#include <OgreRoot.h>
Inheritance diagram for Ogre::Root:
Public Types | ||||||||||||||||
typedef ConstMapIterator< MovableObjectFactoryMap > | MovableObjectFactoryIterator | |||||||||||||||
Public Member Functions | ||||||||||||||||
Root (const String &pluginFileName="plugins.cfg", const String &configFileName="ogre.cfg", const String &logFileName="Ogre.log") | ||||||||||||||||
Constructor. | ||||||||||||||||
~Root () | ||||||||||||||||
void | saveConfig (void) | |||||||||||||||
Saves the details of the current configuration. | ||||||||||||||||
bool | restoreConfig (void) | |||||||||||||||
Checks for saved video/sound/etc settings. | ||||||||||||||||
bool | showConfigDialog (void) | |||||||||||||||
Displays a dialog asking the user to choose system settings. | ||||||||||||||||
void | addRenderSystem (RenderSystem *newRend) | |||||||||||||||
Adds a new rendering subsystem to the list of available renderers. | ||||||||||||||||
RenderSystemList * | getAvailableRenderers (void) | |||||||||||||||
Retrieve a list of the available render systems. | ||||||||||||||||
RenderSystem * | getRenderSystemByName (const String &name) | |||||||||||||||
Retrieve a pointer to the render system by the given name. | ||||||||||||||||
void | setRenderSystem (RenderSystem *system) | |||||||||||||||
Sets the rendering subsystem to be used. | ||||||||||||||||
RenderSystem * | getRenderSystem (void) | |||||||||||||||
Retrieve a pointer to the currently selected render system. | ||||||||||||||||
RenderWindow * | initialise (bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | |||||||||||||||
Initialises the renderer. | ||||||||||||||||
bool | isInitialised (void) const | |||||||||||||||
Returns whether the system is initialised or not. | ||||||||||||||||
void | addSceneManagerFactory (SceneManagerFactory *fact) | |||||||||||||||
Register a new SceneManagerFactory, a factory object for creating instances of specific SceneManagers. | ||||||||||||||||
void | removeSceneManagerFactory (SceneManagerFactory *fact) | |||||||||||||||
Unregister a SceneManagerFactory. | ||||||||||||||||
const SceneManagerMetaData * | getSceneManagerMetaData (const String &typeName) const | |||||||||||||||
Get more information about a given type of SceneManager. | ||||||||||||||||
SceneManagerEnumerator::MetaDataIterator | getSceneManagerMetaDataIterator (void) const | |||||||||||||||
Iterate over all types of SceneManager available for construction, providing some information about each one. | ||||||||||||||||
SceneManager * | createSceneManager (const String &typeName, const String &instanceName=StringUtil::BLANK) | |||||||||||||||
Create a SceneManager instance of a given type. | ||||||||||||||||
SceneManager * | createSceneManager (SceneTypeMask typeMask, const String &instanceName=StringUtil::BLANK) | |||||||||||||||
Create a SceneManager instance based on scene type support. | ||||||||||||||||
void | destroySceneManager (SceneManager *sm) | |||||||||||||||
Destroy an instance of a SceneManager. | ||||||||||||||||
SceneManager * | getSceneManager (const String &instanceName) const | |||||||||||||||
Get an existing SceneManager instance that has already been created, identified by the instance name. | ||||||||||||||||
SceneManagerEnumerator::SceneManagerIterator | getSceneManagerIterator (void) | |||||||||||||||
Get an iterator over all the existing SceneManager instances. | ||||||||||||||||
TextureManager * | getTextureManager (void) | |||||||||||||||
Retrieves a reference to the current TextureManager. | ||||||||||||||||
MeshManager * | getMeshManager (void) | |||||||||||||||
Retrieves a reference to the current MeshManager. | ||||||||||||||||
String | getErrorDescription (long errorNumber) | |||||||||||||||
Utility function for getting a better description of an error code. | ||||||||||||||||
void | addFrameListener (FrameListener *newListener) | |||||||||||||||
Registers a FrameListener which will be called back every frame. | ||||||||||||||||
void | removeFrameListener (FrameListener *oldListener) | |||||||||||||||
Removes a FrameListener from the list of listening classes. | ||||||||||||||||
void | queueEndRendering (void) | |||||||||||||||
Queues the end of rendering. | ||||||||||||||||
void | startRendering (void) | |||||||||||||||
Starts / restarts the automatic rendering cycle. | ||||||||||||||||
bool | renderOneFrame (void) | |||||||||||||||
Render one frame. | ||||||||||||||||
void | shutdown (void) | |||||||||||||||
Shuts down the system manually. | ||||||||||||||||
void | addResourceLocation (const String &name, const String &locType, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, bool recursive=false) | |||||||||||||||
Adds a location to the list of searchable locations for a Resource type. | ||||||||||||||||
void | removeResourceLocation (const String &name, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | |||||||||||||||
Removes a resource location from the list. | ||||||||||||||||
