map
[Device proxies]

Collaboration diagram for map:

Detailed Description

The map proxy provides an interface to a map.


Classes

struct  playerc_map_t
 Map proxy data. More...

Defines

#define PLAYERC_MAP_INDEX(dev, i, j)   ((dev->width) * (j) + (i))
 Convert from a cell position to a map index.

Functions

playerc_map_tplayerc_map_create (playerc_client_t *client, int index)
 Create a map proxy.
void playerc_map_destroy (playerc_map_t *device)
 Destroy a map proxy.
int playerc_map_subscribe (playerc_map_t *device, int access)
 Subscribe to the map device.
int playerc_map_unsubscribe (playerc_map_t *device)
 Un-subscribe from the map device.
int playerc_map_get_map (playerc_map_t *device)
 Get the map, which is stored in the proxy.
int playerc_map_get_vector (playerc_map_t *device)
 Get the vector map, which is stored in the proxy.

Function Documentation

playerc_map_t* playerc_map_create ( playerc_client_t client,
int  index 
)

Create a map proxy.

void playerc_map_destroy ( playerc_map_t device  ) 

Destroy a map proxy.

int playerc_map_get_map ( playerc_map_t device  ) 

Get the map, which is stored in the proxy.

int playerc_map_get_vector ( playerc_map_t device  ) 

Get the vector map, which is stored in the proxy.

int playerc_map_subscribe ( playerc_map_t device,
int  access 
)

Subscribe to the map device.

int playerc_map_unsubscribe ( playerc_map_t device  ) 

Un-subscribe from the map device.


Last updated 12 September 2005 21:38:45