18 #ifndef KDL_FRAMESVEL_IO
19 #define KDL_FRAMESVEL_IO
21 #include "utilities/utility_io.h"
22 #include "utilities/rall1d_io.h"
30 os <<
"{" << r.
p <<
"," << r.
v <<
"}" << std::endl;
35 os <<
"{" << std::endl << r.
R <<
"," <<std::endl << r.
w << std::endl <<
"}" << std::endl;
41 os <<
"{" << std::endl << r.
M <<
"," << std::endl << r.
p << std::endl <<
"}" << std::endl;
46 os <<
"{" << std::endl << r.
vel <<
"," << std::endl << r.
rot << std::endl <<
"}" << std::endl;
Definition: framevel.hpp:219
VectorVel p
Definition: framevel.hpp:222
RotationVel M
Definition: framevel.hpp:221
Definition: framevel.hpp:152
Vector w
Definition: framevel.hpp:155
Rotation R
Definition: framevel.hpp:154
Definition: framevel.hpp:278
VectorVel vel
Definition: framevel.hpp:280
VectorVel rot
Definition: framevel.hpp:281
Definition: framevel.hpp:89
Vector p
Definition: framevel.hpp:91
Vector v
Definition: framevel.hpp:92
Defines routines for I/O of Frame and related objects.
Definition: articulatedbodyinertia.cpp:28
std::ostream & operator<<(std::ostream &os, const VectorAcc &r)
Definition: frameacc_io.hpp:32