org.apache.batik.swing.gvt

Class InteractorAdapter

public class InteractorAdapter extends Object implements Interactor

This class represents an interactor which never interacts.
Method Summary
booleanendInteraction()
Tells whether the interaction has finished.
voidkeyPressed(KeyEvent e)
Invoked when a key has been pressed.
voidkeyReleased(KeyEvent e)
Invoked when a key has been released.
voidkeyTyped(KeyEvent e)
Invoked when a key has been typed.
voidmouseClicked(MouseEvent e)
Invoked when the mouse has been clicked on a component.
voidmouseDragged(MouseEvent e)
Invoked when a mouse button is pressed on a component and then dragged.
voidmouseEntered(MouseEvent e)
Invoked when the mouse enters a component.
voidmouseExited(MouseEvent e)
Invoked when the mouse exits a component.
voidmouseMoved(MouseEvent e)
Invoked when the mouse button has been moved on a component (with no buttons no down).
voidmousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component.
voidmouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component.
booleanstartInteraction(InputEvent ie)
Tells whether the given event will start the interactor.

Method Detail

endInteraction

public boolean endInteraction()
Tells whether the interaction has finished.

keyPressed

public void keyPressed(KeyEvent e)
Invoked when a key has been pressed.

keyReleased

public void keyReleased(KeyEvent e)
Invoked when a key has been released.

keyTyped

public void keyTyped(KeyEvent e)
Invoked when a key has been typed. This event occurs when a key press is followed by a key release.

mouseClicked

public void mouseClicked(MouseEvent e)
Invoked when the mouse has been clicked on a component.

mouseDragged

public void mouseDragged(MouseEvent e)
Invoked when a mouse button is pressed on a component and then dragged. Mouse drag events will continue to be delivered to the component where the first originated until the mouse button is released (regardless of whether the mouse position is within the bounds of the component).

mouseEntered

public void mouseEntered(MouseEvent e)
Invoked when the mouse enters a component.

mouseExited

public void mouseExited(MouseEvent e)
Invoked when the mouse exits a component.

mouseMoved

public void mouseMoved(MouseEvent e)
Invoked when the mouse button has been moved on a component (with no buttons no down).

mousePressed

public void mousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component.

mouseReleased

public void mouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component.

startInteraction

public boolean startInteraction(InputEvent ie)
Tells whether the given event will start the interactor.
Copyright B) 2007 Apache Software Foundation. All Rights Reserved.