,
                                       int type,
                                       int stride,
                                       Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glSecondaryColorPointerEXT

public void glSecondaryColorPointerEXT(int size,
                                       int type,
                                       int stride,
                                       long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

glSelectBuffer

public void glSelectBuffer(int size,
                           IntBuffer buffer)
Interface to C language function:
void (GLsizei size, GLuint * buffer);
Parameters:
buffer - a direct IntBuffer

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                Buffer row,
                                Buffer column)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                long row_buffer_offset,
                                long column_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);

glSetFenceAPPLE

public void glSetFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glSetFenceNV

public void glSetFenceNV(int target,
                         int id)
Entry point (through function pointer) to C language function:
void (GLuint target, GLenum id);

glSetFragmentShaderConstantATI

public void glSetFragmentShaderConstantATI(int target,
                                           float[] v,
                                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glSetFragmentShaderConstantATI

public void glSetFragmentShaderConstantATI(int target,
                                           FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glSetInvariantEXT

public void glSetInvariantEXT(int id,
                              int type,
                              Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, const GLvoid * addr);

glSetLocalConstantEXT

public void glSetLocalConstantEXT(int id,
                                  int type,
                                  Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, const GLvoid * addr);

glShadeModel

public void glShadeModel(int mode)
Interface to C language function:
void (GLenum mode);

glShaderOp1EXT

public void glShaderOp1EXT(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void (GLenum red, GLuint green, GLuint blue);

glShaderOp2EXT

public void glShaderOp2EXT(int sfactorRGB,
                           int dfactorRGB,
                           int sfactorAlpha,
                           int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);

glShaderOp3EXT

public void glShaderOp3EXT(int op,
                           int res,
                           int arg1,
                           int arg2,
                           int arg3)
Entry point (through function pointer) to C language function:
void (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);

glShaderSource

public void glShaderSource(int shader,
                           int count,
                           String[] string,
                           int[] length,
                           int length_offset)
Entry point (through function pointer) to C language function:
void (GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);

glShaderSource

public void glShaderSource(int shader,
                           int count,
                           String[] string,
                           IntBuffer length)
Entry point (through function pointer) to C language function:
void (GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);

glShaderSourceARB

public void glShaderSourceARB(int shader,
                              int count,
                              String[] string,
                              int[] length,
                              int length_offset)
Entry point (through function pointer) to C language function:
void (GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);

glShaderSourceARB

public void glShaderSourceARB(int shader,
                              int count,
                              String[] string,
                              IntBuffer length)
Entry point (through function pointer) to C language function:
void (GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);

glSharpenTexFuncSGIS

public void glSharpenTexFuncSGIS(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);

glSharpenTexFuncSGIS

public void glSharpenTexFuncSGIS(int target,
                                 int n,
                                 FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei n, const GLfloat * points);

glSpriteParameterfSGIX

public void glSpriteParameterfSGIX(int target,
                                   float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glSpriteParameterfvSGIX

public void glSpriteParameterfvSGIX(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glSpriteParameterfvSGIX

public void glSpriteParameterfvSGIX(int target,
                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glSpriteParameteriSGIX

public void glSpriteParameteriSGIX(int target,
                                   int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glSpriteParameterivSGIX

public void glSpriteParameterivSGIX(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glSpriteParameterivSGIX

public void glSpriteParameterivSGIX(int target,
                                    IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glStartInstrumentsSGIX

public void glStartInstrumentsSGIX()
Entry point (through function pointer) to C language function:
void (void);

glStencilFunc

public void glStencilFunc(int func,
                          int ref,
                          int mask)
Interface to C language function:
void (GLenum func, GLint ref, GLuint mask);

glStencilFuncSeparate

public void glStencilFuncSeparate(int frontfunc,
                                  int backfunc,
                                  int ref,
                                  int mask)
Entry point (through function pointer) to C language function:
void (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

glStencilFuncSeparateATI

public void glStencilFuncSeparateATI(int frontfunc,
                                     int backfunc,
                                     int ref,
                                     int mask)
Entry point (through function pointer) to C language function:
void (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

glStencilMask

public void glStencilMask(int mask)
Interface to C language function:
void (GLuint mask);

glStencilMaskSeparate

public void glStencilMaskSeparate(int target,
                                  int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLuint id);

glStencilOp

public void glStencilOp(int fail,
                        int zfail,
                        int zpass)
Interface to C language function:
void (GLenum fail, GLenum zfail, GLenum zpass);

glStencilOpSeparate

public void glStencilOpSeparate(int sfactorRGB,
                                int dfactorRGB,
                                int sfactorAlpha,
                                int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glStencilOpSeparateATI

public void glStencilOpSeparateATI(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glStopInstrumentsSGIX

public void glStopInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glStringMarkerGREMEDY

public void glStringMarkerGREMEDY(int length,
                                  Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, const GLvoid * pointer);

glSwapAPPLE

public void glSwapAPPLE()
Entry point (through function pointer) to C language function:
void (void);

glSwizzleEXT

public void glSwizzleEXT(int stage,
                         int portion,
                         int variable,
                         int input,
                         int mapping,
                         int componentUsage)
Entry point (through function pointer) to C language function:
void (GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

glTagSampleBufferSGIX

public void glTagSampleBufferSGIX()
Entry point (through function pointer) to C language function:
void (void);

glTbufferMask3DFX

public void glTbufferMask3DFX(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glTestFenceAPPLE

public boolean glTestFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glTestFenceNV

public boolean glTestFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLuint id);

glTestObjectAPPLE

public boolean glTestObjectAPPLE(int id,
                                 int cap)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id, GLuint cap);

glTexBumpParameterfvATI

public void glTexBumpParameterfvATI(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glTexBumpParameterfvATI

public void glTexBumpParameterfvATI(int target,
                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glTexBumpParameterivATI

public void glTexBumpParameterivATI(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glTexBumpParameterivATI

public void glTexBumpParameterivATI(int target,
                                    IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glTexCoord1d

public void glTexCoord1d(double s)
Interface to C language function:
void (GLdouble s);

glTexCoord1dv

public void glTexCoord1dv(double[] v,
                          int v_offset)
Interface to C language function:
void (const GLdouble * v);

glTexCoord1dv

public void glTexCoord1dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glTexCoord1f

public void glTexCoord1f(float s)
Interface to C language function:
void (GLfloat s);

glTexCoord1fv

public void glTexCoord1fv(float[] v,
                          int v_offset)
Interface to C language function:
void (const GLfloat * v);

glTexCoord1fv

public void glTexCoord1fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glTexCoord1hNV

public void glTexCoord1hNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);

glTexCoord1hvNV

public void glTexCoord1hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord1hvNV

public void glTexCoord1hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord1i

public void glTexCoord1i(int s)
Interface to C language function:
void (GLint s);

glTexCoord1iv

public void glTexCoord1iv(int[] v,
                          int v_offset)
Interface to C language function:
void (const GLint * v);

glTexCoord1iv

public void glTexCoord1iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glTexCoord1s

