#include <distant.h>
Public Member Functions | |
DistantLight (const Transform &light2world, const Spectrum &radiance, float gain, const Vector &dir) | |
~DistantLight () | |
bool | IsDeltaLight () const |
SWCSpectrum | Sample_L (const Point &p, Vector *wi, VisibilityTester *) const |
SWCSpectrum | Power (const Scene *scene) const |
SWCSpectrum | Sample_L (const Point &P, float u1, float u2, float u3, Vector *wo, float *pdf, VisibilityTester *visibility) const |
SWCSpectrum | Sample_L (const Scene *scene, float u1, float u2, float u3, float u4, Ray *ray, float *pdf) const |
float | Pdf (const Point &, const Vector &) const |
Static Public Member Functions | |
static Light * | CreateLight (const Transform &light2world, const ParamSet ¶mSet) |
Private Attributes | |
Vector | lightDir |
SPD * | LSPD |
Definition at line 33 of file distant.h.
DistantLight::DistantLight | ( | const Transform & | light2world, | |
const Spectrum & | radiance, | |||
float | gain, | |||
const Vector & | dir | |||
) |
Definition at line 31 of file distant.cpp.
References lightDir, lux::Light::LightToWorld, LSPD, lux::Normalize(), and lux::SPD::Scale().
Referenced by CreateLight().
lux::DistantLight::~DistantLight | ( | ) | [inline] |
Light * DistantLight::CreateLight | ( | const Transform & | light2world, | |
const ParamSet & | paramSet | |||
) | [static] |
Definition at line 73 of file distant.cpp.
References DistantLight(), lux::ParamSet::FindOneFloat(), lux::ParamSet::FindOnePoint(), lux::ParamSet::FindOneSpectrum(), and blender::g.
Referenced by lux::MakeLight().
bool lux::DistantLight::IsDeltaLight | ( | ) | const [inline, virtual] |
SWCSpectrum lux::DistantLight::Power | ( | const Scene * | scene | ) | const [inline, virtual] |
Implements lux::Light.
Definition at line 40 of file distant.h.
References lux::BBox::BoundingSphere(), LSPD, M_PI, and lux::Scene::WorldBound().
SWCSpectrum DistantLight::Sample_L | ( | const Scene * | scene, | |
float | u1, | |||
float | u2, | |||
float | u3, | |||
float | u4, | |||
Ray * | ray, | |||
float * | ||||
) | const [virtual] |
Implements lux::Light.
Definition at line 53 of file distant.cpp.
References lux::BBox::BoundingSphere(), lux::ConcentricSampleDisk(), lux::CoordinateSystem(), lux::Ray::d, lightDir, LSPD, M_PI, lux::Ray::o, and lux::Scene::WorldBound().
SWCSpectrum DistantLight::Sample_L | ( | const Point & | P, | |
float | u1, | |||
float | u2, | |||
float | u3, | |||
Vector * | wo, | |||
float * | pdf, | |||
VisibilityTester * | visibility | |||
) | const [virtual] |
Implements lux::Light.
Definition at line 45 of file distant.cpp.
References Sample_L().
Referenced by Sample_L().
SWCSpectrum DistantLight::Sample_L | ( | const Point & | p, | |
Vector * | wi, | |||
VisibilityTester * | visibility | |||
) | const [virtual] |
Implements lux::Light.
Definition at line 39 of file distant.cpp.
References lightDir, LSPD, and lux::VisibilityTester::SetRay().
Vector lux::DistantLight::lightDir [private] |
SPD* lux::DistantLight::LSPD [private] |
Definition at line 58 of file distant.h.
Referenced by DistantLight(), Power(), Sample_L(), and ~DistantLight().