void | convertColourValue (const ColourValue &colour, uint32 *pDest) | |||||||||||||||
Generates a packed data version of the passed in ColourValue suitable for use with the current RenderSystem. | ||||||||||||||||
RenderWindow * | getAutoCreatedWindow (void) | |||||||||||||||
Retrieves a pointer to the window that was created automatically. | ||||||||||||||||
RenderWindow * | createRenderWindow (const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | |||||||||||||||
Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific] Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None) Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None) Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0 Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0 Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false
Key: "useNVPerfHUD" [DX9 specific] Description: Enable the use of nVidia NVPerfHUD Values: true, false Default: false | ||||||||||||||||
void | detachRenderTarget (RenderTarget *pWin) | |||||||||||||||
Destroys a rendering window. | ||||||||||||||||
void | detachRenderTarget (const String &name) | |||||||||||||||
Destroys a named rendering window. | ||||||||||||||||
RenderTarget * | getRenderTarget (const String &name) | |||||||||||||||
Retrieves a pointer to the a named render window. | ||||||||||||||||
void | loadPlugin (const String &pluginName) | |||||||||||||||
Manually load a plugin. | ||||||||||||||||
void | unloadPlugin (const String &pluginName) | |||||||||||||||
Manually unloads a plugin. | ||||||||||||||||
Timer * | getTimer (void) | |||||||||||||||
Gets a pointer to the central timer used for all OGRE timings. | ||||||||||||||||
bool | _fireFrameStarted (FrameEvent &evt) | |||||||||||||||
Method for raising frame started events. | ||||||||||||||||
bool | _fireFrameEnded (FrameEvent &evt) | |||||||||||||||
Method for raising frame ended events. | ||||||||||||||||
bool | _fireFrameStarted () | |||||||||||||||
Method for raising frame started events. | ||||||||||||||||
bool | _fireFrameEnded () | |||||||||||||||
Method for raising frame ended events. | ||||||||||||||||
unsigned long | getCurrentFrameNumber (void) const | |||||||||||||||
Gets the number of the current frame. | ||||||||||||||||
SceneManager * | _getCurrentSceneManager (void) const | |||||||||||||||
Returns the scene manager currently being used to render a frame. | ||||||||||||||||
void | _setCurrentSceneManager (SceneManager *sm) | |||||||||||||||
Sets the scene manager currently being used to render a frame. | ||||||||||||||||
void | _updateAllRenderTargets (void) | |||||||||||||||
Internal method used for updating all RenderTarget objects (windows, renderable textures etc) which are set to auto-update. | ||||||||||||||||
RenderQueueInvocationSequence * | createRenderQueueInvocationSequence (const String &name) | |||||||||||||||
Create a new RenderQueueInvocationSequence, useful for linking to Viewport instances to perform custom rendering. | ||||||||||||||||
RenderQueueInvocationSequence * | getRenderQueueInvocationSequence (const String &name) | |||||||||||||||
Get a RenderQueueInvocationSequence. | ||||||||||||||||
void | destroyRenderQueueInvocationSequence (const String &name) | |||||||||||||||
Destroy a RenderQueueInvocationSequence. | ||||||||||||||||
void | destroyAllRenderQueueInvocationSequences (void) | |||||||||||||||
Destroy all RenderQueueInvocationSequences. | ||||||||||||||||
void | clearEventTimes (void) | |||||||||||||||
Clears the history of all event times. | ||||||||||||||||
void | setFrameSmoothingPeriod (Real period) | |||||||||||||||
Sets the period over which OGRE smooths out fluctuations in frame times. | ||||||||||||||||
Real | getFrameSmoothingPeriod (void) const | |||||||||||||||
Gets the period over which OGRE smooths out fluctuations in frame times. | ||||||||||||||||
void | addMovableObjectFactory (MovableObjectFactory *fact, bool overrideExisting=false) | |||||||||||||||
Register a new MovableObjectFactory which will create new MovableObject instances of a particular type, as identified by the getType() method. | ||||||||||||||||
void | removeMovableObjectFactory (MovableObjectFactory *fact) | |||||||||||||||
Removes a previously registered MovableObjectFactory. | ||||||||||||||||
bool | hasMovableObjectFactory (const String &typeName) const | |||||||||||||||
Checks whether a factory is registered for a given MovableObject type. | ||||||||||||||||
MovableObjectFactory * | getMovableObjectFactory (const String &typeName) | |||||||||||||||
Get a MovableObjectFactory for the given type. | ||||||||||||||||
uint32 | _allocateNextMovableObjectTypeFlag (void) | |||||||||||||||
Allocate the next MovableObject type flag. | ||||||||||||||||
MovableObjectFactoryIterator | getMovableObjectFactoryIterator (void) const | |||||||||||||||
Return an iterator over all the MovableObjectFactory instances currently registered. | ||||||||||||||||
Singleton (void) | ||||||||||||||||
Static Public Member Functions | ||||||||||||||||
static void | termHandler () | |||||||||||||||
