#include "lux.h"
#include "texture.h"
#include "paramset.h"
Go to the source code of this file.
Namespaces | |
namespace | lux |
namespace | lux::Constant |
Functions | |
Texture< float > * | lux::Constant::CreateFloatTexture (const Transform &tex2world, const TextureParams &tp) |
Texture< Spectrum > * | lux::Constant::CreateSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |