cardmanager.networking
Interface NetworkGame
- All Known Implementing Classes:
- AbstractNetworkGame, ClientNetworkGame, ServerNetworkGame
public interface NetworkGame
plainTextForAll
static final java.lang.String plainTextForAll
- See Also:
- Constant Field Values
renameBack
static final java.lang.String renameBack
- See Also:
- Constant Field Values
renamed
static final java.lang.String renamed
- See Also:
- Constant Field Values
sharedContent
static final java.lang.String sharedContent
- See Also:
- Constant Field Values
namesAllExceptMee
static final java.lang.String namesAllExceptMee
- See Also:
- Constant Field Values
allPlayersInOrder
static final java.lang.String allPlayersInOrder
- See Also:
- Constant Field Values
needYourPiles
static final java.lang.String needYourPiles
- See Also:
- Constant Field Values
myPiles
static final java.lang.String myPiles
- See Also:
- Constant Field Values
syncing
static final java.lang.String syncing
- See Also:
- Constant Field Values
serverName
static final java.lang.String serverName
- See Also:
- Constant Field Values
shuffle
static final java.lang.String shuffle
- See Also:
- Constant Field Values
ask
static final java.lang.String ask
- See Also:
- Constant Field Values
LIST
static final java.lang.String LIST
- See Also:
- Constant Field Values
FROMTOP
static final java.lang.String FROMTOP
- See Also:
- Constant Field Values
STEAL
static final java.lang.String STEAL
- See Also:
- Constant Field Values
RESPONSE
static final java.lang.String RESPONSE
- See Also:
- Constant Field Values
askCards
Card[] askCards(java.lang.String nameFrom,
java.lang.String nameTo,
java.lang.String pile,
java.lang.String reqest,
java.lang.String context)
replyCards
void replyCards(java.lang.String nameFrom,
java.lang.String nameTo,
java.lang.String pile,
java.lang.String reqest,
java.lang.String context)
getServerName
java.lang.String getServerName()
getPlayersExceptMe
java.lang.String[] getPlayersExceptMe()
getPlayersInOrder
java.lang.String[] getPlayersInOrder()
getPlayerPiles
java.lang.String[] getPlayerPiles(java.lang.String playerName)
messageToServerForAll
void messageToServerForAll(java.lang.String string)
renamePlayer
void renamePlayer(java.lang.String from,
java.lang.String to)
shufflePile
void shufflePile(java.lang.String pile)
sendSharedContent
void sendSharedContent(java.lang.String s)
syncTable
void syncTable(java.lang.String createSentence)
closeAll
void closeAll()