fluidControl

fluidControl — Sends MIDI note on, note off, and other messages to a SoundFont preset.

Syntax

fluidControl ienginenum, kstatus, kchannel, kdata1, kdata2

Description

The fluid opcodes provide a simple Csound opcode wrapper around Peter Hanappe's Fluidsynth SoundFont2 synthesizer. This implementation accepts any MIDI note on, note off, controller, pitch bend, or program change message at k-rate. Maximum polyphony is 4096 simultaneously sounding voices. Any number of SoundFonts may be loaded and played simultaneously.

Initialization

ienginenum -- engine number assigned from fluidEngine

Performance

kstatus -- MIDI channel message status byte: 128 for note off, 144 for note on, 176 for control change, 192 for program change, or 224 for pitch bend.

kchannel -- MIDI channel number to which the Fluidsynth program is assigned: from 0 to 255. MIDI channels numbered 16 or higher are virtual channels.

kdata1 -- For note on, MIDI key number: from 0 (lowest) to 127 (highest), where 60 is middle C. For continuous controller messages, controller number.

kdata2 -- For note on, MIDI key velocity: from 0 (no sound) to 127 (loudest). For continous controller messages, controller value.

Invoke fluidControl in instrument definitions that actually play notes and send control messages. Each instrument definition must consistently use one MIDI channel that was assigned to a Fluidsynth program using fluidLoad.

In this implementation, SoundFont effects such as chorus or reverb are used if and only if they are defaults for the preset. There is no means of turning such effects on or off, or of changing their parameters, from Csound.

See Also

fluidEngine, fluidNote, fluidLoad

Credits

Opcodes by Michael Gogins (gogins at pipeline dot com). Thanks to Peter Hanappe for Fluidsynth, and to Steven Yi for seeing that it is necessary to break up the Fluidsynth into several different Csound opcodes.

New in Csound5.00