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- gluBuild1DMipmapLevels(...)
- gluBuild1DMipmapLevels( GLenum(target), GLint(internalFormat), GLsizei(width), GLenum(format), GLenum(type), GLint(level), GLint(base), GLint(max), c_void_p(data) ) -> GLint
- gluBuild1DMipmaps(...)
- gluBuild1DMipmaps( GLenum(target), GLint(internalFormat), GLsizei(width), GLenum(format), GLenum(type), c_void_p(data) ) -> GLint
- gluBuild2DMipmapLevels(...)
- gluBuild2DMipmapLevels( GLenum(target), GLint(internalFormat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), GLint(level), GLint(base), GLint(max), c_void_p(data) ) -> GLint
- gluBuild2DMipmaps(...)
- gluBuild2DMipmaps( GLenum(target), GLint(internalFormat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), c_void_p(data) ) -> GLint
- gluBuild3DMipmapLevels(...)
- gluBuild3DMipmapLevels( GLenum(target), GLint(internalFormat), GLsizei(width), GLsizei(height), GLsizei(depth), GLenum(format), GLenum(type), GLint(level), GLint(base), GLint(max), c_void_p(data) ) -> GLint
- gluBuild3DMipmaps(...)
- gluBuild3DMipmaps( GLenum(target), GLint(internalFormat), GLsizei(width), GLsizei(height), GLsizei(depth), GLenum(format), GLenum(type), c_void_p(data) ) -> GLint
gluCheckExtension( extName,extString )
pyConverters: extName=<OpenGL.converters.CallFuncPyConverter object>, extString=<OpenGL.converters.CallFuncPyConverter object>
cConverters: extName=<OpenGL.converters.getPyArgsName object>, extString=<OpenGL.converters.getPyArgsName object>
cResolvers: Not Used
storeValues: Not Used
returnValues: - returnPointer(result, baseOperation, pyArgs, cArgs)
- Return the converted object as result of function
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: gluCheckExtension( arrays.GLubyteArray(extName), arrays.GLubyteArray(extString) ) -> GLboolean - gluCylinder(...)
- gluCylinder( POINTER(GLUquadric)(quad), GLdouble(base), GLdouble(top), GLdouble(height), GLint(slices), GLint(stacks) ) -> None
- gluDeleteQuadric(...)
- gluDeleteQuadric( POINTER(GLUquadric)(quad) ) -> None
- gluDisk(...)
- gluDisk( POINTER(GLUquadric)(quad), GLdouble(inner), GLdouble(outer), GLint(slices), GLint(loops) ) -> None
- gluErrorString(...)
- gluErrorString( GLenum(error) ) -> POINTER(GLubyte)
- gluGetString(...)
- gluGetString( GLenum(name) ) -> POINTER(GLubyte)
- gluLookAt(...)
- gluLookAt( GLdouble(eyeX), GLdouble(eyeY), GLdouble(eyeZ), GLdouble(centerX), GLdouble(centerY), GLdouble(centerZ), GLdouble(upX), GLdouble(upY), GLdouble(upZ) ) -> None
- gluNewQuadric(...)
- gluNewQuadric( ) -> POINTER(GLUquadric)
- gluOrtho2D(...)
- gluOrtho2D( GLdouble(left), GLdouble(right), GLdouble(bottom), GLdouble(top) ) -> None
- gluPartialDisk(...)
- gluPartialDisk( POINTER(GLUquadric)(quad), GLdouble(inner), GLdouble(outer), GLint(slices), GLint(loops), GLdouble(start), GLdouble(sweep) ) -> None
- gluPerspective(...)
- gluPerspective( GLdouble(fovy), GLdouble(aspect), GLdouble(zNear), GLdouble(zFar) ) -> None
gluPickMatrix( x,y,delX,delY,viewport )
pyConverters: x=None, y=None, delX=None, delY=None, viewport=<OpenGL.converters.CallFuncPyConverter object>
cConverters: x=None, y=None, delX=None, delY=None, viewport=<OpenGL.converters.getPyArgsName object>
cResolvers: Not Used
storeValues: Not Used
returnValues: - returnPointer(result, baseOperation, pyArgs, cArgs)
- Return the converted object as result of function
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: gluPickMatrix( GLdouble(x), GLdouble(y), GLdouble(delX), GLdouble(delY), arrays.GLintArray(viewport) ) -> None - gluQuadricCallback(...)
- gluQuadricCallback( POINTER(GLUquadric)(quad), GLenum(which), _GLUfuncptr(CallBackFunc) ) -> None
- gluQuadricDrawStyle(...)
- gluQuadricDrawStyle( POINTER(GLUquadric)(quad), GLenum(draw) ) -> None
- gluQuadricNormals(...)
- gluQuadricNormals( POINTER(GLUquadric)(quad), GLenum(normal) ) -> None
- gluQuadricOrientation(...)
- gluQuadricOrientation( POINTER(GLUquadric)(quad), GLenum(orientation) ) -> None
- gluQuadricTexture(...)
- gluQuadricTexture( POINTER(GLUquadric)(quad), GLboolean(texture) ) -> None
- gluScaleImage(...)
- gluScaleImage( GLenum(format), GLsizei(wIn), GLsizei(hIn), GLenum(typeIn), c_void_p(dataIn), GLsizei(wOut), GLsizei(hOut), GLenum(typeOut), POINTER(GLvoid)(dataOut) ) -> GLint
- gluSphere(...)
- gluSphere( POINTER(GLUquadric)(quad), GLdouble(radius), GLint(slices), GLint(stacks) ) -> None
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