public void glTexCoord1s(short s)
Interface to C language function:
void (GLshort s);

glTexCoord1sv

public void glTexCoord1sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glTexCoord1sv

public void glTexCoord1sv(short[] v,
                          int v_offset)
Interface to C language function:
void (const GLshort * v);

glTexCoord2d

public void glTexCoord2d(double s,
                         double t)
Interface to C language function:
void (GLdouble s, GLdouble t);

glTexCoord2dv

public void glTexCoord2dv(double[] v,
                          int v_offset)
Interface to C language function:
void (const GLdouble * v);

glTexCoord2dv

public void glTexCoord2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glTexCoord2f

public void glTexCoord2f(float s,
                         float t)
Interface to C language function:
void (GLfloat s, GLfloat t);

glTexCoord2fColor3fVertex3fSUN

public void glTexCoord2fColor3fVertex3fSUN(float s,
                                           float t,
                                           float p,
                                           float q,
                                           float x,
                                           float y,
                                           float z,
                                           float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glTexCoord2fColor3fVertex3fvSUN

public void glTexCoord2fColor3fVertex3fvSUN(float[] c,
                                            int c_offset,
                                            float[] n,
                                            int n_offset,
                                            float[] v,
                                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fColor3fVertex3fvSUN

public void glTexCoord2fColor3fVertex3fvSUN(FloatBuffer c,
                                            FloatBuffer n,
                                            FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fColor4fNormal3fVertex3fSUN

public void glTexCoord2fColor4fNormal3fVertex3fSUN(float s,
                                                   float t,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float a,
                                                   float nx,
                                                   float ny,
                                                   float nz,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

glTexCoord2fColor4fNormal3fVertex3fvSUN

public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] tc,
                                                    int tc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] n,
                                                    int n_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fColor4fNormal3fVertex3fvSUN

public void glTexCoord2fColor4fNormal3fVertex3fvSUN(FloatBuffer tc,
                                                    FloatBuffer c,
                                                    FloatBuffer n,
                                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fColor4ubVertex3fSUN

public void glTexCoord2fColor4ubVertex3fSUN(float s,
                                            float t,
                                            byte r,
                                            byte g,
                                            byte b,
                                            byte a,
                                            float x,
                                            float y,
                                            float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

glTexCoord2fColor4ubVertex3fvSUN

public void glTexCoord2fColor4ubVertex3fvSUN(float[] tc,
                                             int tc_offset,
                                             byte[] c,
                                             int c_offset,
                                             float[] v,
                                             int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLubyte * c, const GLfloat * v);

glTexCoord2fColor4ubVertex3fvSUN

public void glTexCoord2fColor4ubVertex3fvSUN(FloatBuffer tc,
                                             ByteBuffer c,
                                             FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLubyte * c, const GLfloat * v);

glTexCoord2fNormal3fVertex3fSUN

public void glTexCoord2fNormal3fVertex3fSUN(float s,
                                            float t,
                                            float p,
                                            float q,
                                            float x,
                                            float y,
                                            float z,
                                            float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glTexCoord2fNormal3fVertex3fvSUN

public void glTexCoord2fNormal3fVertex3fvSUN(float[] c,
                                             int c_offset,
                                             float[] n,
                                             int n_offset,
                                             float[] v,
                                             int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fNormal3fVertex3fvSUN

public void glTexCoord2fNormal3fVertex3fvSUN(FloatBuffer c,
                                             FloatBuffer n,
                                             FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord2fVertex3fSUN

public void glTexCoord2fVertex3fSUN(float s,
                                    float t,
                                    float x,
                                    float y,
                                    float z)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

glTexCoord2fVertex3fvSUN

public void glTexCoord2fVertex3fvSUN(float[] c,
                                     int c_offset,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glTexCoord2fVertex3fvSUN

public void glTexCoord2fVertex3fvSUN(FloatBuffer c,
                                     FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glTexCoord2fv

public void glTexCoord2fv(float[] v,
                          int v_offset)
Interface to C language function:
void (const GLfloat * v);

glTexCoord2fv

public void glTexCoord2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glTexCoord2hNV

public void glTexCoord2hNV(short x,
                           short y)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y);

glTexCoord2hvNV

public void glTexCoord2hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord2hvNV

public void glTexCoord2hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord2i

public void glTexCoord2i(int s,
                         int t)
Interface to C language function:
void (GLint s, GLint t);

glTexCoord2iv

public void glTexCoord2iv(int[] v,
                          int v_offset)
Interface to C language function:
void (const GLint * v);

glTexCoord2iv

public void glTexCoord2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glTexCoord2s

public void glTexCoord2s(short s,
                         short t)
Interface to C language function:
void (GLshort s, GLshort t);

glTexCoord2sv

public void glTexCoord2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glTexCoord2sv

public void glTexCoord2sv(short[] v,
                          int v_offset)
Interface to C language function:
void (const GLshort * v);

glTexCoord3d

public void glTexCoord3d(double s,
                         double t,
                         double r)
Interface to C language function:
void (GLdouble s, GLdouble t, GLdouble r);

glTexCoord3dv

public void glTexCoord3dv(double[] v,
                          int v_offset)
Interface to C language function:
void (const GLdouble * v);

glTexCoord3dv

public void glTexCoord3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glTexCoord3f

public void glTexCoord3f(float s,
                         float t,
                         float r)
Interface to C language function:
void (GLfloat s, GLfloat t, GLfloat r);

glTexCoord3fv

public void glTexCoord3fv(float[] v,
                          int v_offset)
Interface to C language function:
void (const GLfloat * v);

glTexCoord3fv

public void glTexCoord3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glTexCoord3hNV

public void glTexCoord3hNV(short red,
                           short green,
                           short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);

glTexCoord3hvNV

public void glTexCoord3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord3hvNV

public void glTexCoord3hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord3i

public void glTexCoord3i(int s,
                         int t,
                         int r)
Interface to C language function:
void (GLint s, GLint t, GLint r);

glTexCoord3iv

public void glTexCoord3iv(int[] v,
                          int v_offset)
Interface to C language function:
void (const GLint * v);

glTexCoord3iv

public void glTexCoord3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glTexCoord3s

public void glTexCoord3s(short s,
                         short t,
                         short r)
Interface to C language function:
void (GLshort s, GLshort t, GLshort r);

glTexCoord3sv

public void glTexCoord3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glTexCoord3sv

public void glTexCoord3sv(short[] v,
                          int v_offset)
Interface to C language function:
void (const GLshort * v);

glTexCoord4d

public void glTexCoord4d(double s,
                         double t,
                         double r,
                         double q)
Interface to C language function:
void (GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glTexCoord4dv

public void glTexCoord4dv(double[] v,
                          int v_offset)
Interface to C language function:
void (const GLdouble * v);

glTexCoord4dv

public void glTexCoord4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glTexCoord4f

