QScenePropertyChange Class
(Qt3D::QScenePropertyChange)Header: | #include <QScenePropertyChange> |
qmake: | QT += 3dcore |
Inherits: | QSceneChange |
Inherited By: |
Public Functions
QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard) | |
virtual | ~QScenePropertyChange() |
const char * | propertyName() const |
void | setPropertyName(const char * name) |
void | setValue(const QVariant & value) |
QVariant | value() const |
- 5 public functions inherited from Qt3D::QSceneChange
Static Public Members
void | operatordelete(void * ptr, size_t size) |
void * | operatornew(size_t size) |
Protected Functions
QScenePropertyChange(QScenePropertyChangePrivate & dd, ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard) |
Detailed Description
Member Function Documentation
QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)
[protected]
QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate & dd, ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)
[virtual]
QScenePropertyChange::~QScenePropertyChange()
[static]
void QScenePropertyChange::operatordelete(void * ptr, size_t size)
[static]
void * QScenePropertyChange::operatornew(size_t size)
const char * QScenePropertyChange::propertyName() const
See also setPropertyName().
void QScenePropertyChange::setPropertyName(const char * name)
See also propertyName().
void QScenePropertyChange::setValue(const QVariant & value)
See also value().
QVariant QScenePropertyChange::value() const
See also setValue().