#include "sysdep.h"
#include "coldetimpl.h"
#include "mytritri.h"
#include <assert.h>
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Compounds | |
class | Check |
Functions | |
bool | SphereRayCollision (float center[3], float radius, float origin[3], float direction[3], float point[3]) |
bool | SphereSphereCollision (float c1[3], float r1, float c2[3], float r2) |
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Checks for intersection between a ray and a sphere. center, radius define the sphere origin, direction define the ray point will contain point of intersection, if one is found. |
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Checks for intersection between 2 spheres. |