OpenGL.GLUT.freeglut
index
/var/pylive/OpenGL-ctypes/OpenGL/GLUT/freeglut.py

FreeGLUT extensions to the GLUT API
 
This module will provide the FreeGLUT extensions if they are available
from the GLUT module.  Note that any other implementation that also provides
these entry points will also retrieve the entry points with this module.

 
Modules
       
OpenGL.arrays
OpenGL.constant
ctypes
OpenGL.platform
OpenGL.GLUT.special

 
Functions
       
glutGetProcAddress(...)
glutGetProcAddress( STRING(procName) ) -> c_void_p
glutSolidSierpinskiSponge( num_levels,offset,scale )
pyConverters: num_levels=None, offset=<OpenGL.converters.CallFuncPyConverter object>, scale=None
cConverters: num_levels=None, offset=<OpenGL.converters.getPyArgsName object>, scale=None
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glutSolidSierpinskiSponge( c_int(num_levels), arrays.GLdoubleArray(offset), GLdouble(scale) ) -> None
glutWireSierpinskiSponge( num_levels,offset,scale )
pyConverters: num_levels=None, offset=<OpenGL.converters.CallFuncPyConverter object>, scale=None
cConverters: num_levels=None, offset=<OpenGL.converters.getPyArgsName object>, scale=None
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glutWireSierpinskiSponge( c_int(num_levels), arrays.GLdoubleArray(offset), GLdouble(scale) ) -> None

 
Data
        ARRAY_TYPE_TO_CONSTANT = [('GLclampd', GL_DOUBLE), ('GLclampf', GL_FLOAT), ('GLfloat', GL_FLOAT), ('GLdouble', GL_DOUBLE), ('GLbyte', GL_BYTE), ('GLshort', GL_SHORT), ('GLint', GL_INT), ('GLubyte', GL_UNSIGNED_BYTE), ('GLushort', GL_UNSIGNED_SHORT), ('GLuint', GL_UNSIGNED_INT), ('GLenum', GL_UNSIGNED_INT)]
GLUT_ACTION_CONTINUE_EXECUTION = GLUT_ACTION_CONTINUE_EXECUTION
GLUT_ACTION_EXIT = GLUT_ACTION_EXIT
GLUT_ACTION_GLUTMAINLOOP_RETURNS = GLUT_ACTION_GLUTMAINLOOP_RETURNS
GLUT_ACTION_ON_WINDOW_CLOSE = GLUT_ACTION_ON_WINDOW_CLOSE
GLUT_CREATE_NEW_CONTEXT = GLUT_CREATE_NEW_CONTEXT
GLUT_RENDERING_CONTEXT = GLUT_RENDERING_CONTEXT
GLUT_USE_CURRENT_CONTEXT = GLUT_USE_CURRENT_CONTEXT
GLUT_WINDOW_BORDER_WIDTH = GLUT_WINDOW_BORDER_WIDTH
GLUT_WINDOW_HEADER_HEIGHT = GLUT_USE_CURRENT_CONTEXT
GL_BYTE = GL_BYTE
GL_DOUBLE = GL_DOUBLE
GL_FALSE = GL_FALSE
GL_FLOAT = GL_FLOAT
GL_HALF_NV = GL_HALF_NV
GL_INT = GL_INT
GL_SHORT = GL_SHORT
GL_TRUE = GL_TRUE
GL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE
GL_UNSIGNED_INT = GL_UNSIGNED_INT
GL_UNSIGNED_SHORT = GL_UNSIGNED_SHORT
GLvoid = None
glutBitmapHeight = <OpenGL.platform.glutBitmapHeight object>
glutBitmapString = <OpenGL.platform.glutBitmapString object>
glutCloseFunc = <OpenGL.GLUT.special.GLUTCallback object>
glutGetMenuData = <OpenGL.platform.glutGetMenuData object>
glutGetWindowData = <OpenGL.platform.glutGetWindowData object>
glutLeaveMainLoop = <OpenGL.platform.glutLeaveMainLoop object>
glutMainLoopEvent = <OpenGL.platform.glutMainLoopEvent object>
glutMenuDestroyFunc = <OpenGL.GLUT.special.GLUTCallback object>
glutMouseWheelFunc = <OpenGL.GLUT.special.GLUTCallback object>
glutSetMenuData = <OpenGL.platform.glutSetMenuData object>
glutSetOption = <OpenGL.platform.glutSetOption object>
glutSetWindowData = <OpenGL.platform.glutSetWindowData object>
glutSolidCylinder = <OpenGL.platform.glutSolidCylinder object>
glutSolidRhombicDodecahedron = <OpenGL.platform.glutSolidRhombicDodecahedron object>
glutStrokeHeight = <OpenGL.platform.glutStrokeHeight object>
glutStrokeString = <OpenGL.platform.glutStrokeString object>
glutWMCloseFunc = <OpenGL.GLUT.special.GLUTCallback object>
glutWireCylinder = <OpenGL.platform.glutWireCylinder object>
glutWireRhombicDodecahedron = <OpenGL.platform.glutWireRhombicDodecahedron object>