static Root & | getSingleton (void) | |||||||||||||||
Override standard Singleton retrieval. | ||||||||||||||||
static Root * | getSingletonPtr (void) | |||||||||||||||
Override standard Singleton retrieval. | ||||||||||||||||
Static Protected Attributes | ||||||||||||||||
static Root * | ms_Singleton | |||||||||||||||
Private Types | ||||||||||||||||
typedef std::map< String, MovableObjectFactory * > | MovableObjectFactoryMap | |||||||||||||||
typedef std::map< String, RenderQueueInvocationSequence * > | RenderQueueInvocationSequenceMap | |||||||||||||||
enum | FrameEventTimeType { FETT_ANY, FETT_STARTED, FETT_ENDED } | |||||||||||||||
Indicates the type of event to be considered by calculateEventTime(). More... | ||||||||||||||||
Private Member Functions | ||||||||||||||||
void | loadPlugins (const String &pluginsfile="plugins.cfg") | |||||||||||||||
Method reads a plugins configuration file and instantiates all plugins. | ||||||||||||||||
void | initialisePlugins () | |||||||||||||||
Initialise all loaded plugins - allows plugins to perform actions once the renderer is initialised. | ||||||||||||||||
void | shutdownPlugins () | |||||||||||||||
Shuts down all loaded plugins - allows things to be tidied up whilst all plugins are still loaded. | ||||||||||||||||
void | unloadPlugins () | |||||||||||||||
Unloads all loaded plugins. | ||||||||||||||||
void | oneTimePostWindowInit (void) | |||||||||||||||
Real | calculateEventTime (unsigned long now, FrameEventTimeType type) | |||||||||||||||
Internal method for calculating the average time between recently fired events. | ||||||||||||||||
Private Attributes | ||||||||||||||||
RenderSystemList | mRenderers | |||||||||||||||
RenderSystem * | mActiveRenderer | |||||||||||||||
String | mVersion | |||||||||||||||
String | mConfigFileName | |||||||||||||||
bool | mQueuedEnd | |||||||||||||||
bool | mFirstTimePostWindowInit | |||||||||||||||
LogManager * | mLogManager | |||||||||||||||
ControllerManager * | mControllerManager | |||||||||||||||
SceneManagerEnumerator * | mSceneManagerEnum | |||||||||||||||
SceneManager * | mCurrentSceneManager | |||||||||||||||
DynLibManager * | mDynLibManager | |||||||||||||||
PlatformManager * | mPlatformManager | |||||||||||||||
ArchiveManager * | mArchiveManager | |||||||||||||||
MaterialManager * | mMaterialManager | |||||||||||||||
MeshManager * | mMeshManager | |||||||||||||||
ParticleSystemManager * | mParticleManager | |||||||||||||||
SkeletonManager * | mSkeletonManager | |||||||||||||||
OverlayElementFactory * | mPanelFactory | |||||||||||||||
OverlayElementFactory * | mBorderPanelFactory | |||||||||||||||
OverlayElementFactory * | mTextAreaFactory | |||||||||||||||
OverlayManager * | mOverlayManager | |||||||||||||||
FontManager * | mFontManager | |||||||||||||||
ArchiveFactory * | mZipArchiveFactory | |||||||||||||||
ArchiveFactory * | mFileSystemArchiveFactory | |||||||||||||||
ResourceGroupManager * | mResourceGroupManager | |||||||||||||||
ResourceBackgroundQueue * | mResourceBackgroundQueue | |||||||||||||||
Timer * | mTimer | |||||||||||||||
RenderWindow * | mAutoWindow | |||||||||||||||
Profiler * | mProfiler | |||||||||||||||
HighLevelGpuProgramManager * | mHighLevelGpuProgramManager | |||||||||||||||
ExternalTextureSourceManager * | mExternalTextureSourceManager | |||||||||||||||
CompositorManager * | mCompositorManager | |||||||||||||||
unsigned long | mCurrentFrame | |||||||||||||||
Real | mFrameSmoothingTime | |||||||||||||||
std::vector< DynLib * > | mPluginLibs | |||||||||||||||
MovableObjectFactoryMap | mMovableObjectFactoryMap | |||||||||||||||
uint32 | mNextMovableObjectTypeFlag | |||||||||||||||
MovableObjectFactory * | mEntityFactory | |||||||||||||||
MovableObjectFactory * | mLightFactory | |||||||||||||||
MovableObjectFactory * | mBillboardSetFactory | |||||||||||||||
MovableObjectFactory * | mManualObjectFactory | |||||||||||||||
MovableObjectFactory * | mBillboardChainFactory | |||||||||||||||
MovableObjectFactory * | mRibbonTrailFactory | |||||||||||||||
RenderQueueInvocationSequenceMap | mRQSequenceMap | |||||||||||||||
bool | mIsInitialised | |||||||||||||||
Are we initialised yet? | ||||||||||||||||
std::set< FrameListener * > | mFrameListeners | |||||||||||||||
Set of registered frame listeners. | ||||||||||||||||
std::set< FrameListener * > | mRemovedFrameListeners | |||||||||||||||
Set of frame listeners marked for removal. | ||||||||||||||||
std::deque< unsigned long > | mEventTimes [3] | |||||||||||||||
Contains the times of recently fired events. | ||||||||||||||||
Friends | ||||||||||||||||
class | RenderSystem |
Definition at line 61 of file OgreRoot.h.
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Definition at line 808 of file OgreRoot.h. |
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Definition at line 108 of file OgreRoot.h. |
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Definition at line 119 of file OgreRoot.h. |
