#include <math3d.h>
Public Methods | |
Vector3D& | baseRow (int i) |
float | operator() (int i, int j) const |
float& | operator() (int i, int j) |
Public Attributes | |
float | s11 |
float | s12 |
float | s13 |
float | s21 |
float | s22 |
float | s23 |
float | s31 |
float | s32 |
float | s33 |
struct { | |
float s11 | |
float s12 | |
float s13 | |
float s21 | |
float s22 | |
float s23 | |
float s31 | |
float s32 | |
float s33 | |
} | sclr |
float | m [3][3] |
Static Public Attributes | |
const Matrix3 | Identity |
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