public void glTexCoord4f(float s,
                         float t,
                         float r,
                         float q)
Interface to C language function:
void (GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glTexCoord4fColor4fNormal3fVertex4fSUN

public void glTexCoord4fColor4fNormal3fVertex4fSUN(float s,
                                                   float t,
                                                   float p,
                                                   float q,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float a,
                                                   float nx,
                                                   float ny,
                                                   float nz,
                                                   float x,
                                                   float y,
                                                   float z,
                                                   float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glTexCoord4fColor4fNormal3fVertex4fvSUN

public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] tc,
                                                    int tc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] n,
                                                    int n_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord4fColor4fNormal3fVertex4fvSUN

public void glTexCoord4fColor4fNormal3fVertex4fvSUN(FloatBuffer tc,
                                                    FloatBuffer c,
                                                    FloatBuffer n,
                                                    FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

glTexCoord4fVertex4fSUN

public void glTexCoord4fVertex4fSUN(float s,
                                    float t,
                                    float p,
                                    float q,
                                    float x,
                                    float y,
                                    float z,
                                    float w)
Entry point (through function pointer) to C language function:
void (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glTexCoord4fVertex4fvSUN

public void glTexCoord4fVertex4fvSUN(float[] c,
                                     int c_offset,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glTexCoord4fVertex4fvSUN

public void glTexCoord4fVertex4fvSUN(FloatBuffer c,
                                     FloatBuffer v)
Entry point (through function pointer) to C language function:
void (const GLfloat * c, const GLfloat * v);

glTexCoord4fv

public void glTexCoord4fv(float[] v,
                          int v_offset)
Interface to C language function:
void (const GLfloat * v);

glTexCoord4fv

public void glTexCoord4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glTexCoord4hNV

public void glTexCoord4hNV(short x,
                           short y,
                           short z,
                           short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

glTexCoord4hvNV

public void glTexCoord4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord4hvNV

public void glTexCoord4hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glTexCoord4i

public void glTexCoord4i(int s,
                         int t,
                         int r,
                         int q)
Interface to C language function:
void (GLint s, GLint t, GLint r, GLint q);

glTexCoord4iv

public void glTexCoord4iv(int[] v,
                          int v_offset)
Interface to C language function:
void (const GLint * v);

glTexCoord4iv

public void glTexCoord4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glTexCoord4s

public void glTexCoord4s(short s,
                         short t,
                         short r,
                         short q)
Interface to C language function:
void (GLshort s, GLshort t, GLshort r, GLshort q);

glTexCoord4sv

public void glTexCoord4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glTexCoord4sv

public void glTexCoord4sv(short[] v,
                          int v_offset)
Interface to C language function:
void (const GLshort * v);

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

glTexEnvf

public void glTexEnvf(int target,
                      int pname,
                      float param)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat param);

glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       float[] params,
                       int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glTexEnvi

public void glTexEnvi(int target,
                      int pname,
                      int param)
Interface to C language function:
void (GLenum target, GLenum pname, GLint param);

glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       int[] params,
                       int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glTexFilterFuncSGIS

public void glTexFilterFuncSGIS(int target,
                                int filter,
                                int n,
                                float[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);

glTexFilterFuncSGIS

public void glTexFilterFuncSGIS(int target,
                                int filter,
                                int n,
                                FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);

glTexGend

public void glTexGend(int coord,
                      int pname,
                      double param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLdouble param);

glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       double[] params,
                       int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLdouble * params);

glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       DoubleBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLdouble * params);

glTexGenf

public void glTexGenf(int coord,
                      int pname,
                      float param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLfloat param);

glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       float[] params,
                       int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLfloat * params);

glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       FloatBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLfloat * params);

glTexGeni

public void glTexGeni(int coord,
                      int pname,
                      int param)
Interface to C language function:
void (GLenum coord, GLenum pname, GLint param);

glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       int[] params,
                       int params_offset)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLint * params);

glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       IntBuffer params)
Interface to C language function:
void (GLenum coord, GLenum pname, const GLint * params);

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexImage4DSGIS

public void glTexImage4DSGIS(int target,
                             int level,
                             int internalformat,
                             int width,
                             int height,
                             int depth,
                             int size4d,
                             int border,
                             int format,
                             int type,
                             Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

glTexParameterf

public void glTexParameterf(int target,
                            int pname,
                            float param)
Interface to C language function:
void (GLenum target, GLenum pname, GLfloat param);

glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             float[] params,
                             int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             FloatBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLfloat * params);

glTexParameteri

public void glTexParameteri(int target,
                            int pname,
                            int param)
Interface to C language function:
void (GLenum target, GLenum pname, GLint param);

glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             IntBuffer params)
Interface to C language function:
void (GLenum target, GLenum pname, const GLint * params);

glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            Buffer pixels)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Interface to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);

glTexSubImage4DSGIS

public void glTexSubImage4DSGIS(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int woffset,
                                int width,
                                int height,
                                int depth,
                                int size4d,
                                int format,
                                int type,
                                Buffer pixels)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);

glTextureColorMaskSGIS

public void glTextureColorMaskSGIS(boolean red,
                                   boolean green,
                                   boolean blue,
                                   boolean alpha)
Entry point (through function pointer) to C language function:
void (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

glTextureLightEXT

public void glTextureLightEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glTextureMaterialEXT

public void glTextureMaterialEXT(int target,
                                 int id)
Entry point (through function pointer) to C language function:
void (GLenum target, GLenum id);

glTextureNormalEXT

public void glTextureNormalEXT(int mode)
Entry point (through function pointer) to C language function:
void (GLenum mode);

glTextureRangeAPPLE

public void glTextureRangeAPPLE(int target,
                                int length,
                                Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLenum target, GLsizei length, const GLvoid * pointer);

glTrackMatrixNV

public void glTrackMatrixNV(int sfactorRGB,
                            int dfactorRGB,
                            int sfactorAlpha,
                            int dfactorAlpha)
Entry point (through function pointer) to C language function:
void (GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

glTranslated

public void glTranslated(double x,
                         double y,
                         double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);

glTranslatef

public void glTranslatef(float x,
                         float y,
                         float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);

glUniform1f

public void glUniform1f(int location,
                        float v0)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0);

glUniform1fARB

public void glUniform1fARB(int location,
                           float v0)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0);

glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform1i

public void glUniform1i(int x,
                        int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);

glUniform1iARB

public void glUniform1iARB(int x,
                           int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);

glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform2f

public void glUniform2f(int location,
                        float v0,
                        float v1)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1);

glUniform2fARB

public void glUniform2fARB(int location,
                           float v0,
                           float v1)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1);

glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform2i

public void glUniform2i(int red,
                        int green,
                        int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glUniform2iARB

public void glUniform2iARB(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform3f

public void glUniform3f(int location,
                        float v0,
                        float v1,
                        float v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

glUniform3fARB

public void glUniform3fARB(int location,
                           float v0,
                           float v1,
                           float v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform3i

public void glUniform3i(int location,
                        int v0,
                        int v1,
                        int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);

