45 #ifndef COMMONCPP_OBJECT_H_ 46 #define COMMONCPP_OBJECT_H_ 48 #ifndef COMMONCPP_CONFIG_H_ 49 #include <commoncpp/config.h> 96 virtual void *getObject(
void) = 0;
121 virtual void enterLock(
void);
127 virtual void leaveLock(
void);
155 inline void *operator*()
const {
159 void *getObject(
void)
const;
161 operator bool()
const;
163 bool operator!()
const;
246 nextObject = prevObject = NULL;
251 virtual void enterLock(
void);
253 virtual void leaveLock(
void);
332 virtual void detach(
void);
384 virtual unsigned getIndex(
const char *
id);
411 void *getObject(
const char *
id);
524 return (
void*)thisObject;
547 return this->operator++();
556 return thisObject == theIndex.thisObject;
559 bool operator!=(
const MapIndex& theIndex)
const {
560 return !(*
this == theIndex);
570 return thisObject == theObject;
573 bool operator!=(
const MapObject* theObject)
const {
574 return !(*
this == theObject);
595 const char *idObject;
MapIndex(const MapIndex &theIndex)
Creates a copy of a given map index.
InsertMode
Requested in overloaded insert() method to indicate how to insert data into list. ...
unsigned getRange(void)
Return range of this table.
RefObject()
The constructor simply initializes the count.
MapIndex()
Creates an empty map index (pointing to nothing).
insert at first position in list pointed by current object
RefPointer()
Create an unattached pointer.
MapIndex operator++(int)
Postfix increment operator, to be used in loops and such.
MapIndex(MapObject *theObject)
Creates a map index pointing to a specific map object.
void * operator*() const
Dereference operator: the pointed object it is returned as void * for easy re-cast.
A reference countable object.
insert at last position in list pointed by current object
LinkedDouble * getNext(void)
Get next object, for convenience.
The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retri...
unsigned getSize(void)
Return the number of object stored in this table.
bool operator==(const MapIndex &theIndex) const
Comparison operator, between two MapIndex's.
LinkedSingle * getNext(void)
Get next object, for convenience.
void * getEnd()
Get table's end, useful for cycle control; it is returned as void * for easy re-cast.
LinkedDouble * getPrev(void)
Get prev object in the list.
insert in list before current object
bool operator==(const MapObject *theObject) const
Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearnes...
Self managed single linked list object chain.
A map table allows for entities to be mapped (hash index) onto it.
Pointer to reference counted objects.
The MapObject is a base class which can be used to make a derived class operate on a MapTable...
Self managed double linked list object chain.