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Indicates the type of event to be considered by calculateEventTime().
Definition at line 155 of file OgreRoot.h. |
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Constructor.
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Allocate the next MovableObject type flag.
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Method for raising frame ended events.
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Method for raising frame ended events.
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Method for raising frame started events.
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Method for raising frame started events.
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Returns the scene manager currently being used to render a frame.
Definition at line 670 of file OgreRoot.h. |
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Sets the scene manager currently being used to render a frame.
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Internal method used for updating all RenderTarget objects (windows, renderable textures etc) which are set to auto-update.
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Registers a FrameListener which will be called back every frame.
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Register a new MovableObjectFactory which will create new MovableObject instances of a particular type, as identified by the getType() method.
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Adds a new rendering subsystem to the list of available renderers.
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Adds a location to the list of searchable locations for a Resource type.
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Register a new SceneManagerFactory, a factory object for creating instances of specific SceneManagers.
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Internal method for calculating the average time between recently fired events.
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Clears the history of all event times.
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Generates a packed data version of the passed in ColourValue suitable for use with the current RenderSystem.
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Create a new RenderQueueInvocationSequence, useful for linking to Viewport instances to perform custom rendering.
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Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific] Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None) Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None) Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0 Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0 Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false Key: "useNVPerfHUD" [DX9 specific] Description: Enable the use of nVidia NVPerfHUD Values: true, false Default: false
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Create a SceneManager instance based on scene type support.
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Create a SceneManager instance of a given type.
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Destroy all RenderQueueInvocationSequences.
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Destroy a RenderQueueInvocationSequence.
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Destroy an instance of a SceneManager.
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Destroys a named rendering window.
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Destroys a rendering window.
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Retrieves a pointer to the window that was created automatically.
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Retrieve a list of the available render systems.
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Gets the number of the current frame.
Definition at line 663 of file OgreRoot.h. |
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Utility function for getting a better description of an error code.
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Gets the period over which OGRE smooths out fluctuations in frame times.
Definition at line 773 of file OgreRoot.h. |
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Retrieves a reference to the current MeshManager.
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Get a MovableObjectFactory for the given type.
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Return an iterator over all the MovableObjectFactory instances currently registered.
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Get a RenderQueueInvocationSequence.
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Retrieve a pointer to the currently selected render system.
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Retrieve a pointer to the render system by the given name.
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Retrieves a pointer to the a named render window.