glUniform3iARB

public void glUniform3iARB(int location,
                           int v0,
                           int v1,
                           int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);

glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform4f

public void glUniform4f(int location,
                        float v0,
                        float v1,
                        float v2,
                        float v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

glUniform4fARB

public void glUniform4fARB(int location,
                           float v0,
                           float v1,
                           float v2,
                           float v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLfloat * value);

glUniform4i

public void glUniform4i(int location,
                        int v0,
                        int v1,
                        int v2,
                        int v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

glUniform4iARB

public void glUniform4iARB(int location,
                           int v0,
                           int v1,
                           int v2,
                           int v3)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, const GLint * value);

glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point (through function pointer) to C language function:
void (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

glUnlockArraysEXT

public void glUnlockArraysEXT()
Entry point (through function pointer) to C language function:
void (void);

glUnmapBuffer

public boolean glUnmapBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id);

glUnmapBufferARB

public boolean glUnmapBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean (GLenum id);

glUpdateObjectBufferATI

public void glUpdateObjectBufferATI(int buffer,
                                    int offset,
                                    int size,
                                    Buffer pointer,
                                    int preserve)
Entry point (through function pointer) to C language function:
void (GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);

glUseProgram

public void glUseProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glUseProgramObjectARB

public void glUseProgramObjectARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);

glValidateProgram

public void glValidateProgram(int mode)
Entry point (through function pointer) to C language function:
void (GLuint mode);

glValidateProgramARB

public void glValidateProgramARB(int mode)
Entry point (through function pointer) to C language function:
void (GLhandleARB mode);

glVariantArrayObjectATI

public void glVariantArrayObjectATI(int id,
                                    int type,
                                    int stride,
                                    int buffer,
                                    int offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                Buffer addr)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLuint stride, const GLvoid * addr);

glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                long addr_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint id, GLenum type, GLuint stride, const GLvoid * addr);

glVariantbvEXT

public void glVariantbvEXT(int index,
                           byte[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVariantbvEXT

public void glVariantbvEXT(int index,
                           ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVariantdvEXT

public void glVariantdvEXT(int target,
                           double[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVariantdvEXT

public void glVariantdvEXT(int target,
                           DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVariantfvEXT

public void glVariantfvEXT(int target,
                           float[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVariantfvEXT

public void glVariantfvEXT(int target,
                           FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVariantivEXT

public void glVariantivEXT(int target,
                           int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVariantivEXT

public void glVariantivEXT(int target,
                           IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVariantsvEXT

public void glVariantsvEXT(int target,
                           ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVariantsvEXT

public void glVariantsvEXT(int target,
                           short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVariantubvEXT

public void glVariantubvEXT(int index,
                            byte[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVariantubvEXT

public void glVariantubvEXT(int index,
                            ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVariantuivEXT

public void glVariantuivEXT(int index,
                            int[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVariantuivEXT

public void glVariantuivEXT(int index,
                            IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVariantusvEXT

public void glVariantusvEXT(int index,
                            ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVariantusvEXT

public void glVariantusvEXT(int index,
                            short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertex2d

public void glVertex2d(double x,
                       double y)
Interface to C language function:
void (GLdouble x, GLdouble y);

glVertex2dv

public void glVertex2dv(double[] v,
                        int v_offset)
Interface to C language function:
void (const GLdouble * v);

glVertex2dv

public void glVertex2dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glVertex2f

public void glVertex2f(float x,
                       float y)
Interface to C language function:
void (GLfloat x, GLfloat y);

glVertex2fv

public void glVertex2fv(float[] v,
                        int v_offset)
Interface to C language function:
void (const GLfloat * v);

glVertex2fv

public void glVertex2fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glVertex2hNV

public void glVertex2hNV(short x,
                         short y)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y);

glVertex2hvNV

public void glVertex2hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex2hvNV

public void glVertex2hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex2i

public void glVertex2i(int x,
                       int y)
Interface to C language function:
void (GLint x, GLint y);

glVertex2iv

public void glVertex2iv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLint * v);

glVertex2iv

public void glVertex2iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glVertex2s

public void glVertex2s(short x,
                       short y)
Interface to C language function:
void (GLshort x, GLshort y);

glVertex2sv

public void glVertex2sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glVertex2sv

public void glVertex2sv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLshort * v);

glVertex3d

public void glVertex3d(double x,
                       double y,
                       double z)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z);

glVertex3dv

public void glVertex3dv(double[] v,
                        int v_offset)
Interface to C language function:
void (const GLdouble * v);

glVertex3dv

public void glVertex3dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glVertex3f

public void glVertex3f(float x,
                       float y,
                       float z)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z);

glVertex3fv

public void glVertex3fv(float[] v,
                        int v_offset)
Interface to C language function:
void (const GLfloat * v);

glVertex3fv

public void glVertex3fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glVertex3hNV

public void glVertex3hNV(short red,
                         short green,
                         short blue)
Entry point (through function pointer) to C language function:
void (GLhalfNV red, GLhalfNV green, GLhalfNV blue);

glVertex3hvNV

public void glVertex3hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex3hvNV

public void glVertex3hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex3i

public void glVertex3i(int x,
                       int y,
                       int z)
Interface to C language function:
void (GLint x, GLint y, GLint z);

glVertex3iv

public void glVertex3iv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLint * v);

glVertex3iv

public void glVertex3iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glVertex3s

public void glVertex3s(short x,
                       short y,
                       short z)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z);

glVertex3sv

public void glVertex3sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glVertex3sv

public void glVertex3sv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLshort * v);

glVertex4d

public void glVertex4d(double x,
                       double y,
                       double z,
                       double w)
Interface to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glVertex4dv

public void glVertex4dv(double[] v,
                        int v_offset)
Interface to C language function:
void (const GLdouble * v);

glVertex4dv

public void glVertex4dv(DoubleBuffer v)
Interface to C language function:
void (const GLdouble * v);

glVertex4f

public void glVertex4f(float x,
                       float y,
                       float z,
                       float w)
Interface to C language function:
void (GLfloat x, GLfloat y, GLfloat z, GLfloat w);

glVertex4fv

public void glVertex4fv(float[] v,
                        int v_offset)
Interface to C language function:
void (const GLfloat * v);

glVertex4fv

public void glVertex4fv(FloatBuffer v)
Interface to C language function:
void (const GLfloat * v);

glVertex4hNV

public void glVertex4hNV(short x,
                         short y,
                         short z,
                         short w)
Entry point (through function pointer) to C language function:
void (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

glVertex4hvNV

public void glVertex4hvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex4hvNV

public void glVertex4hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertex4i

public void glVertex4i(int x,
                       int y,
                       int z,
                       int w)
Interface to C language function:
void (GLint x, GLint y, GLint z, GLint w);

glVertex4iv

public void glVertex4iv(int[] v,
                        int v_offset)
Interface to C language function:
void (const GLint * v);

