Category: Objects
/ Category
Since engine version: 5.1 OC
Parallaxity[0]
for horizontal, Parallaxity[1]
for vertical deviation). This means for normal location these two values should be 100. A value of 0 will lock the object to the viewport. For parallax background object use values between 0 and 100. Object positions can also be negative values. Those objects will then be aligned with the right or bottom edge of the screen respectively.this.Plane = -1000; SetCategory(GetCategory() | C4D_Parallax()); this.Parallaxity = [50, 50];