OS
2.9.3
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a data structure to describe one step in the construction of a matrix. More...
#include <OSMatrix.h>
Public Member Functions | |
MatrixConstructor () | |
constructor More... | |
~MatrixConstructor () | |
destructor More... | |
bool | IsEqual (MatrixConstructor *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (MatrixConstructor *that) |
A function to make a deep copy of an instance of this class. More... | |
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MatrixNode () | |
default constructor More... | |
virtual | ~MatrixNode () |
destructor More... | |
virtual ENUM_MATRIX_CONSTRUCTOR_TYPE | getNodeType () |
virtual std::string | getNodeName ()=0 |
virtual std::string | getMatrixNodeInXML ()=0 |
std::vector< MatrixNode * > | getPrefixFromNodeTree () |
std::vector< MatrixNode * > | preOrderMatrixNodeTraversal (std::vector< MatrixNode * > *prefixVector) |
std::vector< MatrixNode * > | getPostfixFromNodeTree () |
std::vector< MatrixNode * > | postOrderMatrixNodeTraversal (std::vector< MatrixNode * > *postfixVector) |
virtual MatrixNode * | cloneMatrixNode ()=0 |
virtual bool | IsEqual (MatrixNode *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (MatrixNode *that) |
A function to make a deep copy of an instance of this class. More... | |
Additional Inherited Members | |
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ENUM_MATRIX_TYPE | matrixType |
matrixType tracks the type of elements contained in this MatrixNode, which may be useful in solver selection More... | |
ENUM_MATRIX_CONSTRUCTOR_TYPE | nType |
nType is a unique integer assigned to each type of matrix node More... | |
unsigned int | inumberOfChildren |
inumberOfChildren is the number of MatrixNode child elements For the matrix types (OSMatrix and MatrixBlock) this number is not fixed and is temporarily set to 0 More... | |
MatrixNode ** | m_mChildren |
m_mChildren holds all the children, that is, nodes used in the definition or construction of the current node. More... | |
a data structure to describe one step in the construction of a matrix.
To facilitate parsing of complicated matrix constructors and the recursion implicit in the block structure, we distinguish the following six types: 1 - BaseMatrix 2 - Elements 3 - Transformation 4 - MatrixBlocks 5 - MatrixBlock 6 - OSMatrix Most of the logic of this representation is derived from the OSnLNode class.
Definition at line 189 of file OSMatrix.h.
MatrixConstructor::MatrixConstructor | ( | ) |
constructor
MatrixConstructor::~MatrixConstructor | ( | ) |
destructor
bool MatrixConstructor::IsEqual | ( | MatrixConstructor * | that | ) |
A function to check for the equality of two objects.
bool MatrixConstructor::setRandom | ( | double | density, |
bool | conformant, | ||
int | iMin, | ||
int | iMax | ||
) |
A function to make a random instance of this class.
density | corresponds to the probability that a particular child element is created |
conformant | if true enforces side constraints not enforceable in the schema (e.g., agreement of "numberOfXXX" attributes and <XXX> children) |
iMin | lowest index value (inclusive) that a variable reference in this matrix can take |
iMax | greatest index value (inclusive) that a variable reference in this matrix can take |
bool MatrixConstructor::deepCopyFrom | ( | MatrixConstructor * | that | ) |
A function to make a deep copy of an instance of this class.
that | the instance from which information is to be copied |