glVertex4iv

public void glVertex4iv(IntBuffer v)
Interface to C language function:
void (const GLint * v);

glVertex4s

public void glVertex4s(short x,
                       short y,
                       short z,
                       short w)
Interface to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);

glVertex4sv

public void glVertex4sv(ShortBuffer v)
Interface to C language function:
void (const GLshort * v);

glVertex4sv

public void glVertex4sv(short[] v,
                        int v_offset)
Interface to C language function:
void (const GLshort * v);

glVertexArrayParameteriAPPLE

public void glVertexArrayParameteriAPPLE(int target,
                                         int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glVertexArrayRangeAPPLE

public void glVertexArrayRangeAPPLE(int length,
                                    Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, GLvoid * pointer);

glVertexArrayRangeNV

public void glVertexArrayRangeNV(int length,
                                 Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei length, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glVertexAttrib1d

public void glVertexAttrib1d(int target,
                             double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);

glVertexAttrib1dARB

public void glVertexAttrib1dARB(int target,
                                double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);

glVertexAttrib1dNV

public void glVertexAttrib1dNV(int target,
                               double s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s);

glVertexAttrib1dv

public void glVertexAttrib1dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1dv

public void glVertexAttrib1dv(int target,
                              DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1dvNV

public void glVertexAttrib1dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1dvNV

public void glVertexAttrib1dvNV(int target,
                                DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib1f

public void glVertexAttrib1f(int target,
                             float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);

glVertexAttrib1fARB

public void glVertexAttrib1fARB(int target,
                                float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);

glVertexAttrib1fNV

public void glVertexAttrib1fNV(int target,
                               float s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s);

glVertexAttrib1fv

public void glVertexAttrib1fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1fv

public void glVertexAttrib1fv(int target,
                              FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1fvNV

public void glVertexAttrib1fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1fvNV

public void glVertexAttrib1fvNV(int target,
                                FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib1hNV

public void glVertexAttrib1hNV(int target,
                               short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s);

glVertexAttrib1hvNV

public void glVertexAttrib1hvNV(int index,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib1hvNV

public void glVertexAttrib1hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib1s

public void glVertexAttrib1s(int target,
                             short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);

glVertexAttrib1sARB

public void glVertexAttrib1sARB(int target,
                                short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);

glVertexAttrib1sNV

public void glVertexAttrib1sNV(int target,
                               short s)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s);

glVertexAttrib1sv

public void glVertexAttrib1sv(int target,
                              ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib1sv

public void glVertexAttrib1sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib1svNV

public void glVertexAttrib1svNV(int target,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib1svNV

public void glVertexAttrib1svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2d

public void glVertexAttrib2d(int target,
                             double s,
                             double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);

glVertexAttrib2dARB

public void glVertexAttrib2dARB(int target,
                                double s,
                                double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);

glVertexAttrib2dNV

public void glVertexAttrib2dNV(int target,
                               double s,
                               double t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t);

glVertexAttrib2dv

public void glVertexAttrib2dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2dv

public void glVertexAttrib2dv(int target,
                              DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2dvNV

public void glVertexAttrib2dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2dvNV

public void glVertexAttrib2dvNV(int target,
                                DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib2f

public void glVertexAttrib2f(int target,
                             float s,
                             float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);

glVertexAttrib2fARB

public void glVertexAttrib2fARB(int target,
                                float s,
                                float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);

glVertexAttrib2fNV

public void glVertexAttrib2fNV(int target,
                               float s,
                               float t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t);

glVertexAttrib2fv

public void glVertexAttrib2fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2fv

public void glVertexAttrib2fv(int target,
                              FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2fvNV

public void glVertexAttrib2fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2fvNV

public void glVertexAttrib2fvNV(int target,
                                FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib2hNV

public void glVertexAttrib2hNV(int target,
                               short s,
                               short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t);

glVertexAttrib2hvNV

public void glVertexAttrib2hvNV(int index,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib2hvNV

public void glVertexAttrib2hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib2s

public void glVertexAttrib2s(int target,
                             short s,
                             short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);

glVertexAttrib2sARB

public void glVertexAttrib2sARB(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);

glVertexAttrib2sNV

public void glVertexAttrib2sNV(int target,
                               short s,
                               short t)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t);

glVertexAttrib2sv

public void glVertexAttrib2sv(int target,
                              ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2sv

public void glVertexAttrib2sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2svNV

public void glVertexAttrib2svNV(int target,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib2svNV

public void glVertexAttrib2svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3d

public void glVertexAttrib3d(int target,
                             double s,
                             double t,
                             double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);

glVertexAttrib3dARB

public void glVertexAttrib3dARB(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);

glVertexAttrib3dNV

public void glVertexAttrib3dNV(int target,
                               double s,
                               double t,
                               double r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r);

glVertexAttrib3dv

public void glVertexAttrib3dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3dv

public void glVertexAttrib3dv(int target,
                              DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3dvNV

public void glVertexAttrib3dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3dvNV

public void glVertexAttrib3dvNV(int target,
                                DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib3f

public void glVertexAttrib3f(int target,
                             float s,
                             float t,
                             float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);

glVertexAttrib3fARB

public void glVertexAttrib3fARB(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);

glVertexAttrib3fNV

public void glVertexAttrib3fNV(int target,
                               float s,
                               float t,
                               float r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r);

glVertexAttrib3fv

public void glVertexAttrib3fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3fv

public void glVertexAttrib3fv(int target,
                              FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3fvNV

public void glVertexAttrib3fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3fvNV

public void glVertexAttrib3fvNV(int target,
                                FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib3hNV

public void glVertexAttrib3hNV(int target,
                               short s,
                               short t,
                               short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);

glVertexAttrib3hvNV

public void glVertexAttrib3hvNV(int index,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib3hvNV

public void glVertexAttrib3hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib3s

public void glVertexAttrib3s(int target,
                             short s,
                             short t,
                             short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);

glVertexAttrib3sARB

public void glVertexAttrib3sARB(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);

glVertexAttrib3sNV

public void glVertexAttrib3sNV(int target,
                               short s,
                               short t,
                               short r)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r);

glVertexAttrib3sv

public void glVertexAttrib3sv(int target,
                              ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3sv

public void glVertexAttrib3sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3svNV

public void glVertexAttrib3svNV(int target,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib3svNV

public void glVertexAttrib3svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               byte[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int target,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int target,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int target,
                                  IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int target,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int target,
                                  ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int target,
                                  short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4Nub

public void glVertexAttrib4Nub(int index,
                               byte x,
                               byte y,
                               byte z,
                               byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

glVertexAttrib4NubARB

public void glVertexAttrib4NubARB(int index,
                                  byte x,
                                  byte y,
                                  byte z,
                                  byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                byte[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   byte[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                int[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   short[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              byte[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLbyte * v);

glVertexAttrib4d

public void glVertexAttrib4d(int target,
                             double s,
                             double t,
                             double r,
                             double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glVertexAttrib4dARB

