20 #ifndef AUDACIOUS_EFFECT_H
21 #define AUDACIOUS_EFFECT_H
int effect_adjust_delay(int delay)
void effect_plugin_stop(PluginHandle *plugin)
void effect_finish(float **data, int *samples)
void effect_process(float **data, int *samples)
void effect_start(int *channels, int *rate)
bool_t effect_plugin_start(PluginHandle *plugin)
void data PluginHandle plugin