action | claw::ai::game::action_eval< Action, Numeric > | |
action_eval(const Action &a, const Numeric &e) | claw::ai::game::action_eval< Action, Numeric > | [inline] |
eval | claw::ai::game::action_eval< Action, Numeric > | |
operator<(const action_eval &ae) const | claw::ai::game::action_eval< Action, Numeric > | [inline] |
operator==(const action_eval &ae) const | claw::ai::game::action_eval< Action, Numeric > | [inline] |