public void glVertexAttrib4dARB(int target,
                                double s,
                                double t,
                                double r,
                                double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glVertexAttrib4dNV

public void glVertexAttrib4dNV(int target,
                               double s,
                               double t,
                               double r,
                               double q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glVertexAttrib4dv

public void glVertexAttrib4dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4dv

public void glVertexAttrib4dv(int target,
                              DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4dvNV

public void glVertexAttrib4dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4dvNV

public void glVertexAttrib4dvNV(int target,
                                DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLdouble * v);

glVertexAttrib4f

public void glVertexAttrib4f(int target,
                             float s,
                             float t,
                             float r,
                             float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glVertexAttrib4fARB

public void glVertexAttrib4fARB(int target,
                                float s,
                                float t,
                                float r,
                                float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glVertexAttrib4fNV

public void glVertexAttrib4fNV(int target,
                               float s,
                               float t,
                               float r,
                               float q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glVertexAttrib4fv

public void glVertexAttrib4fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4fv

public void glVertexAttrib4fv(int target,
                              FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4fvNV

public void glVertexAttrib4fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4fvNV

public void glVertexAttrib4fvNV(int target,
                                FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLfloat * v);

glVertexAttrib4hNV

public void glVertexAttrib4hNV(int target,
                               short s,
                               short t,
                               short r,
                               short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

glVertexAttrib4hvNV

public void glVertexAttrib4hvNV(int index,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib4hvNV

public void glVertexAttrib4hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLhalfNV * v);

glVertexAttrib4iv

public void glVertexAttrib4iv(int target,
                              int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4iv

public void glVertexAttrib4iv(int target,
                              IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLint * v);

glVertexAttrib4s

public void glVertexAttrib4s(int target,
                             short s,
                             short t,
                             short r,
                             short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

glVertexAttrib4sARB

public void glVertexAttrib4sARB(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

glVertexAttrib4sNV

public void glVertexAttrib4sNV(int target,
                               short s,
                               short t,
                               short r,
                               short q)
Entry point (through function pointer) to C language function:
void (GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

glVertexAttrib4sv

public void glVertexAttrib4sv(int target,
                              ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4sv

public void glVertexAttrib4sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4svNV

public void glVertexAttrib4svNV(int target,
                                ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4svNV

public void glVertexAttrib4svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, const GLshort * v);

glVertexAttrib4ubNV

public void glVertexAttrib4ubNV(int index,
                                byte x,
                                byte y,
                                byte z,
                                byte w)
Entry point (through function pointer) to C language function:
void (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               byte[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4ubvNV

public void glVertexAttrib4ubvNV(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4ubvNV

public void glVertexAttrib4ubvNV(int index,
                                 ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLubyte * v);

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLuint * v);

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, const GLushort * v);

glVertexAttribArrayObjectATI

public void glVertexAttribArrayObjectATI(int index,
                                         int size,
                                         int type,
                                         boolean normalized,
                                         int stride,
                                         int buffer,
                                         int offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

glVertexAttribPointerNV

public void glVertexAttribPointerNV(int index,
                                    int fsize,
                                    int type,
                                    int stride,
                                    Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glVertexAttribPointerNV

public void glVertexAttribPointerNV(int index,
                                    int fsize,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);

glVertexAttribs1dvNV

public void glVertexAttribs1dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs1dvNV

public void glVertexAttribs1dvNV(int index,
                                 int count,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs1fvNV

public void glVertexAttribs1fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs1fvNV

public void glVertexAttribs1fvNV(int target,
                                 int n,
                                 FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs1hvNV

public void glVertexAttribs1hvNV(int index,
                                 int n,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs1hvNV

public void glVertexAttribs1hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs1svNV

public void glVertexAttribs1svNV(int index,
                                 int count,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs1svNV

public void glVertexAttribs1svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs2dvNV

public void glVertexAttribs2dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs2dvNV

public void glVertexAttribs2dvNV(int index,
                                 int count,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs2fvNV

public void glVertexAttribs2fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs2fvNV

public void glVertexAttribs2fvNV(int target,
                                 int n,
                                 FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs2hvNV

public void glVertexAttribs2hvNV(int index,
                                 int n,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs2hvNV

public void glVertexAttribs2hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs2svNV

public void glVertexAttribs2svNV(int index,
                                 int count,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs2svNV

public void glVertexAttribs2svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs3dvNV

public void glVertexAttribs3dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs3dvNV

public void glVertexAttribs3dvNV(int index,
                                 int count,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs3fvNV

public void glVertexAttribs3fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs3fvNV

public void glVertexAttribs3fvNV(int target,
                                 int n,
                                 FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs3hvNV

public void glVertexAttribs3hvNV(int index,
                                 int n,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs3hvNV

public void glVertexAttribs3hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs3svNV

public void glVertexAttribs3svNV(int index,
                                 int count,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs3svNV

public void glVertexAttribs3svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs4dvNV

public void glVertexAttribs4dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs4dvNV

public void glVertexAttribs4dvNV(int index,
                                 int count,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLdouble * v);

glVertexAttribs4fvNV

public void glVertexAttribs4fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs4fvNV

public void glVertexAttribs4fvNV(int target,
                                 int n,
                                 FloatBuffer points)
Entry point (through function pointer) to C language function:
void (GLuint target, GLsizei n, const GLfloat * points);

glVertexAttribs4hvNV

public void glVertexAttribs4hvNV(int index,
                                 int n,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs4hvNV

public void glVertexAttribs4hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei n, const GLhalfNV * v);

glVertexAttribs4svNV

public void glVertexAttribs4svNV(int index,
                                 int count,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs4svNV

public void glVertexAttribs4svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLshort * v);

glVertexAttribs4ubvNV

public void glVertexAttribs4ubvNV(int index,
                                  int count,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLubyte * v);

glVertexAttribs4ubvNV

public void glVertexAttribs4ubvNV(int index,
                                  int count,
                                  ByteBuffer v)
Entry point (through function pointer) to C language function:
void (GLuint index, GLsizei count, const GLubyte * v);

glVertexBlendARB

public void glVertexBlendARB(int count)
Entry point (through function pointer) to C language function:
void (GLint count);

glVertexBlendEnvfATI

public void glVertexBlendEnvfATI(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glVertexBlendEnviATI

public void glVertexBlendEnviATI(int target,
                                 int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            Buffer ptr)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Parameters:
ptr - a direct Buffer

glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            long ptr_buffer_offset)
Interface to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

glVertexStream1dATI

public void glVertexStream1dATI(int target,
                                double s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s);

glVertexStream1dvATI

public void glVertexStream1dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream1dvATI

public void glVertexStream1dvATI(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream1fATI

public void glVertexStream1fATI(int target,
                                float s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s);

glVertexStream1fvATI

public void glVertexStream1fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream1fvATI

public void glVertexStream1fvATI(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream1iATI

public void glVertexStream1iATI(int target,
                                int s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s);

