lux::MIPMapImpl< T, U > Member List

This is the complete list of members for lux::MIPMapImpl< T, U >, including all inherited members.

clamp(float v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const Spectrum &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned char, 1 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned char, 3 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned char, 4 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned short, 1 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned short, 3 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< unsigned short, 4 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< float, 1 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< float, 3 > &v)lux::MIPMapImpl< T, U > [inline, private]
clamp(const TextureColor< float, 4 > &v)lux::MIPMapImpl< T, U > [inline, private]
convert(Spectrum &outputValue, const TextureColor< unsigned char, 1 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< unsigned char, 3 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< unsigned char, 4 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< unsigned short, 1 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< unsigned short, 3 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< unsigned short, 4 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< float, 1 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< float, 3 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const TextureColor< float, 4 > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(Spectrum &outputValue, const Spectrum &internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
convert(float &outputValue, const TextureColor< V, n > &internalValue) const lux::MIPMapImpl< T, U > [inline, protected]
convert(float &outputValue, const float internalValue) const lux::MIPMapImpl< T, U > [inline, protected, virtual]
discardMipmaps(int n)lux::MIPMapImpl< T, U > [inline, virtual]
EWA(float s, float t, float ds0, float dt0, float ds1, float dt1, int level) const lux::MIPMapImpl< T, U > [inline, private]
filterTypelux::MIPMapImpl< T, U > [private]
gainlux::MIPMapImpl< T, U > [private]
gammalux::MIPMapImpl< T, U > [private]
getMemoryUsed() const lux::MIPMapImpl< T, U > [inline, virtual]
invMaxUnsignedCharlux::MIPMapImpl< T, U > [inline, protected, static]
invMaxUnsignedShortlux::MIPMapImpl< T, U > [inline, protected, static]
Lookup(float s, float t, float width=0.f) const lux::MIPMapImpl< T, U > [inline, virtual]
Lookup(float s, float t, float ds0, float dt0, float ds1, float dt1) const lux::MIPMapImpl< T, U > [inline, virtual]
maxAnisotropylux::MIPMapImpl< T, U > [private]
MIPMapImpl(ImageTextureFilterType type, int xres, int yres, const U *data, float maxAniso=8.f, ImageWrap wrapMode=TEXTURE_REPEAT, float gain=1.f, float gamma=1.0f)lux::MIPMapImpl< T, U > [inline]
nearest(float s, float t) const lux::MIPMapImpl< T, U > [inline, private]
nLevelslux::MIPMapImpl< T, U > [private]
pyramidlux::MIPMapImpl< T, U >
resampleWeights(int oldres, int newres)lux::MIPMapImpl< T, U > [inline, private]
singleMaplux::MIPMapImpl< T, U >
texel(int level, int s, int t) const lux::MIPMapImpl< T, U > [inline, protected]
texel(int s, int t) const lux::MIPMapImpl< T, U > [inline, protected]
texelInternal(int level, int s, int t) const lux::MIPMapImpl< T, U > [inline, protected]
texelInternal(int s, int t) const lux::MIPMapImpl< T, U > [inline, protected]
triangle(int level, float s, float t) const lux::MIPMapImpl< T, U > [inline, private]
triangle(float s, float t) const lux::MIPMapImpl< T, U > [inline, private]
uSize(int level) const lux::MIPMapImpl< T, U > [inline, private]
vSize(int level) const lux::MIPMapImpl< T, U > [inline, private]
weightLutlux::MIPMapImpl< T, U > [inline, private, static]
wrapModelux::MIPMapImpl< T, U > [private]
~MIPMap()lux::MIPMap< T > [inline, virtual]
~MIPMapImpl()lux::MIPMapImpl< T, U > [inline]


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