#include <vector>
#include <iostream>
#include <algorithm>
#include <iomanip>
#include <gsl/gsl_odeiv.h>
#include <gsl/gsl_poly.h>
#include "geometry.hpp"
#include "particles.hpp"
#include "efield.hpp"
#include "scalarfield.hpp"
#include "scharge.hpp"
#include "scheduler.hpp"
#include "polysolver.hpp"
Go to the source code of this file.
Classes | |
class | ParticleIterator< PP > |
Particle iterator class for continuous Vlasov-type iteration. More... | |
struct | ParticleIterator< PP >::ColData |
Mesh intersection (collision) coordinate data. | |
Defines | |
#define | PARTICLEITERATOR_HPP 1 |
Enumerations | |
enum | particle_iterator_type_e { PARTICLE_ITERATOR_ADAPTIVE = 0, PARTICLE_ITERATOR_FIXED_STEP_LEN } |
Particle iterator type. More... |
Particle iterator.
#define PARTICLEITERATOR_HPP 1 |