glVertexStream1ivATI

public void glVertexStream1ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream1ivATI

public void glVertexStream1ivATI(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream1sATI

public void glVertexStream1sATI(int target,
                                short s)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s);

glVertexStream1svATI

public void glVertexStream1svATI(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream1svATI

public void glVertexStream1svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream2dATI

public void glVertexStream2dATI(int target,
                                double s,
                                double t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t);

glVertexStream2dvATI

public void glVertexStream2dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream2dvATI

public void glVertexStream2dvATI(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream2fATI

public void glVertexStream2fATI(int target,
                                float s,
                                float t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t);

glVertexStream2fvATI

public void glVertexStream2fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream2fvATI

public void glVertexStream2fvATI(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream2iATI

public void glVertexStream2iATI(int target,
                                int s,
                                int t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t);

glVertexStream2ivATI

public void glVertexStream2ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream2ivATI

public void glVertexStream2ivATI(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream2sATI

public void glVertexStream2sATI(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t);

glVertexStream2svATI

public void glVertexStream2svATI(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream2svATI

public void glVertexStream2svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream3dATI

public void glVertexStream3dATI(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r);

glVertexStream3dvATI

public void glVertexStream3dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream3dvATI

public void glVertexStream3dvATI(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream3fATI

public void glVertexStream3fATI(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r);

glVertexStream3fvATI

public void glVertexStream3fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream3fvATI

public void glVertexStream3fvATI(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream3iATI

public void glVertexStream3iATI(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint s, GLint t, GLint r);

glVertexStream3ivATI

public void glVertexStream3ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream3ivATI

public void glVertexStream3ivATI(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream3sATI

public void glVertexStream3sATI(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r);

glVertexStream3svATI

public void glVertexStream3svATI(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream3svATI

public void glVertexStream3svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream4dATI

public void glVertexStream4dATI(int target,
                                double s,
                                double t,
                                double r,
                                double q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

glVertexStream4dvATI

public void glVertexStream4dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream4dvATI

public void glVertexStream4dvATI(int target,
                                 DoubleBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLdouble * v);

glVertexStream4fATI

public void glVertexStream4fATI(int target,
                                float s,
                                float t,
                                float r,
                                float q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

glVertexStream4fvATI

public void glVertexStream4fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream4fvATI

public void glVertexStream4fvATI(int target,
                                 FloatBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLfloat * v);

glVertexStream4iATI

public void glVertexStream4iATI(int target,
                                int start,
                                int x,
                                int y,
                                int width)
Entry point (through function pointer) to C language function:
void (GLenum target, GLint start, GLint x, GLint y, GLint width);

glVertexStream4ivATI

public void glVertexStream4ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream4ivATI

public void glVertexStream4ivATI(int target,
                                 IntBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLint * v);

glVertexStream4sATI

public void glVertexStream4sATI(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

glVertexStream4svATI

public void glVertexStream4svATI(int target,
                                 ShortBuffer v)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexStream4svATI

public void glVertexStream4svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void (GLenum target, const GLshort * v);

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);

glVertexWeightfEXT

public void glVertexWeightfEXT(float coord)
Entry point (through function pointer) to C language function:
void (GLfloat coord);

glVertexWeightfvEXT

public void glVertexWeightfvEXT(float[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glVertexWeightfvEXT

public void glVertexWeightfvEXT(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glVertexWeighthNV

public void glVertexWeighthNV(short factor)
Entry point (through function pointer) to C language function:
void (GLhalfNV factor);

glVertexWeighthvNV

public void glVertexWeighthvNV(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glVertexWeighthvNV

public void glVertexWeighthvNV(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLhalfNV * v);

glViewport

public void glViewport(int x,
                       int y,
                       int width,
                       int height)
Interface to C language function:
void (GLint x, GLint y, GLsizei width, GLsizei height);

glWeightPointerARB

public void glWeightPointerARB(int size,
                               int type,
                               int stride,
                               Buffer pointer)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Parameters:
pointer - a direct Buffer

glWeightPointerARB

public void glWeightPointerARB(int size,
                               int type,
                               int stride,
                               long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

glWeightbvARB

public void glWeightbvARB(int size,
                          byte[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLbyte * weights);

glWeightbvARB

public void glWeightbvARB(int size,
                          ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLbyte * weights);

glWeightdvARB

public void glWeightdvARB(int size,
                          double[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLdouble * weights);

glWeightdvARB

public void glWeightdvARB(int size,
                          DoubleBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLdouble * weights);

glWeightfvARB

public void glWeightfvARB(int size,
                          float[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLfloat * weights);

glWeightfvARB

public void glWeightfvARB(int size,
                          FloatBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLfloat * weights);

glWeightivARB

public void glWeightivARB(int size,
                          int[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLint * weights);

glWeightivARB

public void glWeightivARB(int size,
                          IntBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLint * weights);

glWeightsvARB

public void glWeightsvARB(int size,
                          ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLshort * weights);

glWeightsvARB

public void glWeightsvARB(int size,
                          short[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLshort * weights);

glWeightubvARB

public void glWeightubvARB(int size,
                           byte[] weights,
                           int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);

glWeightubvARB

public void glWeightubvARB(int size,
                           ByteBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLubyte * weights);

glWeightuivARB

public void glWeightuivARB(int n,
                           int[] ids,
                           int ids_offset)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);

glWeightuivARB

public void glWeightuivARB(int n,
                           IntBuffer ids)
Entry point (through function pointer) to C language function:
void (GLint n, const GLuint * ids);

glWeightusvARB

public void glWeightusvARB(int size,
                           ShortBuffer weights)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);

glWeightusvARB

public void glWeightusvARB(int size,
                           short[] weights,
                           int weights_offset)
Entry point (through function pointer) to C language function:
void (GLint size, const GLushort * weights);

glWindowPos2d

public void glWindowPos2d(double x,
                          double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);

glWindowPos2dARB

public void glWindowPos2dARB(double x,
                             double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);

glWindowPos2dMESA

public void glWindowPos2dMESA(double x,
                              double y)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y);

glWindowPos2dv

public void glWindowPos2dv(double[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2dv

public void glWindowPos2dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2dvARB

public void glWindowPos2dvARB(double[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2dvARB

public void glWindowPos2dvARB(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2dvMESA

public void glWindowPos2dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2dvMESA

public void glWindowPos2dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos2f

public void glWindowPos2f(float x,
                          float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);

glWindowPos2fARB

public void glWindowPos2fARB(float x,
                             float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);

glWindowPos2fMESA

public void glWindowPos2fMESA(float x,
                              float y)
Entry point (through function pointer) to C language function:
void (GLfloat x, GLfloat y);

glWindowPos2fv

public void glWindowPos2fv(float[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2fv

public void glWindowPos2fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2fvARB

public void glWindowPos2fvARB(float[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2fvARB

public void glWindowPos2fvARB(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2fvMESA

public void glWindowPos2fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2fvMESA

