10 #ifndef IWORKTRANSFORMATION_H_INCLUDED 11 #define IWORKTRANSFORMATION_H_INCLUDED 15 #include <glm/glm.hpp> 32 namespace transformations
59 glm::dmat3
flip(
bool horizontal,
bool vertical);
75 glm::dmat3
scale(
double ratioX,
double ratioY);
83 glm::dmat3
shear(
double angleX,
double angleY);
91 glm::dmat3
translate(
double offsetX,
double offsetY);
97 #endif // IWORKTRANSFORMATION_H_INCLUDED
Definition: IWORKBezierElement.cpp:18
glm::dmat3 makeTransformation(const IWORKGeometry &geometry)
Create a transformation from a geometry.
Definition: IWORKTransformation.cpp:19
Definition: IWORKToken.h:374
Definition: IWORKToken.h:310
Definition: IWORKToken.h:329
Definition: IWORKToken.h:148