23 template <> SubWidgetManager* Singleton<SubWidgetManager>::msInstance =
nullptr;
24 template <>
const char* Singleton<SubWidgetManager>::mClassTypeName =
"SubWidgetManager";
28 mCategoryName(
"BasisSkin"),
29 mStateCategoryName(
"BasisSkin/State")
84 mIsInitialise =
false;
94 return mStateCategoryName;
static FactoryManager & getInstance()
static const char * getClassTypeName()
#define MYGUI_LOG(level, text)
#define MYGUI_ASSERT(exp, dest)
void unregisterFactory(const std::string &_category, const std::string &_type)
void registerFactory(const std::string &_category, const std::string &_type, Delegate::IDelegate *_delegate)