public void glWindowPos2fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos2i

public void glWindowPos2i(int x,
                          int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);

glWindowPos2iARB

public void glWindowPos2iARB(int x,
                             int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);

glWindowPos2iMESA

public void glWindowPos2iMESA(int x,
                              int y)
Entry point (through function pointer) to C language function:
void (GLint x, GLint y);

glWindowPos2iv

public void glWindowPos2iv(int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2iv

public void glWindowPos2iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2ivARB

public void glWindowPos2ivARB(int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2ivARB

public void glWindowPos2ivARB(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2ivMESA

public void glWindowPos2ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2ivMESA

public void glWindowPos2ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos2s

public void glWindowPos2s(short x,
                          short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);

glWindowPos2sARB

public void glWindowPos2sARB(short x,
                             short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);

glWindowPos2sMESA

public void glWindowPos2sMESA(short x,
                              short y)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y);

glWindowPos2sv

public void glWindowPos2sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos2sv

public void glWindowPos2sv(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos2svARB

public void glWindowPos2svARB(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos2svARB

public void glWindowPos2svARB(short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos2svMESA

public void glWindowPos2svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos2svMESA

public void glWindowPos2svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3d

public void glWindowPos3d(double red,
                          double green,
                          double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glWindowPos3dARB

public void glWindowPos3dARB(double red,
                             double green,
                             double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glWindowPos3dMESA

public void glWindowPos3dMESA(double red,
                              double green,
                              double blue)
Entry point (through function pointer) to C language function:
void (GLdouble red, GLdouble green, GLdouble blue);

glWindowPos3dv

public void glWindowPos3dv(double[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3dv

public void glWindowPos3dv(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3dvARB

public void glWindowPos3dvARB(double[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3dvARB

public void glWindowPos3dvARB(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3dvMESA

public void glWindowPos3dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3dvMESA

public void glWindowPos3dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos3f

public void glWindowPos3f(float red,
                          float green,
                          float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glWindowPos3fARB

public void glWindowPos3fARB(float red,
                             float green,
                             float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glWindowPos3fMESA

public void glWindowPos3fMESA(float red,
                              float green,
                              float blue)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue);

glWindowPos3fv

public void glWindowPos3fv(float[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3fv

public void glWindowPos3fv(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3fvARB

public void glWindowPos3fvARB(float[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3fvARB

public void glWindowPos3fvARB(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3fvMESA

public void glWindowPos3fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3fvMESA

public void glWindowPos3fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos3i

public void glWindowPos3i(int red,
                          int green,
                          int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glWindowPos3iARB

public void glWindowPos3iARB(int red,
                             int green,
                             int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glWindowPos3iMESA

public void glWindowPos3iMESA(int red,
                              int green,
                              int blue)
Entry point (through function pointer) to C language function:
void (GLint red, GLint green, GLint blue);

glWindowPos3iv

public void glWindowPos3iv(int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3iv

public void glWindowPos3iv(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3ivARB

public void glWindowPos3ivARB(int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3ivARB

public void glWindowPos3ivARB(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3ivMESA

public void glWindowPos3ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3ivMESA

public void glWindowPos3ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos3s

public void glWindowPos3s(short red,
                          short green,
                          short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);

glWindowPos3sARB

public void glWindowPos3sARB(short red,
                             short green,
                             short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);

glWindowPos3sMESA

public void glWindowPos3sMESA(short red,
                              short green,
                              short blue)
Entry point (through function pointer) to C language function:
void (GLshort red, GLshort green, GLshort blue);

glWindowPos3sv

public void glWindowPos3sv(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3sv

public void glWindowPos3sv(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3svARB

public void glWindowPos3svARB(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3svARB

public void glWindowPos3svARB(short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3svMESA

public void glWindowPos3svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos3svMESA

public void glWindowPos3svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos4dMESA

public void glWindowPos4dMESA(double x,
                              double y,
                              double z,
                              double w)
Entry point (through function pointer) to C language function:
void (GLdouble x, GLdouble y, GLdouble z, GLdouble w);

glWindowPos4dvMESA

public void glWindowPos4dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos4dvMESA

public void glWindowPos4dvMESA(DoubleBuffer m)
Entry point (through function pointer) to C language function:
void (const GLdouble * m);

glWindowPos4fMESA

public void glWindowPos4fMESA(float red,
                              float green,
                              float blue,
                              float alpha)
Entry point (through function pointer) to C language function:
void (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

glWindowPos4fvMESA

public void glWindowPos4fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos4fvMESA

public void glWindowPos4fvMESA(FloatBuffer m)
Entry point (through function pointer) to C language function:
void (const GLfloat * m);

glWindowPos4iMESA

public void glWindowPos4iMESA(int location,
                              int v0,
                              int v1,
                              int v2)
Entry point (through function pointer) to C language function:
void (GLint location, GLint v0, GLint v1, GLint v2);

glWindowPos4ivMESA

public void glWindowPos4ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos4ivMESA

public void glWindowPos4ivMESA(IntBuffer v)
Entry point (through function pointer) to C language function:
void (const GLint * v);

glWindowPos4sMESA

public void glWindowPos4sMESA(short x,
                              short y,
                              short z,
                              short w)
Entry point (through function pointer) to C language function:
void (GLshort x, GLshort y, GLshort z, GLshort w);

glWindowPos4svMESA

public void glWindowPos4svMESA(ShortBuffer v)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWindowPos4svMESA

public void glWindowPos4svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void (const GLshort * v);

glWriteMaskEXT

public void glWriteMaskEXT(int stage,
                           int portion,
                           int variable,
                           int input,
                           int mapping,
                           int componentUsage)
Entry point (through function pointer) to C language function:
void (GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

isExtensionAvailable

public boolean isExtensionAvailable(String glExtensionName)
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Parameters:
glExtensionName - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

isFunctionAvailable

public boolean isFunctionAvailable(String glFunctionName)
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is statically linked, or can be dynamically linked at runtime. Whether or not a GL function is available is determined as follows:

  • If the function is an OpenGL core function (i.e., not an extension), glGetString(GL_VERSION) is used to determine the version number of the highest OpenGL specification version that both host and display support, and then the function name is cross-referenced with that specification version to see if it is part of that version.
  • If the function is an OpenGL extension, the function name is cross-referenced with the list returned by glGetString(GL_EXTENSIONS) to see if the function is one of the extensions that is supported on both host and display.
NOTE:The availability of a function may change at runtime in response to changes in the display environment. For example, when a window is dragged from one display to another on a multi-display system, or when the properties of the display device are modified (e.g., changing the color depth of the display). Any application that is concerned with handling these situations correctly should confirm availability after a display change before calling a questionable OpenGL function. To detect a change in the display device, please see
GLEventListener.displayChanged(GLAutoDrawable,boolean,boolean).
Parameters:
glFunctionName - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" to check if glBindRenderbufferEXT(int,int) is available).

setSwapInterval

public void setSwapInterval(int interval)
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.