org.jgroups.protocols
Class UDP_NIO
- MembershipListener, MessageListener, Receiver
Multicast transport. Similar to UDP, but binds to multiple (or all) interfaces for sending and receiving
multicast and unicast traffic.
The list of interfaces can be set via a property (comma-delimited list of IP addresses or "all" for all
interfaces). Note that this class only works under JDK 1.4 and higher.
For each of the interfaces listed we create a Listener, which listens on the group multicast address and creates
a unicast datagram socket. The address of this member is determined at startup time, and is the host name plus
a timestamp (LogicalAddress). It does not change during the lifetime of the process. The LogicalAddress contains
a list of all unicast socket addresses to which we can send back unicast messages. When we send a message, the
Listener adds the sender's return address. When we receive a message, we add that address to our routing cache, which
contains logical addresses and physical addresses. When we need to send a unicast address, we first check whether
the logical address has a physical address associated with it in the cache. If so, we send a message to that address.
If not, we send the unicast message to all physical addresses contained in the LogicalAddress.
UDP_NIO guarantees that - in scenarios with multiple subnets and multi-homed machines - members do see each other.
There is some overhead in multicasting the same message on multiple interfaces, and potentially sending a unicast
on multiple interfaces as well, but the advantage is that we don't need stuff like bind_addr any longer. Plus,
the unicast routing caches should ensure that unicasts are only sent via 1 interface in almost all cases.
$Id: UDP_NIO.java,v 1.4 2005/08/11 12:43:47 belaban Exp $
down_handler , down_prot , down_queue , down_thread , down_thread_prio , log , observer , props , stack , stats , trace , up_handler , up_prot , up_queue , up_thread , up_thread_prio , warn |
UDP_NIO() - Creates the UDP_NIO protocol, and initializes the
state variables, does however not start any sockets or threads.
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List | determineAllBindInterfaces()
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String | determineDefaultBindInterface() - Return the first non-loopback interface
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void | down(Event evt) - Caller by the layer above this layer.
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String | getName()
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void | init()
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static void | main(String[] args)
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void | receive(DatagramPacket packet)
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boolean | setProperties(Properties props) - Setup the Protocol instance acording to the configuration string.
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void | start() - Creates the unicast and multicast sockets and starts the unicast and multicast receiver threads
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void | startUpHandler() - This prevents the up-handler thread to be created, which essentially is superfluous:
messages are received from the network rather than from a layer below.
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void | stop()
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String | toString() - debug only
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void | up(Event evt) - handle the UP event.
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destroy , down , downThreadEnabled , dumpStats , enableStats , getDownProtocol , getDownQueue , getName , getProperties , getUpProtocol , getUpQueue , handleSpecialDownEvent , init , isTrace , isWarn , passDown , passUp , printStats , providedDownServices , providedUpServices , receiveDownEvent , receiveUpEvent , requiredDownServices , requiredUpServices , resetStats , setDownProtocol , setObserver , setProperties , setPropertiesInternal , setProtocolStack , setTrace , setUpProtocol , setWarn , start , startDownHandler , startUpHandler , statsEnabled , stop , stopInternal , up , upThreadEnabled |
UDP_NIO
public UDP_NIO()
Creates the UDP_NIO protocol, and initializes the
state variables, does however not start any sockets or threads.
determineAllBindInterfaces
public List determineAllBindInterfaces()
throws SocketException
determineDefaultBindInterface
public String determineDefaultBindInterface()
throws SocketException
Return the first non-loopback interface
down
public void down(Event evt)
Caller by the layer above this layer. Usually we just put this Message
into the send queue and let one or more worker threads handle it. A worker thread
then removes the Message from the send queue, performs a conversion and adds the
modified Message to the send queue of the layer below it, by calling Down).
- down in interface Protocol
init
public void init()
throws Exception
- init in interface Protocol
main
public static void main(String[] args)
receive
public void receive(DatagramPacket packet)
setProperties
public boolean setProperties(Properties props)
Setup the Protocol instance acording to the configuration string.
The following properties are being read by the UDP protocol:
- param mcast_addr - the multicast address to use default is 224.0.0.200
- param mcast_port - (int) the port that the multicast is sent on default is 7500
- param ip_mcast - (boolean) flag whether to use IP multicast - default is true
- param ip_ttl - Set the default time-to-live for multicast packets sent out on this socket. default is 32
- setProperties in interface Protocol
- true if no other properties are left.
false if the properties still have data in them, ie ,
properties are left over and not handled by the protocol stack
start
public void start()
throws Exception
Creates the unicast and multicast sockets and starts the unicast and multicast receiver threads
- start in interface Protocol
startUpHandler
public void startUpHandler()
This prevents the up-handler thread to be created, which essentially is superfluous:
messages are received from the network rather than from a layer below.
DON'T REMOVE !
- startUpHandler in interface Protocol
toString
public String toString()
debug only
up
public void up(Event evt)
handle the UP event.
- up in interface Protocol
evt
- - the event being send from the stack
Copyright B) 1998-2005 Bela Ban. All Rights Reserved.