Building osgEarth

osgEarth is a cross-platform library. It uses the CMake cross-platform build system, version 2.8 or newer. This is the same build system that OpenSceneGraph uses.

Get the source code

#Option 1: Use GIT

osgEarth source is hosted on GitHub. You will need a git client to access it. We recommend TortoiseGit for Windows users.

To clone the repository, point your client at git://github.com/gwaldron/osgearth.git

#Option 2: Download a tarball

To download a tarball, visit http://github.com/gwaldron/osgearth/tags and select the one you want.

Get the dependencies

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