30 #include "video/renderbackend.h"
31 #include "video/image.h"
32 #include "video/fonts/ifont.h"
33 #include "util/math/fife_math.h"
34 #include "util/log/logger.h"
35 #include "model/metamodel/grids/cellgrid.h"
36 #include "model/metamodel/action.h"
37 #include "model/structures/instance.h"
38 #include "model/structures/layer.h"
39 #include "model/structures/location.h"
41 #include "view/camera.h"
42 #include "view/visual.h"
43 #include "coordinaterenderer.h"
47 static Logger _log(LM_VIEWVIEW);
49 CoordinateRenderer::CoordinateRenderer(RenderBackend* renderbackend, int32_t position):
50 RendererBase(renderbackend, position),
60 CoordinateRenderer::CoordinateRenderer(
const CoordinateRenderer& old):
72 RendererBase* CoordinateRenderer::clone() {
73 return new CoordinateRenderer(*
this);
76 CoordinateRenderer::~CoordinateRenderer() {
79 CoordinateRenderer* CoordinateRenderer::getInstance(IRendererContainer* cnt) {
80 return dynamic_cast<CoordinateRenderer*
>(cnt->getRenderer(
"CoordinateRenderer"));
83 void CoordinateRenderer::adjustLayerArea() {
84 m_tmploc.setMapCoordinates(m_c);
85 ModelCoordinate c = m_tmploc.getLayerCoordinates();
86 m_layer_area.x = std::min(c.x, m_layer_area.x);
87 m_layer_area.w = std::max(c.x, m_layer_area.w);
88 m_layer_area.y = std::min(c.y, m_layer_area.y);
89 m_layer_area.h = std::max(c.y, m_layer_area.h);
92 const int32_t MIN_COORD = -9999999;
93 const int32_t MAX_COORD = 9999999;
94 void CoordinateRenderer::render(Camera* cam, Layer* layer, RenderList& instances) {
100 const bool zoomed = (!Mathd::Equal(1.0, cam->getZoom()) && m_zoom);
101 Rect cv = cam->getViewPort();
103 m_tmploc.setLayer(layer);
104 m_layer_area.
x = MAX_COORD;
105 m_layer_area.y = MAX_COORD;
106 m_layer_area.w = MIN_COORD;
107 m_layer_area.h = MIN_COORD;
109 m_c = cam->toMapCoordinates(ScreenPoint(cv.x, cv.y),
false);
111 m_c = cam->toMapCoordinates(ScreenPoint(cv.x+cv.w, cv.y),
false);
113 m_c = cam->toMapCoordinates(ScreenPoint(cv.x, cv.y+cv.h),
false);
115 m_c = cam->toMapCoordinates(ScreenPoint(cv.x+cv.w, cv.y+cv.h),
false);
118 SDL_Color old_color = m_font->getColor();
119 if(old_color.r != m_color.r || old_color.g != m_color.g || old_color.b != m_color.b) {
120 m_font->setColor(m_color.r, m_color.g, m_color.b);
123 for (int32_t x = m_layer_area.x-1; x < m_layer_area.w+1; x++) {
124 for (int32_t y = m_layer_area.y-1; y < m_layer_area.h+1; y++) {
125 ModelCoordinate mc(x, y);
126 m_tmploc.setLayerCoordinates(mc);
127 ScreenPoint drawpt = cam->toScreenCoordinates(m_tmploc.getMapCoordinates());
128 if (drawpt.x < cv.x || drawpt.x > cv.x + cv.w ||
129 drawpt.y < cv.y || drawpt.y > cv.y + cv.h) {
135 std::stringstream sts;
137 Image* imgx = m_font->getAsImage(sts.str());
139 Image* imgc = m_font->getAsImage(sts.str());
142 Image* imgy = m_font->getAsImage(sts.str());
145 double zoom = cam->getZoom();
146 r.x = drawpt.x - ((imgx->getWidth() + imgc->getWidth() + imgy->getWidth())/2) * zoom;
147 r.y = drawpt.y - (imgx->getHeight()/2) * zoom;
148 r.w = imgx->getWidth() * zoom;
149 r.h = imgx->getHeight() * zoom;
152 r.w = imgc->getWidth() * zoom;
155 r.w = imgy->getWidth() * zoom;
158 r.x = drawpt.x - (imgx->getWidth() + imgc->getWidth() + imgy->getWidth())/2;
159 r.y = drawpt.y - imgx->getHeight()/2;
160 r.w = imgx->getWidth();
161 r.h = imgx->getHeight();
164 r.w = imgc->getWidth();
167 r.w = imgy->getWidth();
173 m_font->setColor(old_color.r, old_color.g, old_color.b);
174 m_font_color =
false;
178 void CoordinateRenderer::setColor(uint8_t r, uint8_t g, uint8_t b) {
virtual void setEnabled(bool enabled)
credit to phoku for his NodeDisplay example which the visitor code is adapted from ( he coded the qua...