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COGL Reference Manual | ![]() |
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Top | Description |
struct CoglColor; CoglColor * cogl_color_new (void
); CoglColor * cogl_color_copy (const CoglColor *color
); void cogl_color_free (CoglColor *color
); void cogl_color_set_from_4ub (CoglColor *dest
,guint8 red
,guint8 green
,guint8 blue
,guint8 alpha
); void cogl_color_set_from_4f (CoglColor *dest
,float red
,float green
,float blue
,float alpha
); float cogl_color_get_red (const CoglColor *color
); float cogl_color_get_green (const CoglColor *color
); float cogl_color_get_blue (const CoglColor *color
); float cogl_color_get_alpha (const CoglColor *color
); unsigned char cogl_color_get_red_byte (const CoglColor *color
); unsigned char cogl_color_get_green_byte (const CoglColor *color
); unsigned char cogl_color_get_blue_byte (const CoglColor *color
); unsigned char cogl_color_get_alpha_byte (const CoglColor *color
); float cogl_color_get_red_float (const CoglColor *color
); float cogl_color_get_green_float (const CoglColor *color
); float cogl_color_get_blue_float (const CoglColor *color
); float cogl_color_get_alpha_float (const CoglColor *color
); void cogl_color_premultiply (CoglColor *color
); gboolean cogl_color_equal (gconstpointer v1
,gconstpointer v2
);
CoglColor is a simple structure holding the definition of a color such that it can be efficiently used by GL
struct CoglColor { };
A structure for holding a color definition. The contents of the CoglColor structure are private and should never by accessed directly.
Since 1.0
CoglColor * cogl_color_new (void
);
Creates a new (empty) color
Returns : |
a newly-allocated CoglColor. Use cogl_color_free()
to free the allocated resources
|
Since 1.0
CoglColor * cogl_color_copy (const CoglColor *color
);
Creates a copy of color
|
the color to copy |
Returns : |
a newly-allocated CoglColor. Use cogl_color_free()
to free the allocate resources
|
Since 1.0
void cogl_color_free (CoglColor *color
);
Frees the resources allocated by cogl_color_new()
and cogl_color_copy()
|
the color to free |
Since 1.0
void cogl_color_set_from_4ub (CoglColor *dest
,guint8 red
,guint8 green
,guint8 blue
,guint8 alpha
);
Sets the values of the passed channels into a CoglColor.
|
return location for a CoglColor |
|
value of the red channel, between 0 and 255 |
|
value of the green channel, between 0 and 255 |
|
value of the blue channel, between 0 and 255 |
|
value of the alpha channel, between 0 and 255 |
Since 1.0
void cogl_color_set_from_4f (CoglColor *dest
,float red
,float green
,float blue
,float alpha
);
Sets the values of the passed channels into a CoglColor
|
return location for a CoglColor |
|
value of the red channel, between 0 and 1 .0
|
|
value of the green channel, between 0 and 1 .0
|
|
value of the blue channel, between 0 and 1 .0
|
|
value of the alpha channel, between 0 and 1 .0
|
Since 1.0
float cogl_color_get_red (const CoglColor *color
);
Retrieves the red channel of color
as a fixed point
value between 0 and 1
.0.
|
a CoglColor |
Returns : |
the red channel of the passed color |
Since 1.0
float cogl_color_get_green (const CoglColor *color
);
Retrieves the green channel of color
as a fixed point
value between 0 and 1
.0.
|
a CoglColor |
Returns : |
the green channel of the passed color |
Since 1.0
float cogl_color_get_blue (const CoglColor *color
);
Retrieves the blue channel of color
as a fixed point
value between 0 and 1
.0.
|
a CoglColor |
Returns : |
the blue channel of the passed color |
Since 1.0
float cogl_color_get_alpha (const CoglColor *color
);
Retrieves the alpha channel of color
as a fixed point
value between 0 and 1
.0.
|
a CoglColor |
Returns : |
the alpha channel of the passed color |
Since 1.0
unsigned char cogl_color_get_red_byte (const CoglColor *color
);
Retrieves the red channel of color
as a byte value
between 0 and 255
|
a CoglColor |
Returns : |
the red channel of the passed color |
Since 1.0
unsigned char cogl_color_get_green_byte (const CoglColor *color
);
Retrieves the green channel of color
as a byte value
between 0 and 255
|
a CoglColor |
Returns : |
the green channel of the passed color |
Since 1.0
unsigned char cogl_color_get_blue_byte (const CoglColor *color
);
Retrieves the blue channel of color
as a byte value
between 0 and 255
|
a CoglColor |
Returns : |
the blue channel of the passed color |
Since 1.0
unsigned char cogl_color_get_alpha_byte (const CoglColor *color
);
Retrieves the alpha channel of color
as a byte value
between 0 and 255
|
a CoglColor |
Returns : |
the alpha channel of the passed color |
Since 1.0
float cogl_color_get_red_float (const CoglColor *color
);
Retrieves the red channel of color
as a floating point
value between 0.0 and 1.0
|
a CoglColor |
Returns : |
the red channel of the passed color |
Since 1.0
float cogl_color_get_green_float (const CoglColor *color
);
Retrieves the green channel of color
as a floating point
value between 0.0 and 1.0
|
a CoglColor |
Returns : |
the green channel of the passed color |
Since 1.0
float cogl_color_get_blue_float (const CoglColor *color
);
Retrieves the blue channel of color
as a floating point
value between 0.0 and 1.0
|
a CoglColor |
Returns : |
the blue channel of the passed color |
Since 1.0
float cogl_color_get_alpha_float (const CoglColor *color
);
Retrieves the alpha channel of color
as a floating point
value between 0.0 and 1.0
|
a CoglColor |
Returns : |
the alpha channel of the passed color |
Since 1.0
void cogl_color_premultiply (CoglColor *color
);
Converts a non-premultiplied color to a pre-multiplied color. For example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied and (0.5, 0, 0, 0.5) when premultiplied.
|
the color to premultiply |
Since 1.0