Clutter::BehaviourBspline Member List

This is the complete list of members for Clutter::BehaviourBspline, including all inherited members.

actors_foreach(const SlotForEach &slot)Clutter::Behaviour
add_interface(GType gtype_implementer)Clutter::Scriptable [static]
adjust(guint offset, Knot &knot)Clutter::BehaviourBspline
alpha_notify_vfunc(guint32 alpha_value)Clutter::Behaviour [protected, virtual]
append_knot(const Knot &knot)Clutter::BehaviourBspline
apply(const Glib::RefPtr< Actor > &actor)Clutter::Behaviour
Behaviour()Clutter::Behaviour [protected]
BehaviourBspline(const Glib::RefPtr< Alpha > &alpha, const ClutterKnot *knots, guint n_knots)Clutter::BehaviourBspline [explicit, protected]
clear()Clutter::BehaviourBspline
create(const Glib::RefPtr< Alpha > &alpha, const ClutterKnot *knots, guint n_knots)Clutter::BehaviourBspline [static]
get_actors()Clutter::Behaviour
get_actors() const Clutter::Behaviour
get_alpha()Clutter::Behaviour
get_alpha() const Clutter::Behaviour
get_id() const Clutter::Scriptable
get_id_vfunc() const Clutter::Scriptable [protected, virtual]
get_n_actors() const Clutter::Behaviour
get_nth_actor(int index)Clutter::Behaviour
get_nth_actor(int index) const Clutter::Behaviour
get_origin() const Clutter::BehaviourBspline
gobj()Clutter::BehaviourBspline [inline]
gobj() const Clutter::BehaviourBspline [inline]
gobj_copy()Clutter::BehaviourBspline
is_applied(const Glib::RefPtr< Actor > &actor)Clutter::Behaviour
join(const Glib::RefPtr< const BehaviourBspline > &bs2)Clutter::BehaviourBspline
on_applied(const Glib::RefPtr< Actor > &actor)Clutter::Behaviour [protected, virtual]
on_knot_reached(const Knot &knot)Clutter::BehaviourBspline [protected, virtual]
on_removed(const Glib::RefPtr< Actor > &actor)Clutter::Behaviour [protected, virtual]
remove(const Glib::RefPtr< Actor > &actor)Clutter::Behaviour
remove_all()Clutter::Behaviour
set_alpha(const Glib::RefPtr< Alpha > &alpha)Clutter::Behaviour
set_id(const std::string &id)Clutter::Scriptable
set_id_vfunc(const std::string &id)Clutter::Scriptable [protected, virtual]
set_origin(Knot &knot)Clutter::BehaviourBspline
signal_applied()Clutter::Behaviour
signal_knot_reached()Clutter::BehaviourBspline
signal_removed()Clutter::Behaviour
SlotForEach typedefClutter::Behaviour
split(guint offset)Clutter::BehaviourBspline
truncate(guint offset)Clutter::BehaviourBspline
wrap(ClutterBehaviourBspline *object, bool take_copy=false)Clutter::BehaviourBspline [related]
Clutter::Behaviour::wrap(ClutterBehaviour *object, bool take_copy=false)Clutter::Behaviour [related]
Clutter::Scriptable::wrap(ClutterScriptable *object, bool take_copy=false)Clutter::Scriptable [related]
~Behaviour()Clutter::Behaviour [virtual]
~BehaviourBspline()Clutter::BehaviourBspline [virtual]
~Scriptable()Clutter::Scriptable [virtual]


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