Clutter::CloneTexture Class Reference

#include <clone-texture.h>

Inheritance diagram for Clutter::CloneTexture:

Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~CloneTexture ()
ClutterCloneTexture * gobj ()
 Provides access to the underlying C GObject.
const ClutterCloneTexture * gobj () const
 Provides access to the underlying C GObject.
ClutterCloneTexture * gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Glib::RefPtr< Textureget_parent_texture () const
 Retrieves the parent Clutter::Texture used by clone.
void get_parent_texture (const Glib::RefPtr< Texture > &texture)
 Sets the parent texture cloned by the Clutter::CloneTexture.

Static Public Member Functions

static Glib::RefPtr< CloneTexturecreate (const Glib::RefPtr< Texture > &parent_texture)

Protected Member Functions

 CloneTexture (const Glib::RefPtr< Texture > &parent_texture)

Related Functions

(Note that these are not member functions.)

Glib::RefPtr
< Clutter::CloneTexture
wrap (ClutterCloneTexture *object, bool take_copy=false)
 A Glib::wrap() method for this object.


Constructor & Destructor Documentation

virtual Clutter::CloneTexture::~CloneTexture (  )  [virtual]

Clutter::CloneTexture::CloneTexture ( const Glib::RefPtr< Texture > &  parent_texture  )  [explicit, protected]


Member Function Documentation

ClutterCloneTexture* Clutter::CloneTexture::gobj (  )  [inline]

Provides access to the underlying C GObject.

Reimplemented from Clutter::Actor.

const ClutterCloneTexture* Clutter::CloneTexture::gobj (  )  const [inline]

Provides access to the underlying C GObject.

Reimplemented from Clutter::Actor.

ClutterCloneTexture* Clutter::CloneTexture::gobj_copy (  ) 

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

Reimplemented from Clutter::Actor.

static Glib::RefPtr<CloneTexture> Clutter::CloneTexture::create ( const Glib::RefPtr< Texture > &  parent_texture  )  [static]

Glib::RefPtr<Texture> Clutter::CloneTexture::get_parent_texture (  )  const

Retrieves the parent Clutter::Texture used by clone.

Returns:
A Clutter::Texture actor, or 0
Since: 0.2.

void Clutter::CloneTexture::get_parent_texture ( const Glib::RefPtr< Texture > &  texture  ) 

Sets the parent texture cloned by the Clutter::CloneTexture.

Since: 0.2

Parameters:
texture A Clutter::Texture or 0.


Friends And Related Function Documentation

Glib::RefPtr< Clutter::CloneTexture > wrap ( ClutterCloneTexture *  object,
bool  take_copy = false 
) [related]

A Glib::wrap() method for this object.

Parameters:
object The C instance.
take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
Returns:
A C++ instance that wraps this C instance.


The documentation for this class was generated from the following file:

Generated on Fri Jun 6 02:17:46 2008 for cluttermm by  doxygen 1.5.5