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Get an existing SceneManager instance that has already been created, identified by the instance name.
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Get an iterator over all the existing SceneManager instances.
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Get more information about a given type of SceneManager.
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Iterate over all types of SceneManager available for construction, providing some information about each one.
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< Root >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< Root >. |
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Retrieves a reference to the current TextureManager.
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Gets a pointer to the central timer used for all OGRE timings.
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Checks whether a factory is registered for a given MovableObject type.
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Initialises the renderer.
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Initialise all loaded plugins - allows plugins to perform actions once the renderer is initialised.
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Returns whether the system is initialised or not.
Definition at line 288 of file OgreRoot.h. |
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Manually load a plugin.
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Method reads a plugins configuration file and instantiates all plugins.
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Queues the end of rendering.
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Removes a FrameListener from the list of listening classes.
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Removes a previously registered MovableObjectFactory.
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Removes a resource location from the list.
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Unregister a SceneManagerFactory.
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Render one frame.
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Checks for saved video/sound/etc settings.
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Saves the details of the current configuration.
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Sets the period over which OGRE smooths out fluctuations in frame times.
Definition at line 771 of file OgreRoot.h. |
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Sets the rendering subsystem to be used.
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Displays a dialog asking the user to choose system settings.
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Shuts down the system manually.
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Shuts down all loaded plugins - allows things to be tidied up whilst all plugins are still loaded.
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Definition at line 57 of file OgreSingleton.h. |
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Starts / restarts the automatic rendering cycle.
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Manually unloads a plugin.
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Unloads all loaded plugins.
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Definition at line 65 of file OgreRoot.h. |
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Definition at line 68 of file OgreRoot.h. |
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Definition at line 82 of file OgreRoot.h. |
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Definition at line 98 of file OgreRoot.h. |
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Definition at line 116 of file OgreRoot.h. |
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Definition at line 114 of file OgreRoot.h. |
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Definition at line 88 of file OgreRoot.h. |
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Definition at line 102 of file OgreRoot.h. |
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Definition at line 70 of file OgreRoot.h. |
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Definition at line 77 of file OgreRoot.h. |
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Definition at line 103 of file OgreRoot.h. |
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Definition at line 79 of file OgreRoot.h. |
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Definition at line 80 of file OgreRoot.h. |
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Definition at line 112 of file OgreRoot.h. |
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Contains the times of recently fired events.
Definition at line 160 of file OgreRoot.h. |
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Definition at line 101 of file OgreRoot.h. |
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Definition at line 93 of file OgreRoot.h. |
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Definition at line 73 of file OgreRoot.h. |
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Definition at line 91 of file OgreRoot.h. |
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Set of registered frame listeners.
Definition at line 149 of file OgreRoot.h. |
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Definition at line 104 of file OgreRoot.h. |
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Definition at line 100 of file OgreRoot.h. |
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Are we initialised yet?
Definition at line 123 of file OgreRoot.h. |
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Definition at line 113 of file OgreRoot.h. |
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Definition at line 76 of file OgreRoot.h. |
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Definition at line 115 of file OgreRoot.h. |
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Definition at line 83 of file OgreRoot.h. |
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Definition at line 84 of file OgreRoot.h. |
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Definition at line 109 of file OgreRoot.h. |
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Definition at line 110 of file OgreRoot.h. |
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Definition at line 90 of file OgreRoot.h. |
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Definition at line 87 of file OgreRoot.h. |
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Definition at line 85 of file OgreRoot.h. |
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Definition at line 81 of file OgreRoot.h. |
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Definition at line 106 of file OgreRoot.h. |
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Definition at line 99 of file OgreRoot.h. |
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Definition at line 71 of file OgreRoot.h. |
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Set of frame listeners marked for removal.
Definition at line 152 of file OgreRoot.h. |
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Definition at line 67 of file OgreRoot.h. |
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Definition at line 95 of file OgreRoot.h. |
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Definition at line 94 of file OgreRoot.h. |
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Definition at line 117 of file OgreRoot.h. |
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Definition at line 120 of file OgreRoot.h. |
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Definition at line 54 of file OgreSingleton.h. |
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Definition at line 78 of file OgreRoot.h. |
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Definition at line 86 of file OgreRoot.h. |
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Definition at line 89 of file OgreRoot.h. |
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Definition at line 97 of file OgreRoot.h. |
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Definition at line 69 of file OgreRoot.h. |
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Definition at line 92 of file OgreRoot.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jan 21 10:04:51 2007