Return upper-left corner, width, height of viewport in user coordinates. Usually these are the values specified when the Pattern object is created, but they can be changed by a call to the viewbox method.
Return upper-left corner, width, height of viewport in user coordinates. Usually these are the values specified when the Pattern object is created, but they can be changed by a call to the viewbox method.
Return upper-left corner, width, height of viewport in user coordinates. Usually these are the values specified when the Pattern object is created, but they can be changed by a call to the viewbox method.
Return upper-left corner, width, height of viewport in user coordinates. Usually these are the values specified when the Pattern object is created, but they can be changed by a call to the viewbox method.
Create a pattern that can be used with the :fill or :stroke styles. The
width
and height
arguments define the viewport.
The pattern will be repeated at x+m*width
and
y+n*height
offsets.
Define the pattern in the block. The pattern can be composed of shapes (rectangle, circles, etc.), text, raster images and container objects. You can include graphic objects by referring to them with use.
# File lib/rvg/paint.rb, line 34 def initialize(width=0, height=0, x=0, y=0) super() @width, @height, @x, @y = Magick::RVG.convert_to_float(width, height, x, y) @content = Content.new yield(self) if block_given? end